Hello! I won an Oculus Go and started watching his videos to develop applications for him. Congratulations on the content, I'm learning a lot. But I would like some help to create a function of Z-distance control by touchpad using the XR Interaction Toolkit. Do you know how I should do it? My problem is in not being able to disable the function of bringing the object close to the control, as this prevents me from moving it away on the Z axis, since there would be a command telling the object to go "forward" and another "backward" simultaneously.
This is awesome! only problem I have is interaction with buttons.. any idea how to make buttons clicable by controller? in my case pointer goes trough and nothing really happens when pressed.. (but when I run scene in unity and click button with mouse, it interacts correctly) Any ideas? btw tutorial with explanation of this project would be awesome! :)
Even i follow the instruction, I can not run the program. It keeps noticing me that: Not found OVRPlugin. What exactly this error is and how to fix it ? Anyone help
Hello! I won an Oculus Go and started watching his videos to develop applications for him. Congratulations on the content, I'm learning a lot. But I would like some help to create a function of Z-distance control by touchpad using the XR Interaction Toolkit. Do you know how I should do it? My problem is in not being able to disable the function of bringing the object close to the control, as this prevents me from moving it away on the Z axis, since there would be a command telling the object to go "forward" and another "backward" simultaneously.
Just wanna say thanks for this my man. Your a life saver. Was having a nightmare trying to get Integration Samples, VRTK etc working with the Go.
This is awesome! only problem I have is interaction with buttons.. any idea how to make buttons clicable by controller? in my case pointer goes trough and nothing really happens when pressed.. (but when I run scene in unity and click button with mouse, it interacts correctly) Any ideas? btw tutorial with explanation of this project would be awesome! :)
Wow, it's kind of the same grabbing system they use in Virtual Virtual Reality. Exactly what I needed! Thanks!
Very nice ! Can you please add teleportation and Raycast things to perform DoorClose and Levers operations ?
Bro this looks legitimately fun to play lol
how did you get one controller model to appear at once? both controller models from left and right hand appear at the same time
You are amazing. Thank you very much for this, worked right from the box o/
Even i follow the instruction, I can not run the program. It keeps noticing me that: Not found OVRPlugin.
What exactly this error is and how to fix it ? Anyone help
thanks man messing around with oculus go development again!
hiii. can anyone link or post their version in github ??? i really need this.
This is awesome! Anyone knows why I could be having issues with z distance when moving very large objects? (from 20 to 60x scale spheres)
Thank you very much !! You really save my life !!! T_T
Thanks! this is awesome!!
very nice!! thank you for source!!
YES. thank you !!!
Tutoria?
anyway to have the same but on unreal engine please :)
Yes please! It seems that tutorials for the GO are either done in a foreign language or Unity.