Dominion Cards 023 - Gardens

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  • เผยแพร่เมื่อ 10 ธ.ค. 2024

ความคิดเห็น • 5

  • @BigOllieSpin
    @BigOllieSpin 3 ปีที่แล้ว

    Nice, I have now watched every base game card video, only the base cards video is missing!

  • @Drecon84
    @Drecon84 2 ปีที่แล้ว

    This is not the video I expected to take an hour :P
    But I agree that there's a lot to talk about.
    This is my favourite card from the base set, so happy to see this one go long in any case.

  • @forsakenquery
    @forsakenquery 9 หลายเดือนก่อน

    I just played a game where my bureaucrat helped mezz opponent had a witch jump on me and i pivoted into full gardens. I had workshops, bureaucrat and a couple of markets and cellars, so I was able to gain 4-5 cards per turn and ended on 60 cards! I lost 15 points from curses (but really only 7 thanks to garden). Bureaucrat helped me afford duchys and buy out the market pile to end:

  • @nidoking042
    @nidoking042 4 ปีที่แล้ว +1

    In the third kingdom, I don't think you considered the interplay between Throne Room and Workshop. You can rapidly gain all three of your pileout cards, and the Militia attack is pretty irrelevant to most hands.

    • @DominionCards
      @DominionCards  4 ปีที่แล้ว +2

      You've mentioned Throne Room / Workshop / Gardens before so I tried it out and it feels very substantially worse to regular Workshop / Gardens / Estate to me, but I might be misplaying it. The $2 hands that you keep getting for your buys do very well for buying Estate, and emptying the Throne Room pile is much too slow by comparison. Bad draws with your Throne Rooms are particularly terrible.
      Workshop / Gardens definitely the way to go on this board after trying it out though, the engine cannot get up to speed anywhere nearly fast enough, it lacks good payload and is very inconsistent.