ChaosN On a friend’s old 3DS XL, the game was literally running at less than 10fps in a double battle, simply because the weather was a thunderstorm. This was also not an online battle, rather one of the many battles you fight in the main story of Sun and Moon.
My friend sent me an image of a guy saying that a lot of it comes from terrible optimization. There are different copies of NPCs for every area, and the game checks an encryption code about 100 times before every battle.
Just try a rotation battle (all six pokemon are exposed for both sides) with hoopas or something like that. Your 3DS will *beg* for it's life in binary.
@@oni-linkle4880 In pokemon soulsilver & heartgold when you walk into the burned tower to find suicune, entie, and raikou. (hopefully i spelled those right) My first 5-10 steps in found a shiny weezing the only shiny I have every seen and caught in all my games up to ultra sun & moon.
They literally had to make all the models from scratch. www.newsweek.com/pokemon-sword-shield-models-controversy-1449299 www.vg247.com/2019/07/14/pokemon-models-pokemon-sword-shield-brand-new/ clicklancashire.com/2019/07/16/pokemon-sword-and-shield-arent-recycling-3d-models-game.html www.gamecrate.com/pokemon-has-reached-critical-mass/23450
@@eeveestar6826 wrong and any video with he search parameters "sword and shield models" will pop up the truth As well as looking into translation errors. That one is riddled with them.
There are several videos debunking it, the translation was kinda wrong. Plus, in comparison, the old sprites and the "new" sprites look the same shape wise.
Yah, basically they just didn't want to pay for new designs for sequels so they got models that needed 3 generations to be properly optimized for the hardware...
@@mitchtherighteous tbh I think it's actually kind of clever. More time to make a better story and better designs for the graphics (which some are clearly unfinished as shown by the trees in the trailer) If they didn't do this, sword and shield would be even more unfinished.
I've noticed I had mayor lag in the Wild Area too back when I had NAT D. Recently fixed it to A, fixed alot of the lag. So I guess it depends of the internet connection :/
KmackAttack It’s not my friends list I don’t think, it’s when You connect to the internet and people who also have connected appear in your game like cycling and running around.
We have over 999999 pokemon and all of them do random poses that fires hyper beams from every single pokemon's armpits at the same time! You can also make your own pokemon but don't get too creative! You have a small limit of only 182729 custom pokemon! You can play this game on your everyday calculator!
@@TheLegendaryCazoo Gee I wonder why there's confusion? Maybe it's your deliberately deceptive profile image and thumbnails that you use to get attention?
@Bass Player Taylor Thumbnails that are so clearly fake, like Shao Khan in Skyward Sword? Okay. You spend way too much time replying to my comments on videos. Also, I find it funny that you complain about me using someone else’s format when your only videos are cover songs lol.Why don’t you make some original content?
@@thejoker8665 When you connect you notice the game slows down (if you're in the Wild Area when doing so), and I think it's because all of a sudden the game has to render a bunch of entities (i.e. player characters)
Viridian Forest In Let’s Go Is Laggy As Hell Edit : Holy Crap 1100 Likes Damn My Second Most Liked Comment Edit : Now 2021 and 1700+ likes thanks everyone I can also say that Pokemon sword and shield is now the most laggiest if you account connect to the internet through the internet device thingy (I don’t really enjoy Pokemon anymore...) Edit : Later in 2021… Pokémon is fun again!
"In Red and Blue, after Surfing on the east coast and encountering a MissingNO., the game lags trying to figure out what do display on the screen" No, that's not how it works. First off, this works with Yellow too, just with another tactics. Second, the reason the game lags is because MissingNO.'s sprite is so big it overflows the sprite buffers and goes right into the HoF data. In other words, MissingNO. is so fat, it breaks the game.
Those Glitchmon from Gen1 were huge, & prior to Gen 8 held the record for biggest Pokemon in the series. We shouldn't forget that Missingno overflows the data for the item in your 6th slot as well.
@@WaterKirby1994 that isn't an overflow. That's Missingno's encounter flag (to be specific, when the game tries to mark Missingno as having been encountered, it does so by setting the most-significant bit of the byte representing the quantity of your 6th item to 1, which raises the quantity by 128 if it isn't already greater than or equal to 128)
Pretty sure that was the Hoopa’s trying to attack with the wrong moves and the game crashing lol. It said they are all level 3 so I’d assume that was the case,
Should've tried totem Pokémon in SM, I've found they lag even when not purposely attempting to crash the game. Maybe there's a way to force them into being hoopas too idk
Yeah, I didn’t notice it elsewhere in the game too much, so I’m guessing it might be the fact that it is trying to render the trees, a breeze, the light coming through and moving, and all the pokemon on the field, all at the same time.
