SCULPT - Blender 2.80 Fundamentals

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 241

  • @jemjoe8833
    @jemjoe8833 5 ปีที่แล้ว +147

    I started my 3D life with Blender few years back. And I learned Zbrush for sculpting my characters, (becoz its cool) and used blender for retopology and other stuffs. But what I see in the development phase of 2.80 and the upcoming release is most of the Zbrush features is adding into blender one by one. Feels like Blender never wants me to switch to any other programs for my 3d needs. Hats off to the development team... especially to the sculpting branch that on development. Pls give more love to UV tools and texturing workflow... Lets make blender the most insane 3D tool..!

    • @lucutes2936
      @lucutes2936 4 ปีที่แล้ว +1

      I'll try

    • @QuincyIsCrispy
      @QuincyIsCrispy 4 ปีที่แล้ว +7

      Honestly the fact that it's free already makes it the most insane 3D tool

    • @creationsmarko
      @creationsmarko 2 ปีที่แล้ว

      agreed. Open source programs are the best. But damn that UV unwrapping is painful. Putting seams on edges is gonna take some time to learn

  • @kimopuppy
    @kimopuppy 4 ปีที่แล้ว +141

    Seen all the Blender Fundamentals and got used to that man's voice it's so calm and reassuring then wtf a different voice?

    • @retroeshop1681
      @retroeshop1681 4 ปีที่แล้ว +23

      I was just thinking the same, I kinda got used to the other guy's voice :')

    • @HuanLeVuong
      @HuanLeVuong 4 ปีที่แล้ว +2

      same

    • @Pegasus3202
      @Pegasus3202 4 ปีที่แล้ว +1

      same

    • @luisbuling6652
      @luisbuling6652 4 ปีที่แล้ว +1

      strange english

    • @dylonkejhu
      @dylonkejhu 4 ปีที่แล้ว +1

      @@luisbuling6652 wdym ? He just missed a coma
      Edit 1 sec later: oh, he used "it" instead of "he"

  • @mr.cobalt1668
    @mr.cobalt1668 3 ปีที่แล้ว +79

    For everyone wondering how he got the ball in Sculpt mode: if you open a new project as "Sculpting" instead of "General" (e.g. in the File -> New menu) the ball will be your default asset instead of the cube.

    • @Bobeer
      @Bobeer 2 ปีที่แล้ว +3

      oh !! thanks man ! its was a main question

    • @ryanmckenna2047
      @ryanmckenna2047 2 ปีที่แล้ว +4

      Your the best, I wasted half an hour to discover this :(

    • @johnrobert201
      @johnrobert201 ปีที่แล้ว +2

      As always something simple drives you nuts if you don't know what you are doing. Thank you.

    • @LuisSierra42
      @LuisSierra42 8 หลายเดือนก่อน

      I had to turn a cube into a ball

  • @Gredran
    @Gredran 5 ปีที่แล้ว +67

    Just some side knowledge, this guy was a good choice for sculpting! He's the one that sculpted the girl, dog, and crazy creature in the Blender short Spring!
    He has an art station for his credentials haha

  • @gothfennec
    @gothfennec 5 ปีที่แล้ว +510

    i find it weird that no one is appreciating the fact that blender is a free software
    it looks like a program that costs 400 dollars

  • @jaysprenkle1026
    @jaysprenkle1026 3 ปีที่แล้ว +2

    Thank you! So many small things make this great. Good diction, few annoying verbal bad habits, and helpful tips for a beginner. So many experienced users forget what it's like to accidentally hit a key and have no idea how you just messed up the interface. Kudos

  • @indrxon
    @indrxon 5 ปีที่แล้ว +73

    it would be actually helpful for beginners, if you showed in video how you, once opening the blender, get your 8 vertices cube from object mode into 10000 vertices sphere in sculpt mode.

