One thing I love about modern gaming is consoles let you take a screenshot easily and that you can quickly view w/o leaving the game. If you see something interesting that you might need to remember later on, you no longer need a notebook or good memory, you just take a screenshot and press onwards knowing you can easily refer to later on at any time if it turns out you actually need it. That and games that auto-map as you explore and let you mark your own notes or flag areas so you remember to go back to them later on, perhaps after acquiring a particular upgrade or solving some puzzle.
Thanks! There are people, like myself, that fall somewhere in the middle of the spectrum on will or will not write in a notebook. For us, there are helpful people on the internet to help us along and in many cases that can be part of the experience of playing.
maybe a detective game where the individual puzzles you're solving aren't themselves the main point serving a larger story, but rather just another tool that allows you to solve a sort of higher-level meta-puzzle that you'd never be able to solve w/o solving the individual puzzles first (due to so many elements, or combinations or whatever in the meta-puzzle). I believe there have been puzzle games in the past like this, but I don't recall there being a detective-style game in this vein. If anyone knows of one I'd be very interested, I honestly haven't played many detective games (traditional or otherwise).
The one thing that annoyed me in Obra Dinn was the fact that you can't solve a person's death without seeing his own memory. With how far I was taking notes you can uncover the deaths of many people without having to go through their own memory.
I love the way Lucas stares at the camera lol
He looks like an angry pirate
One thing I love about modern gaming is consoles let you take a screenshot easily and that you can quickly view w/o leaving the game. If you see something interesting that you might need to remember later on, you no longer need a notebook or good memory, you just take a screenshot and press onwards knowing you can easily refer to later on at any time if it turns out you actually need it. That and games that auto-map as you explore and let you mark your own notes or flag areas so you remember to go back to them later on, perhaps after acquiring a particular upgrade or solving some puzzle.
Coming here from GMTK's community post
I'm actually working on a detective game right now, so it's exactly what I need
Loved the chat, thanks for posting these ❤
Thanks! There are people, like myself, that fall somewhere in the middle of the spectrum on will or will not write in a notebook. For us, there are helpful people on the internet to help us along and in many cases that can be part of the experience of playing.
Here after seeing this linked in GMTK's yearly post. Great talk.
😂 Love how their introductions are so short
fantastic talk!
maybe a detective game where the individual puzzles you're solving aren't themselves the main point serving a larger story, but rather just another tool that allows you to solve a sort of higher-level meta-puzzle that you'd never be able to solve w/o solving the individual puzzles first (due to so many elements, or combinations or whatever in the meta-puzzle). I believe there have been puzzle games in the past like this, but I don't recall there being a detective-style game in this vein. If anyone knows of one I'd be very interested, I honestly haven't played many detective games (traditional or otherwise).
Lorelei and the laser eyes!
43:16 was hilarious
The one thing that annoyed me in Obra Dinn was the fact that you can't solve a person's death without seeing his own memory. With how far I was taking notes you can uncover the deaths of many people without having to go through their own memory.
detective games are not fun