Next build coming soon.tm. Will be a very interesting stat stacker using two of the new unique weapons :) Also if that build turns out to be bad I'll swap from COF to merchant to maybe achieve the planner for the manastacker. See how far I can take it.
Hey thanks for the guide. I started ES VK this league and I wasn't 100% sure which of the new weapons to try (between World Splitter and Event Horizon). This video (and the first one) helped me decide.
enjoying this build but cant even kill my first black sun harbinger at corruption 138, just constantly 1 shot.. even the boss always gets me at some point, but the harbinger has untelegraphed melee attacks that just 1 shot. cant see any means to fixing this, my void/phys are capped, hp only 1122 cant get that higher rn.
Well, 1100 hp is definetely not enough. Gotta get some better gear or try to play very defensive and dodge everything, those are your only options i'm afraight.
had same problems with the same boss while having 1500hp. Then i got to 2100 and it was way easier, now at lvl 85 with axe tree i have 2600hp and new movement skill with two charges that makes it very easy to evade all area dmg.
@@aefoaanemone4731 I got help and got the world splitter on the first kill, just need one more level to equip it and change to the endgame build. How'd you get your health up to that? Also what is "axe tree"?
Great update. Do you feel you lose too much defensiveness with this change? EHP has dropped ~20% from the last version, and without healing hands you're no longer immune while dashing. Does this feel like an issue? Amazing work, looking forward to any more updates
Doesn't really feel like an issue for me as of yet. I think the amount of damage you get through the swap to cleave+abyssal echoes is just too much to not take it.
So question, why no garunteed crit within the void cleave tree? ur basically not critting at all and is probably whats keeping this build from pushing higher corruption. Ik the bonk knight build u are referring too and i used it last season with the garunteed crit and seems much stronger.
I don't get your loot filter, there's rules for so many different builds in there. What is for this build and what does must select affixes in eight rules mean. It's confusing lol
yeah its just binashole master filter. It is set up for this particular build. If you want to understand the filter, search for "binashole master loot filter" on youtube.
@@captainbattlaxe4535 alright ty and how do you get all 4 of those affixes on the code of an erased sentinel? seems it'd have to be 1 in a million luck no?
@@ySoCerealx Yeah, they are just a general guide line of what's desirable. You will probably never have that exact item. As all builds, the planner is just a theoretical thing to build towards, making adjustments as you progress the character. It's more of an orientation than something to strive for exactly :)
@@captainbattlaxe4535 alright thanks, last question, is it (during levelling anyway) mainly just erasing strike > rive (as needed) repeat. how do anomaly and volatile reversal fit in / are used?
@@ySoCerealx Yeah for leveling it was just erasing strike and when on cd/out of mana spam rive+healing hands. In the original video linked in the description I go over a leveling planner :) Reversal is a huge damage taken increase on enemies hit by the void rifts, so you always try to hit both void rifts to get 60% more damage taken on enemies. Anomaly you just cast right on whatever you want to hit with it, the rest happens automatically.
When you're talking about the rotation at the end you say "all you need is crit chance capped out" to sustain your mana. what crit chance should we be shooting for? the sheet crit chance in your planner is 9%, is that all we need to cap?
The main crit chance comes from the axe and increasing the mana cost of your erasing strike to 83. You get 41% FLAT crit chance from that alone, given you have a max roll of 0.5% crit chance/mana cost on your axe. Then all it takes is the 6% from the erasing strike tree + the 5% base crit chance to take you to 52% flat. Then you just need 1-2 crit mods on amulet/rings to cap out crit chance.
@@captainbattlaxe4535 ok awesome. I just have to find a better World Splitter, my only drop so far rolled with 0.3% crit chance unfortunately. good stuff, thanks for the build
Hey, what do you think about running Vengeance instead of Volatile Reversal or Anomaly? With Dark Duelist you get 20% more Global Damage and 25% less damage taken for 2 seconds after hitting an enemy - additionally there are some chances to get void essences. Or is that too clunky to use?