    • @Henbot
      @Henbot 5 ปีที่แล้ว +4

      Did you not watch the end? It shows you? They put a modifier on for multiresolution and with Dynatop you would add detail onto the sphere.

    • @indrxon
      @indrxon 5 ปีที่แล้ว +50

      @@Henbot I watched it to the end to find this information. The point still is that video starts with narrator using sculpt techniques on object, and normally, I prefer to jump in straight away with these techniques on my PC. It is quite frustrating when you try to find out base yourself, but eventually it is in the end of video. I personally do not have behavior to go to video's 20-ish minute to find how-to create mesh to work with, and afterwards to beginning of video to start working. Bad sequence of montage.
      p.s. and yes, my first comment was added while watching first time this video

    • @CGPacifica
      @CGPacifica 4 ปีที่แล้ว +34

      You can select a default sculpt scene when you create a new file and it creates this sphere and puts you in sculpt mode automatically.

    • @ivanapavlickova6732
      @ivanapavlickova6732 4 ปีที่แล้ว +5

      @@CGPacifica thank you, and ye that was really tricky, praise the comment section

    • @TheScreamingphantom
      @TheScreamingphantom 4 ปีที่แล้ว +2

      @@CGPacifica thank you!! Your comment helped me a lot.

  • @bgtubber
    @bgtubber 5 ปีที่แล้ว +4

    These tutorials are awesome! Keep them coming. I'm trying to transition from 3ds Max to Blender 2.8 and the new version is much better than what I tried a couple of years ago. Blender is definitely moving in the right direction.

    • @PrinceWesterburg
      @PrinceWesterburg 5 ปีที่แล้ว +1

      Ditch Max and don't look back - it'll force you to learn and learn fast

    • @bgtubber
      @bgtubber 5 ปีที่แล้ว

      ​@@PrinceWesterburg I'm waiting for the implementation of the new precision modeling improvements. Currently snapping is a bit inferior compared to Max and I use snapping all the time since I do mostly arch-vis and product renderings.

  • @lowtopoly7151
    @lowtopoly7151 4 ปีที่แล้ว +6

    exhaustive tutorial! thank you for the amazing guide! Blender is Amazing and also the people are developing it and make guide for us every day! thank man! God blessed you!

  • @BeatAddict808
    @BeatAddict808 4 ปีที่แล้ว +1

    Thank you so much, that was a really top-shelf and helpful get-up-and-go tutorial. Blender Crew is so awesome for making this free and open source. Thank you Julian for the tutorial.

  • @martok2112
    @martok2112 5 ปีที่แล้ว +3

    Most informative and enlightening, Julien. Thank you for this video!
    I had a lot of trepidations and frustrations with Blender 2.8 (especially after getting so used to 2.79), but now I'm finally getting more comfy with 2.8's revamped UI, and general way of doing things.

  • @Dexter101x
    @Dexter101x 5 ปีที่แล้ว +15

    Oooh, I got a cheap pen tablet over ten years ago, and it still works

    • @PrinceWesterburg
      @PrinceWesterburg 5 ปีที่แล้ว +5

      Not a Wacom then! My PenPartner works fine, on XP and is no different to the Bambo but they won't write drivers for 7, 8 or 10. Luckily I found a Intuos in a charity shop for £8 - Gawd bless old women who don't know what they are looking at! :o)

    • @ZioYuri78
      @ZioYuri78 5 ปีที่แล้ว +1

      Same here, after six years i finally decided to try my Bamboo!

    • @BloodBoughtMinistries
      @BloodBoughtMinistries 5 ปีที่แล้ว

      @@PrinceWesterburg God*

  • @MotiviqueStudio
    @MotiviqueStudio 4 ปีที่แล้ว

    Thank you for taking the time to do this.

  • @Lubawaandme
    @Lubawaandme 5 ปีที่แล้ว +2

    wow love this sculpt tutorial. so many ways to make it beauty. i'll looking this again and again when i work

  • @uffmarsb
    @uffmarsb 5 ปีที่แล้ว +9

    Thank you for sharing your knowledge.

