Enshrouded Tips | Trampolines are AMAZING!
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- เผยแพร่เมื่อ 16 ต.ค. 2024
- Enshrouded gameplay with DeLindsay. *UPDATE* Trampolines have been fixed in Patch 0.7.2.1. I've tested both listed fixes, they no longer vanish at log out and they no longer turn AFTER placement so you can now place them facing however you wish and it'll stick!
Today we're going to discuss Trampolines!
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Trampolines have been fixed in Patch 0.7.2.1. I've tested both listed fixes, they no longer vanish at log out and they no longer turn AFTER placement so you can now place them facing however you wish and it'll stick!
If there's a video you'd like me to make please comment below. Feel free to thumb up if you liked it, thumb down if you didn't and Sub if my Content is of interest to you www.youtube.com/@delindsay/?sub_confirmation=1
Thank you so much for all of this information with the height and distance. This is going to make building with these so much easier. I can't wait to make a huge tree house build in this new biome area. Still planning it out in my head. This info is beyond helpful in that process and is going to save me so much time.
You're most welcome, thanks for stopping by!
Thank you! I was worried how I was going to measure the jump as my daughter wanted the trampolines in her build to go to her sky house instead of the grapple hook.
Thank you so much for the trampoline information! I'm going to wait to craft mine until the issue is resolved. I do have a question/video idea for you: I've noticed that glowing block (blue, white and green) and maybe even some furnishing-type lights can produce a glow _through_ walls and floors. How thick of a wall (or floor) do you need to eliminate this completely? Does each layer of wall/floor attentuate the light? (I mean... I'm guessing they do, but I don't know for sure.) Same Q with the luminescent growth terrain. Anyway, just an idea for you. Thanks again!
1 block only. At 2 blocks thick it won't show any light. Even then, it's not as bright as one would hope, even after they turned the light output of those up to 11 in the last Patch (which most don't like). And the Warm Glow Block doesn't emit much light at all, same with the Green one (can't remember it's name). The Blue and the "Stained Glass" ones can end up oppressively bright.
I built a floating house, when they started talking about random npcs raiding your base, thought it was safe, le sigh. Guess I'll have to pile palisades on my roof; I'll have a floating porcupine palace, lol Thanks for the heads up on them disappearing upon log out, will wait to play with them. Have a great week
That would be awesome to see!
@@delindsay It will be awesome if/when they decide to incorporate random base raids into the game, they allow players to choose whether or not they want that feature. Would be hilarious to watch npcs jumping from a trampoline and getting stuck on the spikes though.
@@gigi3242 I'm 100% down for Base Raids but I also kind of agree with those that want the ability to toggle it off in the settings.
I'm 100% against base raids. But I would be fine with them if you can turn them off.
How did you get these? What did you have to complete? Quest?
question ,can trampoline be used anywhere? or only within a base youve got?
This game is on my wish list. Waiting on it to mature a while yet before I pick it up.
Hoping for some cool Starfield news this weekend from the game shows.
I'm curious too to see if Starfield drops any news, like dates and what not.
As for Enshrouded, it's one of the better Base builder games and the RPG side of it is certainly fun.
@@delindsay I'm not into base building but the exploration looks very fun.
@@willrun4fun It is imho. The Devs use verticality well and the hand crafted world is gorgeous.
It's weird that that giant bonfire is sitting in shadow instead of casting light.
I noticed that too.
Hobbit doors also default to the position they want as well
That bug with the trampolines has now been fixed. I don't know about the Hobbit Door though.