Get to Voidwell and take all the Echo passives in Voidknight as soon as possible, and once you have all that instantly swap to forgeguard and max out the 25 points in forgeguard, then back to voidknight and put in the rest :)
Isn't crit avoidance/crit damage reduction kind of pointless in this build now since Abyssal Echoes applies blind? As per the new changes blind makes the target unable to deal critical strikes if I'm remembering correctly.
Technically yes. realistically I find myself dying a lot to the ranged enemies in monoliths which you don't reach 100% of the time with echoes, especially the ice-shooty things that shoot a stream of ice. If that crits you, you just melt. Going for crit avoid. feels more consistent to me.
I've got lvl 79, 600 mana, t7 melee crit legendary Mace (~100% total crit chance), 1500hp, all max res and i can't even kill 100 corruption Gaspar boss in The Last Ruin, he one one shots me even with lasers. Sometimes i can stunlock him and do great dps, but stun is not a reliable thing. Leveling was meh, i forced myself to play to reach lvl 85 in hopes that the unique axe will fix everything. Will continue suffering, just a small feedback. I played lvl 91 mana sorc as a starter, and it's sad that a mage has more of both dps and defences.
I haven't played any other builds so far in this cycle. I cycle started this build and had a very smooth experience. Are you sure that you are using the most important aspects to have the infinite mana loop? You could always link me your current character and I can check if there might be something wrong.
@@captainbattlaxe4535 Looks like youtube blocks links in comments. Anwyay, i got to 2100HP and could barely kill 100corr harbinger. Can't imagine how i will fight Julra 4 to get legendary world splitter haha.
@@captainbattlaxe4535 i lvled to 85 and switched to axe skills/passives trees now unfortunately. We don't really want to stack up as much mana as possible, right? Because we already get enough mana recovery at ~800, and max mana boosts some crit dmg, but nothing else in the build. Is that right? I have same dps with 0LP axe currently compared to my godly mace, looking forward to get 2LP one but it costs a fortune in merchant's guild hehe
thanks for the update, which uniques in the planner would you only use once you get lp and a decent slam? as in in which slot in exalted better than uniques until slam?
Yeah for sure! Void cleave procs your abyssal echoes and adds a lot of armor shred/void shred. It also stacks your time rot for the 100% more damage. Big important.
@@captainbattlaxe4535 I must have too little mana then if I try to weave void cleave in at 633 mana it doesn't work. When would you say is enough mana to weave it in as long as you hit the boss each time.
@@m1k3mu3ll3r That shooould be enough. One thing that I do is I just weave void cleave once my mana loop resets. you shouldn't do it when you are at like 10-40 mana. But yeah, 630 is still a bit low but I believe it should work
Next build coming soon.tm. Will be a very interesting stat stacker using two of the new unique weapons :)
Also if that build turns out to be bad I'll swap from COF to merchant to maybe achieve the planner for the manastacker. See how far I can take it.
if its warpath holy aura flameburst smite dr3adful has a build for that. might be some inspiration there
Hey thanks for the guide. I started ES VK this league and I wasn't 100% sure which of the new weapons to try (between World Splitter and Event Horizon). This video (and the first one) helped me decide.
looks very promising thx for the update! having fun lvling it :D
I cannot do that. I cannot do that. I cannot do that.
I muted error voicelines now lmao
I enjoyed the video -> "FINAL UPDATE! Void Knight Erasing Strike Mana Stacker Last Epoch Harbingers of Ruin Build Guide". It was
You're the man. Thanks!
hello sir, very nice bonks!
I want to make a suggestion : strong mind amulet is good for this build pre eye of orian if you have defenses capped
enjoying this build but cant even kill my first black sun harbinger at corruption 138, just constantly 1 shot.. even the boss always gets me at some point, but the harbinger has untelegraphed melee attacks that just 1 shot. cant see any means to fixing this, my void/phys are capped, hp only 1122 cant get that higher rn.
Well, 1100 hp is definetely not enough. Gotta get some better gear or try to play very defensive and dodge everything, those are your only options i'm afraight.
had same problems with the same boss while having 1500hp. Then i got to 2100 and it was way easier, now at lvl 85 with axe tree i have 2600hp and new movement skill with two charges that makes it very easy to evade all area dmg.
