that concept is a lot more successful in japan, they still do it regularly (honestly I don’t know why they don’t port any of them to houses they’re already ready for it)
I used the Viper and Camaro for everything but I cheated with save states. My goal was just to get these cars unlocked since I couldn't find a save file or code. I never played this version before.
@@DarthMarino you know it would’ve been a lot easier if you used the rocket car, you could wreck a thousand times and still win easily what with it going over 350 mph
@@Leedleleedle101 I used those cars at first since I had to find a bunch of keys so I was used to how the controlled. I didn't see any documentation on finding those so I had to explore. It wasn't too bad and I had the infinite time code one.
L. A Rush is a the last series of Rush series, with a real licensed car, Story mode, Open world in California Los Angeles, and have a more rappers music, but in game L. A Rush have a customize car, Physics Damage, but Race event have be same midnight club series, And last L. A Rush was be release on global in platform PS2, Xbox, PSP, PC
There might be a few more missing now that I'm looking at it again. I remember when I first did it, I used an all cars code but then realized the Mountain Dew car wasn't part of that. I think when I redid it with a save file I had, it didn't have everything that should have been there.
@@DarthMarino TBH, the only other ones left out are the Taxi, Hot Rod, and F1 car (unlocked at 3, 6, and 9 keys respectively), and you did cover them in SF Rush (& The Rock) anyway, so if you don't want to bother with them again, that's fair.
That's insane, I just looked it up. I'm kind of a car guy too and somehow I never knew that this was a real car that existed. I love the look of it too. This was always my favorite car to play as in Rush 2 and I'd have to unlock it every time because I didn't have a controller pal. It'd be so cool if they actually released the car
@@DarthMarino Some say the EXTREME cover car is based off of the Vector W8 as well. I personally think it resembles the Koenigsegg CC prototype and concept, but I don't know. They supposedly started working on the CC in 1994 and eventually completed the car in 1996, which is the year the SFR: Extreme Racing arcade machine(s) came out.
Correct. It has almost everything. I think two courses are missing a paint job that requires a fast time on time trials plus the link cars on the last two courses added in tournament edition.
@@DarthMarino I know the paint job that is “missing”, it’s for the rocket stv and it’s a purple version of that rush racing livery and it’s not missing so much as it is track exclusive
Nice video. There’s so many 2049 cars; the idea of unlocking all of them on an arcade machine that wasn’t at home is absolutely ridiculous.
Not to mention that some are track specific.
that concept is a lot more successful in japan, they still do it regularly (honestly I don’t know why they don’t port any of them to houses they’re already ready for it)
I’ve only played Rush 2049 in this franchise. I like how the cars explode and become a pile of ashes when they crash.
my god you are the first person ever to have posted the ps1 cars for the original game, tell me did you use the rocket car in the championships
I used the Viper and Camaro for everything but I cheated with save states. My goal was just to get these cars unlocked since I couldn't find a save file or code. I never played this version before.
You can play as those cars using a game genie code as well but I figured I would unlocked them to get them on the transmission select screen.
@@DarthMarino you know it would’ve been a lot easier if you used the rocket car, you could wreck a thousand times and still win easily what with it going over 350 mph
@@Leedleleedle101 I used those cars at first since I had to find a bunch of keys so I was used to how the controlled. I didn't see any documentation on finding those so I had to explore. It wasn't too bad and I had the infinite time code one.
@@DarthMarino yeah well I’m just saying the rocket car is an automatic win car, now I’ll shut up about it
L. A Rush is a the last series of Rush series, with a real licensed car, Story mode, Open world in California Los Angeles, and have a more rappers music, but in game L. A Rush have a customize car, Physics Damage, but Race event have be same midnight club series, And last L. A Rush was be release on global in platform PS2, Xbox, PSP, PC
That "customization" its only a pre-selected bodykit with a paintjob, the player can't choose the color and others items.
I think you missed the Prototype (Ford GT90) from Rush 2.
Granted, getting all 12 keys on a single track is pretty daunting.
There might be a few more missing now that I'm looking at it again. I remember when I first did it, I used an all cars code but then realized the Mountain Dew car wasn't part of that. I think when I redid it with a save file I had, it didn't have everything that should have been there.
@@DarthMarino TBH, the only other ones left out are the Taxi, Hot Rod, and F1 car (unlocked at 3, 6, and 9 keys respectively), and you did cover them in SF Rush (& The Rock) anyway, so if you don't want to bother with them again, that's fair.
That's insane, I just looked it up. I'm kind of a car guy too and somehow I never knew that this was a real car that existed. I love the look of it too. This was always my favorite car to play as in Rush 2 and I'd have to unlock it every time because I didn't have a controller pal. It'd be so cool if they actually released the car
I used to think the extreme cars were locked in the first game, anyone else thought that?
0:11 that BMW vehicle i wish i.could replace it with the Mercedes Benz Evolution II of 1990
You skipped the Ford GT90 on Rush 2 sadly
(The Prototype is the Ford GT90)
till this day idk what the coupe was modeled after
toyota supra
Who evers idea it was that you cant change the color of cars in la rush should be held accountable for crimes
To this day I still don't know what the 2nd EXTREME car is based off of.
Odd how it's all over the cover of the first game.
The extreme cars in the first game are based on the Bugatti EB 110, Chevy S-10 and Lotec Sirius.
@@DarthMarino Some say the EXTREME cover car is based off of the Vector W8 as well. I personally think it resembles the Koenigsegg CC prototype and concept, but I don't know. They supposedly started working on the CC in 1994 and eventually completed the car in 1996, which is the year the SFR: Extreme Racing arcade machine(s) came out.
I didn't play all these games when I was a kid, I never Unlocked everything either.
Hella 😎
Where's the formula and taxi on rush 2
Nice
let me guess the pin you used in 2049 is 007007007 right
Correct. It has almost everything. I think two courses are missing a paint job that requires a fast time on time trials plus the link cars on the last two courses added in tournament edition.
@@DarthMarino I know I use it too
@@DarthMarino I know the paint job that is “missing”, it’s for the rocket stv and it’s a purple version of that rush racing livery and it’s not missing so much as it is track exclusive