@@marksaile6419 Or it is probably because Tajiri left, one of the last competent developers. He was executive producer, so naturally it made some cuts into the development. Same with the series taking its first downfall when Iwata passed away after BW2.
That's ping lag more than FPS lag. This is because 2 DSs have to constantly share information to eachother to have every part of the underground constantly updated.
Another couple things to try in S/M: - Hack one of the Hoopas to have the Totem Aura (or if Hacks don't work, just Hoopa vs. a Totem (plus its reinforcements) - Battle Royale Hoopa (since 4 trainers + the Hoopa)
4:21 It's because of how the 3DS does 3D. It uses a technique called paralex screen. Where the screen creates a slightly different secondary image behind the primary one. However the price of that is that every pixel that is being used for the secondary image is not being used for the primary one. Therefore it's essentially cutting the resolution of the screen in half. However since every single pixel on the screen is being used rather or not the 3D is on it doesn't really require much more power. You can notice this effect as there is a huge difference between having the 3D very low and completely off. When you go to completely off you can see the resolution of the screen jump upwards.
Triple Battle Moltres (or was it Rapidash? I can't remember which one) is the biggest lag in ORAS that I personally experiences myself; then it got worse when I let my Mega Aggron use Sandstorm in 3D I had to forfeit because it started to hurt my eyes. Edit: I'm going to try it again in X/Y with a Moltres and Rapidash to see the difference. Another edit: I don't think I had to forfeit..in all honesty I could have probably just used voice chat to tell the uber user that this was a bad idea.
Because Dynamax uses seperate models of the same pokemon which are basically copy pasted with some red aura and three clouds. Thus they are out of space.
@@Microsoft-Excel-2010 where if they wanted to add a new feature the acts like Dynamax they could have just added the red aura and maybe the clouds if they wanted to and not deal with this
0:41 Actually, according to Retro Game Mechanics Explained, that’s EXACTLY what’s going on. The game has compressed sprite data to decompress when needed for battles. Normally, a Pokémon’s I.D. has a pointer to said compressed graphics, but glitch Pokémon don’t usually point to graphics data. There are also height and width values that don’t work, and due to both of these, everything goes wrong and the Hall of Fame data even gets corrupted in the process. Again, this is taken from Retro Game Mechanics Explained; I only simplified it even further! XD
Before video: I'm guessing Red/Blue/Yellow/Gold/Silver/Crystal. Some battle animations make those games chug a little, which I can tell by listening. After video: Wow, Tetris Attack (even with enough animation to induce flickering) runs faster than ORAS.
Apparently, I was only partially right. It takes extra long to load MISSINGNO. because it's an invalid sprite size. Aside from that, Red/Blue don't really chug. Gold/Silver/Crystal chug quite a bit though with moves such as Dragon Rage, Psychic, Surf, and Fire Blast. I recently looked at Pokemon Gold in DMG and whenever the berry animation's triggered, the lag gets Sonic 1 Genesis levels of bad. Every other iteration of the Game Boy is free of berry lag.
"The laggiest Pokemon games are: Omega Ruby and Alpha Sapphire" Me: God damn, I was right, and god damn, that's the one I've been playing (I'm an amateur at Pokemon, I just started getting in to Pokemon, so, yeah)
I honestly think thw original pokemon ruby-emerald is one the best the series had to offer. Id say top 3. My favorite is white 2 with platinum coming in second.
@@ezrey127 nah but from the videos Ive seen of it, might not enjoy it too. I like a bit of maturity in the story and gameplay and lets go seems too childish for me.
ballislifemL3 1 compared to the other pokemon games on the 3ds it should look better than them especially because it’s on a home console and not a portable one. Also this game has been in development for a long time, so you would think the quality or even the animations would look good. Also this was the playable game at e3. You would think they would pick the best one with the highest quality but just looks like an n64 virtual console game ported to the switch.
lmao, sword and shield looks fucking fantastic. its not as choppy as the 3ds era. you’re probably the type of person to complain about a company changing packaging of a candy and say it tastes shit because of it.
I kind of want to see him do this in Scarlet and Violet, who may actually be the laggiest Pokemon games with no modifications. (cough, outbreaks in Casseroya Lake, cough)
I have been replaying Ultramoon while shiny hunting and it seems that having a shiny in battle against a totem pokemon really bogs down the game, it's been a while since I first played it though, but I don't remember the game taking an extra 5-7 seconds to execute the selected action or attack in my prior playthrough.
The 3d effect really shouldn’t be a problem because you have other series like Monster Hunter and even Yokai watch that not only look really good even for the 3ds but even can keep up their framerates nicely, it really pisses me off how they handled the 3d models because they got pseudo-lazy making the 3d models ridiculously detailed just so they don’t have to do any work later.
