Continuing to pin all the stuff I learn about b42 as we go, feel free to contribute! Muscle strain is tied to strength level and further improved by weapon skill, so taking a weapon trait is pretty based (you can also disable it/ reduce it in sandbox options) vertical sound might be fixed? in b41 if you make noise on a rooftop, the entire building floods up, we didn't see that Devs confirmed zombies don't take fall damage, but we confirmed that zombies that fall far enough turn into crawlers
So this is the build everyone waited 10 years for... It basically looks like the old build but with the graphics cleaned up slightly, unfortunately im certan they didnt add any qol upgrades like people wanted them to
O wow guns, animals, and skyscrapers, that's great, how about basic QOL updates, so people don't have to run 40 mods to make it playable, at this point I have over 2500 hours punched in this game and I've given up, the devs are lazy and rely on the modders wayyy too much for all the heavy lifting that's needed to keep this game fresh and interesting
Continuing to pin all the stuff I learn about b42 as we go, feel free to contribute!
Muscle strain is tied to strength level and further improved by weapon skill, so taking a weapon trait is pretty based (you can also disable it/ reduce it in sandbox options)
vertical sound might be fixed? in b41 if you make noise on a rooftop, the entire building floods up, we didn't see that
Devs confirmed zombies don't take fall damage, but we confirmed that zombies that fall far enough turn into crawlers
Praise the almighty ginger ale!
How do you spawn in such cool locations? All of my spawns are random!
I almost always spawn in the trailer park. Always. No matter what character specs I choose lol
He explains it in the run. He didn't spawn there, he turned on god mode to get up there and then started the challenge from there^^
So this is the build everyone waited 10 years for... It basically looks like the old build but with the graphics cleaned up slightly, unfortunately im certan they didnt add any qol upgrades like people wanted them to
it plays very differently. I'd recommend trying out personally before spreading misinformation on the internet.
Clearly haven't seen much of B42 if you're not seeing all the changes.
bet you haven’t played the pz at all
The animals? The skyscraper, the basement, crafting, metal working improvements, armor, gun improvements and more.
O wow guns, animals, and skyscrapers, that's great, how about basic QOL updates, so people don't have to run 40 mods to make it playable, at this point I have over 2500 hours punched in this game and I've given up, the devs are lazy and rely on the modders wayyy too much for all the heavy lifting that's needed to keep this game fresh and interesting