31:20 was such a tightrope moment and then followed by such an AE answer. It was hilarious.
Heartbreaking to see Hulk put so much effort pulling insane plays with USF in game one, exploiting any opening he can find, and still lose because Ruby had a safery net through DDL.
The fact it repairs, heals AND gives a damage reduction AoE to infantry is way too much and it greatly overshadows the command bunker/AT bunker greatly. At least with med bunkers from Wehr for example in coh 1 or repair posts in coh 2 you could at least kill the medics/repair teams. DDL is magic to infinity
I kinda love that mortars are strong.
I have coh 2 double zis gun flashbacks....
Please keep the mortars strong against team weapons at least XD
this is amazing! wish i stayed up with coh3 on release & was able to chime in myself for voice overs too! ; /
Ae the game isn't the same without your funny comments 😅
Hey look, DDL being a busted pay to win ability and shreks and wirbels countering everything. What dynamic gameplay.
Are you guys unable to ban certain abilities like DDL and bombing run because it is a sponsoered tourney?
only thing banned are demo charges since they arent working as intended. otherwise, play ball!
Don't switch your style bro please I fall asleep watching other people games but yours😅
Mammoth game and great group of casters. But DDL&Wehr T2 ruins the game. Wehr has such an incredibly diverse unit composition and you never get to see any of them. Wehr should re-jig their unit compositions - I don't know whats good or best but T2 is way too much at the moment. Then T3 and T4 barely see 1/5 possible units from each tier. Every game is unfortunately too similar.
Tightrope is truly the best
Tightrope and havoc cast very well together. loved the casting!
*Dumais not havoc
@@Pistolsatsean Gotcha! Man they sound so similar I thought it was havoc haha