Dhruv Kallianpur Everyone in late 2019 and onwards will be watching this post Pokemon Sword/Shield. I have completed Sword and got half way through Shield between when I am writing this and Chrismas.
No wonder they removed Triple Battles in Sun and Moon
i hope they bring them back in sword and shield!
StickMaster500 your here?
Why tho
Neobro 234 *you're
oof btw
StickMaster500 yeah but at least you can still do them online I think
No wonder they removed 3D too.
When I was younger I thought the lag during battles was just a slo-mo thing for dramatic effect lol
Lol
LoL
....
lol
... you stupid little kid
This is a joke
"The 3DS can handle all the pokemon"
*3DS catches on fire during triple battle*
Boshwa I played sun and moon battle royale on the og 3ds, I could barely use it😬
"Jee, I wonder why" lol
damn
Boshwa my game lags so much when I encounter a group of five wild pokemon in pokemon Y
The 3DS cant even handle a double battle. They had legit 3 games to fix it, they are no shit so bad at programming
LOLOL
The moral of the story:
*Hoopas are laggy.*
moral of the story, the only way you can lag the game is if you do it on purpose
Yea pretty much
I forgot about that pokemon
@@rey-9911 Not really. At 3:33 that's just playing the game normally. :/
Yea
8:07 “So I think this might actually be a little laggier” *Game frickin crashes*
lnao
8:11 actually
The last thing you see before disaster:
Go! Hoopa!
no signal
8:10 actually actually
00:08:07
Triple battle + Sandstorm + Hoopa Unbound Maybe a Dynamax = Lag
You meaN MOLTRES
Any battle in SM USUM: lag
What about 4 complete zygardes?
ChaosN On a friend’s old 3DS XL, the game was literally running at less than 10fps in a double battle, simply because the weather was a thunderstorm. This was also not an online battle, rather one of the many battles you fight in the main story of Sun and Moon.
Triple battle + Online + Huge Pokémon = Lag
I actually never had lag in XY or ORAS with my thousands of hours combined
But SM was absolutely killing my 3ds
My 3DS heated down when I played Ultra Sun
My friend sent me an image of a guy saying that a lot of it comes from terrible optimization. There are different copies of NPCs for every area, and the game checks an encryption code about 100 times before every battle.
@@TheAbsol7448
My game laged so much during battles, that eventually I just got used to it.
Tbh the only time SM lags for me is when i use moonblast
@jason savchuk Good for you I guess. It lags for most others.
You could probably lag it a tiny bit more by poisoning all the Hoops as well because of the occasional bubbles of poison that pop out.
Just try a rotation battle (all six pokemon are exposed for both sides) with hoopas or something like that. Your 3DS will *beg* for it's life in binary.
strangely, mine didn't lag from them too much
is my 3ds special?
*Its
Ur wearing nothing
@@ms.magenta probably a New 3DS, since they're more powerful
And then sword and shield comes along with 0 fps on ladders
ZA WARUDO!!
@@KNDraws Dio!
I have unlocked the power of Dynamax and I will finally end you.
I don't think that counts.
@@mackstax4440 ohhhhh myyyy maybe i should have made thatttttttttt a joke
@@kazekori9593 It was a pretty shit joke to be fair.
When u encounter 2 shiny grimer in omega ruby at the same time in a swarm . Takes a whole ... Minute lol
you say that as if that happened to you.if it did...DAMMIT I NEVER SAW A SHINY EVER
@@oni-linkle4880
Rip...maybe someday you might get one
Haha
@@oni-linkle4880 play the newest games they made it so much easier
@@oni-linkle4880 In pokemon soulsilver & heartgold when you walk into the burned tower to find suicune, entie, and raikou. (hopefully i spelled those right) My first 5-10 steps in found a shiny weezing the only shiny I have every seen and caught in all my games up to ultra sun & moon.
Poketips: Let see how much we can make the game lag
3DS: Please Don't
Poketips: (Rubs hands together menacingly)
Grabbler?
Lag: *exists
Viridian Forest: *I was made for this*
The move “Psychic” in Sword also causes lag on the Switch.
Yea XD
Louis no
i havent noticed the only lag ive gotten was internet lag during doubles and in wild area
Nope, never happened
The Joker ye Idk where they get lag from
U forgot to mention necrozma’s Z move “Light that burns the sky”. Holy mother of Arceus that lags a lot
Light that burns your 3ds.
That sounds like a Tribe Of Rushing Water name (warrior cat reference)
@@LeafeonTheCat Oh yeah i think it is
@@LeafeonTheCat it sure does
My nintendo 3ds xl thinks otherwise
Using level 100 reshiram to defeat level 2 scatterbug.
I applaud your hard work....
Abe chup kar !