@@aefoaanemone4731 I got help and got the world splitter on the first kill, just need one more level to equip it and change to the endgame build. How'd you get your health up to that? Also what is "axe tree"?
Great update. Do you feel you lose too much defensiveness with this change? EHP has dropped ~20% from the last version, and without healing hands you're no longer immune while dashing. Does this feel like an issue? Amazing work, looking forward to any more updates
Doesn't really feel like an issue for me as of yet. I think the amount of damage you get through the swap to cleave+abyssal echoes is just too much to not take it.
@@captainbattlaxe4535 Thank you. How is the corruption push going, if you're still going with this build?
@@CassFenrir currently cooking new stuff. But I have seen someone play an almost identical build reach 1k+.
Is there a reason to not run Crit Avoidance or Crit Reduction in this build?
So question, why no garunteed crit within the void cleave tree? ur basically not critting at all and is probably whats keeping this build from pushing higher corruption. Ik the bonk knight build u are referring too and i used it last season with the garunteed crit and seems much stronger.
your erasing strike gets 100% crit chance from the worldsplitter weapon and 1-2 crit chance mods from other sources.
I don't get your loot filter, there's rules for so many different builds in there. What is for this build and what does must select affixes in eight rules mean. It's confusing lol
yeah its just binashole master filter. It is set up for this particular build. If you want to understand the filter, search for "binashole master loot filter" on youtube.
@@captainbattlaxe4535 alright ty and how do you get all 4 of those affixes on the code of an erased sentinel? seems it'd have to be 1 in a million luck no?
@@ySoCerealx Yeah, they are just a general guide line of what's desirable. You will probably never have that exact item. As all builds, the planner is just a theoretical thing to build towards, making adjustments as you progress the character. It's more of an orientation than something to strive for exactly :)
@@captainbattlaxe4535 alright thanks, last question, is it (during levelling anyway) mainly just erasing strike > rive (as needed) repeat. how do anomaly and volatile reversal fit in / are used?
@@ySoCerealx Yeah for leveling it was just erasing strike and when on cd/out of mana spam rive+healing hands. In the original video linked in the description I go over a leveling planner :)
Reversal is a huge damage taken increase on enemies hit by the void rifts, so you always try to hit both void rifts to get 60% more damage taken on enemies. Anomaly you just cast right on whatever you want to hit with it, the rest happens automatically.
Where does the helm drop from?
When you're talking about the rotation at the end you say "all you need is crit chance capped out" to sustain your mana. what crit chance should we be shooting for? the sheet crit chance in your planner is 9%, is that all we need to cap?
The main crit chance comes from the axe and increasing the mana cost of your erasing strike to 83. You get 41% FLAT crit chance from that alone, given you have a max roll of 0.5% crit chance/mana cost on your axe. Then all it takes is the 6% from the erasing strike tree + the 5% base crit chance to take you to 52% flat. Then you just need 1-2 crit mods on amulet/rings to cap out crit chance.
@@captainbattlaxe4535 ok awesome. I just have to find a better World Splitter, my only drop so far rolled with 0.3% crit chance unfortunately. good stuff, thanks for the build
@@captainbattlaxe4535 why do you have t6 melee crit on World Splitter? isn't it excessive?
@@aefoaanemone4731 Yeah it is, that's just the best one I currently have. Perfect would be t7 flat void, mana, attack speed, crit multi. Any of those.
@@captainbattlaxe4535 you get increase crit chance from anomaly which helps as well.
Hey, what do you think about running Vengeance instead of Volatile Reversal or Anomaly? With Dark Duelist you get 20% more Global Damage and 25% less damage taken for 2 seconds after hitting an enemy - additionally there are some chances to get void essences. Or is that too clunky to use?
@@wattosh I think veng and healing hands can be really good for high corruption.
Is there a skill tree progression somewhere? Im still kinda new to LE and I dont know what parts of the tree to invest in first.
