Common Perspective Mistakes - Artist Drawing tips

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  • เผยแพร่เมื่อ 8 ก.ค. 2024
  • Tutorials/Templates/Brushes - gumroad.com/trentk
    Trents Books on Kindle - www.amazon.com/author/trentka...
    Twitter- / trentkaniuga
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    Equipment I use- www.amazon.com/shop/trentkaniuga
    Many of the students that picked up the Easy Art Lessons #6-10 tagged me in their homework assignment on Twitter. I wanted to do a paint over of a few mistakes that were made and how to correct them. This should also help out several beginners with improving their perspective guides.
    Things I've worked on:
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ความคิดเห็น • 209

  • @SayceBuckleyFreak
    @SayceBuckleyFreak 5 ปีที่แล้ว +377

    Seeing analysis on other student works taught me more than a lot of tutorials on perspective ! this was great !!

    • @nobody8328
      @nobody8328 3 ปีที่แล้ว +3

      Thanks for this comment! I almost skipped this video, and I'm soooo glad I didn't!

    • @nova21507
      @nova21507 2 ปีที่แล้ว +5

      Spaghetti is the god tier food.

    • @captain4318
      @captain4318 ปีที่แล้ว

      Came here to comment this as well. It's incredibly valuable!

    • @thenooblet9872
      @thenooblet9872 ปีที่แล้ว

      @@nova21507 fax

    • @allanschrandt
      @allanschrandt ปีที่แล้ว

      LPOP POL

  • @jolson88
    @jolson88 5 ปีที่แล้ว +386

    Thanks so much for the critique Trent! It's really flattering that you took the time to provide me with this feedback :). I knew some things were feeling off but couldn't quite put my finger on it, so this is so incredibly helpful! It makes me all the more excited to continue learning drawing. I've since backed up a bit and am going back to work on understanding perspective more (especially things like Cone of Vision and understanding things like center VP and diagonal center VP).
    It's really fun how many things you can draw even when working on basic things like perspective and 3d forms! And inspiration is around us everywhere. I never thought this would be me, but I'm starting to do things like take pictures of water coolers, business signs, lamps, toy packaging, etc. Soooo many things to have fun trying to draw! :D.
    Thanks again for your videos and your Gumroad content. It has been so inspirational and useful for me.

    • @Jacur1980
      @Jacur1980 5 ปีที่แล้ว

      Jason, if I am not mistaken you used 3P perspective. The vertical lines go to some kind of distant VP up above the canvas (especially visible in the fence). The strange feeling that I get when looking at this work comes from that. The thing is that you are looking at the house from the top so to use 3VP you would have to place it below the bottom edge of the paper. Correct me if I am mistaken, I am a drawing noobie, Cheers

    • @evanpb
      @evanpb 5 ปีที่แล้ว +4

      Hey Jason! Loved your drawing, brotha! One other thing that Trent missed is that you want your vanishing points to be on the same horizon line, and it looks like your left vanishing point is just a smidge lower than your right vanishing point. But then again, maybe the house is on a slight hill, plus some of the best artists in history are famous because they broke the rules, so who's to say what's right or wrong, right? Anyway, rad drawing!

    • @judgementalorangejuice796
      @judgementalorangejuice796 5 ปีที่แล้ว +1

      I thought your art was of a half-burnt house, was it?

    • @CASH-TO-THE-MERE101
      @CASH-TO-THE-MERE101 4 ปีที่แล้ว

      Jason Olson 👌

    • @CASH-TO-THE-MERE101
      @CASH-TO-THE-MERE101 4 ปีที่แล้ว

      Jason Olson 🔥🔥🔥

  • @ernestodefelice
    @ernestodefelice 5 ปีที่แล้ว +102

    Thank you for the critique! You really helped me understand the positioning of the elements. Thank you! :)

  • @billjensen7832
    @billjensen7832 2 ปีที่แล้ว +11

    This is one of the most informational perspective videos I've watched, really helpful to see you use real life examples. Thank you very much. Cheers from Wisconsin.