Haha xd lolol
Yes just using a dragon that can control fire to faint a bug
Why does this make me wonder if a level 100 caterpie could defeat a level 1 mewtwo
"even to this day, Pokemon has been using the same models since, including the upcoming sword and shield"
:^)
"We have to cut Pokemon because making new models is hard. Please understand."
KINGOFDASLIPPYS gigantimaxing and gigamaxing + all of the new Pokémon.
They literally had to make all the models from scratch.
www.newsweek.com/pokemon-sword-shield-models-controversy-1449299
www.vg247.com/2019/07/14/pokemon-models-pokemon-sword-shield-brand-new/
clicklancashire.com/2019/07/16/pokemon-sword-and-shield-arent-recycling-3d-models-game.html
www.gamecrate.com/pokemon-has-reached-critical-mass/23450
@@eeveestar6826 wrong and any video with he search parameters "sword and shield models" will pop up the truth
As well as looking into translation errors. That one is riddled with them.
There are several videos debunking it, the translation was kinda wrong. Plus, in comparison, the old sprites and the "new" sprites look the same shape wise.
High quality models for (cough cough) future proofing
Yah, basically they just didn't want to pay for new designs for sequels so they got models that needed 3 generations to be properly optimized for the hardware...
@@mitchtherighteous tbh I think it's actually kind of clever. More time to make a better story and better designs for the graphics (which some are clearly unfinished as shown by the trees in the trailer)
If they didn't do this, sword and shield would be even more unfinished.
Anxious Mircat / Bisnek I feel like there won’t be a better story there hasn’t been a really good one since black and white.
Sun and Moon was pretty good, it's kind of unfair to compare any of them to Black and White considering that game was on a level of its own.
@@MimicAraiun man on sun n moon i straight up just lost interest like 30 mins in meanwhile most of the previous games have had me hooked nonstop
Pokemon sword and shield is the Laggiest game I’ve had honestly aha - when connected to the internet in the wild area is the worst lol
It depends honesty. By that I mean
Depends on your friend list
@@mackstax4440 haha won't lag cuz i have no friends
I've noticed I had mayor lag in the Wild Area too back when I had NAT D.
Recently fixed it to A, fixed alot of the lag. So I guess it depends of the internet connection :/
I have days when it lags or doesn't.
KmackAttack It’s not my friends list I don’t think, it’s when You connect to the internet and people who also have connected appear in your game like cycling and running around.
Sword and shield has lag in the wild area when undocked, connected to the internet, and lots of other players/pokemon on the screen.
That's latency lag not frame rate performance issues
With everybody on max speed bicycles
I always found Moltres to be more laggy then Hoopa Unbound
Original 3DS and 2DS are way more laggy than New 3DS and New 2DS. Did you take that in consideration?
Double battles in ultra sun and moon. Still lags the darn thing just saying
and he has to buy a new 3Ds just to prove this? *O k*
@@carsonspeaks9058 Imagine triple battles
@@Darkcyndermaya I Just asked something 🤷🏻♂️
@@Darkcyndermaya well most stores have a return policy so if he bought one for a video and returned it he would get all his money back
*(10 years later...)*
Pokémon: WE MADE A NEW GAME, ITS CALLED “Pokémon Lag” and “Speed!”
Lmao lol
Yeah but I would get the speed version
We have over 999999 pokemon and all of them do random poses that fires hyper beams from every single pokemon's armpits at the same time! You can also make your own pokemon but don't get too creative! You have a small limit of only 182729 custom pokemon! You can play this game on your everyday calculator!
Lag version switches 3d on and you can't disable it and vice versa xD
Pokemon Raider THEN YOUR CONSLE WOULD DIE OF FASTNESS
Sun and moon triple battles:
My 3DS: 🔥🔥🔥
Sun and Moon doesn't have triple battles
pizza time oh well excuse me
I use the old 3ds, now new 3ds.
And on double battle, oh boy, the frame rate is pretty low
Pokemon Omega Ruby/Alpha Sapphire: I’m the laggiest pokemon game
**Pokemon Sword/Shield Wild Area has entered the chat**
No
I now feel so bad because I have both of these games
@@AeroLeaf4 I haven't played any Pokemon game after ds cause I can afford a 3ds or switch
😞
its still not under 10 frames unless you use like behemoth blade in a sandstorm while connected to mcdonalds wifi in a large wild area lobby
Pokemon sword and shield wild area wants to know your locaiton
I love Pokémon Slide & Show!
Wonder when they come out
Pokemon Sword and Shield for next episode of DYKG???
Sean Lecca DYKVG”
@@TheLegendaryCazoo Gee I wonder why there's confusion? Maybe it's your deliberately deceptive profile image and thumbnails that you use to get attention?
