Enforcer 10 has a bug where when it removes sentinels emblems, gained from ambessas encounter, it does not give the items back, it just becomes and empty golem with 0 items attatched
Firelight needs some work, imo. For one, its really weird that firelight is predominantly defensive until 4 Firelight, which requires an Emblem. The dashes can also REALLY troll you sometimes. Tanks that suddenly stop tanking. Or you get an Ekko into the backline, only to just fuck outta there due to firelight. Better dashing logic and a bit of offensive power on 2/3 Firelight would probably work out much better.
I think Rageblade should really be unique. 2+ rageblade builds tend to crop up as problem builds and are also the ones that lead to some champs being unplayable without their exact BIS. Rageblade being a pivotal item - similar to stuff like Shojin - is fine imo. But the possibility of double rageblade makes balance really hard and annoying. Would also make anger issues cooler, cause that would remove the restriction from rageblade and thus, feel even more unique.
I feel mortfog gonna be fired soon, even i could code the item to only be placed on 3 star 1 costs, i could code it in five minutes, this man doesnt event rpesent arguments just days its stupid and annoying Like seriously how hard is it yo either do that or put in the augments that they dissable certain anomalies, how is the average player supposed to know that bu default
i dunno, i never was a fan of legendary soup metas... just play high cost and throw team builds into the bin... these 6 costs are the same... even worse, since having no traits makes them even more universal throw ins. looking forward to set 20+ when traits get fully removed at some point, since high cost will be everything... (copium) also, Shojin still way to important?
i mean both mel and viktor seem to be more utility, maybe if he had more damage items on mel it'd be broken but the real unit doing damage was Jayce and he was losing even if he did have a viktor and a mel for a little bit, it was until he got some upgrades on his other non-6 costs that won the game. Though Shojin seems to be a must-have I do agree. Though I think that they are in general must haves because they have great ultis, it should be a pog moment though when you get a really rare character tho,
I mean,the 6 costs are meant to be this way i think,and its not like is a reliable source of power unlike 5 costs,even in level 10 you need luck to get them
Blue buff is significantly better this set relative to the last few due to mana pools. Adaptive helm also quite powerful since the mana uncap patch last set. The most consistent comps this set are kog reroll, violet 4 and Camille reroll. Neither of which aims to go past 8 traditionally. You could argue black rose is a high cost comp as it likes running Jayce, Elise, Leblanc, malz but it still runs vlad, morgana, Cassiopeia. This video is pretty clearly *not* the meta, it’s mort making something not that powerful work well. If anything, this video should show your point about how flexible the meta really is rn. Touching on 6 costs, I think if 6 cost odds went up at 9 AND 10, it would be more balanced as a whole but obviously I don’t have the data. The fact they can be played in any comp continues to add strength to all comps which increases player versatility and comp flexibility. A violet reroll really benefits from a viktor stun so now you have to choose, is it worth leveling for viktor and losing your prime reroll odds. What about in 8 Enforcer, a team comp reliant on killing particular units? Turns out a stun helps buy time for Cait to cast, so you end up liking it there too! Neither one is legendary soup. Hope that all makes sense :)
@@XxAgeofLovexX don't get me wrong, you are right by saying these are utility. but the point "just throw them in" still kinda stands with it. (reminds me of the 4cost glacial Sejuani, throw in for the aoe stun, no matter the comp) not to mention, we had 5 cost aka "consistent utilities units" (set 3 thresh/lulu, set 4 Zilean, set 5 Kindred...) before.
Since set 1, I have playing this game and your dev team have been struggling to maintain the balance of the current set. For example, this set its hard force black rose heim or silco. set 12 it was portal, kalista force and for set 11 it was kayn hard force or set 10 jazz lucian hard force for opening and there is always 3-4 comps to force. In contrast, there is no diversity for game. Just hard force or get lucky.(Last set I was master)
If you remove augment stats you must remove ALL 3rd party data collection program compatibility or else you will generate a world where some have access to the data while others don't. Who got the 500$ for camille btw? 😂😂
@@sagittariusa2145 The main point is that the Augments stats collected by Riot Affiliate companies are accessed by a small circle and way more $ may be involved than the childs got for a "balance" issue. If all can play OP teams it's rather balanced than a few friends acccessing "forbidden" data. That's unfair.
@@Dupleixx_69 sure, that's a completely different issue tho (stats vs balance), I was just saying who he donated to. I personally don't have any strong feelings one way or the other for the stats argument, I'll leave that to people who are more experienced/have more at stake than me. You're probably right, though.
Personal opinion. Elise is the perfect example of a great 4 cost champion this set. Change my mind.
Violet is a pretty good 4-cost as well when she has 3 family and is 4 starred. She can beat other 3 star 4 costs as well
@@WantSomeDinhSumwut
@@adonaibarros4518 it’s a joke referring to how OP she was after initial B-Patch
@@WantSomeDinhSumlmao true my 3star vi was beaten up by a 4star violet today
No no i like your cooking
I just did worth the wait amumu with 6 automata, 4 watcher and the expanding max health dmg anomaly and was such a fun game.
60g roll on an anomaly is insane
Enforcer 10 has a bug where when it removes sentinels emblems, gained from ambessas encounter, it does not give the items back, it just becomes and empty golem with 0 items attatched
just had it happen in one of my games which is why im telling you here
The first part is totally intended, the perma item lost ks definitely not
It's a known issue
Skill issue
@@zoraz8255 did you read... what i said...?
Love the Wildfire HSR theme
Firelight needs some work, imo.
For one, its really weird that firelight is predominantly defensive until 4 Firelight, which requires an Emblem.
The dashes can also REALLY troll you sometimes. Tanks that suddenly stop tanking. Or you get an Ekko into the backline, only to just fuck outta there due to firelight.
