Hey everyone! I wanted to make a clarification as I don't believe I conveyed it well enough in the video! New Vegas was an intentional omission. This video essay discusses the Fallout titles Bethesda Studios primarily controlled, as those are the titles where Cosmic Horror elements are integrated into the games. Due to New Vegas being controlled primarily by Obsidian Entertainment, next to no notable Cosmic Horror elements made their way into the title. This is why New Vegas is absent from the video! This is also why other Fallout titles (1, 2, Tactics, etc.) are not included! Thank you so much for the attention the video has received! I hope you've all enjoyed it!
@@SinisterHeart definitely nowhere near as bad as most youtuber voices, but a little less monotone, somewhere midway between this and oxhorn, would be great
@@SinisterHeart consider letting your excitement you obviously have for the franchise enter your speech a bit. Your speaking voice is already ok though, far better than others I've heard
@@barkasz6066 I mean if you are a sociopath that has to be in control. For me horror movies are appealing because you just get into the movie. A lot of them are really good because they can't happen in real life or if the can they keep the suspense and tension at high levels to make it exciting to watch. Cuz you never really know if the protagonists live or die in horror.
Insert name: "Do you believe in intelligent life somewhere in the universe?" Sole survivor: "Hell no." 5 days later Sole survivor: "Holy fuck he was right."
If FO4 had still used Fallout 3's style of 4-5 mini-expansions rather than 2 big ones and a few other bite-sized add-ons, we'd have probably gotten a Providence expansion that just went full Lovecraft.
"slowly sink in" not me tho my dumbass jumped in with a full set of T-60 power armour. Sank to the bottom like rock witch I should have known especially if I am literally role-playing a walking tank. Also their is a sacrificial knife in the hole in the dunwitch borers I only found it after TCL'ing my way out, form my understanding it's a unique weapon and one of the few that isn't randomised, it's called Kremvh's Tooth.
I've always loved the Lovecraft references in Fallout. They're not part of the main story, they're not important and they don't fit in with the rest of the world. It's always off in some corner off the map where the main story doesn't take you and whatever you find is so out of place with the rest of the world that it really sells the idea that it's something bigger and out of this world.
I always consider it very lazy writing. Anything happens - "it were ancient aliens" "they where praying/ under the control of lovecraft gods" - no depth to it. While in the old fallout there would be a page long explanation on how anything developed it was due to closed culture who developed there quirks based on there circumstances, misunderstanding of pre war stuff and a few individuals who had an big influence in there culture, like cultures develope in rl. The moth cultists are moth cultist cuz there is a mothman and they pray to it for reasons. We know they are bad cuz they attack us. They recruitment is completely unexplained and couldn’t hold itself, outsiders will be shot on sight, yet they managed to find new members after the rest got offed by the plague, so does the mothman recruit them personally? No one can just walk to them and ask to join there church, or do they shoot only the dwellers? I don’t think we need to think about it cuz bethesda never thought about it. In nv they would be moth cultists cuz some dudes fled to the museum to escape the nuclear fire, stayed there, there was political infighting in the group after a generation, the son of a pastor saw that this infighting would destroy the group, so he sayed he had a vision, the statue is mothman who is a real god and his wings protected there ancestors and all should pray to him, united the infighting, it would be a small community, not hateful to outsiders only cautious cuz for nobody does it make sense to attack everybody on sight unless they are raiders who try to rob someone. For all non raiders, a diplomatic solution will be always the first one to choose.
@@georgemurdock7670 you didn't need to explain this in a full on essay on this bruh and i feel neither did i, i actually don't think its lazy writing as much as the devs giving people room for theories. because if you do what monolith did for condemn and explain everything there won't be theories and the fear of the unknown will be lost and with it so is the intrigue, eldrich beings are feared because you don't know the fullest extent of their powers nor their intent. so to have all of theses eldritch like things with no answer makes any sense, but what we do know is very simple. the krevbeknith/the book in point lookout is like the necronomicon, beth never truly explained the things behind ug qualtoth or why were the swampfolk worshipping it. we can only theorize, same goes for the mothman cult also ngl your idea for their background sounds sorta mediocre than anything,why not give it a twist? make it so that the cult started since early sightings of mothman. at first it was just conspiracy crackos wanting to find it and than after they did it evolved into a small cult by the early 1940s or so and than by the 2020s and etc pretty much a secret weird cult in west virginia, and after the bombs the cult survived and actually saw the mothman first hand maybe have the cult's leader get the mothman's blessing and now hes commanding his cult to expand his 'church' so to speak by converting people or communities into joining the church, and due to a incident where an outsider of the cult shot an entire church of their followers cause them to become xenophobic thus marking them hostile to any who aren't in the cult and you get the point, have them be pretty much a warhammer 40k like cult or vipers if you are into snakes sorta makes them appealing, and all of this would explain perfectly your questions, as for the whole things of "it were ancient aliens" "they where praying/ under the control of lovecraft gods" i sorta feel you are making shit up, the only instance of ancient aliens being in fallout was in the cabot quest back in fallout 4 i think, and again i don't see how it applies here since i don't think it was the aliens and their crown that made lorenzo mad, as for the praying under control of gods, again the only instance we get of that is fallout 3 with jaime. and much like anything it is unsure if blackhall the swampfolk and etc were under the control of the gods or just believed in them, ngl george but not everything in fallout needs a page long explaination...-ahem- why bull why bear -ahem- somethings are better left in the dark y'know
@@georgemurdock7670 I get where you're coming from but having a page long explanation of eldritch horror inherently goes against the point of eldritch horror.
@@georgemurdock7670, to you maybe, but this is far from lazy writing, this is us not knowing anything about the cult, or for instance, then generally just having fun with cosmic horror, it’s more or less gonna be a big part of the ending of some fallout game, as it’s been dug into the lore since fallout 3, there’s no reason to hate it, just ignore it, we’ll enjoy it for you.
@@thedesertfox3932 yeah i know you can transform videos in ads, didn't know this one was on a ad, i found i my recommendation before i found the ad , anyway thanks for explaining
They even incorporated a Shadow Over Innsmouth quest in Oblivion with Hackdirt not to mention Hermaeus Mora that is a clear nod to Yog Sothoth. There’s some definite fans of Lovecraft in Bethesda. My favorite genre is cosmic horror and despite some serious issues in their releases Bethesda is one of my favorite game companies so it’s a match made in heaven for me. Awesome video!
I feel exactly the same, the mess that Bethesda management is making with recent game decisions doesn’t take away from the great creative vision that the actual developers have.
@@peytongonavy It's a bit more than youtube algorithm, people can pay to target demographics with ads to help build views and traction. How do you think some of the biggest singers get millions of views in hours on their new song? It isn't just organic views, it's paid ads that people click on or simply watch the ads.
I think some of the elements you probably overlooked because they're to obvious are the mirelurks themselves. The dark, creatures creeping out from the waves, the stunning effect on the mirelurk hunters voice, the entire design of the mirelurk queens... Those are so obvious lovecraftian that i wonder why the connection have not been made by more people
@@justanotheranimeprofilepic Shadow Over Insmouth, the book with the Deep Ones, which also inspired Hackdirt in Oblivion, which also had its own Deep Ones
Afaik the Mirelurk queens existed pre-war and decides to surface as humanity destroyed itself. The queens are sentient and the killclaws and softshells are like drones.
Give it a shot man, it's really solid now. The lore, the new characters, dialogue choices with SPECIAL/SKill checks (Like oldschool Fallout) and all the NPCs and 2 companions added with Wastelanders. And it's getting better and better.
