Sonic Frontiers: Rooftop Trip Gameplay (New Stage)

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

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  • @hydraails
    @hydraails หลายเดือนก่อน +147

    song: Corvette OST - Pressure

    • @Metaerizo
      @Metaerizo หลายเดือนก่อน +3

      Thanks ✨

    • @NoNamex1412
      @NoNamex1412 29 วันที่ผ่านมา +4

      Wild hydra jumpscare

    • @hydraails
      @hydraails 29 วันที่ผ่านมา +1

      @@NoNamex1412 abooga

    • @chucksuniverse6444
      @chucksuniverse6444 29 วันที่ผ่านมา +2

      Thank you man. I appreciate it

    • @knuxuki1013
      @knuxuki1013 28 วันที่ผ่านมา

      Nice, thank you so much

  • @kingkazma3246
    @kingkazma3246 หลายเดือนก่อน +405

    That's what I thought Frontiers was gonna be like, seeing cyberspace images from past zones... but nope, Green Hill, Sky Sanctuary and Random City.

    • @sonicgamin104
      @sonicgamin104 หลายเดือนก่อน +75

      Don't forget chemical plant

    • @scrubscrub4492
      @scrubscrub4492 หลายเดือนก่อน +76

      To be fair that city design is incredible

    • @kaobunn
      @kaobunn หลายเดือนก่อน +37

      it's called eternal highway smh

    • @ryannathaniel9296
      @ryannathaniel9296 หลายเดือนก่อน +38

      ​@@kaobunnThe fact that one needs to read the manual or play mods to know the name of the stage, tells everything about Cyberspace's presentation

    • @gregoryroadman82
      @gregoryroadman82 หลายเดือนก่อน +8

      be glad we even got a sonic game

  • @Terminal_Apotos
    @Terminal_Apotos หลายเดือนก่อน +191

    So cool, I think it could do with a lot more chunks of terrain being placed around.

  • @supercyclone8342
    @supercyclone8342 หลายเดือนก่อน +81

    30 seconds in and I can't express how insanely cool this is! The rail gameplay isn't just quickstepping and I somehow never considered wall running in cyberspace. If modders can get the Shadow Gens mid-act stage switching to work, then my original vision for what I wanted from cyberspace will be fully realized!

  • @kaobunn
    @kaobunn หลายเดือนก่อน +38

    FUCK that's so cool!! i love the camera angles, especially when he's running up the clocktower

  • @eeennyyy
    @eeennyyy หลายเดือนก่อน +50

    I think the person who made this likes wall running

  • @Sneeakie
    @Sneeakie หลายเดือนก่อน +18

    I love how the camera is used in places but somettimes it seems hard to tell where Sonic is.

  • @Axlly7
    @Axlly7 หลายเดือนก่อน +43

    I just think Rooftop Run is so cool

  • @ThatREDDYBoi
    @ThatREDDYBoi หลายเดือนก่อน +27

    It looks a lot like the Distortion Space of Radical Highway in Sonic X Shadow Generations

  • @QuestFrey
    @QuestFrey 29 วันที่ผ่านมา +6

    1:14 the awkward fumble lol

  • @CrazyKob3617
    @CrazyKob3617 หลายเดือนก่อน +20

    The Gaint Loop de loop Moment!!!!! ( 4:23 )

    • @ledkicker2392
      @ledkicker2392 หลายเดือนก่อน

      Woah my head's spinning!

  • @zekromfan1
    @zekromfan1 หลายเดือนก่อน +15

    A part of me feels like Shadow Generations’s stage aesthetics are an apology for fucking up Cyberspace’s aesthetics. I mean they got it right for some stages, it’s supposed to be trippy and nostalgic, kind of like Splatoon 2: Octo Expansion and how it does it’s stage aesthetics.
    I mean Update 3 was also an attempt to show off what they were really trying to convey in the base game, but Shadow Generations, and specifically Radical Highway seem like an attempt to give us what we expected from Cyberspace.

    • @fabio__reis
      @fabio__reis 28 วันที่ผ่านมา +1

      yeah but they had to shoehorn Green Hill and Chemical Plant in for the 90th time

  • @game_throweryt8452
    @game_throweryt8452 หลายเดือนก่อน +43

    If black doom used rooftop run as his domain instead of radical highway:

    • @mistermike4023
      @mistermike4023 29 วันที่ผ่านมา +6

      Black Room gotta be my favorite character, so dark!

    • @qiuzhang97
      @qiuzhang97 28 วันที่ผ่านมา +4

      “I just really love Sienna, Italy, Sonic, don’t you?”