  • @LincolnWorld
    @LincolnWorld 5 ปีที่แล้ว +1

    That was a great tutorial! Thanks for doing it. You covered quite a few things I didn't already know about using sculpt.

  • @porky1118
    @porky1118 5 ปีที่แล้ว +13

    I think, Snake Hook is especially useful in combination with dyntopo

    • @bobross9370
      @bobross9370 5 ปีที่แล้ว +1

      Dyntopo workflow is going to be over soon.

    • @segefjord
      @segefjord 5 ปีที่แล้ว +2

      @@bobross9370 Are you talking about Pablos dynamic remeshing system? Saw it on Blender Today, looks amazing! I think both dyntopo and dynamic remeshing will be usefull though.. just like in ZB, they kept the scultpris pro feature, which lots of people love and use.

  • @grafxdesigner93
    @grafxdesigner93 4 ปีที่แล้ว +6

    Just getting into this stuff. I want to learn how to do this 3D thing. It is amazing. I find it very challenging and I am willing to try and learn how to use this software.

  • @marlydeoliveiraneves3076
    @marlydeoliveiraneves3076 9 หลายเดือนก่อน

    Aprendi já bastantes recursos que só tenho a agradecer a todos. Obrigado!

  • @moahammad1mohammad
    @moahammad1mohammad 4 ปีที่แล้ว

    The most important blender tutorial and it was all the way as the last video in the tutorials playlist...

  • @aranganr
    @aranganr 5 ปีที่แล้ว

    Very good explanation of features. Neatly narrated. Thanks the author.

  • @kradanbandicootovich6444
    @kradanbandicootovich6444 3 ปีที่แล้ว +8

    "I'll try to keep this video as short as possible"
    *Releases the longest video in playlist*

  • @digigglegames1112
    @digigglegames1112 3 ปีที่แล้ว

    This is an amazing video, thanks for taking the time to make it, very helpful!

  • @orsodevero
    @orsodevero 2 ปีที่แล้ว +1

    Assuming you´re using the pen and tablet, how do you rotate the sphere with your pen? Did you set it to have middle mouse button on the buttons on your pen or tablet?

    • @LupusTerre
      @LupusTerre ปีที่แล้ว

      Yes. I set one of my pen buttons to "middle mouse click".

  • @BobaChai
    @BobaChai 4 ปีที่แล้ว +1

    Sorry if this was explained later in the video but when I use the tools in sculpting they don’t look as clean as it does in this video? Is there a reason for that?

    • @swhiz1998
      @swhiz1998 4 ปีที่แล้ว

      i would love to know too

    • @BobaChai
      @BobaChai 4 ปีที่แล้ว

      Swhiz I actually figured this out later if you open blender and press sculpting instead of just like new project or whatever it should fix it

  • @hiannyssmatanda4559
    @hiannyssmatanda4559 4 ปีที่แล้ว +1

    whenever i'm in object mode and go back to modes to sculpture my creation the option does not appear. How can I fix this?

  • @StarCatz
    @StarCatz 5 ปีที่แล้ว +4

    This is a video that I needed!

  • @electraloverloverlover8654
    @electraloverloverlover8654 2 ปีที่แล้ว +1

    when i open up sculpter for the first time i just have a grey cube and none of my brushes work on it PLEASE HELP

  • @WingofTech
    @WingofTech 2 ปีที่แล้ว

    Really great walkthrough!

  • @markdebono1273
    @markdebono1273 2 ปีที่แล้ว

    Sometimes while sculpting a few brushes invert (for example to lay strips of clay I need to press Ctrl). I am aware of the fact that the tools have a + and - switch. So, to lay strips of clay, the switch has to be on the - position. What’s going on?