Creepiest location for me...super duper mart...kept save travelling to do moira's speech challenge so I could convince her id gone there and come back as I was afraid to go there. This is when I was like 12 XD
Yea I remember bring so scared of fallout 3 (still does tbf and I'm 21 now) but super duber mart for some reason just freaked me out if I did the actual scary quests back then I would of had trouble sleeping for months
@@BCMGameplays my friend owned the game. I never got a chance to play it and he was too scared too. I started playing it when he was asleep XD was such an amazing time...the feeling of dread I had when I got out of the vault for the first time...I crept so gingerly down into the little town underneath the vault and my adrenaline was pumping XD
I find that the post-apocalyptic setting is a great seedbed for cosmic horror, yet is strangely under-utilized. Cosmic horror relies on the frailty of man and all his constructions and ideals, where else are those things on more display than after a nuclear conflict?
People here commenting they came from an ad? Dude I wish my ads wheres this good. All I get is Indian dating app ads for some reason... I found you because of the algorithm. I guess this is gonna blow up in views soon enough.
I get Russian and German ads. I'm afraid cause I'm Polish. But on a serious note this video essay was terrifyingly good. Praise the one in a million good move from TH-cam algorithm.
@@MachineStalkerWolfie nice one lol! I also get from both of them (specially german ones) in addition to Chinese, Japanese, Korean AND Arabic (I do speak a little bit of this one to be fair).
@@aliaborez3987 I can barely speak and understand German but I'm better at understanding russian since it's kinda similar to polish in a way since it has the same roots in Slav language. But TH-cam is weird. I've put automatic subtitles for videos and I'm seeing Arabic, Russian and other languages first before manually choosing English and after than it started to show me ads in diffrent languages plus it's prolly because of it. I don't mind it cause I don't know what it advertise or I have just scraps of understanding but even then I don't care.
-Chapters- 0:00 Intro 1:15 A Brief History of Fallout 3:50 Cosmic Horror & Fallout 3 11:14 Cosmic Horror & Fallout 4 12:10 The Dunwich Borers 19:04 The Cabot House 31:47 Far Harbor 33:57 Minor Allusions 36:11 Cosmic Horror & Fallout 76 38:24 The Regions 42:50 The Locations 51:18 The Cult of the Mothman 53:07 The Interloper 1:03:19 Conclusion 1:05:41 Credits
*It was after stealing a fork and the ensuing massacre in the River City Marketplace that I realized The Lone Wanderer was the most depraved Raider of them all*
Couple things, fish folk never bread with gods in the dunwich story, it was whatleys dad who made a deal that his wife would be seduced by the creature for wealth, then inturn his wife gave birth to two kids, also the quest i would say is more inspired by the shadow of innsmouth which is the actually story about people breeding with fish people, the swampers just remind me of the innsmouthers, could also just be a reference to the swampers in the call of cthulhu story that worshiped a statue of cthulhu in the woods!
@@digitalcthulhu143 not to be weird, but don't you think its weird that magical beings are somehow compatible for humans to combine with? Like for the people who are literally bred or breed, why would our DNA be so capable? (I know it seems like I'm asking you, I'm just trying to put a thought into your head)
What I think is funny is they really didn't need to slightly change names and such... i mean beyond the point of it not being a blatant rip off an more of an homage. Lovecraft's work is in the public domain and he always encouraged people to 'use' his mythos so that it could be expanded upon.
I think they want to keep it vague because the fallout timeline is different to ours. Also imagine how players would feel if they straight up found the necronomicon in game. That would really take me out of immersion, personally.
@@pillgrimm Renaming the same things with the same naming conventions is about as close to copying as one can get. "Oh, it's not Yog-Sothoth, it's Ug-Qualtoth!" "Instead of finding the elbow of a giant being underneath a haunted house, they can find a partial face of a giant being underneath a haunted mine!" If you're at all versed in Lovecraft's stories beyond the surface level Necronomicon or Cthulhu, then you'd already be taken out of the immersion because it's so blatant. So I don't see the point in bothering with the slightest of difference they try to make.
I was about to subscribe but after watching all the other videos he uploaded I decided I wouldn't because this video is the only interesting video (to me) he has
Makes me think siding with the Brotherhood is the best option. I’d like to have liberty prime around if that lovecraft monster in Dunwich Borers ever wakes up.
@Ivar the Boneless i think instead of trying to replace people and shit, the institute should have tried to preserve itself EVEN MORE, and just locked itself down there forever, destroyed the teleporter and everything
I think you have a great voice for this sort of documentary, don't put yourself down. I hope you don't find this an insult but I love this for falling asleep to, your voice is very effortlessly relaxing. I find it annoying when people try hard to do "relaxation voice", but you have it with your natural cadence
Really enjoyed this. I was a fallout fan first, but after discovering all the cosmic horror elements in 3,4, and 76 I found myself liking the horror in the series more than the actual stories
I remember going into the Dunwich Building. I hadn’t read any Lovecraft yet so it was a total surprise and complete change of tone. In retrospect that was probably the most ideal way to approach that little story
Always loved the latent eerie horror environment that Fallout was set in and never understood the overwhelming hate it got by die hard players and critics. Literally no game comes close to creating the same sense of curiosity. Need more videos like this 🙏🏻
You can say what you will about Bethesda’s additions to the world of fallout. But the undertone of cosmic horror is a surprisingly fitting addition to the series that makes it even more terrifying.
I think your confused it's got ad written above thats for the above above the text not below the text. It's a normal video not an ad. I see what you meant because on ny home page it has ad next to it but its above 🤷♂️
Something I noticed while watching this; the giant heads buried in the Bethesda games look very similar to the head in the random encounter of “Sacred head of the vault dweller” from fo2. The only difference being the slab on the top in the Bethesda ones is missing in fo2, and the markings on the one in fo2 aren’t on the Bethesda ones. It could be a style choice, but they’re so similar I thought it might count. Also, the stone head talks to the player, and you can get “Monument chunk”, a piece of it. The description reads “This is a piece of the disgruntled Stone monument you found out in the desert. Although many of your village would no doubt regard it as a sacred relic, somehow you suspect that you have been cheated” It’s also a consumable and gives you some stat boost for an hour, then stay reductions for an hour. If you fail to steal it, you get smited and explode too. It’s a small connection, and could be a reference to fo2. Or Bethesda could be using the head from fo2 to back up that these are more than statue heads. Happy lore hunting :D
I think random enconters in FO 1 and 2 or wild wasteland in FO NV should not be considered 100% canonical, most of the times they are just fun little moments that should not be taken too seriously. If you think that this enconter should be taken seriously then Star Trek and Doctor Who are canonically part of the Fallout lore.il
The thing about the Dunwich quest in FO3 is that I’m not at all surprised a demonic altar of sacrifice is underground in Washington DC, I’m just surprised there’s only one
I personally don't like how much its become a larger and larger part as it begins to overshadow the aesthetic of a 1950s like nuclear world, but it definitely gives the world a deeper feeling and makes already existing lore like the zetans and psykers a genuine place in the it instead of just being easter eggs.
I think that's the best part of the Bethesda fallout titles, because as we've seen before, they don't really have mastery over the cynical and subtle tones black isle and obsidian had, so yeah I'd rather they focus on something new instead of keeping on butchering what was already established lol
@@MacinteuchPlus If Black Isle and Obsidian really had the "mastery" that you claim, Bethesda would have never ended up with the franchise in the first place. They were only able to buy it because it had been run into the ground. Fallout Tactics, Fallout: Brotherhood of Steel 1 (and 2), and even Fallout 2 itself being a walking pop culture reference machine that switches tones every five minutes to tell you a joke (BDSM Super Mutants say 'hello'). Black Isle, Interplay, and several of the people who now work at Obsidian were directly responsible for burning the franchise into the ground prior to it being worked on by Bethesda, and it is only through their great efforts that the franchise was revived. If you don't believe me, just play the original Fallout titles in order. The tonal whiplash between Fallout 1 and 2 alone is enough to refute your claims. Fallout 1 is far darker and more cynical than Fallout 2, and is actually closer in tone to Fallout 3 than to anything put out by Black Isle or Interplay. I think that more than anything, New Vegas was Obsidian's redemption for their (and their boss's) previous butchering of the franchise, as that game's writing is much more consistent and focused than Fallout 2's. It is not an exaggeration to say that they (Black Isle and Interplay) very nearly destroyed the franchise entirely with one baffling game choice after another. Not even Fallout 76 is as offensive or tonally dissonant as Brotherhood of Steel (and the planned Brotherhood of Steel 2). So why don't you take off those rose-tinted glasses and look at the history of the franchise for what it actually was, and not the unsupported narrative peddled by people who just can't stand the fact that their beloved franchise has been done bigger and better by people who didn't work on the originals. Fallout 3 was a return to form, and IMO, it and Fallout 1 are the very best the series has to offer, as they are the only entries that nail its tone (as I think it should be).