  • @MattGoesSplat
    @MattGoesSplat 5 ปีที่แล้ว +53

    Thanks for the feedback Trent, much appreciated! I’ll try out your critiques and let you know how they go. Keep it up man!
    -RedBeard

    • @ireallylikeclouds989
      @ireallylikeclouds989 5 ปีที่แล้ว +1

      Matt Buttle do you have an ig? I love your style!!

    • @adammorris9008
      @adammorris9008 5 ปีที่แล้ว +1

      Personally, I love your piece here. I interpreted the tree as similar to many I see in nature (a side with sun is full and lush whereas the other side is more of a half canopy or patchy). And the line work, to me, is a matter of opinion - I rather like the boldness, and it would be amazing painted over.

  • @judeleese7783
    @judeleese7783 5 ปีที่แล้ว +3

    Thoroughly enjoyed watching this and despite seeing where some of the artists here may have gone a little astray, their work was still a joy to see. My own perspective skills will be thankful. Thanks. I am going to introduce this to my son.

  • @DominikSokolowski
    @DominikSokolowski 5 ปีที่แล้ว +1

    I've just fallen in love with the work you put into our art education. I truly appreciate it

  • @BxBL85
    @BxBL85 5 ปีที่แล้ว +26

    Also keeping both points within the page will always result in "fisheye" effect :)
    Most of the time that won't contribute to the "immersion" in the scene.

  • @CouchFerretmakesGames
    @CouchFerretmakesGames 5 ปีที่แล้ว +4

    Pretty helpful! Can't wait for the weekend to pick up the art lesson series!

  • @FramingEden
    @FramingEden 11 หลายเดือนก่อน +1

    Amazing job to the artists! And amazing job from the teacher! You noticed things I would have otherwise missed, like using perspective on even the smallest of objects, the little details like that really pull a piece together, I can see that now, so thank you Artists and Thank You For Teaching

  • @OTTERSandKNIVES
    @OTTERSandKNIVES ปีที่แล้ว

    Thank you for the video! Just starting to freshen up on my basics again!

  • @lostmarimo
    @lostmarimo 4 ปีที่แล้ว +68

    It boggles my mind that everything can be tracked back to 2 points like that

    • @te9591
      @te9591 3 ปีที่แล้ว +6

      Yeah, it kind of means that scientific perspective automatically renders half of your image.

  • @Dragon-gg6jy
    @Dragon-gg6jy 5 ปีที่แล้ว +3

    this video is actually helpful and made me realise some mistakes i make in my art, thank you so much!

  • @ericduchesnes7340
    @ericduchesnes7340 5 ปีที่แล้ว +1

    Thank you Trent !

  • @DilshadNajeeb
    @DilshadNajeeb 5 ปีที่แล้ว +42

    You could draw diagonals across the wall to find the centre

    • @IronFreee
      @IronFreee 5 ปีที่แล้ว +3

      Yes, to establish regular distances...

  • @TheArtMentor
    @TheArtMentor 2 ปีที่แล้ว +2

    Strong critique 👍 as someone who teaches perspective, these simple and overlooked issues are extremely common

  • @PRGFantasyz
    @PRGFantasyz 5 ปีที่แล้ว +4

    I have NEVER gotten this before...I have taken college classes and tried my hardest, but I have hated it because no matter how much they explained it I couldn't take the theory and put it on paper...This whole thing has been a weird A-HA! moment for me. Thank you for doing these types of videos, Glad to be a new Subscriber! :)

  • @routex1
    @routex1 5 ปีที่แล้ว +1

    Very helpful critiques, thanks!

  • @svenkamog2232
    @svenkamog2232 3 ปีที่แล้ว

    Amazing what you see when you go back to the basics. Good job 👍

  • @ican384
    @ican384 5 ปีที่แล้ว +5

    This is so useful thank you!

  • @wirrexx
    @wirrexx 5 ปีที่แล้ว +1

    One of my favourite videos!!

  • @xellffs6258
    @xellffs6258 5 ปีที่แล้ว +8

    I LOVE Red Beard's style. Reminds me of Dark Cloud 2, for ps1... maybe ps2... I think. Can't remember. But it gives me this nostalgic feeling. Aces.