@Bass Player Taylor Thumbnails that are so clearly fake, like Shao Khan in Skyward Sword? Okay. You spend way too much time replying to my comments on videos. Also, I find it funny that you complain about me using someone else’s format when your only videos are cover songs lol.Why don’t you make some original content?
I always heard that Moltres was really hard on the game-the combination of size, constantly moving wings, and the flame textures making it difficult.
3 vs 3 moltres battle
@@ggaboveaveragegamer lol your 3DS would explode 😂
Tbh i love the sprites way more than the 3d models
@@breathableair3482 Look at Quagsire's sprite and then at it's 3D model.
and they were different in every game
I love Zekroms sprite, it has so much personality on it, imo it's even better than the 3D model
Same
Agreed they had it perfect at bw2
Mike must be having a field day with Pokemon Scarlet and Violet 😅
"The 3DS games are the laggiest"
Online Wild Area in Sw&Sh: H/o/ld /my be/er
IvanDoesRoblox4 they aren’t even that laggy
@@thejoker8665 When you connect you notice the game slows down (if you're in the Wild Area when doing so), and I think it's because all of a sudden the game has to render a bunch of entities (i.e. player characters)
Online super Mario party: h\o\l\d \m/y b/e/e/r
“The 3DS games are the laggiest”
Sorry
...
poketips:let’s try 5 Pokémons
3DS:I got this.... *starts sweating*
Poketips:ok now 6
3DS:OHH HELL NAHH!!!
3D: *Explodes*
3DS: BSoD
😂😂😂😂
3DS: *explode* *noise*
Nintendo Switch: Are you kidding me? That's insultingly low.
Viridian Forest In Let’s Go Is Laggy As Hell
Edit : Holy Crap 1100 Likes Damn My Second Most Liked Comment
Edit : Now 2021 and 1700+ likes thanks everyone I can also say that Pokemon sword and shield is now the most laggiest if you account connect to the internet through the internet device thingy (I don’t really enjoy Pokemon anymore...)
Edit : Later in 2021… Pokémon is fun again!
Yup .. did u mean in yuzu emulator or switch ... Cuz I'm getting 18 fps in yuzu
@@GameZero2 emulator's are for peasants
Only if you play on handheld on dock it plays flawlessly
@@salamilofi9323 I have a beast pc why would I buy a cell phone with joystick attached .... Lol
@@GameZero2 to play with your friends... Oh wait
Hoopa unbound is too stronk to be contained in a mere 3ds
Me: why does my game lag when i send out anything at the same time?
My 2ds XL: its because im a potato.
"In Red and Blue, after Surfing on the east coast and encountering a MissingNO., the game lags trying to figure out what do display on the screen"
No, that's not how it works. First off, this works with Yellow too, just with another tactics. Second, the reason the game lags is because MissingNO.'s sprite is so big it overflows the sprite buffers and goes right into the HoF data. In other words, MissingNO. is so fat, it breaks the game.
Those Glitchmon from Gen1 were huge, & prior to Gen 8 held the record for biggest Pokemon in the series. We shouldn't forget that Missingno overflows the data for the item in your 6th slot as well.
Missingfat
MissingNo =Eternamax Eternatus
Or to put it in other words the game isn't lagging. The game is busy trashing your hall of fame data
@@WaterKirby1994 that isn't an overflow. That's Missingno's encounter flag (to be specific, when the game tries to mark Missingno as having been encountered, it does so by setting the most-significant bit of the byte representing the quantity of your 6th item to 1, which raises the quantity by 128 if it isn't already greater than or equal to 128)
Poketips: **sends out Hoopa whilst fighting a hoard of Hoopas during a sandstorm**
Game: *an exception occurred*
Poketips: **surprised Pikachu face**
3DS: **explodes**
PokeTips Mike: **surprised Pikachu**
Next generation of ds: nintendo 4ds (games at 4 dimension, rip logic)
Pretty sure that was the Hoopa’s trying to attack with the wrong moves and the game crashing lol. It said they are all level 3 so I’d assume that was the case,
@@ItsCat Paired with the lag of the poke ball, it’s way too much for my 3ds that could barely handle a cooking website rip
yeah duh
Should've tried totem Pokémon in SM, I've found they lag even when not purposely attempting to crash the game. Maybe there's a way to force them into being hoopas too idk
It's even worse with ultra beasts
that line should of been "its not all Solrocks and Roselias"
Or sunfloras
@Weston Thomas Honestly, it's a lost cause. Everybody I know says "should of" now ...
Nate M yeah, i don’t even notice it anymore
@@nathanmantle377 I would love to know how that shit started.
