Building System Part 2 - Saving and Loading Actors Placed By Player - UE5 and UE4 Tutorial

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 25

  • @sniper44x
    @sniper44x 4 หลายเดือนก่อน

    goodness yes, wow, literally just what i needed, i'm gonna follow all of the tutorials, make it myself, probably change it a bit and still buy it. awesome.

  • @Joshua_Pratt
    @Joshua_Pratt ปีที่แล้ว

    Hell yeah! Now my built objects save in my survival game. Appreciate the tutorial dude!

  • @frankgoesdownstairs
    @frankgoesdownstairs 10 หลายเดือนก่อน

    Works like a charm. Great tutorial

  • @tc8464
    @tc8464 2 หลายเดือนก่อน

    Great tutorial.

  • @thelawgameplaywithcommenta2654
    @thelawgameplaywithcommenta2654 2 ปีที่แล้ว

    Lol you love your long names. Thanks for the tutorial my guy

  • @sniper44x
    @sniper44x 4 หลายเดือนก่อน

    @Slightly Esoteric Game Development - hey I cant get my spawned ai's to do what they are supposed to, I have them set to follow the player, but they are just standing there, Blueprint for my ai, works fine, not sure whats going on, any suggestions?

    • @esotericgamedev
      @esotericgamedev  4 หลายเดือนก่อน +1

      @@sniper44x auto possess AI

    • @sniper44x
      @sniper44x 4 หลายเดือนก่อน

      ​@@esotericgamedevthank you

  • @my_daarlin
    @my_daarlin 10 หลายเดือนก่อน

    Love the tutorial, but getting an error, when setting the class ref and position, it says, that the sg ref is none, even tho my load level save data funktion should return correctly... do you have any idea what is wrong with it?

    • @esotericgamedev
      @esotericgamedev  10 หลายเดือนก่อน

      Could be loading an incorrect slot name

    • @my_daarlin
      @my_daarlin 10 หลายเดือนก่อน

      @@esotericgamedev I don't remember what the issue was, but i fixed it, thanks for the tutorial

  • @titorossi7476
    @titorossi7476 10 หลายเดือนก่อน

    Great tutorial!! I only have one problem, every time I load a level in the game, in addition to the original actor saved with scale 1, a duplicated actor with scale 10 appears. This duplicate multiplies with each loading, progressively increasing the number of enlarged actors.. Any idea where I need to fix it?

    • @esotericgamedev
      @esotericgamedev  10 หลายเดือนก่อน

      There will be a bug in either your saving or loading code where an extra actor is being recorded or spawned when it shouldn’t be

    • @esotericgamedev
      @esotericgamedev  10 หลายเดือนก่อน

      Can try deleting your save games too - sometimes that helps

  • @ThaGuyWithCake
    @ThaGuyWithCake 2 ปีที่แล้ว

    Nice tutorial and really nice modular workflow. Just curious, why choose game mode instead of game instance for saving?

    • @esotericgamedev
      @esotericgamedev  2 ปีที่แล้ว +1

      Thanks. Game instance is erased when you close the game. Save game will be there next time you boot up the game so you can continue building

    • @esotericgamedev
      @esotericgamedev  2 ปีที่แล้ว +1

      I read your question wrong. Game instance probably works just as well as game mode. Although you don’t have begin play in game instance and won’t be able to turn it off (you can override game modes for different levels)

    • @ThaGuyWithCake
      @ThaGuyWithCake 2 ปีที่แล้ว

      @@esotericgamedev fair, cheers for answer, only real issue I've come across for game instance is persistent data, so when saving arrays/structs etc that are native to game instance, you have to manually clear it to properly delete it. Will look into using game mode. You wouldn't happen to know if UE prioritizes game mode/game instance when game is loaded?

    • @esotericgamedev
      @esotericgamedev  2 ปีที่แล้ว +1

      @@ThaGuyWithCake game instance starts first the moment the application launches. First event in game instance is Init. Game mode launches begin play each time a level is loaded

    • @esotericgamedev
      @esotericgamedev  2 ปีที่แล้ว +1

      @@ThaGuyWithCake all your data inside the game instance will remain across level transitions. You’ll need to clear it manually if you want it gone, or close the game.

  • @MartKart8
    @MartKart8 2 ปีที่แล้ว

    Good Tutorial

  • @jaroslavkalivoda3496
    @jaroslavkalivoda3496 11 หลายเดือนก่อน

    I barely processed what you did my head is about to explode and than you drop: getbuildactorsavegameslotnameforcurrentlevel 😂.
    Useful tutorial tho.

    • @esotericgamedev
      @esotericgamedev  11 หลายเดือนก่อน

      😆 yeah sorry my tutorials seemed to get faster and crazier over the years