  • @Dug6666666
    @Dug6666666 5 ปีที่แล้ว +1

    A good run down on perspective.
    In the learning process it is good to be disciplined over the technique, but it can start to make art work look like a technical drawing exercise if the drawer overthinks it all the time.
    When it becomes a feel thing is when drawing can return to thinking creatively but still look right.
    I like to draw a faint outline of a box that the subject could be contained within as a stating point to set the perspective, rather than nominating two points and have them dictate the look of the final result.
    How curves and circles behave in perspective can be a challenge in itself.
    I remember as a kid, Dad drawing an ocean liner from the perspective of down at water level looking up and I just understood straight off why the lines drawn that way looked right and described the angle of view I was looking from.
    Some times you get lucky how your brain works.
    I also like to play music, but that is a slog and requires the approach to learning you describe here.

  • @loteknomad5032
    @loteknomad5032 3 ปีที่แล้ว +1

    fantastic commentary and feedback. These sorts of videos are immensely valuable! Thanks for the investment in your community.

  • @Delfindeplastico
    @Delfindeplastico 4 ปีที่แล้ว +2

    This video is really helpful! thanks so much for uploading it. I'd love to show you one of my drawings to see how can i improve my perspective!

  • @alyfuentes9814
    @alyfuentes9814 5 ปีที่แล้ว +1

    First video I watch of you and I love you alreadyy😍

  • @drawinfo99
    @drawinfo99 5 ปีที่แล้ว +4

    Awesome video and useful pieces of information. Thanks for your work! :)

  • @thatwaslithe3849
    @thatwaslithe3849 3 ปีที่แล้ว +4

    but this helps me a lot, omg i've been struggling so much to understand 2 point pespective since it's commonly used in architecture (i already understand the 1st and 3rd)

  • @Engelhafen
    @Engelhafen 3 ปีที่แล้ว +1

    Great feedback and instruction

  • @rk.r2439
    @rk.r2439 5 ปีที่แล้ว +2

    Thank you, this is so helpful!

  • @rosesnscissors9200
    @rosesnscissors9200 5 ปีที่แล้ว +43

    Can I be honest Trent, your voice sounds a lot like Mordicai from Regular Show!!! That's lit!!

    • @ZZEN-0
      @ZZEN-0 3 ปีที่แล้ว +2

      i can never unhear it now. but im not mad, ty lol

  • @katebyrne3127
    @katebyrne3127 5 ปีที่แล้ว +12

    Hi Trent! Finding the exact centre of a wall (or plane in perspective) is quite easy. Draw a diagonal line on your wall from the top left to the bottom right and then a diagonal line from the top right to the bottom left. You should now have a wall with two diagonal lines that form a cross. The centre of that cross signifies where the centre of that wall is. If you draw a vertical line up from the centre of that cross you can easily find where the centre of your roof should be. Hope this helps.

    • @TrentKaniuga
      @TrentKaniuga  5 ปีที่แล้ว +5

      I've included this in the tutorial itself. But thank you for pointing that out.

    • @katebyrne3127
      @katebyrne3127 5 ปีที่แล้ว +2

      Trent Kaniuga oh sorry about that! You were probably the one I learnt it from ;)

  • @CatchBurning
    @CatchBurning 5 ปีที่แล้ว +8

    I agree with a lot of what you said,
    but
    In the first piece you say the doors should be the same type, and in most cases I would agree, except with what looks like a house that could’ve been in the background of Aladdin. The deferences gives the house character something rare for square box to possess, so yes the doors look a little too different from each other, (not that you said they should) but making them symbolic twins would just remove the building’s charm. But everything else I agree with.😊
    On the second piece:
    I think the thick lines around the second piece makes it very unique- if something should be fixed that isn’t one of them, but if the artist had used thicker lines towards the viewer and thinner lines towards the vanishing points it would have been nice too,-the TH-camr Draw with Jazza uses this technique and it works like a charm.
    And the last one; I totally agree- but I do Love how organic the house looks, the forest is invading civilization and I wouldn’t do anything to stop it. 😁
    Over all; awesome video, I like that you helped others finding ways to improve their art. You might’ve just gotten a new subscriber. 😉

  • @extremewq
    @extremewq 5 ปีที่แล้ว +1

    Good job, thank you. Keep the valuable content, you are doing great!

