Working on the Level Editor

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  • เผยแพร่เมื่อ 29 ม.ค. 2025

ความคิดเห็น • 27

  • @bluecat285
    @bluecat285 2 ปีที่แล้ว +1

    could you show us a tutorial on how to use ubi-canvas?

    • @loriswit
      @loriswit  2 ปีที่แล้ว

      unfortunately i've never used it myself

    • @bluecat285
      @bluecat285 2 ปีที่แล้ว

      @@loriswit How do I extract the rayman legends game files?

    • @loriswit
      @loriswit  2 ปีที่แล้ว

      @@bluecat285 i don't remember exactly how i did it, but i think i used QuickBMS

    • @Lapislalipek
      @Lapislalipek หลายเดือนก่อน

      I made a tutorial!

  • @RuubsTeam
    @RuubsTeam 2 ปีที่แล้ว

    Great video!

  • @mrpearguy8455
    @mrpearguy8455 7 ปีที่แล้ว +4

    I can't wait!!!!!

  • @f0ro769
    @f0ro769 4 ปีที่แล้ว

    This is so cool, I hope you finish this... Some day ;)

    • @loriswit
      @loriswit  4 ปีที่แล้ว +1

      Someone else has already made an editor right here: github.com/byvar/ubi-canvas

  • @DoctorReflux
    @DoctorReflux 10 ปีที่แล้ว +2

    take your time!

  • @josephjay2976
    @josephjay2976 5 ปีที่แล้ว +1

    Saw that you recently released an editor through GitHub as "Ubi-Canvas", I'm struggling to figure out how to set it up efficiently and work with Unity. Any chance of video tutorials for how to use that possible? If so, it would be much appreciated.

    • @loriswit
      @loriswit  5 ปีที่แล้ว

      That editor is not made by me, and I haven't figured out exactly how everything works. Basically, you need to have all game assets extracted from the bundle and setup the scene as described in the readme. The process is a bit tough right now because you can't simply edit levels directly from the game, but this might be a feature someone would implement someday.

  • @smileyhead
    @smileyhead 9 ปีที่แล้ว +1

    Damn. I want this.
    (Well, a functional version. XD)

  • @FancyLines
    @FancyLines 6 ปีที่แล้ว

    Well, 3 years later, what is going on with the project?

    • @loriswit
      @loriswit  6 ปีที่แล้ว

      Nothing much happened since then. There were various reasons that made me stop developing the project, such as: my low programming skill, very limited editor features, messy installation, and so on. The project has been left in a state where it couldn't basically do anything interesting.
      However, I recently started developing a new library that could edit Rayman Legends scenes. I don't know yet if I'm going to include a user interface, maybe someone else will eventually do that on its own.

    • @BlazertronGames
      @BlazertronGames 6 ปีที่แล้ว

      Loris Witschard How would you even start making a level editor for legends? How did you figure it out?

  • @pawelwader
    @pawelwader 7 ปีที่แล้ว

    Where is it?

  • @huntmoped
    @huntmoped 2 ปีที่แล้ว

    so this will never release i guess

    • @loriswit
      @loriswit  2 ปีที่แล้ว

      you guessed right

  • @razputinshow212ancien
    @razputinshow212ancien 10 ปีที่แล้ว

    J'ai hâte !

  • @Snatche54
    @Snatche54 7 ปีที่แล้ว

    is there a demo availeble? iiiiiiiiisssssss threre any deeeemmmmmooooo avvvaiiilebleeeee

  • @Yosher75
    @Yosher75 10 ปีที่แล้ว

    lmaoooo

  • @ObeliskWithLimbs
    @ObeliskWithLimbs 5 ปีที่แล้ว

    Man, no one cared about this at all, sad...