TR:UD player here, here's some stuff you need to know about John Doe and other killers: JOHN DOE - Rage has a 60 second spawn cooldown, but upon use, it gives you a VERY large speed boost (about 1.5x more than Bloxxer speed coil), and JD goes from 55 damage to 75 damage. - Will of Revenge is a move that temporarily blinds the survivor if they come into the AoE of the move. Always use this after attacking (lmb + WoR keybind). GUEST 666 - Guest 666 starts off as a very fast killer with 3 moves; impulse, laugh and attack. - Since subspace tripmine got replaced with impulse (a high mobility move that makes you charge forward in the direction you are facing), always use impulse when laughing to get a move on faster to the survivors, since impulse by itself is a pretty bad move. SAWNOOB - Weakest killer of them all, can't carry minions with him when he kills people. Sawnoob is a two shot killer with overload, scream, and attack. - Overload is very hard to land, but can be rewarding by giving the player less of a health output (pressuring jane doe users more to prioritize them). Since Overload can be very easily parried and has a very long time before deactivating, it's best to try and surprise your enemies. - Sawnoob gets a damage buff (55? damage to 90 damage) when the exit opens, as well as a speed buff (Overload also gives speed buff). Use this moment to reach places you normally couldn't before exit opened. 1X1X1X1 - 1x1x1x1 starts off as a fairly slow killer (same speed as john doe without rage mode) but with each down/kill gives him more speed overtime, and eventually, he can be faster than Guest 666 with enough kills/downs. His moveset is Grab, intimidate, and attack. - Grab, upon successfully grabbing someone, forces the player into a "spam f key" event. If the user does not spam the F key in time, 1x1x1x1 stabs them, INSTANTLY downing them. It's best to grab survivors when it's unexpected because the time frame to spam F is very little (as of right now) - 1x1x1x1 is a 3 shot character, so his speed buff makes him very good. TUBERS93/C00LK1DD c00lk1dd (reskinned tubers due to tubers being racist) is a 3 shot character, and only has heatsense and attack. However, he has a patience bar that fills up each time you hit a survivor. - Since c00lkidd has 0 active abilities to aid him, its best you rely on hitting as many people to fill up c00lk1dd patience bar. Once patience bar is full, your screen turns black for 10 seconds. Once that 10 second timeframe is up, your screen tints red and you cannot use heatsense during this time. However, c00lk1dd 1 shots during this time. NIGHTWATCHER - Basic killer with no abilities to help him, as he is an early access character. Only advantage is his hitbox
Him: *gets killed by air right while near the portal Also him: ggs This man has the nerves of steel I would complain the shit out of the hitboxes But I probably wouldn't because I always look behind myself
I also want to say on how he got revived. 7:46 Guest was dead near Brickbattler right? Well Guest probably saw the revive button while he was dead, so he hit it and Brickbattler got revived, that's probably how he escaped.
Luckily it's fixed (i think). Much easier to hit players now! Even Guest's spray! Dunno about Builderman and Brickbattler though. Their offensive ability hitboxes move with them, and they are even valid (basically hitability) a few miliseconds after the animation before the new update, plus the Banhammer animation is the longest animation in the game and Sword Dash makes you dash infront of you quickly with a pretty far range. It's nearly impossible to know if it got buffed because it's too lenient. Still love the update though. The new ability particle effects are so cool. And by the way, the saturation of the red dots is now dependant if the player is a killer or a survivor when you use Guest's Focus ability (darker red is killer and light red are survivors).
If you’re talking with the red frame, it isn’t actually bad hitboxes, it just shows the frame from a second ago, and if you’re talking about normal hits blame ping
TR:UD player here, here's some stuff you need to know about John Doe and other killers:
JOHN DOE
- Rage has a 60 second spawn cooldown, but upon use, it gives you a VERY large speed boost (about 1.5x more than Bloxxer speed coil), and JD goes from 55 damage to 75 damage.
- Will of Revenge is a move that temporarily blinds the survivor if they come into the AoE of the move. Always use this after attacking (lmb + WoR keybind).
GUEST 666
- Guest 666 starts off as a very fast killer with 3 moves; impulse, laugh and attack.
- Since subspace tripmine got replaced with impulse (a high mobility move that makes you charge forward in the direction you are facing), always use impulse when laughing to get a move on faster to the survivors, since impulse by itself is a pretty bad move.
SAWNOOB
- Weakest killer of them all, can't carry minions with him when he kills people. Sawnoob is a two shot killer with overload, scream, and attack.
