Inis - Refresher on How to Play // Cosmic Tavern

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  • เผยแพร่เมื่อ 23 ก.ค. 2024
  • This is a refresher for Inis. The refresher series is meant for people who have already played the game, but want to refresh their memory on how to play.
    Time Stamps
    0:00 - Intro
    00:17 - Goal of the Game
    00:22 - Component Overview
    02:11 - Setup
    03:44 - Round Phases
    04:05 - Assembly Phase
    06:04 - Season Phase
    07:11 - Discarding Cards
    07:39 - Taking Pretender Tokens
    07:50 - The End of the Season Phase
    08:14 - Clashes
    09:02 - Citadels
    10:11 - Resolution
    11:00 - Attack Maneuver
    11:14 - Withdraw Maneuver
    11:41 - Epic Tale Manuever
    11:49 - The End of a Clash
    12:12 - Victory Conditions
    12:24 - Chieftain Over Six or More Opposing Clans
    12:44 - Present in Territories with Six or More Total Sanctuaries
    13:10 - Present in Six or More Territories
    13:31 - Deed Tokens
    14:09 - Checking for Victory During the Assembly Phase
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ความคิดเห็น • 6

  • @elimauskopf2905
    @elimauskopf2905 8 หลายเดือนก่อน +1

    incredible video ty

    • @CosmicTavern
      @CosmicTavern  8 หลายเดือนก่อน

      Thanks for watching. Inis is a great game!

  • @iamthenutz
    @iamthenutz 3 ปีที่แล้ว +2

    best rules video out there, thx

    • @CosmicTavern
      @CosmicTavern  3 ปีที่แล้ว +1

      Thanks for watching! I would like to do a video for the expansion but I'm waiting for the reprint.

  • @micheladax
    @micheladax 3 ปีที่แล้ว +2

    Nice video, i still have no idea how a clash goes when multiple players are involved, all the examples i see in other videos just explain the clash with 2 players, but what happens when a 3rd player is involved?, the way i understand it seems kinda unfair for the instigator, since all players in that region can turn around and attack him.

    • @CosmicTavern
      @CosmicTavern  3 ปีที่แล้ว

      It's been a while since I have played but I just read the rulebook to refresh my memory. It says that if a single effect results in multiple clashes (such as the “Migration” Action card), then the instigator chooses which clash to resolve first. After resolving the first clash, the instigator then chooses which clash to resolve next, and so on until all clashes have been resolved.
      Hope that helps!