    • @Rustine95
      @Rustine95 26 วันที่ผ่านมา

      I just think Radical Highway is so cool

    • @epicscout2658
      @epicscout2658 20 วันที่ผ่านมา

      "Black room"? Don't you mean "Black Doom"?

    • @game_throweryt8452
      @game_throweryt8452 20 วันที่ผ่านมา

      @@epicscout2658 I just realized😭

  • @mattdoesanimations
    @mattdoesanimations 29 วันที่ผ่านมา +5

    Basically shadow gens radical highway but with sonic, rooftop run, and frontiers

  • @ajward9112
    @ajward9112 29 วันที่ผ่านมา +3

    Man seeing the background makes me miss Spagonia from Sonic Unleashed.

  • @VerendumGames
    @VerendumGames หลายเดือนก่อน +4

    Wow! I’ve never seen a fanmade level that had obstacles during loops

  • @c_x_3
    @c_x_3 26 วันที่ผ่านมา +1

    This is almost exactly what I wanted from Cyberspace. Shadow Generations did a good job giving the formula the tune up it needed, but actually utilizing the parkour stuff IN the levels is amazing and I really hope Frontiers 2 does it.

  • @Raincloud5137
    @Raincloud5137 หลายเดือนก่อน +6

    That looks SO COOL

  • @SendoDX
    @SendoDX หลายเดือนก่อน +9

    I see that the loop broke for you too LMAO

    • @hydraails
      @hydraails 29 วันที่ผ่านมา

      fr

  • @Nitri
    @Nitri 27 วันที่ผ่านมา +1

    The sound effects like the rings, red rings and checkpoints, when you hit them, are satisfyingly in the same key as the song 😮 (maybe not the checkpoint but the rings and red rings for sure) Also the song is pure 🔥🔥🔥

  • @MetalSonic420
    @MetalSonic420 หลายเดือนก่อน +5

    A crazy new stage.

  • @aaronlanton7165
    @aaronlanton7165 25 วันที่ผ่านมา

    Watching this brought me joy. Going to find a PC sale right now.

  • @lilsoonerfaninmo
    @lilsoonerfaninmo หลายเดือนก่อน +2

    There's no reason not to do something like this for Frontiers
    I still think there's merit to how they went with it, certainly more than what the Internet at large will give it, but it's hard to deny this is better

  • @venture591
    @venture591 หลายเดือนก่อน +2

    Please made more original levels like this
    Frontiers has so much potential, even if already had shadow generations

  • @t.k.o.7923
    @t.k.o.7923 หลายเดือนก่อน +6

    Seeing the house background assets in both the ground and sky reminds me of Radical Highway from Shadow Generations, especially the versions in the Doom Zones.
    That said, I know this is a fan project, but I still think there could have been a bit more effort in the nearby stage assets.

  • @epicgamner1139
    @epicgamner1139 28 วันที่ผ่านมา

    ive been wanting this ever since frontiers originally came out it just makes so much sense to reuse more assets

  • @squarethinkingdude
    @squarethinkingdude 27 วันที่ผ่านมา

    The end: I just think rooftop run is so cool sonic

  • @Sonic-n3p
    @Sonic-n3p 29 วันที่ผ่านมา +1

    Nice to see this 2 year old game still get mods

    • @fabio__reis
      @fabio__reis 28 วันที่ผ่านมา +2

      2 years is still very recent for a game...

  • @PvpgameplayBG
    @PvpgameplayBG หลายเดือนก่อน

    The stage looks amazing, the camera angles, the camera transitions and the wall runs...
    This should have been in Sonic Frontiers.

  • @megapulsar9244
    @megapulsar9244 หลายเดือนก่อน +6

    1:14 / 4:26 This is why the boost games on the older engine are better.

    • @Honestlynothingelse
      @Honestlynothingelse หลายเดือนก่อน +1

      Literally.

    • @kaobunn
      @kaobunn หลายเดือนก่อน

      nah, it's moreso that massive loops that you have to climb up like that are tedious

    • @megapulsar9244
      @megapulsar9244 หลายเดือนก่อน

      @@kaobunn You know full well that Unleashed and Generations (didn't play Colors so I don't really know about that one, but I'm gonna assume it's more or less like Unleashed/Generations) would've literally had you clear this very loop in like a couple seconds with the way they handle loop moments, which is by both having superior speed with the boost to begin with, and making the running become fully automatic during those passages, instead of giving you the tedious freedom (more like a chore imo really) of trying to run straight enough in a loop where you're seeing your tiny character from the far bottom of the loop with a moving camera. I mean hell, even the pre-boost era games since the Adventure series did it way better back in their time.
      So come on now, how come this Frontiers mod fumbles it so awkwardly? I mean I'm not a modder or game dev or anything, but I really don't see how this would be so complicated to pull off for a Sonic game if modders and fan devs can do roughly as good, and sometimes even better than Sega/Sonic Team temselves.