  • @irinavadan8604
    @irinavadan8604 ปีที่แล้ว

    I am grateful for your explanation. :)

  • @willsmith3484
    @willsmith3484 ปีที่แล้ว

    Great advice.Thank you very much.I think a lot of houses have different styles of doors on the front and the side .Mine does

  • @McDickles85
    @McDickles85 5 ปีที่แล้ว +2

    Loving the Overwatch font

  • @LearningPleinAir
    @LearningPleinAir 3 ปีที่แล้ว

    Great teaching style , very helpful techniques 👍

  • @Bronsons
    @Bronsons 5 ปีที่แล้ว +1

    Great video. I'm currently focusing on character drawing involving foreshortening and perspective is proving to be really tough to get right. Even the steps of boxing it out I get wrong and end up with "twisted metal" or one of those illusion drawings haha.

  • @xDukii
    @xDukii 4 ปีที่แล้ว +2

    thank you so much

  • @gunjchowwiwat8357
    @gunjchowwiwat8357 5 ปีที่แล้ว +2

    I learned this when i was in grade 9.
    It's still very useful today.

  • @werewolf74
    @werewolf74 5 ปีที่แล้ว +50

    I'm pretty good at these from art and drafting but even I forget how to calculate distance between objects as they go toward vanish point (like rail road ties) and you should cover how to do an ellipse on these situations. I forget how to do that as well now. Where you like make a cross and aches

    • @ravecaster
      @ravecaster 5 ปีที่แล้ว +11

      To find the center of a wall, draw an X between opposing corners. This can
      similarly be used to determine the distance between equally spaced objects
      receding into the distance (like railroad ties) by using the center point of the surface to make a vertical line and make another X to find the next center and so on, dividing the surface into progressively smaller sections as it recedes.

    • @mi8los
      @mi8los 5 ปีที่แล้ว +4

      Raven Blackheart this is a great tip. So in theory could I draw an X to find a center of the wall. Then split the wall in half then draw two more X in the halves and keep splitting the wall like that until I have an accurate grid that I can work on.

    • @ravecaster
      @ravecaster 5 ปีที่แล้ว

      @milos radulovic Precisely!

  • @MsMonika59
    @MsMonika59 3 ปีที่แล้ว +1

    I love your positiv critique - great way of learning. Please to some more. 😊👍🇦🇺

  • @craigcotter7476
    @craigcotter7476 5 ปีที่แล้ว

    Very good teaching.

  • @scrappysinger
    @scrappysinger 5 ปีที่แล้ว +1

    Thank you, thank you, thank you! I think I may finally get it!🙌🏻🙌🏻🙌🏻

  • @kingconan4crom
    @kingconan4crom 3 ปีที่แล้ว

    Awesome vid!

  • @meerathegreyhound1044
    @meerathegreyhound1044 5 ปีที่แล้ว +1

    Thank you!

  • @CASH-TO-THE-MERE101
    @CASH-TO-THE-MERE101 4 ปีที่แล้ว +1

    GENIUS🔥🔥🔥

  • @RamsArtsCrafts
    @RamsArtsCrafts 5 ปีที่แล้ว +1

    Very helpful and informative. 👌🙌

  • @Gadget-Walkmen
    @Gadget-Walkmen 5 ปีที่แล้ว +1

    very informative!

  • @katieprentice2736
    @katieprentice2736 5 ปีที่แล้ว +3

    Brilliant crit. Such a great tutor :)

  • @jamesbaron195
    @jamesbaron195 5 ปีที่แล้ว +1

    First TH-camr I've found with my name. Been watching since like 2010

  • @leandroemilledezma3000
    @leandroemilledezma3000 5 ปีที่แล้ว +1

    a fantastic video

  • @LearningbasicArt
    @LearningbasicArt 3 ปีที่แล้ว +1

    Like this video, a good way to teach perspective drawing.