  • @unverifiedplayer
    @unverifiedplayer 3 ปีที่แล้ว +1

    does this work on a cube? it doesnt do anything for me

  • @ryanmckenna2047
    @ryanmckenna2047 2 ปีที่แล้ว

    My dynamic topology isn't working at all like in your video, I just the smallest point, no swirling snake hook. Any idea what I mite be doing wrong, I have selected the snake hook tool and the dyntopo option?

  • @isfunart
    @isfunart 5 ปีที่แล้ว +1

    Yeeee done watching all video,just wanna know basic thing blender can do! Time for practice! I hope can make animation with blender soon!

    • @Airsalfie
      @Airsalfie 5 ปีที่แล้ว

      I hope I can make games soon! I'm planning on making a Super Mario 3D (something).

    • @isfunart
      @isfunart 5 ปีที่แล้ว +1

      @@Airsalfie something similiar like mario? Okie goodluck!

  • @nicolenwaywah919
    @nicolenwaywah919 4 ปีที่แล้ว

    Hi! As we are so new in sculpting, could you advise which pen tablet is suitable for us? Thank you!

  • @MercenaryMuse
    @MercenaryMuse 3 ปีที่แล้ว

    How do you get the brush and tools to work symmetrically across an axis??

  • @jannikkimjensen1433
    @jannikkimjensen1433 3 ปีที่แล้ว

    How do i do so the brush dosent change size depending on where the camera is

  • @teneesh3376
    @teneesh3376 ปีที่แล้ว

    Now the question is how do you export a lower poly model while exporting the higher detail as a bump map?

  • @Dabbl1ng
    @Dabbl1ng 3 ปีที่แล้ว

    wooah that video was awesome

  • @AhmadAlayoub
    @AhmadAlayoub 5 ปีที่แล้ว

    What should I upgrade in my PC to handel high res sculpt?

  • @lyasweetheart
    @lyasweetheart 4 ปีที่แล้ว +1

    I CAME HERE WITH A TRACKPAD BUT IM GETTING A NEW WACOM TABLET YAYYYY

  • @carbonx95.08
    @carbonx95.08 5 ปีที่แล้ว +1

    Do we need to sub divide the object before sculpting??
    My guess is that the more you subdivide the better the sculpt happens

    • @karishcool3367
      @karishcool3367 5 ปีที่แล้ว +2

      Why Subdivide? BLENDER has Dynamic topology for sculpting?

  • @vinnytnecniv
    @vinnytnecniv 4 ปีที่แล้ว

    What if you want to sculpt a body how do u add objects while sculpting ?????

  • @atinhucminh4874
    @atinhucminh4874 4 ปีที่แล้ว +1

    Why can't I do anything in sculpt mode?

  • @ak-bananetv7787
    @ak-bananetv7787 5 ปีที่แล้ว +1

    Hi everyone,
    I just wanted to ask if you can change a keybinding like ,,shift+spacebar" into ,,side-mousebutton+spacebar" , because i have multiple buttons on my mouse, however keybindings only seem to work in the order: ,,hold key then press mousebutton" and not :,,hold mousebutton then press key".
    Thank you to anyone who is willing to answer my question :)

  • @swhiz1998
    @swhiz1998 4 ปีที่แล้ว +1

    Why is his sculpt so smooth I have watched to the end to when he used multiresolution and I've even looked into subsurface modifier but my model always looks pixely or weird his looks smooth and high resolution

    • @regal_7877
      @regal_7877 4 ปีที่แล้ว +6

      In object mode, select the object, right click and choose "Shade Smooth". Another thing you can do it to increase your object subdivisions. To do this go into edit mode, press 3 to go into face selection, press a to select all faces, right click and choose subdivide. Do this about 2 - 3 times.
      In case you didn't know. But if you already knew, just disregard this comment.

  • @shamsmm
    @shamsmm 4 ปีที่แล้ว

    Is he using graphics tablet all of the time? or switching between it and a mouse?? (I don't have a graphic tablet and never seen one) & Is it okay to use the cheapest graphic tablet with blender or there should be some requirements ? Thanks.