    • @yoshister
      @yoshister หลายเดือนก่อน +1

      @@megapulsar9244 They could have either had the loop be smaller or the speed off the boosters be faster, but the point is to be able to weave to the dash panels, so you can't have the sequence be too quick or it'd be difficult to react
      You're blaming the engine for a design choice, which is pretty ludicrous

    • @megapulsar9244
      @megapulsar9244 หลายเดือนก่อน

      @@yoshister before going any further, I have just one genuine question, like I said I'm not a dev or a modder so I'd like to know what I'm talking about a little, so perhaps you can enlighten me : are automatic loop/running sequences in Sonic games dependant on the engine itself that is used for the development of the game or on some other function in the overall programming ?

  • @epicscout2658
    @epicscout2658 20 วันที่ผ่านมา

    They should probably do this with other Sonic stages.
    Examples;
    · Space Colony Ark
    · Tropical Resort
    · Frozen Factory
    · Rail Canyon

  • @LarvalGhoul
    @LarvalGhoul หลายเดือนก่อน +1

    Jesus, I don't have the depth perception to even touch this!

  • @clydu91
    @clydu91 หลายเดือนก่อน +1

    this is actually good

  • @Asurvivoroftheapp
    @Asurvivoroftheapp 28 วันที่ผ่านมา

    That ironically is both cool and horrifying

  • @NiNGalaxU2
    @NiNGalaxU2 29 วันที่ผ่านมา

    About the song: is this a remix of the VS Blaze from Sonic Rush or is this the original from what the VS Blaze was sampled? And besides, what is it doing in a stage based off of Rooftop Run?

  • @PopsXS
    @PopsXS หลายเดือนก่อน

    I swear this hedgehog runs everywhere

  • @Houndlock643
    @Houndlock643 หลายเดือนก่อน +2

    Cyberspace Expectation: Generations 1.5 (essentially this)
    What we got for Cyberspace:
    Green Hills, Chemical Plant, Sky Sanctuary, and Random Aah City

  • @sebastiantorres7299
    @sebastiantorres7299 หลายเดือนก่อน +1

    Nice Video

  • @KDZen
    @KDZen หลายเดือนก่อน +3

    Is that a record for biggest loop in a fan level? Functional or otherwise lol

  • @Leightonlaser1
    @Leightonlaser1 23 วันที่ผ่านมา

    They could totally make a remake for lost world with this as proof

  • @Sydney_Angelyt
    @Sydney_Angelyt หลายเดือนก่อน +2

    actual level design is... kinda pathetic but they've nailed the spectacle. I'm interested in seeing this person improve because they have some good ideas in this.

  • @oh5079
    @oh5079 หลายเดือนก่อน

    This is so fire

  • @andraw4002
    @andraw4002 29 วันที่ผ่านมา

    Why does no one talk about the fact leaks for Frontiers said that Rooftop Run was going to be in the game as a Cyberspace theme.

  • @hydrodynamo6558
    @hydrodynamo6558 หลายเดือนก่อน +6

    Looks cool but seems way too linear. While alternative paths exist, they don't seem to reward quick reaction times, especially not in crucial areas.

    • @Aisubun
      @Aisubun 29 วันที่ผ่านมา +2

      still has more depth than every original cyberspace stage in the base game so

    • @Robbay363
      @Robbay363 21 วันที่ผ่านมา

      People need to stop obsessing over alternative paths. The amount of fan games that have 8 million paths but are completely un-engaging to play through have convinced me that Sonic fans have been directing their critiques at the wrong things. This level has a couple of strong concepts that it leans into and develops into a complete stage. That is way more important than "Wow look how many directions you can go that play identically!!!1!".

    • @hydrodynamo6558
      @hydrodynamo6558 20 วันที่ผ่านมา

      ​@@Robbay363 Thats a good point. The way I was coming at the stage was that in order to represent expression of skill, more freedom of choice was required. This is what games like Sonic Mania, Adventure 1&2, 06, and hell even fangames like Robo Blast 2 and GT have leaned into. However I suppose it can be argued that a stage can be enjoyable and engaging with understanding of timing and execution, which to be fair is basically the backbone of both Sonic and the Black Knight and Secret Rings. I suppose it comes down to preference then.

  • @SuperSonic68
    @SuperSonic68 29 วันที่ผ่านมา +1

    Oh. Wow. Look at that. A loop that actually has gameplay. What a concept.

