When first introduced the "SONIC" weapon units DID damage to each other. This could be changed in the rules/ini files to "type immune". That means equipped weapon will not harm any unit equipped with it. A must have for SONIC, and CHEMICAL weapon based units. Let's all play BRUTAL. Exterminate, exterminate, exterminate. Thanks for a great share.
Download the game from either Steam or Origin (buying the game) and then the mod I’m playing can be downloaded free on Moddb (a mod for your paid game)
I think the arcus looks cool and aesthically speaking it is very like cnc4 version, however, the way it attacks and the sounds it makes make it seem cartoon like...would perfer if it just attacked like in cnc4....major bombing etc...but mod is good so far bit more work it could be brilliant
I dig the idea of making air super units, but something is just off when all the factions has access to all types of super units and for some reason they have a build limit of one at a time. If the idea of making a unit that requires so much resources is what makes it so unexpendable, then te build limit should be one for the whole skirmish. I'm not going to adress the infantry commandos because that concept is stupid when the commando has no actual identity. You should train as many as you want, unlike in the Red Alert universe, where a commando is SOMEONE. Perhaps you should give a faction access to either a land super unit or an air one?
15:43 MARV: Size matters.
Zone Raider: Sure thing!
MARV: Ready to roll!
When first introduced the "SONIC" weapon units DID damage to each other. This could be changed in the rules/ini files to "type immune". That means equipped weapon will not harm any unit equipped with it. A must have for SONIC, and CHEMICAL weapon based units. Let's all play BRUTAL. Exterminate, exterminate, exterminate. Thanks for a great share.
yeah man , ill be looking into fixing it ASAP
I love gameplay and commentary like this!
Thankyou man :)
That arcus is bad ass!!! Good job mate!
Thankyou mate
@@itzteejaay4409 what are the changes here? I downloaded your mod and wrathEd game launcher, i played the skirmish and i don't see any difference.
Whats that command he uses that makes his troops line up, fire but not push forward or back? He does it at 3:09.
Both mouse keys (right and left at the same time ).
@@PLAY4_FUN Thanks a lot, much appreciated
+
ItzTeeJaay por favor donde y como me descargo este mod y me suscribo?
es necesario steam o con mi portable es suficiente?
Nods boss is a walking machine gun
hahaha more like a flying laser storm
@ItzTeeJaay Name of the map please ?
What map is it?
Hello, it was a good game. From which site should I download this game? If so, please guide me
Download the game from either Steam or Origin (buying the game) and then the mod I’m playing can be downloaded free on Moddb (a mod for your paid game)
How do install this i dowloaded and extracted to my kanes wrath file but it didnt work i'm confused..pls help
John shaani u put it in the game file where u have ur stats about ur game
Lols like the titans from war commander
Superb Mod! I would love to see weaker super weapons with longer cool-down rate.
Keep up the good work!
Thankyou man , it is a work in progress , I havnt quite got the balancing right just yet so I’m tweaking things here and there
I think the arcus looks cool and aesthically speaking it is very like cnc4 version, however, the way it attacks and the sounds it makes make it seem cartoon like...would perfer if it just attacked like in cnc4....major bombing etc...but mod is good so far bit more work it could be brilliant
I dig the idea of making air super units, but something is just off when all the factions has access to all types of super units and for some reason they have a build limit of one at a time. If the idea of making a unit that requires so much resources is what makes it so unexpendable, then te build limit should be one for the whole skirmish. I'm not going to adress the infantry commandos because that concept is stupid when the commando has no actual identity. You should train as many as you want, unlike in the Red Alert universe, where a commando is SOMEONE.
Perhaps you should give a faction access to either a land super unit or an air one?
Good job mate!
Thankyou
Which patch is this?
an unreleased one man , its still under development
I GOT THE ROCKETS
Rambo556 We've got the rockets
Nice
I assume your gonna make more animations for turning and stuff
How can I download it?
it is currently unavailable for download as the mod is still under development
@@itzteejaay4409 OK then I'll keep in touch for more updates.
well played lads.
thanks man
C&C4
The enemy ai isnt to bright
Cool mod.
Thankyou ! its a working progress
You were awesome as usual.
I wouldn't join up with that other guy, though. He sounds and plays like trash.
hahahahhaa , you dont give yourself enough credit mate
First xD
boring