You already edited it, at least use "should have"
Pokemon Scarlet/Violet 3 years later: *Allow me to introduce myself*
Citra emulator: laughs in 7fps
Edit 2: nvm i can run it in 30fps and 100 speed woo
Would be great if they actually supported vulkan api
i can constantly run ultra sun at 200% speed but ok
@@jeanodel3799 whats ur graphics card
@@joshuaf2679 gtx 1060, i5 6500, 8gb ram and 5x ingame resolution
Talk about 60fps code
KOing a max hp Blissey or Chancey in the older games simulates lag perfectly
Just Gen IV though. In older gens or Gen V it doesn't take long for the bar to go to zero.
enabling 3D usually kills the FPS during battles which is why it has been removed in the later games
Oh I see that’s why
Now I feel stupid using 3d in z moves, cutscenes and the main menu lol
Lets go has super lagg in the viridian forest
Ikr
Yeah let's go there to super laggy Viridian forest
Yeah, I didn’t notice it elsewhere in the game too much, so I’m guessing it might be the fact that it is trying to render the trees, a breeze, the light coming through and moving, and all the pokemon on the field, all at the same time.
*lag*
@@HemlockSky1991 nah it's just poorly optimized
If the lag was realistic: *Wailord appears* *screen fails to capture movement for several seconds then speeds everything up all at once*
the wild area when you’re connected to the internet
The last time i've ever seen lag was when I used a cheat or a glitch
You've never done triple battles?
@@InMooseWeTrust I haven't been Gen 6 in four years
SkateBoard MD gen 7 is laggier than gen 6 if there are more than 2 pokemon.
Try doing a double battle in rain
It's HELL
S/M/US/UM lags with 4 Pikipek on screen.
bootdotjpg doesn't lag for me when I try it
Are you on a old 3ds cause it will lag to hell during double battle on the old 3ds.
It's a joke, my guy.
Green Bandit A New 2DS and okd 3ds proves it.
..An old 3ds can handle that
Imagine if they enabled 3d lol. Even they knew the game wouldn't function at all
Me: *laughs in Pokémon Diamond and Pearl battle animations*
Laughs in hp drop and run speed
100 Blissey be like when hit by close combat
Don't forget the underground
Also Don't forget running in the sandstorm areas in the outworld and surfing lag walk\swim.
"The models were used in Pokemon go, and even the upcoming Sword and Shield."
*Nobody liked that*
Except Gamefreak fanboys
*69*
I wouldn't have minded them being reused in SwSh if every Pokémon had returned.
@@Medachod same. I don't know why they cut them. Although maybe they put their time and effort into camp and wild area animations.
@@marksaile6419 Or it is probably because Tajiri left, one of the last competent developers. He was executive producer, so naturally it made some cuts into the development. Same with the series taking its first downfall when Iwata passed away after BW2.
And Pokémon from GBA era were 60fps. Good times
Smooth and fast-paced
More like 59,7 fps because of refresh rate, but it's still much better than nowdays
@@HolyShinx2137 And that's the motive I always think emulation sucks Brasil cause it doesn't play exactly like the original.
@@alinepiroutek8932 but they have some more features like lua scripts, or fillers, so you win some and lose some
@@HolyShinx2137 lol, how the word Brasil appeared in my origianl post? haha.
It is "sucks because it doesn't..."
The underground in Pokemon D/P/Pt
Where is it?
Are you talking about the caves in the game?
Oh but that's because it uses wireless
Not when your by yourself. I would be down there for hours mining.
What about the Great Marsh? Where you had to deal with not only lag but mud. 😂
That's ping lag more than FPS lag. This is because 2 DSs have to constantly share information to eachother to have every part of the underground constantly updated.
Another couple things to try in S/M:
- Hack one of the Hoopas to have the Totem Aura (or if Hacks don't work, just Hoopa vs. a Totem (plus its reinforcements)
- Battle Royale Hoopa (since 4 trainers + the Hoopa)
The wild area Is the laggiest thing in pokemon history
Mike: Anything we've done so far you can do without hacking the game.
The Screen: *casually has 6 Hoopa Unbound at lvl 50*
Regigigas is the laggiest pokemon
My brain is the laggiest thing
Reshiram is the laggiest Pokémon
My floof is the laggiest thing
Yup. Regigigas lags without hardware limitations. I don't care though, still my favorite pokemon.
Flame Animations are really bad for the game. Try 6 Moltres. It´s reaally bad ( have to edit: Moltres in Oras / Sun & Moon not in Lets go)
What kind of person names their child “Mike from poketips”?
Edit: Wow the replies here a toxic.
Paul Stephens tHaTs hiS cHANneL nAmE
@@dipdop6756 oH eM gEe iT wAs a JokE pEopLe thEsE daYs
@@yourgay5150 sOrRy I cAnT aDd To ThE jOkE
@@dipdop6756 why do you eat shit when you could just be normal, if you are normal than act normal
lolgamer 719 ツ ok boomer.