- Overload is very hard to land, but can be rewarding by giving the player less of a health output (pressuring jane doe users more to prioritize them). Since Overload can be very easily parried and has a very long time before deactivating, it's best to try and surprise your enemies.
- Sawnoob gets a damage buff (55? damage to 90 damage) when the exit opens, as well as a speed buff (Overload also gives speed buff). Use this moment to reach places you normally couldn't before exit opened.
1X1X1X1
- 1x1x1x1 starts off as a fairly slow killer (same speed as john doe without rage mode) but with each down/kill gives him more speed overtime, and eventually, he can be faster than Guest 666 with enough kills/downs. His moveset is Grab, intimidate, and attack.
- Grab, upon successfully grabbing someone, forces the player into a "spam f key" event. If the user does not spam the F key in time, 1x1x1x1 stabs them, INSTANTLY downing them. It's best to grab survivors when it's unexpected because the time frame to spam F is very little (as of right now)
- 1x1x1x1 is a 3 shot character, so his speed buff makes him very good.
TUBERS93/C00LK1DD
c00lk1dd (reskinned tubers due to tubers being racist) is a 3 shot character, and only has heatsense and attack. However, he has a patience bar that fills up each time you hit a survivor.
- Since c00lkidd has 0 active abilities to aid him, its best you rely on hitting as many people to fill up c00lk1dd patience bar. Once patience bar is full, your screen turns black for 10 seconds. Once that 10 second timeframe is up, your screen tints red and you cannot use heatsense during this time. However, c00lk1dd 1 shots during this time.
NIGHTWATCHER
- Basic killer with no abilities to help him, as he is an early access character. Only advantage is his hitbox
Oh dam there's new stuff.....
Him: *gets killed by air right while near the portal
Also him: ggs
This man has the nerves of steel I would complain the shit out of the hitboxes
But I probably wouldn't because I always look behind myself
1:24 ellernate incident mode
when you died when near the portal, you could of just quick dodged
because even if you were to miss, you would still get to the portal
Bro predicted 9:32
Yo bro, I’m also a small creator, I see you also have played this game. You wanna do a collab or something of playing this game?
The most terrifying parts are the oversights
0:01 song name?
OOFY-GROOVES- Key after key|Phighting ost
under rated 🗣🔥🔥🔥🔥🔥🔥
I also want to say on how he got revived. 7:46 Guest was dead near Brickbattler right? Well Guest probably saw the revive button while he was dead, so he hit it and Brickbattler got revived, that's probably how he escaped.
No💀
@@Youugj then what else happened, you can't just reply with a skull and a no. provide details into why i am wrong
The most scary thing is when your team is infected and you are vs Tubers93 alone
this is why he made animations of the robloxian until dawn
roblox has a problem with their hitboxes and it's BAD
Yep
Luckily it's fixed (i think). Much easier to hit players now! Even Guest's spray! Dunno about Builderman and Brickbattler though. Their offensive ability hitboxes move with them, and they are even valid (basically hitability) a few miliseconds after the animation before the new update, plus the Banhammer animation is the longest animation in the game and Sword Dash makes you dash infront of you quickly with a pretty far range. It's nearly impossible to know if it got buffed because it's too lenient. Still love the update though. The new ability particle effects are so cool. And by the way, the saturation of the red dots is now dependant if the player is a killer or a survivor when you use Guest's Focus ability (darker red is killer and light red are survivors).
@@juliuscaliber1890why is bro yapping so much just say they fixed it
Blame ping or the game
If you’re talking with the red frame, it isn’t actually bad hitboxes, it just shows the frame from a second ago, and if you’re talking about normal hits blame ping
3:25 COMMICALLY LARGE HITBOX
OFCOURSEYHIS GUY IS UNDERRATTED
I hear SCP-096's voice
what is the song when you locked in at 1:24
April fools- Doomspire defense ost
@@Kkrandomworlds2 THANKS I'VE BEEN WAITING FOR A MONTH
i was like FINALLY I CAN PLAY THE ROBLOXIA UNTIL DAWN IN XBOX YAY😂
i do RED DOT to find then and chase them that is near
bro the rang of john doe is ABSURD
old sawnoob be trippin (IT WAS LITERALLY 10 STUDS)
*MEET THE TEAM*
ok
Doomspire defense osts?? Wtf
Ye lol
Bye
BRO
its hard chaseing players down🥲