Something to note with Lorenzo Cabot - In Fallout 1, the Master experimented with humans and the FEV, and succeeded in creating several psionic people. He also invented a device capable of suppressing psionics in case they rebelled, which can be worn by the player to make themselves immune to his attacks in the final battle. Additionally, there are several people with unexplainable abilities - the Forecaster in New Vegas (who also wears a psionic suppressor, interestingly enough) is able to see the future in broad strokes, Mama Murphy is a clairvoyant, there were one or two in Fallout Tactics and the woman who poses as the Antagonizer in Fallout 3 is capable of pacifying the enormous ants. What this means is that the Cabot crown may not be granting abilities to Lorenzo, but rather unlocking them by force, similar to the FEV - additionally, the crown is clearly not made to be worn by humans (as seen in how it drove Lorenzo insane), meaning that this ability was designed to affect its original creators, not humanity. However, because it *does* work for Lorenzo, we can reasonably infer that humans are in some way genetically linked to the creators of the crown, i.e. they might have interbred with humanity's ancestors, granting some remnant of their psionic might into their DNA. The ability to turn into Ghouls might also result from this infusion of alien/extraplanar DNA, since both the dunwich building and quarry are filled with them and there's no known reason why some people turn into ghouls and others simply die. Glowing Ones also show the ability to harness their own radiation, and ghouls are immortal, just like the Cabots. Non-Feral glowing ones are incredibly rare, there's only two we know of (Jason Bright and the magician in Nuka World) and both display either some kind of supernatural knowledge or the ability to deliberately control their radiation.
I've just found a new video to fall asleep to: Please see this as a compliment as I often listen to vids/audiobooks to fall asleep. Your voice tone and pacing is just entrancing. Editing is subtle and potent. Script is descriptive, entertaining in a calming way. Really great job mate 👌
Atleast I’m not the only nut who listens to things like this to go to sleep. You should try 40K audiobooks or even many ones on TH-cam 40K theories i think is very good to listen to when going to sleep.
I feel like I’m the NPC here. Thatd be my exact reaction. “ I dunno what that place is about, but I hear about weird shit going on” just the way he says it, like it’s an every day occurrence at this point to hear some crazy thing from Dunwich
I love the idea that the only reason they found the mining hole tape from Jeff in Lucky Hole is cause some dude was being a lootwhore and taking everything that wasnt nailed down and grabbed the bucket
i can't say bethesda has done fallout well, but i can say that the cosmic horror is one of the few things i genuinely love about the direction bethesda is taking the series.
49:00 the release of Fallout 76 roadmap for 2021 does reveal that the aliens are indeed coming to appalachia, we will see if it's the zetans and if the guidestone mystery will continue then.
Probably not. Animal intelligence isn't like human intelligence. If we look at a building even if it was alien we'd be aware of the fact that it wasn't natural and was built. Animals however, have no idea whats built and whats natural. To them environment is environment. They don't question the space they live in, they just live in it. The deepest thinking an animal could do when it comes to looking at our buildings would be something like a danger assessment or say if a bird of prey were to look at a tall building and decided it would be a good vantage point or like rats taking shelter in metro tunnels. They adapt to their surroundings and don't have the mental capacity to question it. Not trying to sound environmentalist or tree huggy but its more likely most animals would perceive us as a threat to stay away from rather then a cosmic entity. Some view us in an altruistic manner. Even most predators will steer clear of us unless we're in their territory or some other situation forces them to interact with us. There's exceptions though, like the honey badger. Those little fuckers aren't scared of shit, they definitely don't see us as cosmic beings.
@@damiananthony8315 Elephants, cetaceans and primates all pass the mirror mark test. That indicates self awareness, which is the best hallmark of sentience we have. We have only begun to understand animal cognition...arguably, including our own.
@@timothyblazer1749 That's sapience, not sentience. Sentience is the ability to feel through some form of perception and senses. Basically the lowest level of consciousness that exists.
This was in my recommend tab and I am glad, I love cosmic horror and fallout and the fact that this videos covers all the titles that have that aspect of cosmic is why I'm subscribing
I would argue that cosmic horror was a part of Fallout as far back as the first game. The Master, the existential fear crested by the conditions of post-nuclesr Holocaust, the implications of human insignificance are all on point for the genre. I would argue that Bethesda's take on Fallout added more overtly Lovecraftian elements
Great analysis, man. I feel like Bethesda excels at storytelling through scenario, despite being kinda lackluster at conventional narrative stories. If you haven't already, i really recommend playing Bloodborne. It's one of the best, if not the best, game with cosmic horror i've ever seen.
Man I’m reading through the Southern Reach trilogy right now and listening to your video for the first time as background noise and when you started quoting annihilation while describing the mire I literally put the book down and was tripping out lmao
This is an amazing video from such a small channel, good job. I hope you keep up this quality because this is a surprisingly unique review/take on content that's been out and taken apart for years already.
For fallout 4 other people always talk about the lovecraftian dunwitch borrers but pickman's gallery and the Cabot house are lovecraftian as well I did not know about them
I love cosmic horror. Especially in games. Like the giant monster easter eggs that give you a scale of how fucked youd be if you could fight it. This however. I didnt know existed. Im grateful for your work
I was planning on restarting fallout 76 when wastelanders came out and I did but I really only kinda put effort in but I love zetans the whole reason i played fallout 3 was for mothership zeta (but my father o my had the game and the other dlcs not zeta >:( I've played it now though) so I'm waiting for that and once I do I might need to stock up on dehydrated food
I don’t know if this was mentioned in an earlier comment, but “Bedlam” is commonly used to mean an environment of insanity(as Wiktionary puts it). Such a definition refers to the Bethlem Royal Hospital, a mental hospital in Monks Orchard, England
I was scared shitless the whole time inside the Dunwich Borers Quarry but not because of the supernatural (or cosmic) horrors that looms the place, but because I'm afraid that a pack of feral ghouls or even a deathclaw might just appear with every turn I take. I thought the quakes were from a legendary deathclaw waiting for me at the end, lol.
I mean this as a compliment and the best way possible, your videos are better at helping me sleep than any sleeping meds. Its like being a child and having someone read a bedtime story to you.
Nice lore/theory video. My only suggestion(s) would be to have someone else read your script out loud to you after you read it outloud to them. This will help you create a more dynamic reading and cut down on re-covering/repeating the information (descriptives, etc.). Still, good video bud. I'm always glad to see folks digging into the lore. Subbed and will be keeping an eye out for new content!
I had visited the Dunwich borers serval times in my own save but didn't know about the stuff below until I saw this video 🤣 I also jumped in with my power armour on so I had to leave it with the beast 😭
Really good video my friend, after i watched a Fallout iceberg video, where the person who made the video talked about this things in minor parts, i instantly got recomended this video and i must say it was worth every single minute.
I love the reveal of what the Interloper truly is in 76- and you could run through Lucky Hole without ever finding it, the passage is so well concealed.
