Satisfactory: Planning for expanding a factory and addressing bottlenecks!

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  • เผยแพร่เมื่อ 6 พ.ย. 2024

ความคิดเห็น • 5

  • @MrBishop077
    @MrBishop077 11 วันที่ผ่านมา +2

    @29:00 conveyers on the landscape. one thing to hide them is to stack foundations and hide the belts inside. the foundations can then be used as a 'road' decoratively or purposefully.
    it may violate the clipping rule for some, but it does hide them.

  • @Wud-f2r
    @Wud-f2r 15 วันที่ผ่านมา

    Could you just extend the train bypass and move the station loading the bauxite and coal further out from the main loop, to shorten up the conveyors? Or would that lose too much time on the train delivery?

    • @GillityrGames
      @GillityrGames  15 วันที่ผ่านมา +1

      This was my line of thinking initially as well. However, that area of the beach going back to the conveyor lift was too narrow to make the tight train turns and still fit the station closer. A good thing to consider though for sure!

  • @Wud-f2r
    @Wud-f2r 15 วันที่ผ่านมา

    Can you not add a second train just delivering bauxite from the same node, or are you limited on the output you can get from the bauxite node?

    • @GillityrGames
      @GillityrGames  15 วันที่ผ่านมา +1

      I have two trains hauling ore from the first node and they keep up with the MK5 conveyor so adding another train wont help me get more ore--that is why I needed the second node :)