  • @platgeslagengehaktbal
    @platgeslagengehaktbal 3 ปีที่แล้ว

    Can someone help me with this? I'm trying to sculpt a simple bust. I have a base shape but when I use for example the clay tool on it it will actually add volume on the side of the head but it will actually subtract/smooth on the front of the head? Very strange... could it be that I have a setting wrong? This is in blender 2.9

  • @cristiandraghici6095
    @cristiandraghici6095 4 ปีที่แล้ว

    Thank you,love blender comunity ♡♡

  • @3dbutcher42
    @3dbutcher42 4 ปีที่แล้ว

    Thanks a lot for this, i love Blender!

  • @heyyou6154
    @heyyou6154 2 ปีที่แล้ว

    Hi I am a total beginner and can't figure out how you apply the same brush to different sides at the same time. at 3.50 you draw one thing but it appears as you apply two. How do you do that. Hope I could explain my problem.

    • @kraegandragon
      @kraegandragon 2 ปีที่แล้ว

      Choose the tool that has the double lines, like the 12 and 13th tool down.

  • @markdebono1273
    @markdebono1273 2 ปีที่แล้ว

    What is the difference between the smooth brush and pressing shift with any other tool?

    • @LupusTerre
      @LupusTerre ปีที่แล้ว

      Afaik there is no difference. Shift is just a shortcut to get to smoothing easily and fast.

  • @charlieorsomething
    @charlieorsomething 4 ปีที่แล้ว

    So I have a cube and I have the sculpt view selected. I'm clicking around on the shape and NOTHING happens? Why? What am I doing wrong?

    • @pavelzakharov3113
      @pavelzakharov3113 4 ปีที่แล้ว +3

      subdivide it, a few times. it needs more vertices

  • @HaSTaxHaX
    @HaSTaxHaX 3 ปีที่แล้ว +2

    why does my sculpting look so pixelated while yours looks so smooth?

    • @paigeindysharp3409
      @paigeindysharp3409 3 ปีที่แล้ว

      Hi, If you press ctrl+"2" on mesh , it should subdivide it some more :)

    • @m.a.s3591
      @m.a.s3591 3 ปีที่แล้ว

      Yes i was have the same problem, to fix it you should increase the subdivision.

  • @heistbass1460
    @heistbass1460 4 ปีที่แล้ว

    thank you so much for the information and very lear keep it up man

  • @seekr87
    @seekr87 3 ปีที่แล้ว

    Can someone tell me how he used box hide from edit mode @15:05 ? I can't seem to figure it out. I can do it from sculpt mode, just not also from edit mode like he did.

  • @gnightrow4020
    @gnightrow4020 5 ปีที่แล้ว

    Is there any way to use Dynamic topology with the Smoothing Brush ?

  • @HervertPimentel
    @HervertPimentel 3 ปีที่แล้ว

    In sculpt mode not have "Repeat last"?

  • @stan_nonna
    @stan_nonna 3 ปีที่แล้ว

    2:17 How would one use these tools on a MacBook Air? I’ve been hitting control before clicking with the trackpad, since that was what came up when I searched for an equivalent to left-clicking, but it doesn’t seem to work.

    • @stan_nonna
      @stan_nonna 3 ปีที่แล้ว

      Never mind! My problem was just that my starting shape didn’t have enough vertices for me to see any effect.

  • @BBAMEG
    @BBAMEG 5 ปีที่แล้ว

    Can you bring in a model that was box modeled in another program and add detail in Blender, then bring it back to the other program for animating?

  • @MrMinermation
    @MrMinermation 4 ปีที่แล้ว +2

    Seems our friend went to Holland to learn 3D design and came back with the accent too.

  • @andr101
    @andr101 5 ปีที่แล้ว

    is it possible to bake a vector displacement map from the sculpt?