Same, let's hope we get to see something like mothership Zeta, with an alien mothership or scout crafts. It also seems like the translation was correct, since ...y'know, they are coming
In case anyone was wondering what's with the strange monologue in the regions section of fo76, it comes from a novel called Annihilation, one of the best pieces of cosmic horror out there. It has also been made into an excellent movie. Both very worth investigating if you like this genre
Well hopefully the algorithm is smiling on you as it seems most people are here from recommendations. I'm only about 7 minutes in and I've just checked your sub count too, and wow, only 246? With the quality of this content, I thought you'd have a few thousand subs. Well I'm subbing now, this is great and after this I'm going to pull up your channel, and give your other videos a watch.
For years I've been waiting on someone to talk about all the Lovecraft references in elder scrolls and fallout but no one ever does. Thank you for picking up a book every now and than. Can't say the same for other TH-camrs.
To me, earliest eldritch horror element was, in fact, in Fallout 2. Temple of Trials just feels... off. There is no way people of Arroyo could have build it in mere 80 years. Who have build it? There are no major pre-War settlements nearby, no known tourist attractions, etc. It's just... there.
@@____________838 My thoughts exactly, I thought it was something similar to Lamplight Caves - a tourist attraction or museum. It's still odd, like it belongs to a different civilization
Look at DC in Fallout 3, or Necropolis in Fallout 1. Pre war America just had a hard on for extremely creepy architecture. Big creepy stone faces. It reflects the fascist and fucked up prewar governement
It's a well known feature that most people hate recordings of their spoken voice, personally I found your voice just right for this, there is sufficient inflection for it not to be monotone and there is enough of your personality to make you sound interested in the subject rather than just reading from a script. I'm not a huge fan of the Fallout series, it has the feel of a good short story that has been made into a novel, but you managed to bring a new and interesting take on it. Keep up the good work, and I know one person doesn't matter but you have a new sub on the strength of this.
Great video. I never really made the connection between fallout and cosmic horror before but now it seems so obvious. By the way your tone of speech is perfect. I often find myself turning off videos where the narration is overly energetic and in your face. This is nice and relaxing.
A reason why Fallout 4 would have lots of Lovecraft lore is because of the fact that Lovecraft’s books take place in the Boston area or Massachusetts in general.
dude i remember coming across the cabot quest line and being confused with the crown thing and also the pick man gallery, that place was nightmare fuel
Hey everyone! I wanted to make a clarification as I don't believe I conveyed it well enough in the video!
New Vegas was an intentional omission. This video essay discusses the Fallout titles Bethesda Studios primarily controlled, as those are the titles where Cosmic Horror elements are integrated into the games. Due to New Vegas being controlled primarily by Obsidian Entertainment, next to no notable Cosmic Horror elements made their way into the title. This is why New Vegas is absent from the video! This is also why other Fallout titles (1, 2, Tactics, etc.) are not included!
Thank you so much for the attention the video has received! I hope you've all enjoyed it!
Consider getting a better speaking voice.
@@Ddot223 it's definitely a work in progress!
@@SinisterHeart definitely nowhere near as bad as most youtuber voices, but a little less monotone, somewhere midway between this and oxhorn, would be great
@@SinisterHeart consider letting your excitement you obviously have for the franchise enter your speech a bit. Your speaking voice is already ok though, far better than others I've heard
I was under the impression he was keeping his voice subdued to fit the video’s atmosphere and topic. Personally I thought it was fine.
People will be into cosmic horror and then be afraid to tell the waiter what they want
Well, I mean, look at Lovecraft himself
You don't have to call me out like that
I would imagine that the thrill in horror comes from knowing that it isn’t real and having the power to make fun of it or turn it off.
More like afraid to tell the barber they got the cut wrong
@@barkasz6066 I mean if you are a sociopath that has to be in control. For me horror movies are appealing because you just get into the movie. A lot of them are really good because they can't happen in real life or if the can they keep the suspense and tension at high levels to make it exciting to watch. Cuz you never really know if the protagonists live or die in horror.
Jack: Do you believe there is other intelligent life in the universe?
Sole survivor: No
Also the Sole survivor: *Kills alien in a cave
Yes
"Do you believe inteligent life is out there?"
" not after what i did to that little bastard i don't!!!! "
Insert name: "Do you believe in intelligent life somewhere in the universe?"
Sole survivor: "Hell no."
5 days later
Sole survivor: "Holy fuck he was right."
"no, not anymore to my knowledge at least."
to be fair that doesn't mean he thought those aliens were intelligent
The scariest part of Dunwhich Borers is losing your power armor in the hole
You don't need power power except when fighting the raiders. But you can just snipe them
@@makfrags14 well i mean i keep mine on 24/7 so that hole got me
@@Foxtrot4504 same lol, I had to keep stripping off pieces of armor from the frame so I didn’t lose much
Shadman fan
Amen, it's why I tried to get the jet pack beforehand.
If FO4 had still used Fallout 3's style of 4-5 mini-expansions rather than 2 big ones and a few other bite-sized add-ons, we'd have probably gotten a Providence expansion that just went full Lovecraft.
An interesting thought!
And that’s a bad thing?
@@ajalonzo2705 no? they never implied it was..
Y’know, possibly in that fourth one, we could’ve gotten an Enclave DLC. I’m getting kind of tired of sitting in this bunker in Chicago.
@@Dripbaru I feel that. Cant wait to see you in the wastes, dude
"slowly sink in" not me tho my dumbass jumped in with a full set of T-60 power armour. Sank to the bottom like rock witch I should have known especially if I am literally role-playing a walking tank. Also their is a sacrificial knife in the hole in the dunwitch borers I only found it after TCL'ing my way out, form my understanding it's a unique weapon and one of the few that isn't randomised, it's called Kremvh's Tooth.
Rip T-60
Yes! I was hoping this video would have mention or lore for Kremvh's Tooth. Was sad it wan't mentioned.
See this is what makes me watch TH-cam, an interesting subject that frankly hasn’t been talked about so thank you for this great content
Wow, thank you!
I've always loved the Lovecraft references in Fallout. They're not part of the main story, they're not important and they don't fit in with the rest of the world. It's always off in some corner off the map where the main story doesn't take you and whatever you find is so out of place with the rest of the world that it really sells the idea that it's something bigger and out of this world.
I always consider it very lazy writing. Anything happens - "it were ancient aliens" "they where praying/ under the control of lovecraft gods" - no depth to it. While in the old fallout there would be a page long explanation on how anything developed it was due to closed culture who developed there quirks based on there circumstances, misunderstanding of pre war stuff and a few individuals who had an big influence in there culture, like cultures develope in rl. The moth cultists are moth cultist cuz there is a mothman and they pray to it for reasons. We know they are bad cuz they attack us. They recruitment is completely unexplained and couldn’t hold itself, outsiders will be shot on sight, yet they managed to find new members after the rest got offed by the plague, so does the mothman recruit them personally? No one can just walk to them and ask to join there church, or do they shoot only the dwellers? I don’t think we need to think about it cuz bethesda never thought about it.
In nv they would be moth cultists cuz some dudes fled to the museum to escape the nuclear fire, stayed there, there was political infighting in the group after a generation, the son of a pastor saw that this infighting would destroy the group, so he sayed he had a vision, the statue is mothman who is a real god and his wings protected there ancestors and all should pray to him, united the infighting, it would be a small community, not hateful to outsiders only cautious cuz for nobody does it make sense to attack everybody on sight unless they are raiders who try to rob someone. For all non raiders, a diplomatic solution will be always the first one to choose.