When one of the Elite Four members faints you overleveled sweeper:
Something’s wrong, I can feel it.
I only had lag in Pokémon X when I used surf on a horde and one shot them all
Pokemon go is the laggiest, glitchiest and most unresponsive game ever. Bonus points if you use an old phone
Dude are you using a Nokia to play Go?
My phone is some 2017 Samsung Galaxy Luna oof
I have a S20 Plus and sometimes Pokemon Go lags a teeny tiny bit
@@shardtheduraludon Nah he's playing on a calculator.
IX Compilations Probably one of those $2 Staples Calculators even
I remember even in Singles, if you put out M-Rayquaza his winds and constantly moving model made the game slow down hard
It doesn´t when the battle is in a building.
4:21
It's because of how the 3DS does 3D. It uses a technique called paralex screen. Where the screen creates a slightly different secondary image behind the primary one. However the price of that is that every pixel that is being used for the secondary image is not being used for the primary one. Therefore it's essentially cutting the resolution of the screen in half. However since every single pixel on the screen is being used rather or not the 3D is on it doesn't really require much more power.
You can notice this effect as there is a huge difference between having the 3D very low and completely off. When you go to completely off you can see the resolution of the screen jump upwards.
Pokémon Mystery Dungeon 2.
*Encounter a Monster House.
*Use a Petrify Orb
*Escape by running the whole way.
*Frams drop every time.
How many other people immediately checked the date when he said “upcoming sword and shield”?
Swiggity Scoopa, your frame rate is now *HOOPA*
i have no response to this but its amazing please keep doing this
*Pokemon Go*
when played on a crappy phone
*This*
*SOMEONE KNOWS THE STRUGGLE.*
Ok
In Mario and Luigi Dream Team, when you defeat the boss where you fight 3 enemies at once my 3DS crashed and I had to make a new save file
2:11 " Let's jump into Pokémon X and Y, the first Pokémon games for the 3DS! "
Rumble Blast: _" Am I a joke to you? "_
MesprittheDigimon I have that game on my phone
@@matwood9749 That's Rumble Rush, which is shutting down in July, anyway.
Oh is it I didn’t know
@@matwood9749 Yeah, RIP.
Triple Battle Moltres (or was it Rapidash? I can't remember which one) is the biggest lag in ORAS that I personally experiences myself; then it got worse when I let my Mega Aggron use Sandstorm in 3D I had to forfeit because it started to hurt my eyes.
Edit: I'm going to try it again in X/Y with a Moltres and Rapidash to see the difference.
Another edit: I don't think I had to forfeit..in all honesty I could have probably just used voice chat to tell the uber user that this was a bad idea.
It’s so cool playing these games on citra in 1080p 30fps!
Yeah at level 2 graphics. Behind that is awfullllllllll...
I love your videos! Please make a Pokemon X and Y Randomizer!
Yeah I enjoy the X Y randomizer stuff
yes please!
In scarlet and violett all you have to do is go to the city
I hate 3D mode, my original 3DS broke and randomly turned on and off without me being able to control it
For the Generation 7 Games you should have used 4 Alolan Exeguttors instead of 4 Hoopa Unbounds.
Such detailed models that for some reason we cant implement in SW and SH
They are already using those same models for the Pokémon that survived the cut. Why they can't use them for the rest of the Pokémon, IDK.
@@mparagames exactly what I'm asking as well
Because Dynamax uses seperate models of the same pokemon which are basically copy pasted with some red aura and three clouds. Thus they are out of space.
@@Microsoft-Excel-2010 its a model growth command with a cloud effect... its not extra models its a lame excuse.
@@Microsoft-Excel-2010 where if they wanted to add a new feature the acts like Dynamax they could have just added the red aura and maybe the clouds if they wanted to and not deal with this
1:38 but yet they still are removing half the pokemon despite not even having to draw new models
That's not the reason
Plus they do the switch is alot more powerful and better screen so they are making new owns
@@jevans3375
If the same models aren't good enough to be used on the Switch, then why were they used in Let's Go Pikachu and Eevee?
@@oscarmccormack1611 they werent
@@jevans3375
th-cam.com/video/_ahNhq2Pj48/w-d-xo.html
5:38 on that vid. Same models, updated textures, and the expected higher resolution.
Pokémon scarlet and violet out this video to shame!
Except that Scar and Violet was a lot better
0:41
Actually, according to Retro Game Mechanics Explained, that’s EXACTLY what’s going on.
The game has compressed sprite data to decompress when needed for battles. Normally, a Pokémon’s I.D. has a pointer to said compressed graphics, but glitch Pokémon don’t usually point to graphics data. There are also height and width values that don’t work, and due to both of these, everything goes wrong and the Hall of Fame data even gets corrupted in the process.