  • @tyennille
    @tyennille 5 ปีที่แล้ว

    Excuse me does shift +x permanently delete unused textures or materials as well?, I find it finikey to have to change my outliner settings and dig for it just to do a simple task such as that

    • @nubnubbud
      @nubnubbud 5 ปีที่แล้ว

      textures with 0 users are kept in the program's memory, but (as long as it hasn't changed from 1.79) are deleted upon closing the program. You must delete them manually if you would like to during a session. This helps both with juggling single-use textures during work (imagine how bad it would be if you had to remake a texture every time you deleted an object with one) and saving save file memory. You can also just put it on something or package the texture in the save file if you want it permanently tied to the file, regardless of external files.
      basically, blender sweeps up the failed tests and leftover chaff after you close it.

  • @avalanche9970
    @avalanche9970 3 ปีที่แล้ว

    i can't find my brushes ,can someone help please

  • @chuctanundaspiderbone5407
    @chuctanundaspiderbone5407 5 ปีที่แล้ว

    Thanks, A really nice overview

  • @retroeshop1681
    @retroeshop1681 4 ปีที่แล้ว

    Hi, I was watching the video and I found really helpful the F1 help option, but I tried it in my blender and it didn't work, is there a reason? I'm on 2.83.1, the right clic option is functional but the F1 seems to do nothing, any help would be appreciate it :)
    EDIT: I just tried again and it only works with certain options, for example in the material panel, the F1 option works, but in the viewport it doesn't, like going to the viewport option "Add>Mesh>Plane" and pressing the F1 it does nothing, but you can right clic and go to "Online Manual" with no problems, so... maybe a bug? :D

    • @mikey1gb
      @mikey1gb 4 ปีที่แล้ว

      Yep, the Function keys are somewhat janked. I'm on 2.90 and definitely not able to use some function keys. I have a feeling it's because my F1 is bound to a Windows function (mute volume).

  • @overload2457
    @overload2457 3 ปีที่แล้ว +1

    HOW DID YOU GET THE BALL IN SCULPT MODE

    • @mr.cobalt1668
      @mr.cobalt1668 3 ปีที่แล้ว +1

      Open project as file -> new -> sculpting. You get the sphere as your default asset instead of the cube.

    • @kradanbandicootovich6444
      @kradanbandicootovich6444 3 ปีที่แล้ว +2

      @@mr.cobalt1668 Man, this comment helped me so much. Many thanks. I wish the narrator guy've said that at the beginning

  • @thejollyjoker8984
    @thejollyjoker8984 ปีที่แล้ว

    it doesn't work for me, I press the left click and nothing happens,

  • @ashaykholkar2095
    @ashaykholkar2095 5 ปีที่แล้ว

    Is there a way to drag and drop import like maya in blender ? Is there a way to enable it . Can anyone help me with this issue

  • @muhammadabbas-nn4ko
    @muhammadabbas-nn4ko 2 ปีที่แล้ว

    Sir,
    Can you plz teach us how to open mouth of sculpted mesh for animation?
    We will be very grateful if you help plz
    Thanks

  • @OgatRamastef
    @OgatRamastef 5 ปีที่แล้ว

    perfect and amazing thanks

  • @testtest1art
    @testtest1art ปีที่แล้ว

    Good job blender

  • @GD-xn8zs
    @GD-xn8zs 4 ปีที่แล้ว

    Can someone explain how to unwrap after sculpting?, it's becomes so difficult to unwrap because of having way more polygons.

    • @keziagreste
      @keziagreste ปีที่แล้ว

      I think u need to retopologise

  • @utura3141
    @utura3141 5 ปีที่แล้ว +3

    Nice video. I would like to have a tutorial of how to import a sketchup file to Blender 2.8

    • @stntoulouse
      @stntoulouse 5 ปีที่แล้ว +4

      Sketchup Pro : export as .OBJ
      Sketchup Free : convert your .SKP files to .OBJ or .STL files online (search for "skp to obj online converter")
      Anyway, take a deep breath and prepare yourself for a lot of cleaning after that in blender.