@@georgemurdock7670 you didn't need to explain this in a full on essay on this bruh and i feel neither did i, i actually don't think its lazy writing as much as the devs giving people room for theories. because if you do what monolith did for condemn and explain everything there won't be theories and the fear of the unknown will be lost and with it so is the intrigue,
eldrich beings are feared because you don't know the fullest extent of their powers nor their intent. so to have all of theses eldritch like things with no answer makes any sense, but what we do know is very simple. the krevbeknith/the book in point lookout is like the necronomicon, beth never truly explained the things behind ug qualtoth or why were the swampfolk worshipping it. we can only theorize, same goes for the mothman cult also ngl your idea for their background sounds sorta mediocre than anything,why not give it a twist? make it so that the cult started since early sightings of mothman. at first it was just conspiracy crackos wanting to find it and than after they did it evolved into a small cult by the early 1940s or so and than by the 2020s and etc pretty much a secret weird cult in west virginia, and after the bombs the cult survived and actually saw the mothman first hand maybe have the cult's leader get the mothman's blessing and now hes commanding his cult to expand his 'church' so to speak by converting people or communities into joining the church, and due to a incident where an outsider of the cult shot an entire church of their followers cause them to become xenophobic thus marking them hostile to any who aren't in the cult and you get the point, have them be pretty much a warhammer 40k like cult or vipers if you are into snakes sorta makes them appealing, and all of this would explain perfectly your questions, as for the whole things of "it were ancient aliens" "they where praying/ under the control of lovecraft gods" i sorta feel you are making shit up, the only instance of ancient aliens being in fallout was in the cabot quest back in fallout 4 i think, and again i don't see how it applies here since i don't think it was the aliens and their crown that made lorenzo mad, as for the praying under control of gods, again the only instance we get of that is fallout 3 with jaime. and much like anything it is unsure if blackhall the swampfolk and etc were under the control of the gods or just believed in them, ngl george but not everything in fallout needs a page long explaination...-ahem- why bull why bear -ahem- somethings are better left in the dark y'know
@@georgemurdock7670 I get where you're coming from but having a page long explanation of eldritch horror inherently goes against the point of eldritch horror.
@@georgemurdock7670, to you maybe, but this is far from lazy writing, this is us not knowing anything about the cult, or for instance, then generally just having fun with cosmic horror, it’s more or less gonna be a big part of the ending of some fallout game, as it’s been dug into the lore since fallout 3, there’s no reason to hate it, just ignore it, we’ll enjoy it for you.
@@georgemurdock7670 God you're insufferable and pretentious.
Ads like these are what we need, just straight to the point and no fluff in the titles and thumbnails. Good job man keep it up
I'm glad you enjoyed it!
@@SinisterHeart no problem good sir 👍
was this on a ad?
@@Matt-td8xw it was the ad actually, you can pay to have videos be ads if I'm not mistaken
@@thedesertfox3932 yeah i know you can transform videos in ads, didn't know this one was on a ad, i found i my recommendation before i found the ad , anyway thanks for explaining
They even incorporated a Shadow Over Innsmouth quest in Oblivion with Hackdirt not to mention Hermaeus Mora that is a clear nod to Yog Sothoth. There’s some definite fans of Lovecraft in Bethesda. My favorite genre is cosmic horror and despite some serious issues in their releases Bethesda is one of my favorite game companies so it’s a match made in heaven for me. Awesome video!
The whole dragonborn dlc is just them taking the whole hermaeus mora lovecraft reference and running a marathon with it, it's pretty incredible
@@CryptP Ah... my champion...
I feel exactly the same, the mess that Bethesda management is making with recent game decisions doesn’t take away from the great creative vision that the actual developers have.
I'm glad this was an ad in my recommended, because it's an interesting subject! Thank you!
You're welcome, Clyde!
Same
Nigga. A fucking ad?
I got one of those recently. An ad had a top 10 list on a subject I like, so obviously, I exposed my weakness to the algorithm.
@@peytongonavy It's a bit more than youtube algorithm, people can pay to target demographics with ads to help build views and traction. How do you think some of the biggest singers get millions of views in hours on their new song? It isn't just organic views, it's paid ads that people click on or simply watch the ads.
I think some of the elements you probably overlooked because they're to obvious are the mirelurks themselves. The dark, creatures creeping out from the waves, the stunning effect on the mirelurk hunters voice, the entire design of the mirelurk queens... Those are so obvious lovecraftian that i wonder why the connection have not been made by more people
You are right. The king's are legit fish people too, like that one story of the fish town
@@bombomos imsmith? Or shower ever you spell it
@@justanotheranimeprofilepic Shadow Over Insmouth, the book with the Deep Ones, which also inspired Hackdirt in Oblivion, which also had its own Deep Ones
Afaik the Mirelurk queens existed pre-war and decides to surface as humanity destroyed itself. The queens are sentient and the killclaws and softshells are like drones.
@@theeasternspy266 any proof for that?
This video did the impossible, it made me want to play Fallout 76
it has gotten so much better now, its so beautiful too
It is great! Praise Mothman!
Gasp
Give it a shot man, it's really solid now. The lore, the new characters, dialogue choices with SPECIAL/SKill checks (Like oldschool Fallout) and all the NPCs and 2 companions added with Wastelanders. And it's getting better and better.
@@grndmst9 the 2 companions thing is misleading, they dont follow you around they just sit in your camp :\
Creepiest location for me...super duper mart...kept save travelling to do moira's speech challenge so I could convince her id gone there and come back as I was afraid to go there. This is when I was like 12 XD
Yea I remember bring so scared of fallout 3 (still does tbf and I'm 21 now) but super duber mart for some reason just freaked me out if I did the actual scary quests back then I would of had trouble sleeping for months
@@BCMGameplays my friend owned the game. I never got a chance to play it and he was too scared too. I started playing it when he was asleep XD was such an amazing time...the feeling of dread I had when I got out of the vault for the first time...I crept so gingerly down into the little town underneath the vault and my adrenaline was pumping XD
@@benaldridge6341 For a game that isnt even classed as horror probably one of the freakiest games I've ever played
I've seen a deathclaw there... At the beginning of the game
@@BCMGameplays the soundtrack though...
I find that the post-apocalyptic setting is a great seedbed for cosmic horror, yet is strangely under-utilized. Cosmic horror relies on the frailty of man and all his constructions and ideals, where else are those things on more display than after a nuclear conflict?
Wowowow
People here commenting they came from an ad? Dude I wish my ads wheres this good. All I get is Indian dating app ads for some reason...
I found you because of the algorithm. I guess this is gonna blow up in views soon enough.
I get Russian and German ads. I'm afraid cause I'm Polish. But on a serious note this video essay was terrifyingly good. Praise the one in a million good move from TH-cam algorithm.
@@MachineStalkerWolfie nice one lol! I also get from both of them (specially german ones) in addition to Chinese, Japanese, Korean AND Arabic (I do speak a little bit of this one to be fair).
@@aliaborez3987 I can barely speak and understand German but I'm better at understanding russian since it's kinda similar to polish in a way since it has the same roots in Slav language. But TH-cam is weird. I've put automatic subtitles for videos and I'm seeing Arabic, Russian and other languages first before manually choosing English and after than it started to show me ads in diffrent languages plus it's prolly because of it. I don't mind it cause I don't know what it advertise or I have just scraps of understanding but even then I don't care.
FINISH YOUR MIDFADE WITHOUT PAUSING
I get polish ads, and also ads for Ramadan. And Raid because apparently that game I'd taking over.
-Chapters-
0:00 Intro
1:15 A Brief History of Fallout
3:50 Cosmic Horror & Fallout 3
11:14 Cosmic Horror & Fallout 4
12:10 The Dunwich Borers
19:04 The Cabot House
31:47 Far Harbor
33:57 Minor Allusions
36:11 Cosmic Horror & Fallout 76
38:24 The Regions
42:50 The Locations
51:18 The Cult of the Mothman
53:07 The Interloper
1:03:19 Conclusion
1:05:41 Credits
pls pin this comment
76 doesn’t deserve to be here but it is a bethesda game so it had to, you should have put NV instead
@@Chuked the video is about cosmic horror in Bethesda's fallout games it is not about good games or singleplayer games
@@Chuked haha funny get it? I made a fo 76 bad, nv good joke. Laugh
What about the ghouls in the spaceship from New Vegas
>An Old God Appears before the player
> *Opens Console Commands*
> *Select the Old God*
> *Type Kill*
>Life goes on in the wasteland
Im still waiting for Call Of Cthulhu: Modern Warfare
COCmw?
