Let’s go! Man, the blaze chamber! We’ve made it pretty far in the book, that’s for sure! Great run! I do like them Bone Warriors! How many more worlds/chapters left bro? Love the video as always!
Get more and more chapters in, you bet!! Next up is going to be the Frost Realm, then the Occultist Sanctuary, then Enchanted Glade and last... the Distant Desert! Or, I could re-hash zones we've been to on a higher difficulty. Haven't decided yet. :D Thanks for checking out the video, I've been into the pipeline since I've been sick and unable to record but have some real exciting stuff coming up as soon as I can get back at it! Cheers my man!
I had an interesting run. i went for 6 archer, 4 legionaire build. the attackspeed was pretty crazy but i failed to win in chapter 3. it is sad. it was a perfect run with 0 focus points lost while taking almost every elite fight. clean sweep. only to lose the final fight. dropped to 78 focus points. i am not sure why i lost. my units just stopped dealing damage. i think the 4 protector+6 lancer might be overpowered since you can reduce damage of attacks by -40+10 for each unit dead. if only 2-3 units remain, those unit have -100 damage which counter-act the archer 6 bonus of +100 dmg. Unlucky to face the counter comp on the very final fight.
Very interesting account here my friend, thanks for sharing! Sounds like you just got perfectly countered at the end of your run there... I have long been interested in a legionnaire run, maybe I'll give it a shot! Thanks for sharing and checking out the video my friend, I appreciate it!
@@AboboKnows after playing a lot of games with comp. 6 archer is definately not worth it. the other archers are too trash to run. they're like mage archer that aren't worth their slot. you want run *2 archer that has true damage every 3rd shot. Legionaire archer that has fireball and *5 archer. just equip archers with +100 damage weapon and that iri amulet that boosts your attackspeed by 60% for 2 adjacent tiles. with 4 legionaire +4 protectors you have tanky front line and tanky backline that isn't that easy to kill. fill in the rest with whatever good unit you roll. I was using lancer narrator. he seems like strongest narrator because lancers are early protectors in early game. he has early rolls, early *2 *3 unit which is pretty strong in mid game and he gets flawless book. between his two guaranteed books, he almost guaranteed that your early *1 and *2 archer reaches full upgrade. I am now experimenting with human assassin narrator and running 6 human comp with the mana burn class. i had a run where *4 assassin did 20,000 damage. It seems like 4 assassin, 6 human and 2 mana = damage is pretty strong combo.
Let’s go! Man, the blaze chamber! We’ve made it pretty far in the book, that’s for sure! Great run! I do like them Bone Warriors! How many more worlds/chapters left bro? Love the video as always!
Get more and more chapters in, you bet!! Next up is going to be the Frost Realm, then the Occultist Sanctuary, then Enchanted Glade and last... the Distant Desert! Or, I could re-hash zones we've been to on a higher difficulty. Haven't decided yet. :D Thanks for checking out the video, I've been into the pipeline since I've been sick and unable to record but have some real exciting stuff coming up as soon as I can get back at it! Cheers my man!
That assassin though...!
Near 400 damage is pretty crazy isn't it?? Haha. Had a good time with this one!! Thanks for checking out the video my friend!
I had an interesting run. i went for 6 archer, 4 legionaire build. the attackspeed was pretty crazy but i failed to win in chapter 3. it is sad. it was a perfect run with 0 focus points lost while taking almost every elite fight. clean sweep. only to lose the final fight. dropped to 78 focus points. i am not sure why i lost. my units just stopped dealing damage. i think the 4 protector+6 lancer might be overpowered since you can reduce damage of attacks by -40+10 for each unit dead. if only 2-3 units remain, those unit have -100 damage which counter-act the archer 6 bonus of +100 dmg. Unlucky to face the counter comp on the very final fight.
Very interesting account here my friend, thanks for sharing! Sounds like you just got perfectly countered at the end of your run there... I have long been interested in a legionnaire run, maybe I'll give it a shot! Thanks for sharing and checking out the video my friend, I appreciate it!
@@AboboKnows after playing a lot of games with comp. 6 archer is definately not worth it. the other archers are too trash to run. they're like mage archer that aren't worth their slot.
you want run *2 archer that has true damage every 3rd shot. Legionaire archer that has fireball and *5 archer. just equip archers with +100 damage weapon and that iri amulet that boosts your attackspeed by 60% for 2 adjacent tiles.
with 4 legionaire +4 protectors you have tanky front line and tanky backline that isn't that easy to kill. fill in the rest with whatever good unit you roll.
I was using lancer narrator. he seems like strongest narrator because lancers are early protectors in early game. he has early rolls, early *2 *3 unit which is pretty strong in mid game and he gets flawless book. between his two guaranteed books, he almost guaranteed that your early *1 and *2 archer reaches full upgrade.
I am now experimenting with human assassin narrator and running 6 human comp with the mana burn class. i had a run where *4 assassin did 20,000 damage. It seems like 4 assassin, 6 human and 2 mana = damage is pretty strong combo.
How mch prices for this game on steam?
Hello friend, this is $7.99 on steam currently!
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I thought you'd enjoy! :D Thanks for checking out the video my man!
A shame about the commander but that assassin.......
An assassin should be deadly and he definitely was! I enjoyed the sea creatures in this one, thanks for checking it out my friend!