  • @DavidBoura
    @DavidBoura 5 ปีที่แล้ว +1

    Blender funs da mental.

  • @anarkijex
    @anarkijex 5 ปีที่แล้ว

    no tablet navigation introduction?

  • @gabrielegelfofx
    @gabrielegelfofx 5 ปีที่แล้ว

    is it possible to engrave a text without using a bitmap mask?

    • @PrinceWesterburg
      @PrinceWesterburg 5 ปีที่แล้ว +2

      Yes but it will be sculpted and no crisp like a boolean removal. Also, don't forget virtually all object sculpted are retopologised before use in any output format be it EeVee, game engine, Cycles, export to other packages etc.

  • @jonathanlerner6192
    @jonathanlerner6192 4 ปีที่แล้ว

    mine looks super pixelated why?

  • @lazarplayz1109
    @lazarplayz1109 4 ปีที่แล้ว

    btw how did you get rid of the double sculpting for me when i sculpt it does it like this I I
    I I
    when i wanna do I
    I
    anyone any idea it will be really helpful if you can solve this prob for me thx!!

    • @sharmik6669
      @sharmik6669 4 ปีที่แล้ว

      Ask in Blender Cloud..
      They will help you there.

    • @lazarplayz1109
      @lazarplayz1109 4 ปีที่แล้ว

      @@sharmik6669 okay ima try it thanks!

  • @JoshGoodin
    @JoshGoodin 5 ปีที่แล้ว +1

    Is there a video where you can use blender like Adobe after effects

    • @8b8b8b
      @8b8b8b 5 ปีที่แล้ว

      No, because you can’t

    • @jascrandom9855
      @jascrandom9855 5 ปีที่แล้ว +2

      Blender has a compositor, but its not like After Effects.

    • @JoshGoodin
      @JoshGoodin 5 ปีที่แล้ว

      @@jascrandom9855 oh

    • @ChristinaMcKay
      @ChristinaMcKay 5 ปีที่แล้ว

      @@jascrandom9855 actually, Blender also has a video editor ...

    • @jascrandom9855
      @jascrandom9855 5 ปีที่แล้ว

      @@ChristinaMcKay Yes, indeed it does. Its no Premier Pro, but it does what is needed.

  • @bijikedelai
    @bijikedelai 3 ปีที่แล้ว

    ok but what is that circle? is that uv sphere?

    • @xanecosmo5061
      @xanecosmo5061 3 ปีที่แล้ว

      Probably a cube that's subdivided. But I'm not sure if the modifier is applied.

    • @bijikedelai
      @bijikedelai 3 ปีที่แล้ว +1

      @@xanecosmo5061 i thought so too, i tried to do similar things and the closest thing i can do is subdivided cube.

  • @CharleyDonar
    @CharleyDonar 5 ปีที่แล้ว

    Thanks you!

  • @OSA413
    @OSA413 5 ปีที่แล้ว +3

    Imagine sculpting with VR headset and controllers

    • @jascrandom9855
      @jascrandom9855 5 ปีที่แล้ว +3

      There's an Add-on on the works for that.

    • @rustyexe9378
      @rustyexe9378 5 ปีที่แล้ว

      @@jascrandom9855 name please

    • @jascrandom9855
      @jascrandom9855 5 ปีที่แล้ว +4

      @Robi Raw I think the name is BlenderXR by Marui. But is think its a paid add-on.

    • @PrinceWesterburg
      @PrinceWesterburg 5 ปีที่แล้ว +1

      Search for 'Bender VR sculpting'

    • @penwoopydo
      @penwoopydo 5 ปีที่แล้ว

      Marui BlenderXR is actually free.