That would be awesome
Call Of Cthulu: Mad Ops
No, Call of Cthulhu: Horror Warfare
I get the fire maniac reference!!!
Sometimes the algorithm brings me to smaller creators and I'm so happy for it
Same
It's almost as if we like the platform for real genuine heartfelt content on niche subjects. Not huge channels pushing memes and controversy.
The cabbot house quest was probably the best quest line in fallout 4 I had so much fun doing it for the first time
*It was after stealing a fork and the ensuing massacre in the River City Marketplace that I realized The Lone Wanderer was the most depraved Raider of them all*
Couple things, fish folk never bread with gods in the dunwich story, it was whatleys dad who made a deal that his wife would be seduced by the creature for wealth, then inturn his wife gave birth to two kids, also the quest i would say is more inspired by the shadow of innsmouth which is the actually story about people breeding with fish people, the swampers just remind me of the innsmouthers, could also just be a reference to the swampers in the call of cthulhu story that worshiped a statue of cthulhu in the woods!
Fair!
@@SinisterHeart fun watch none the less!
His wife? I believe he offered up his daughter to Yog Sothoth and she gave birth to 2 sons.
@@digitalcthulhu143 not to be weird, but don't you think its weird that magical beings are somehow compatible for humans to combine with? Like for the people who are literally bred or breed, why would our DNA be so capable? (I know it seems like I'm asking you, I'm just trying to put a thought into your head)
@@digitalcthulhu143 they were the same person
Wife
Daughter
What I think is funny is they really didn't need to slightly change names and such... i mean beyond the point of it not being a blatant rip off an more of an homage. Lovecraft's work is in the public domain and he always encouraged people to 'use' his mythos so that it could be expanded upon.
I think they want to keep it vague because the fallout timeline is different to ours. Also imagine how players would feel if they straight up found the necronomicon in game. That would really take me out of immersion, personally.
@@pillgrimm Renaming the same things with the same naming conventions is about as close to copying as one can get. "Oh, it's not Yog-Sothoth, it's Ug-Qualtoth!" "Instead of finding the elbow of a giant being underneath a haunted house, they can find a partial face of a giant being underneath a haunted mine!"
If you're at all versed in Lovecraft's stories beyond the surface level Necronomicon or Cthulhu, then you'd already be taken out of the immersion because it's so blatant. So I don't see the point in bothering with the slightest of difference they try to make.
@@MST3Killa totally ignored the first part of what I said. Alternate reality, buddy. It's a video game.
@@pillgrimm ...and so is the mythos. Are you really this stupid?
@@MST3Killa both of you are stupid no doubt lmao
This guys content is so good I can’t believe he has only 200 subscribers, I’m calling it you’ll become big.
Thank you so much!
crazy to see this comment is 4 days old, saying he has 200 subs, then looking at his sub count and seeing it at over 1k
I joined earlier today it increased by almost 200 from 1.09 to 1.25
I was about to subscribe but after watching all the other videos he uploaded I decided I wouldn't because this video is the only interesting video (to me) he has
1.71k now
Makes me think siding with the Brotherhood is the best option. I’d like to have liberty prime around if that lovecraft monster in Dunwich Borers ever wakes up.
"Obstruction detected" "Weapons hot"
*Nuke goes off*
Logically the institute the best option but the BOS is pretty awesome with their vertiberds, liberty prime and giant balloon
HEY! I think we could do a decent job, in fact...uh...oh wait never mind.
@Ivar the Boneless i meant because i would live inside the clean and safe institute for the rest of my life than on the surface world
@Ivar the Boneless i think instead of trying to replace people and shit, the institute should have tried to preserve itself EVEN MORE, and just locked itself down there forever, destroyed the teleporter and everything
I think you have a great voice for this sort of documentary, don't put yourself down. I hope you don't find this an insult but I love this for falling asleep to, your voice is very effortlessly relaxing. I find it annoying when people try hard to do "relaxation voice", but you have it with your natural cadence
Really enjoyed this. I was a fallout fan first, but after discovering all the cosmic horror elements in 3,4, and 76 I found myself liking the horror in the series more than the actual stories
I remember going into the Dunwich Building. I hadn’t read any Lovecraft yet so it was a total surprise and complete change of tone. In retrospect that was probably the most ideal way to approach that little story
I just wanted to say, this is a very solid first essay. I'm excited to see what else you come up with next!
Thank you so much!
Always loved the latent eerie horror environment that Fallout was set in and never understood the overwhelming hate it got by die hard players and critics. Literally no game comes close to creating the same sense of curiosity. Need more videos like this 🙏🏻
I agree!
D8e hard players are not interested in story and "critics" have not been relevant for long before the game even came out
"This expansive region hosts the most dangerous and otherworldly of dangers to the player" I had no idea that's where they kept The Atom Shop.
You can say what you will about Bethesda’s additions to the world of fallout. But the undertone of cosmic horror is a surprisingly fitting addition to the series that makes it even more terrifying.
Wow this lovecraft guy sounds really interesting. I’m gonna google him. Oh he had a cat..... oh
He sure did, and that cat was a good boy
Plot twist... it was the cat writing the books and lovecraft was simply the man he used to do the face to face, television and photos
The cat even has an interesting name, but I forgot it
@@ShineyFace1337 Who was in Paris?
@@cheefqueef6494 Niggas 😳
Funny how TH-cam showed me this as an ad
TH-cam is a crazy place
@@SinisterHeart agreed
It played a 1 hour ad?
@@thesupersonicstig People have had entire, illegally uploaded movies as ads.
I think your confused it's got ad written above thats for the above above the text not below the text. It's a normal video not an ad. I see what you meant because on ny home page it has ad next to it but its above 🤷♂️
Something I noticed while watching this; the giant heads buried in the Bethesda games look very similar to the head in the random encounter of “Sacred head of the vault dweller” from fo2. The only difference being the slab on the top in the Bethesda ones is missing in fo2, and the markings on the one in fo2 aren’t on the Bethesda ones.
It could be a style choice, but they’re so similar I thought it might count.
Also, the stone head talks to the player, and you can get “Monument chunk”, a piece of it. The description reads “This is a piece of the disgruntled Stone monument you found out in the desert. Although many of your village would no doubt regard it as a sacred relic, somehow you suspect that you have been cheated”
It’s also a consumable and gives you some stat boost for an hour, then stay reductions for an hour.
If you fail to steal it, you get smited and explode too.
It’s a small connection, and could be a reference to fo2. Or Bethesda could be using the head from fo2 to back up that these are more than statue heads.
Happy lore hunting :D
I think random enconters in FO 1 and 2 or wild wasteland in FO NV should not be considered 100% canonical, most of the times they are just fun little moments that should not be taken too seriously. If you think that this enconter should be taken seriously then Star Trek and Doctor Who are canonically part of the Fallout lore.il
The thing about the Dunwich quest in FO3 is that I’m not at all surprised a demonic altar of sacrifice is underground in Washington DC, I’m just surprised there’s only one
I personally don't like how much its become a larger and larger part as it begins to overshadow the aesthetic of a 1950s like nuclear world, but it definitely gives the world a deeper feeling and makes already existing lore like the zetans and psykers a genuine place in the it instead of just being easter eggs.
In all fairness, it's always a small part of the game. Just a handful of quests and locations scattered here and there.