Better dashing logic and a bit of offensive power on 2/3 Firelight would probably work out much better.
I think Rageblade should really be unique. 2+ rageblade builds tend to crop up as problem builds and are also the ones that lead to some champs being unplayable without their exact BIS.
Rageblade being a pivotal item - similar to stuff like Shojin - is fine imo. But the possibility of double rageblade makes balance really hard and annoying.
Would also make anger issues cooler, cause that would remove the restriction from rageblade and thus, feel even more unique.
Dunno its a bug or not but sometime i wanna 2 star champ but it only consider 1 copy instead of 2 in list
ok I'll post this on every video, food Delivery skin for ambessa
Just finished trist video and i'm perfectly on time
JESUS CHRIST THE "AU-to-MA-ta"!!! come on, mort. You're better than this.
Why not let it at 80 gold?
and also if you want to talk about data, all the players have that that through 3rd party programs so it is saying at all.
are you hacker ?
Theres a Trench Coat Bug in this Video Ambessa was duplicated D:
Love myself some Mega Greed GG
Thank you very much
Why does he keep going down to 70 gold instead of 80 with the invested augment?
An egocentric fool, a dictator in their own world, a pitiable soul full of nothing but pride.
Cosmic insight mord is bugged
What's the best way to ask for Team Planner features as a new player?
I hate these 4 star meta... 3 star anything should be a compromise, but now we see lots of 3 stars stage 2
5 black rose
pass rewards I have to click it one by one! plz make it one-click for a reward
random champion is always Zyra! :) Amazing craftwork from your company's designers!
Second again!
I feel mortfog gonna be fired soon, even i could code the item to only be placed on 3 star 1 costs, i could code it in five minutes, this man doesnt event rpesent arguments just days its stupid and annoying
Like seriously how hard is it yo either do that or put in the augments that they dissable certain anomalies, how is the average player supposed to know that bu default
i dunno, i never was a fan of legendary soup metas... just play high cost and throw team builds into the bin...
these 6 costs are the same... even worse, since having no traits makes them even more universal throw ins.
looking forward to set 20+ when traits get fully removed at some point, since high cost will be everything... (copium)
also, Shojin still way to important?
i mean both mel and viktor seem to be more utility, maybe if he had more damage items on mel it'd be broken but the real unit doing damage was Jayce and he was losing even if he did have a viktor and a mel for a little bit, it was until he got some upgrades on his other non-6 costs that won the game. Though Shojin seems to be a must-have I do agree. Though I think that they are in general must haves because they have great ultis, it should be a pog moment though when you get a really rare character tho,
I mean,the 6 costs are meant to be this way i think,and its not like is a reliable source of power unlike 5 costs,even in level 10 you need luck to get them
Blue buff is significantly better this set relative to the last few due to mana pools. Adaptive helm also quite powerful since the mana uncap patch last set.
The most consistent comps this set are kog reroll, violet 4 and Camille reroll. Neither of which aims to go past 8 traditionally. You could argue black rose is a high cost comp as it likes running Jayce, Elise, Leblanc, malz but it still runs vlad, morgana, Cassiopeia. This video is pretty clearly *not* the meta, it’s mort making something not that powerful work well. If anything, this video should show your point about how flexible the meta really is rn.
Touching on 6 costs, I think if 6 cost odds went up at 9 AND 10, it would be more balanced as a whole but obviously I don’t have the data. The fact they can be played in any comp continues to add strength to all comps which increases player versatility and comp flexibility. A violet reroll really benefits from a viktor stun so now you have to choose, is it worth leveling for viktor and losing your prime reroll odds. What about in 8 Enforcer, a team comp reliant on killing particular units? Turns out a stun helps buy time for Cait to cast, so you end up liking it there too! Neither one is legendary soup. Hope that all makes sense :)
@@XxAgeofLovexX don't get me wrong, you are right by saying these are utility. but the point "just throw them in" still kinda stands with it.
(reminds me of the 4cost glacial Sejuani, throw in for the aoe stun, no matter the comp)
not to mention, we had 5 cost aka "consistent utilities units" (set 3 thresh/lulu, set 4 Zilean, set 5 Kindred...) before.
worst game ever
worst director ever, thats the reason
Mort 제발 은퇴해라 너때문에 TFT가 망하고있다
Since set 1, I have playing this game and your dev team have been struggling to maintain the balance of the current set. For example, this set its hard force black rose heim or silco. set 12 it was portal, kalista force and for set 11 it was kayn hard force or set 10 jazz lucian hard force for opening and there is always 3-4 comps to force. In contrast, there is no diversity for game. Just hard force or get lucky.(Last set I was master)
bro, if you were master, stop complaining about the meta. Just spam the op comps and you'll be challenger
TFT should be closed
cringe ass developer that can't see past his ego and fix this shitty ass game
If you remove augment stats you must remove ALL 3rd party data collection program compatibility or else you will generate a world where some have access to the data while others don't. Who got the 500$ for camille btw? 😂😂
He donated 1000 to the Child’s Play charity (instead of 500 because there was a b and c patch for balance changes)
@@sagittariusa2145 The main point is that the Augments stats collected by Riot Affiliate companies are accessed by a small circle and way more $ may be involved than the childs got for a "balance" issue. If all can play OP teams it's rather balanced than a few friends acccessing "forbidden" data. That's unfair.
@@Dupleixx_69 sure, that's a completely different issue tho (stats vs balance), I was just saying who he donated to.
I personally don't have any strong feelings one way or the other for the stats argument, I'll leave that to people who are more experienced/have more at stake than me. You're probably right, though.
Day 559 of appreciating MortDog for all his hard work 🩷🩵 (and the editor too!)