  • @pppo7910
    @pppo7910 5 ปีที่แล้ว

    clearly

  • @t-gx1977
    @t-gx1977 7 หลายเดือนก่อน

    how the *** i get that circle without adding 1000 m vertices

  • @corelista2162
    @corelista2162 5 ปีที่แล้ว

    Videos with all this informative content should at least be translated into Spanish. This would reach a broad Blender user base whose languages ​​are Romanesque in Portuguese, Italian and even French (with some effort).
    Another thing, I would like to sign up for Blender Cloud, but it would be unhelpful for me because of all the English content.
    One more thing, congratulations on the initiative to demystify key parts of using Blender's sculpture mode. For the most common mistake I find on the part of developers and their incredibly powerful creations is that they forget to teach, to explain clearly and patiently how to use the resources of their creations.
    So take note of these suggestions and continue explaining how to use Blender without fear of sharing knowledge, teaching improved workflow techniques. Blender needs this! More and more people should be attracted to using Blender to sculpt, model, texture and animate commercially in many languages.
    Hugs!

    • @PabloVazquez
      @PabloVazquez 5 ปีที่แล้ว +3

      ¡Hola! Todos estos videos tienen activada la opción de ofrecer traducción, para que la comunidad pueda contribuir. Si estás interesada/o en ayudar a transcribirlos-traducirlos, no dudes hacerlo, sé que la comunidad lo apreciará muchísimo. ¡Un saludo!

  • @tolgaoztemur
    @tolgaoztemur 5 ปีที่แล้ว +1

    I fail to see anyting sculptable on the sculpting mode. All i have is just a cube on the screen, that i can not shape.

  • @Radamantis201
    @Radamantis201 5 ปีที่แล้ว

    Awesome

  • @fogy5909
    @fogy5909 4 ปีที่แล้ว

    If I sculpt in one side of sphere it comes same on opposite side

    • @swhiz1998
      @swhiz1998 4 ปีที่แล้ว

      because you have symmetry on in the top right you should XYZ coordinates just unclick them

  • @Boviee
    @Boviee 4 ปีที่แล้ว

    i miss the old man

  • @spartan1993
    @spartan1993 4 ปีที่แล้ว

    gracias para saber los comandos rapidos

  • @TrueXiarno
    @TrueXiarno 5 ปีที่แล้ว

    How to do that at 0:45 ?

    • @andreasb5513
      @andreasb5513 5 ปีที่แล้ว

      th-cam.com/users/results?search_query=+skin+modifier+in+blender+2.8

  • @davidruiz7026
    @davidruiz7026 5 ปีที่แล้ว

    Version by Pablo Dobarro is the best and not showing in this video... Sculpt-mode-features Branch - Win64 Daily build - blender.community/c/graphicall/Tdbbbc/
    Examples in: twitter.com/pablodp606
    twitter.com/i/status/1154808829374283777

  • @lucutes2936
    @lucutes2936 4 ปีที่แล้ว +3

    hey who are you and where's our tutor guy!!!

  • @mehdiip
    @mehdiip 4 ปีที่แล้ว

    thanksss

  • @jatronco
    @jatronco 4 ปีที่แล้ว +1

    You are not starting from zero, you already have your brushes set up !! my brushes behave differently spikes everywhere, not smooth round brush, not for beginners

  • @vincentthamrin8252
    @vincentthamrin8252 2 ปีที่แล้ว

    10:08
    12:48
    17:38

  • @uzairgaming6262
    @uzairgaming6262 5 ปีที่แล้ว

    Can you make a ragdolls video so that I know how to do it

  • @regal_7877
    @regal_7877 4 ปีที่แล้ว +1

    Clickbait, this is not fundamentals, it took me 1 hour to watch this 25 minute video :)

  • @harshakvarma
    @harshakvarma 5 ปีที่แล้ว

    next grease pencil plzzz

  • @manwithbucket
    @manwithbucket 4 ปีที่แล้ว

    For some reason, it won’t do anything