I think that's the best part of the Bethesda fallout titles, because as we've seen before, they don't really have mastery over the cynical and subtle tones black isle and obsidian had, so yeah I'd rather they focus on something new instead of keeping on butchering what was already established lol
@@MacinteuchPlus If Black Isle and Obsidian really had the "mastery" that you claim, Bethesda would have never ended up with the franchise in the first place. They were only able to buy it because it had been run into the ground. Fallout Tactics, Fallout: Brotherhood of Steel 1 (and 2), and even Fallout 2 itself being a walking pop culture reference machine that switches tones every five minutes to tell you a joke (BDSM Super Mutants say 'hello'). Black Isle, Interplay, and several of the people who now work at Obsidian were directly responsible for burning the franchise into the ground prior to it being worked on by Bethesda, and it is only through their great efforts that the franchise was revived.
If you don't believe me, just play the original Fallout titles in order. The tonal whiplash between Fallout 1 and 2 alone is enough to refute your claims. Fallout 1 is far darker and more cynical than Fallout 2, and is actually closer in tone to Fallout 3 than to anything put out by Black Isle or Interplay. I think that more than anything, New Vegas was Obsidian's redemption for their (and their boss's) previous butchering of the franchise, as that game's writing is much more consistent and focused than Fallout 2's. It is not an exaggeration to say that they (Black Isle and Interplay) very nearly destroyed the franchise entirely with one baffling game choice after another. Not even Fallout 76 is as offensive or tonally dissonant as Brotherhood of Steel (and the planned Brotherhood of Steel 2).
So why don't you take off those rose-tinted glasses and look at the history of the franchise for what it actually was, and not the unsupported narrative peddled by people who just can't stand the fact that their beloved franchise has been done bigger and better by people who didn't work on the originals. Fallout 3 was a return to form, and IMO, it and Fallout 1 are the very best the series has to offer, as they are the only entries that nail its tone (as I think it should be).
@@DovahFettI am not reading allat
@@DovahFett TLDR: No Fallout 3 was not a return to form.
Something to note with Lorenzo Cabot - In Fallout 1, the Master experimented with humans and the FEV, and succeeded in creating several psionic people. He also invented a device capable of suppressing psionics in case they rebelled, which can be worn by the player to make themselves immune to his attacks in the final battle. Additionally, there are several people with unexplainable abilities - the Forecaster in New Vegas (who also wears a psionic suppressor, interestingly enough) is able to see the future in broad strokes, Mama Murphy is a clairvoyant, there were one or two in Fallout Tactics and the woman who poses as the Antagonizer in Fallout 3 is capable of pacifying the enormous ants.
What this means is that the Cabot crown may not be granting abilities to Lorenzo, but rather unlocking them by force, similar to the FEV - additionally, the crown is clearly not made to be worn by humans (as seen in how it drove Lorenzo insane), meaning that this ability was designed to affect its original creators, not humanity. However, because it *does* work for Lorenzo, we can reasonably infer that humans are in some way genetically linked to the creators of the crown, i.e. they might have interbred with humanity's ancestors, granting some remnant of their psionic might into their DNA.
The ability to turn into Ghouls might also result from this infusion of alien/extraplanar DNA, since both the dunwich building and quarry are filled with them and there's no known reason why some people turn into ghouls and others simply die. Glowing Ones also show the ability to harness their own radiation, and ghouls are immortal, just like the Cabots. Non-Feral glowing ones are incredibly rare, there's only two we know of (Jason Bright and the magician in Nuka World) and both display either some kind of supernatural knowledge or the ability to deliberately control their radiation.
I've just found a new video to fall asleep to: Please see this as a compliment as I often listen to vids/audiobooks to fall asleep. Your voice tone and pacing is just entrancing. Editing is subtle and potent. Script is descriptive, entertaining in a calming way. Really great job mate 👌
I appreciate it!
Atleast I’m not the only nut who listens to things like this to go to sleep. You should try 40K audiobooks or even many ones on TH-cam 40K theories i think is very good to listen to when going to sleep.
@@Normalguy1690 I am a fan of HBomberGuy’s videos to fall asleep to.
The fact you only have 160 subscribers is a crime, you deserve thousands
I appreciate it!
He’s about to reach 1000
@@goldenbucket5731 jesus, nearly 900 in a span of 5 days.
1.82k subs a week later. Looks like his channel is already seeing massive growth
@@signoguns8501 it's at 2.35k now 😱
I was scared to play Fallout 3 alone when I was younger.
The subways dude... those damn subways.
@@thebiggusdonnus8453 * ghoul screeching *
When I was younger Fallout 4 gave me nightmares for weeks
The only thing that made me jump was being attacked from behind.
yall would have pissed yourselves playing system shock 2 in the late 1990's now THAT was a scary game, (and very deep too)
I feel like I’m the NPC here. Thatd be my exact reaction. “ I dunno what that place is about, but I hear about weird shit going on” just the way he says it, like it’s an every day occurrence at this point to hear some crazy thing from Dunwich
I love the idea that the only reason they found the mining hole tape from Jeff in Lucky Hole is cause some dude was being a lootwhore and taking everything that wasnt nailed down and grabbed the bucket
i can't say bethesda has done fallout well, but i can say that the cosmic horror is one of the few things i genuinely love about the direction bethesda is taking the series.
Finally, an ad for a video I actually want to watch, thank you for this great content, you deserve more subscribers my friend!
Glad you liked it!
Love the QR code’s crediting the artists!
Wow, I didn't realize there were 71 other fallouts between 4 and 76.
Most interesting video I've seen in a while honestly. Really professional
I love how in Fallout 76 you can just find Cthulhu in a cave
I was SO shocked when I saw it for the first time, I called like 5 people and told them to log in immediately.
I'll never forget that
Sometimes I wonder if Lovecraft knew something we didn’t.
49:00 the release of Fallout 76 roadmap for 2021 does reveal that the aliens are indeed coming to appalachia, we will see if it's the zetans and if the guidestone mystery will continue then.
whats even more special is that there were plans to have A sentient Squid 🦑 for vault 120, but it was cut from Fallout 4
this video actually makes me wanna get back into 76
You got a fine reading voice bud, felt like a college lecture. I was drawn in the whole time
not the best narration voice? it's so nice to listen to my dude, don't let anyone tell you other wise
H.P Lovecraft is known by two things and only two things, his amazing work on cosmic horror, and the name of his cat.
I wonder if animals view us as cosmic entities when they see our cities, technologies, etc.
Probably not. Animal intelligence isn't like human intelligence. If we look at a building even if it was alien we'd be aware of the fact that it wasn't natural and was built. Animals however, have no idea whats built and whats natural. To them environment is environment. They don't question the space they live in, they just live in it. The deepest thinking an animal could do when it comes to looking at our buildings would be something like a danger assessment or say if a bird of prey were to look at a tall building and decided it would be a good vantage point or like rats taking shelter in metro tunnels. They adapt to their surroundings and don't have the mental capacity to question it. Not trying to sound environmentalist or tree huggy but its more likely most animals would perceive us as a threat to stay away from rather then a cosmic entity. Some view us in an altruistic manner. Even most predators will steer clear of us unless we're in their territory or some other situation forces them to interact with us. There's exceptions though, like the honey badger. Those little fuckers aren't scared of shit, they definitely don't see us as cosmic beings.
@@damiananthony8315 You're making a whole lot of assumptions.
@@damiananthony8315 Elephants, cetaceans and primates all pass the mirror mark test. That indicates self awareness, which is the best hallmark of sentience we have. We have only begun to understand animal cognition...arguably, including our own.
@@timothyblazer1749 That's sapience, not sentience. Sentience is the ability to feel through some form of perception and senses. Basically the lowest level of consciousness that exists.
@@Aerinndis Yes, that is Sapience. I used "sentience" as a baseline since most haven't heard of the difference. Thank you for the clarification.
This was in my recommend tab and I am glad, I love cosmic horror and fallout and the fact that this videos covers all the titles that have that aspect of cosmic is why I'm subscribing
I appreciate how they tied the Dunwich with Point Lookout.