  • @yoninho23
    @yoninho23 2 ปีที่แล้ว +1

    o0hhh yeahh! awesome video thank you for sharing 🤙🔥

  • @ravecaster
    @ravecaster 5 ปีที่แล้ว +1

    To find the center of a wall, draw an X between opposing corners. This can
    similarly be used to determine the distance between equally spaced objects
    receding into the distance by using the center point of the surface to make
    a vertical line and make another X to find the next center and so on,
    dividing the surface into progressively smaller sections as it recedes.

  • @prodmacebeats
    @prodmacebeats 5 ปีที่แล้ว +120

    Thanx for the advice. u sound like mordecai from "regular show" btw lol! *EDIT* Thanx for the 37 likes! That's the most I've ever gotten on any social media platform lol!

    • @slickricky769
      @slickricky769 5 ปีที่แล้ว +5

      Wow! You're right!

    • @Onyaaan
      @Onyaaan 5 ปีที่แล้ว +1

      Lol

    • @jeremydomingo3505
      @jeremydomingo3505 5 ปีที่แล้ว +3

      Mordecai is even an artist!

    • @mikuenjoyerXD
      @mikuenjoyerXD 4 ปีที่แล้ว +1

      50th like

    • @xDukii
      @xDukii 4 ปีที่แล้ว +1

      LMAO REGULAR SHOWNIS THE SHIT

  • @Domz12
    @Domz12 4 ปีที่แล้ว +1

    Wow I really love this video I learned alot

  • @thegeektower
    @thegeektower 5 ปีที่แล้ว +1

    Nice video!!!

  • @jaredcrown5812
    @jaredcrown5812 3 ปีที่แล้ว +2

    Definitely learned from other's mistake

  • @hhorstink
    @hhorstink 5 ปีที่แล้ว +6

    If you wan to find the middle of a rectangle in perspective (like a wall) you can draw two diagonal lines from left op to right bottom and from left bottom to right top. At the crossing draw a straight verttical line to find the middle of the wall.

  • @MikeF66
    @MikeF66 5 ปีที่แล้ว

    Great vid👍

  • @hybridphoenix7766
    @hybridphoenix7766 5 ปีที่แล้ว +10

    Good video. I've got a lot to pick up on in terms of understanding perspective since this was an area that I neglected (carelessly, to be honest). I never really knew these techniques before, but now I can see the enormous benefits that they yield.
    I think it's extremely essential at this point in time considering I dropped out of my comic/concept art course in university as a means to to pursue an architecture degree instead. Any other areas of design besides perspective that I should look out for? I'm trying to have a balance between architecture and comic book design because this might be a future career that I secure my skills towards if my initial path fails (architecture).

  • @daspinmonkey
    @daspinmonkey 5 ปีที่แล้ว

    Dont know why I got suggested this video. But I'm thankful! great vid!

  • @KG0313
    @KG0313 5 ปีที่แล้ว +1

    rly helpful

  • @badboystv531
    @badboystv531 4 ปีที่แล้ว

    Thanks

  • @lukilller
    @lukilller 5 ปีที่แล้ว +1

    i like very mutch your intro

  • @francoisbrassardlahey8482
    @francoisbrassardlahey8482 5 ปีที่แล้ว +4

    Have you tried the Lazy Nezumi Pro Perspective tool? It's really awesome and makes figuring out your perspective much easier!

  • @mikeg.1611
    @mikeg.1611 5 ปีที่แล้ว +1

    Chow baby oh yeah!

  • @artistsukh1127
    @artistsukh1127 5 ปีที่แล้ว +1

    💜

  • @MarcV_IndieGameDev
    @MarcV_IndieGameDev 5 ปีที่แล้ว +1

    What' your thoughts on doodles/rough sketches not having perspective? For my main drawings I use them but for fast stuff I kinda just wing it, and of course looks terrible but they really just thumbnails or icons for a grander vision. ( I guess you'll say something on the lines of try to slowly incorporate ?)

  • @passage2enBleu
    @passage2enBleu 5 ปีที่แล้ว +1

    Hi Trent. Can you do a tutorial on Distortion of Perspective?