Get to Voidwell and take all the Echo passives in Voidknight as soon as possible, and once you have all that instantly swap to forgeguard and max out the 25 points in forgeguard, then back to voidknight and put in the rest :)
@@captainbattlaxe4535 Thanks :D
Isn't crit avoidance/crit damage reduction kind of pointless in this build now since Abyssal Echoes applies blind? As per the new changes blind makes the target unable to deal critical strikes if I'm remembering correctly.
Technically yes. realistically I find myself dying a lot to the ranged enemies in monoliths which you don't reach 100% of the time with echoes, especially the ice-shooty things that shoot a stream of ice. If that crits you, you just melt. Going for crit avoid. feels more consistent to me.
@@captainbattlaxe4535 thank you so much for the reply! Also doesn't losing the healing hands immunity make you a lot more squishier?
I've got lvl 79, 600 mana, t7 melee crit legendary Mace (~100% total crit chance), 1500hp, all max res and i can't even kill 100 corruption Gaspar boss in The Last Ruin, he one one shots me even with lasers. Sometimes i can stunlock him and do great dps, but stun is not a reliable thing.
Leveling was meh, i forced myself to play to reach lvl 85 in hopes that the unique axe will fix everything. Will continue suffering, just a small feedback.
I played lvl 91 mana sorc as a starter, and it's sad that a mage has more of both dps and defences.
I haven't played any other builds so far in this cycle. I cycle started this build and had a very smooth experience. Are you sure that you are using the most important aspects to have the infinite mana loop? You could always link me your current character and I can check if there might be something wrong.
@@captainbattlaxe4535 Looks like youtube blocks links in comments. Anwyay, i got to 2100HP and could barely kill 100corr harbinger. Can't imagine how i will fight Julra 4 to get legendary world splitter haha.
@@aefoaanemone4731 maybe you can break up the link so it isnt detected as a link?
@@captainbattlaxe4535 i lvled to 85 and switched to axe skills/passives trees now unfortunately.
We don't really want to stack up as much mana as possible, right? Because we already get enough mana recovery at ~800, and max mana boosts some crit dmg, but nothing else in the build. Is that right? I have same dps with 0LP axe currently compared to my godly mace, looking forward to get 2LP one but it costs a fortune in merchant's guild hehe
What does volatile reversal do for this build? Why not do manifest armor instead?
A LOT of damage and movement.
Since I don't do solo, is there anyway to improve my mana issues with this build?
I don't understand your question.
thanks for the update, which uniques in the planner would you only use once you get lp and a decent slam? as in in which slot in exalted better than uniques until slam?
I'd probably use the helmet immediately without LP and the boots aswell once you get into territory where you feel like you die more.
@@captainbattlaxe4535 amazing, thank you
@@captainbattlaxe4535 am I also right in saying the relic is only worth using if u get mana or crit strike on it?
Is it worth void cleaving in the boss rotation to keep up buffs or is that too much mana? Or is there a mana lvl needed to achieve that.
Yeah for sure! Void cleave procs your abyssal echoes and adds a lot of armor shred/void shred. It also stacks your time rot for the 100% more damage. Big important.
@@captainbattlaxe4535 I must have too little mana then if I try to weave void cleave in at 633 mana it doesn't work. When would you say is enough mana to weave it in as long as you hit the boss each time.
@@m1k3mu3ll3r That shooould be enough. One thing that I do is I just weave void cleave once my mana loop resets. you shouldn't do it when you are at like 10-40 mana. But yeah, 630 is still a bit low but I believe it should work
@@captainbattlaxe4535 maybe that's it, I like to mash buttons to much and I need to pay more attention when I mash lol
@@m1k3mu3ll3r It's a flow you'll eventually be used to :) Muscle memory!
poggerschampion no amogus sus on a stack frfr, skibidi ohio rizz be like!
the translate to english button doesn't do anything. Is my app broken?
@@TheTickyTickyTicky you cant translate brain rot yet
@@TheTickyTickyTicky doesnt work for me as well. must be a server issue
Very nice build but why do you take so much physical res in your idol?
because he uses/was using unique boots that have -75% phys res