I would argue that cosmic horror was a part of Fallout as far back as the first game. The Master, the existential fear crested by the conditions of post-nuclesr Holocaust, the implications of human insignificance are all on point for the genre. I would argue that Bethesda's take on Fallout added more overtly Lovecraftian elements
I wonder how Starfield is gonna incorporate Lovecraft into the game.
Space seems like the perfect place for cosmic horror.
@@lumbago4203 who would have guessed that being in the cosmos was good for cosmic horror
@@Regularguy220 Me, I did.
@@lumbago4203 oh. I guess you did
Does Lovecraft make space horror
Happy to finally get an ad for a channel im interested in, keep up the good stuff.
Glad you enjoy it!
Great analysis, man. I feel like Bethesda excels at storytelling through scenario, despite being kinda lackluster at conventional narrative stories. If you haven't already, i really recommend playing Bloodborne. It's one of the best, if not the best, game with cosmic horror i've ever seen.
Pale blood
Ah Kos, or some say Kosm
Man I’m reading through the Southern Reach trilogy right now and listening to your video for the first time as background noise and when you started quoting annihilation while describing the mire I literally put the book down and was tripping out lmao
"Upon ignoring the advice of the locals..." 😭👌😂
The Dunwich Building discovery blew my mind when I was a kid, the computer recording the bombs dropping was a nice touch.
Holy shit man. You definitely deserve more subs, you’ve earned mine.
Thank you! I appreciate it!
You good sir, will have at least 10k subscribers by the end of summer, I’m 80% sure
@@DamageJackyl judging by the current rate, we don’t have to worry about that 20% lol
This is an amazing video from such a small channel, good job. I hope you keep up this quality because this is a surprisingly unique review/take on content that's been out and taken apart for years already.
As soon as i started this i said “sweet something to fall asleep to and keep finding my place in to get the full story” i love it.
Happy to provide!
This is such a criminally underrated channel.
For fallout 4 other people always talk about the lovecraftian dunwitch borrers but pickman's gallery and the Cabot house are lovecraftian as well I did not know about them
Happy to inform!
@@SinisterHeartI am a bookworm.
Not following a norm
I love cosmic horror. Especially in games. Like the giant monster easter eggs that give you a scale of how fucked youd be if you could fight it. This however. I didnt know existed. Im grateful for your work
I appreciate it!
48:00 there is an alien based expansion coming out this year. That might mean something
I was planning on restarting fallout 76 when wastelanders came out and I did but I really only kinda put effort in but I love zetans the whole reason i played fallout 3 was for mothership zeta (but my father o my had the game and the other dlcs not zeta
>:( I've played it now though) so I'm waiting for that and once I do I might need to stock up on dehydrated food
Love long videos like this :D
Great work; deserves more views!
I agree!
HP Lovecraft: Best known for bringing about Lovecraftian Horror and his cat.
I don’t know if this was mentioned in an earlier comment, but “Bedlam” is commonly used to mean an environment of insanity(as Wiktionary puts it). Such a definition refers to the Bethlem Royal Hospital, a mental hospital in Monks Orchard, England
I was scared shitless the whole time inside the Dunwich Borers Quarry but not because of the supernatural (or cosmic) horrors that looms the place, but because I'm afraid that a pack of feral ghouls or even a deathclaw might just appear with every turn I take. I thought the quakes were from a legendary deathclaw waiting for me at the end, lol.
A rare video where the narrator doesn't end every sentence with a question
I mean this as a compliment and the best way possible, your videos are better at helping me sleep than any sleeping meds. Its like being a child and having someone read a bedtime story to you.
It would have been interesting of you could give the mysterious serum to Father in the Institute ending
Yeah but Bethesda doesn’t think creatively enough
It also tries to keep its dives into lovecraftian horror away from the main storyline.
Nice lore/theory video. My only suggestion(s) would be to have someone else read your script out loud to you after you read it outloud to them. This will help you create a more dynamic reading and cut down on re-covering/repeating the information (descriptives, etc.). Still, good video bud. I'm always glad to see folks digging into the lore. Subbed and will be keeping an eye out for new content!
I had visited the Dunwich borers serval times in my own save but didn't know about the stuff below until I saw this video 🤣 I also jumped in with my power armour on so I had to leave it with the beast 😭
Rip power armor
Really good video my friend, after i watched a Fallout iceberg video, where the person who made the video talked about this things in minor parts, i instantly got recomended this video and i must say it was worth every single minute.
Seeing cuthulu did rising from the ocean is the most scariest and most coolest thing I've ever seen
The Dunwich bldg scared the crap out of me I am not ashamed to admit
I love the reveal of what the Interloper truly is in 76- and you could run through Lucky Hole without ever finding it, the passage is so well concealed.
Regarding the alien stones in 76:
Bethesda just confirmed an alien expansion in the road map
I heard! I'm excited to see what they bring to the game!
Same, let's hope we get to see something like mothership Zeta, with an alien mothership or scout crafts. It also seems like the translation was correct, since
...y'know, they are coming
In case anyone was wondering what's with the strange monologue in the regions section of fo76, it comes from a novel called Annihilation, one of the best pieces of cosmic horror out there. It has also been made into an excellent movie. Both very worth investigating if you like this genre
Well hopefully the algorithm is smiling on you as it seems most people are here from recommendations.
I'm only about 7 minutes in and I've just checked your sub count too, and wow, only 246? With the quality of this content, I thought you'd have a few thousand subs. Well I'm subbing now, this is great and after this I'm going to pull up your channel, and give your other videos a watch.
Thank you so much! I'm glad you're enjoying the video! A lot of time and effort when into making this!
For years I've been waiting on someone to talk about all the Lovecraft references in elder scrolls and fallout but no one ever does. Thank you for picking up a book every now and than. Can't say the same for other TH-camrs.
I saw a lack of conversation regarding to the topic and decided to initiate some dialogue. Glad you enjoyed!
To me, earliest eldritch horror element was, in fact, in Fallout 2. Temple of Trials just feels... off. There is no way people of Arroyo could have build it in mere 80 years. Who have build it? There are no major pre-War settlements nearby, no known tourist attractions, etc. It's just... there.
I think it’s supposed to be a prewar museum, or possibly a municipal building, but the area has no real world equivalent.
@@____________838 My thoughts exactly, I thought it was something similar to Lamplight Caves - a tourist attraction or museum. It's still odd, like it belongs to a different civilization
Look at DC in Fallout 3, or Necropolis in Fallout 1. Pre war America just had a hard on for extremely creepy architecture. Big creepy stone faces. It reflects the fascist and fucked up prewar governement
@@johannesnylund8985 True, then it's definately pre-War structure, or build to emulate said Fascist/fucked-up/art-deco look
It's a well known feature that most people hate recordings of their spoken voice, personally I found your voice just right for this, there is sufficient inflection for it not to be monotone and there is enough of your personality to make you sound interested in the subject rather than just reading from a script.
I'm not a huge fan of the Fallout series, it has the feel of a good short story that has been made into a novel, but you managed to bring a new and interesting take on it. Keep up the good work, and I know one person doesn't matter but you have a new sub on the strength of this.
Dude I watched this and the Iceberg video like 7 hours ago and you've already gained so many subs and all of it is deserved. Keep up the awesome work
Thank you so much!
Great video. I never really made the connection between fallout and cosmic horror before but now it seems so obvious. By the way your tone of speech is perfect. I often find myself turning off videos where the narration is overly energetic and in your face. This is nice and relaxing.
The fact that this got over 100k views makes me genuinely smile.
A reason why Fallout 4 would have lots of Lovecraft lore is because of the fact that Lovecraft’s books take place in the Boston area or Massachusetts in general.
It would be interesting to see if Starfield has cosmic horror elements that are connected with the ones in the Fallout universe.
dude i remember coming across the cabot quest line and being confused with the crown thing and also the pick man gallery, that place was nightmare fuel