  • @lemonlord4339
    @lemonlord4339 5 ปีที่แล้ว

    best video

  • @diamondking2514
    @diamondking2514 4 ปีที่แล้ว +1

    Liked and subbed

  • @animewaifulover1337
    @animewaifulover1337 2 ปีที่แล้ว +2

    I'm just learning the very basics of perspective, and seeing so many mistakes in works that initially looked passable has me feeling doomed lmao

  • @donepearce
    @donepearce 4 ปีที่แล้ว +1

    The thing perspective lines don't tell you is how wide things should be - things like doors and windows. If you want to get this right, you need to work out what angle you are looking at the building from, then use the COS of that angle to scale from the known vertical size to the wanted horizontal size. I'm assuming that directly facing you is zero degrees.

  • @igrgic1
    @igrgic1 5 ปีที่แล้ว +1

    I've heard this idea from Ethan van Sciver in one of his video that with 2 point perspective that those vanishing points should be viewed as being connected by string, or string theory as he called it. Meaning that if you ( for example) move one of the perspective points closer to the center of the screen the other point should have opposite reaction ( being farther from the center), and to avoid having both vanishing points at the edges of the page, cause it would make the perspective look weird. meaning that one of those if not both should be imagined off page. I might have missunderstood something since English isnt my first language, but what are your thougths on this Trent?

  • @sirmarkkevin954
    @sirmarkkevin954 5 ปีที่แล้ว +2

    Hey man, you deserved my sub click.

  • @Demonskunk
    @Demonskunk 5 ปีที่แล้ว +3

    Are you familiar with using an X to find the center point of a flat plane in perspective?

  • @alexrcreamer
    @alexrcreamer 5 ปีที่แล้ว +1

    Hey Trent, will you be continuing your texturing series?

  • @loogatdisdood
    @loogatdisdood 5 ปีที่แล้ว

    ilove your videos

  • @DanteRedwoods
    @DanteRedwoods 5 ปีที่แล้ว +12

    I think you missed out on a big part of what was wrong with the perspective of the image @9:08. The two vanishing points aren't on the same horizon line. One point is much higher than the other. I think that's what makes it wonky, more than the lines not linking up on the point. Although it doesn't help either.
    Also a big help for finding the centre of a plane is drawing an X between the corners of the plane. You seem to leave it up to intuition(@11:43), but but people who starts learning perspective wouldn't be able to do that. You say that the width of the halves should be the same but that's not really true since one half is more shortened by perspective.

    • @sereya6616
      @sereya6616 5 ปีที่แล้ว

      Thank you! I think those are some really important points. As I watched the video I was wondering the same things.
      A little tip (for 1-point perspective) I would like to add for anyone reading this, is if you want (for example) a box that's on the ground turned at an angle: choose a new vanishing point along the horizon and use that to construct the object. For 2-point perspective that would be more complicated. Edit: Y'know what? Even for 1-point persective based drawings there's more to it than that, but maybe it's fun to figure it out for yourself (also because I don't have the time right now to type it all out :P).

    • @DanteRedwoods
      @DanteRedwoods 4 ปีที่แล้ว

      @@elsuperfish
      You're right about it possibly beeing a dutch angle but I also dont think thats what was intended. Because as you say the uppwards angle should then also be tilted (perpendicular). So yeah, i think we're seeing the same issue but have different "perspective" on the intent.
      The horizon line is not drawn so it's hard to say for sure.

  • @saladbowl85
    @saladbowl85 5 ปีที่แล้ว +53

    Suggestion: invest into a better microphone setup. I think more quality sound would really boost the overall quality! Thanks for the lessons learned

    • @TrentKaniuga
      @TrentKaniuga  5 ปีที่แล้ว +12

      This was before I got my Yeti. Newer videos have much better audio.

    • @MrDeicide1
      @MrDeicide1 5 ปีที่แล้ว +1

      @@TrentKaniuga
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  • @oriolvillanueva6499
    @oriolvillanueva6499 5 ปีที่แล้ว

    Hi Trent! I need your opinion on an issue I have. I was planning on taking a whole year now that I am 20 to work on my technique and to have stuff for my portfolio. My plan was to do it from home using online tutorials and gumroads but people around me advise me to go to college and graduate, they say that studying from home is a waste of time and that companies look for people with a degree.
    What is your advise? Also if I was to go to college, what career or bachelor should I choose if I want to become a concept artist?
    Thanks!

