Turtle Beach VelocityOne Flight Simulator Yoke and Throttle - Review for pilots
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- เผยแพร่เมื่อ 10 ก.ย. 2024
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The VelocityOne Yoke and Throttle from Turtle Beach delivers one of the most comprehensive solutions for an at-home flight deck. The included throttle quadrant with interchangeable heads, a dedicated trim wheel with realistic tension, and a unique 180-degree rotating yoke with integrated rudder controls make this a potent system for training and fun. Experience immersive audio and coordinate your flight through the integrated headset audio jack. The VelocityOne is compatible with both personal computers and the Xbox Series X or S series.
Features:
- Realistic pitch and bank control - experience true 1:1 movement on a full-size, authentic yoke with 180-degree rotational movement
- Flexible throttle/prop/mixture controls - authentic Cessna-style push/pull controls for engine operation
- Interchangeable quadrant heads - switch from GA-style to heavy jet thrust levers (eight heads supplied)
- Integrated screen - make on-the-fly adjustments and learn the best controls for flight simulation
- Multitude of control options - 12 axis controls and 42 buttons offer everything from a basic setup to complex configurations.
- Integrated rudder control - extremely smooth traveling bumpers on the rear of the yoke handle for convenient access.
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Hi and thanks for your video :
I've just got into this 'Home Flight Sim' stuff with a view to build an experience basis in X Plane 11 from tutorials and literature study before looking at booking flying lessons one day. I have a Turtle Beach Velocity One Yoke (plus a new computer to manage the program needs along with a Logitech rudder pedal unit).
I was planning to go with Microsoft Flight Simulator Premium 2020 , but chose X Plane 11 after some better reviews.
But, I'm having problems mapping in the controls now with Velocity. The TPM Linear lever controls (throttle, props, mix) and right side programmable buttons don't respond to what I've tried to adapt them to (eg flaps and parking brake), all that works so far with the yoke is pitch, roll, yaw and rudder control with the yoke triggers and the view perspectives on the D-Pad.
I have followed a video guide for X Plane, but only have the operational responses I've listed.
Any advice that can help is appreciated, thank you!
Just to let you know. 2 years after you posted this it was still helpful in what i wanted to by for Flight Sim 24
This is the second review you have done that I have seen on a yolk where there is a huge delay between your input and the aircraft on-screen response.
whtas yoke was the first?
that table where did you get it?
Great video thank you.
can someone that uses this in PC share the working mapping file... C:\Users\(name)\AppData.... inputprofile_(xxxx...numbers) is a xml file... thanks in advance
I don’t like the throttle buttons but I understand with the dual throttle controls. Very rare to see TPM controls on a yoke, makes it a very attractive option. I have the saitek yoke and it’s meh.
Don't forget the Thrustmaster Boeing Yoke, recently released - that also works with the xbox
We'll have a review of that one soon!
Yes and it's also £100 more expensive 😄
that's what I was thinking I'm planning on getting that yoke.
Does the elevator axis return to neutral? When you pull back on the yoke, dos feel real?
Thanks for the video, how do you compare it to the Honeycomb Alpha controls?
That’s exactly what I wanna lnow
It’s very comparable. Both have 180-degree roll and are well made. Turtle Beach includes a trim wheel and throttle quadrant, which is a separate product for Honeycomb (Bravo). TB also works with Xbox, which Honeycomb does not at this time. However, the Honeycomb Alpha is a great yoke and right now our most popular. Shaping up to be a Coke/Pepsi contest.
@@sportyspilotshop hows the pitch feel from the turtle beach compared to honeycomb does it use same ball bearings or different mechanism
cool rev
Need compatible foot pedals with Microsoft Simulator XBOX SERIES X - Turtle Beach VelocityOne Flight Universal Control System
Can anyone recommend compatible foot pedals?
Can I still use my Saitek rudder pedals with this yoke? This will make a big difference in purchase options for me. I'm using a gaming PC at the moment.
Yes you can.
Which one do you recommend the Turtle Beach VelocityOne Flight or Honeycomb Alpha&Bravo? As they share similar designs.
having both, the Alpha and Bravo are the way to go....the Turtle beach...sucks
@@doubleitp trying to decide between the 2 myself... can you expound on why/what you do/dont like on both?
the Turtle Beach has served me well for 2 years of full use. It shows no signs of wear. Buy it, it is the only one with integrated throttles and vernier style.
Thanks, here's a comment for the algorithm.
Triggers, the top buttons you have for left and right brake are bumpers
Hi, great vid. Is it possible in x-box flight sims to pair two yokes together to get that realistic visual configuration like the typical dual yoke set up we would see in most single engine training aircraft ? I want to teach my wife to fly the sim and a realistic looking set up where both the controls work would be great.
It looks like the vernier throttle/prop/mixture controls are just kind of "for show"? It looks like rather than having them only turn left/right unless you press the silver button, they can always be moved forward/backwards?
Yeah, I’m pretty sure you don’t need to push them in to control mixture and stuff
Yes, not really vernier like everyone says. They don't turn or have a push button.
Where did you buy your desk?
How can i buy this yoke in Brazil?
Are there any foot pedals that work with the Xbox?
Yes, but they come separately and they are $300
i wonder if it works with iMac with M1
is it wireless for the Xbox ?
would be great if the LCD could be used as an AP display....for ALT, IAS, VS etc.
I have question can you mount the throttle somewhere else or does it have to be connected to the yoke?
You'd have to come up with some sort of mounting solution, there isn't a clamp or anything on the throttle. However, it detaches from the yoke and is connected by a USB cable
Can I move that throttle compartment to the left side of the yoke ?
i know this is 7 months ago but you can move the throttle around even if its not connected to the yoke, tit just has to be connected with the wire, thats why the wire is very long.
Can I mount the logitech panels on it?
This
Can I use it with P3DV4 sim
Can I detach throttle quadrant from the yoke? Thanks 4 your time
Disregard.
Any feedback from the yoke like I would feel in a racing sim
no yokes have that
How would you compare it thrusmatser yoke?
Which one
They could have developed a separate hardware component for the rudder controls such as a foot pedal instead of triggers.
They are developing them currently and they should be released this year
@@bfife22 They have them. They work very nicely on my XBox Series X
@@YIFlywhich ones?
For Xbox series x you need to add their joystick and jet throttle combo and plug the pedals into that. On Mac and Pc, they just work in usb port.
@@YIFlyis this a good buy for the Xbox x? Would you recommend? Thanks
Tca thrustmaster is xbox compatible however its almost double the price 😳
Can you use your oculus
Yes with MSFS2020.
I'm 😨😫scared to ask how much it costs.
200€ up to 500€ depends, you can get a slightly damaged one from amazon for cheap.
i mean lil scratches on the plastics.
Mine is going back. My right hand buttons crapped out, no right hand brake and no right rudder, had it fixed, not long had it back same issue, it's crap, so going to demand a refund, not want this crap.
My throttle doesn't work a good portion of the time
Turtle Beach needs to address the following issues with a firmware update:
1. Rudder pedals (specifically the toe brakes) are not found almost every time the system is shut down and up again.
2. Random and sudden faulty elevator axis wheel input to + - 100% which causes uncontrolled crashes.
And these mechanical issues:
1. Sticky yoke
2. Throttles that are too loose
Get it together Turtle Beach and stop selling crap!
O
First !