  • @lightxvin
    @lightxvin หลายเดือนก่อน +5

    Lowkey it kinda reminds me of the backrooms

    • @legoboy7107
      @legoboy7107 หลายเดือนก่อน

      I was thinking the same thing.

  • @fabio__reis
    @fabio__reis 28 วันที่ผ่านมา

    this is what Cyberspace should've really been in Frontiers

  • @Peter-Man08
    @Peter-Man08 หลายเดือนก่อน

    It might just be me, but it sounds like the singer keeps saying "snake bite".

    • @hydraails
      @hydraails 29 วันที่ผ่านมา +5

      its saying “step by step” same sample as vela nova from rush

    • @Peter-Man08
      @Peter-Man08 29 วันที่ผ่านมา

      @@hydraails Really? I couldn't tell.

  • @Sonic-q6i
    @Sonic-q6i หลายเดือนก่อน +2

    What's the name of the music playing

    • @SonicAndre2
      @SonicAndre2 หลายเดือนก่อน +3

      The song is originally from a Corvette racing game that came out back in 2003, for the car line’s 50th anniversary. It mainly serves as the game’s intro theme. The name of the song is “Pressure”. th-cam.com/video/iOXKhLligUU/w-d-xo.htmlsi=tNDEruWrj-BpPtwy

  • @abduljunaid4220
    @abduljunaid4220 หลายเดือนก่อน +5

    Whatever song you linked is wrong. Can you link the right one? It’s so good

    • @SonicAndre2
      @SonicAndre2 หลายเดือนก่อน +3

      Here’s the correct link to the song: th-cam.com/video/iOXKhLligUU/w-d-xo.htmlsi=tNDEruWrj-BpPtwy

  • @poptropicabob
    @poptropicabob 26 วันที่ผ่านมา

    What's the name of the music?

  • @Aisubun
    @Aisubun 29 วันที่ผ่านมา

    I need mods to replace every Cyberspace stage with levels of this quality PLEASE

  • @marson3000
    @marson3000 29 วันที่ผ่านมา

    If only Cyberspace actually got creative with its level design instead of taking from levels in past games.

  • @aldoulises563
    @aldoulises563 หลายเดือนก่อน

    Estos si son niveles de Sonic frontiers con mods y ver los niveles icónicas de estos juegos jeje 😊 buen video 👍!!

  • @genyakozlov1316
    @genyakozlov1316 หลายเดือนก่อน +6

    Gaint Loop de loop reminds me too much of Blitz Sonic and also reminds me why I hate momentum.

  • @TheHammerGuy94
    @TheHammerGuy94 หลายเดือนก่อน

    WALL RUNNING!!!
    IN A CYBERSPACE LEVEL!!!

  • @guillaumelemele
    @guillaumelemele หลายเดือนก่อน

    wow

  • @deathegg9438
    @deathegg9438 27 วันที่ผ่านมา

    Cyber space would of been so much better with beer controls

  • @364wii
    @364wii หลายเดือนก่อน

    Roof top run!?
    There's barely houses and floors!

  • @1dayago843
    @1dayago843 หลายเดือนก่อน

    Looks cool but too much rail grinding

  • @FathaAdilaga
    @FathaAdilaga 26 วันที่ผ่านมา

    So hard😮

  • @OlorunApania
    @OlorunApania 29 วันที่ผ่านมา

    Why can't SEGA with all it's employees, develop a game like this!? Could it be that having to release to consoles is dragging them back?

  • @abicrystalwing1543
    @abicrystalwing1543 หลายเดือนก่อน +2

    This what frontiers should’ve been . Not reusing green hill, chemical plant, sky sanctuary, and eternal highway

  • @kuraimegami6709
    @kuraimegami6709 หลายเดือนก่อน

    Gives me Scarlet Nexus vibes ngl

  • @That1One-Guy
    @That1One-Guy หลายเดือนก่อน +4

    I don’t want to sound mean but that looks very basic

    • @Valstrax420
      @Valstrax420 11 วันที่ผ่านมา

      Yeah idk what all these comments are on "this looks better and it should have been this!!!" I guarantee you they'd still complain and if the OG cyberspace was the mod instead they'd praise that. Sonic fans can be so annoying.

  • @RobertJohnson-hp4gz
    @RobertJohnson-hp4gz 17 วันที่ผ่านมา

    This level just looks like it was created by laziness.

  • @marcxworld5708
    @marcxworld5708 หลายเดือนก่อน

    Mid lol

  • @DragonBallUltra2024
    @DragonBallUltra2024 หลายเดือนก่อน +1

    Let me just go agead and say i love modders. Also did anyone see that mod in the works that shows the islands floating with the end sitti g on a thrown