  • @trashboa
    @trashboa 5 ปีที่แล้ว +1

    nice video AiU

  • @thebestoftheworld5375
    @thebestoftheworld5375 2 ปีที่แล้ว

    nce
    luv it

  • @ezequielamorosino3433
    @ezequielamorosino3433 ปีที่แล้ว

    In the first drawing, do you know if there is any way to actually calculate the distances of the vertical lines (which get shorter as you get closer to the vanishing point)?

  • @aleksinuutila2315
    @aleksinuutila2315 5 ปีที่แล้ว +1

    Also in the first picture the vanishing points are too close to each others. That makes it look like a really wide FoV image taken very close to the building. It would look more natural if the vanishing points were further apart, so that it would look like a more normal FoV picture taken from a reasonable distance.

  • @theaceofspades485
    @theaceofspades485 4 ปีที่แล้ว +1

    I wish there was a good android app that focused primarily on perspective drawing. I think I found one within a drawing app but there were difficulties in using it making it time consuming.

  • @psym_official
    @psym_official 5 ปีที่แล้ว +1

    Hey! I am a beginnner in digital art and in my mind ideas for paintings are exploding but I have one issue i hang on every single time I draw: I am always able to do a pretty sketch but after that I kind of struggle and I am starting feeling sad about how it turns out. I started to do little workouts with different textures and gemoetries a couple of weeks ago, but I feel like nothing has changed so far. Does someone have any ideas how to improve this? Ît would be really helpful :D
    Sorry for my bad English skills I am just a 16 year old European ^^

  • @Lua-ht5yi
    @Lua-ht5yi 4 ปีที่แล้ว +1

    how do u do perfect lines that arent horizontal or vertical?

  • @thebulletkin8393
    @thebulletkin8393 2 ปีที่แล้ว +1

    Do you ever just wing it when doing perspective or do you always use a ruler?

  • @FoundationsofPause
    @FoundationsofPause 5 ปีที่แล้ว +1

    goddamn i love blender 3d

  • @dataserver3068
    @dataserver3068 2 ปีที่แล้ว +1

    i watched all the tutorials related to assistant tool and understand every concept of it... i just can't able to draw in vanishing line because when i try to draw, it automaticaly draw perpendicular line regarding what is selected in parallel rulers

  • @banjopete
    @banjopete 5 ปีที่แล้ว +1

    The door would only allow dwarves to enter, they wouldn’t want to because they couldn’t see out of the windows!

  • @leighfoulkes7297
    @leighfoulkes7297 5 ปีที่แล้ว

    Not sure if you covered it or not but they don't seem to be following the 60% rule either. You mark a 60% of the paper (a square in the middle of the paper) and keep your drawling within that. That prevents the stretching of the structures.

  • @OddlythinknMusic
    @OddlythinknMusic 5 ปีที่แล้ว +3

    How do you do that straight line by clicking each point

    • @TrentKaniuga
      @TrentKaniuga  5 ปีที่แล้ว +2

      hold down the shift key.

  • @heatherbloom5426
    @heatherbloom5426 3 ปีที่แล้ว +1

    The question is I so want to become a bg artist, storyboard artist etc but I dont know where to start on my own. Can you please give me some ideas like where to start , which things to learn and how to progress. Like I know I need to learn perspective closely but I am not clear about other things that how anatomy characters and other stuff play a role and how could I use these things. I basically study in an art school but they dont teach any important stuff so I am on my own. Suggest me any course or books or whatever.

  • @paulrivera3252
    @paulrivera3252 5 ปีที่แล้ว +2

    How do you do the math on spacing of those Vegas? You said the first guy spaced out his vegas evenly

    • @serentique
      @serentique 5 ปีที่แล้ว

      Just do it by eye my dude

  • @JinzouArt
    @JinzouArt 5 ปีที่แล้ว +1

    Hey Trent, are this techniques of any use if I´m photobashing?

    • @TrentKaniuga
      @TrentKaniuga  4 ปีที่แล้ว

      You shouldnt be photobashing until you understand perspective.