Antilatency customer story: StarCraft VR Arena

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  • เผยแพร่เมื่อ 22 พ.ย. 2024
  • This video introduces you to StarCraft VR. The CEO of StarCraft VR will tell you about how he created his virtual arena and what he faced on his way to success.
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    #alt #trackingsystem #vr #ar #xr #virtualproduction #robotics #drones #antilatency

ความคิดเห็น • 5

  • @에러404
    @에러404 3 ปีที่แล้ว +1

    Wow, that's interesting. I think it would be better if it came out as a game that can be played in Oculus Quest 2.
    I'm sure it'll be popular. Of course, I can be sure that it will be popular in Korea.

  • @alexhofmann538
    @alexhofmann538 2 ปีที่แล้ว

    Is this only in Russia or can you find places that play this game in America

    • @AntilatencyTracker
      @AntilatencyTracker  2 ปีที่แล้ว

      This is particular place is in Russia, but we do work with LBEs all over the world

  • @alpaykasal2902
    @alpaykasal2902 ปีที่แล้ว

    LOL, they're franchising StarCraft, an IP they're seemingly stealing by calling it starcraftvr. Thieves of creative content are the worst kinds of thieves.