Again, this is taken from Retro Game Mechanics Explained; I only simplified it even further! XD
Before video: I'm guessing Red/Blue/Yellow/Gold/Silver/Crystal. Some battle animations make those games chug a little, which I can tell by listening.
After video: Wow, Tetris Attack (even with enough animation to induce flickering) runs faster than ORAS.
Apparently, I was only partially right.
It takes extra long to load MISSINGNO. because it's an invalid sprite size. Aside from that, Red/Blue don't really chug.
Gold/Silver/Crystal chug quite a bit though with moves such as Dragon Rage, Psychic, Surf, and Fire Blast.
I recently looked at Pokemon Gold in DMG and whenever the berry animation's triggered, the lag gets Sonic 1 Genesis levels of bad. Every other iteration of the Game Boy is free of berry lag.
"The laggiest Pokemon games are: Omega Ruby and Alpha Sapphire"
Me: God damn, I was right, and god damn, that's the one I've been playing (I'm an amateur at Pokemon, I just started getting in to Pokemon, so, yeah)
I honestly think thw original pokemon ruby-emerald is one the best the series had to offer. Id say top 3. My favorite is white 2 with platinum coming in second.
I cant say anything about Omega ruby/sapphire tho since I never finished it.
Base Revolt
Oh ok, I also play Let's go Eevee, have u played that one?
@@ezrey127 nah but from the videos Ive seen of it, might not enjoy it too. I like a bit of maturity in the story and gameplay and lets go seems too childish for me.
Base Revolt
Oh ok
I would sometimes get lag on a original Nintendo DS when playing Black and White.
hearing upcoming sword and shield is strange lol
"You can do everything so far without hacking"
The 6 hoopas:
Trading exsits
When I start this video
*lag*
*sending out a rattatata*
*LAG*
@@weirdyoutubeaccount8184 lol "rattatata"
meh: hello joey I've come to battle you with my lv100 Arceus
Joey: *sends* *out* *ratata* go mega ratata
meh: oNe HiT kO
Looking at the terrible quality in sword and shield, looks like there will be no lag
The quality isn't that bad, and the game is still in development.
ballislifemL3 1 compared to the other pokemon games on the 3ds it should look better than them especially because it’s on a home console and not a portable one. Also this game has been in development for a long time, so you would think the quality or even the animations would look good. Also this was the playable game at e3. You would think they would pick the best one with the highest quality but just looks like an n64 virtual console game ported to the switch.
This might mean we are getting virtual console on the switch
@@incalycia those are the only downsides though. I'll still buy and play the game and probably still enjoy it.
lmao, sword and shield looks fucking fantastic. its not as choppy as the 3ds era. you’re probably the type of person to complain about a company changing packaging of a candy and say it tastes shit because of it.
*plays the video at 0.25 speed*
_"Yesss...perfect."_
Too slow
And laggy
PokeTips: Hi guys, it's Mike from PokeTips
Mandjtv:There can only be one Mike
PM7:There can only be one Mike
Now it’s Scarlet and Violet, like the Tera raids can be such a mess.
1:38 “to this date!” Meme
*1:37
Okay
2 v 2 battles in Ultra Sun and Ultra Moon, it lags badly.
thankfully scarlet and violet took the crown
I kind of want to see him do this in Scarlet and Violet, who may actually be the laggiest Pokemon games with no modifications.
(cough, outbreaks in Casseroya Lake, cough)
When you're shiny hunting with a max lure in specific areas of viridian forest in let's go is really laggy
Pokemon Outlaw part 6 or I'm telling Erika you found a video tape of her.
Me:oh bleep
I have been replaying Ultramoon while shiny hunting and it seems that having a shiny in battle against a totem pokemon really bogs down the game, it's been a while since I first played it though, but I don't remember the game taking an extra 5-7 seconds to execute the selected action or attack in my prior playthrough.
6:53
I'm feeling sorry for your 3ds's right now
The 3d effect really shouldn’t be a problem because you have other series like Monster Hunter and even Yokai watch that not only look really good even for the 3ds but even can keep up their framerates nicely, it really pisses me off how they handled the 3d models because they got pseudo-lazy making the 3d models ridiculously detailed just so they don’t have to do any work later.
8:09
Trainer: (puts another hoopa)
Game: *change da world*
*my final message...*
*goodbye.*
Who else is watching after Sword and Shield have come out?
Lol
Me
Lol
I like being funny 😊
Dhruv Kallianpur Everyone in late 2019 and onwards will be watching this post Pokemon Sword/Shield. I have completed Sword and got half way through Shield between when I am writing this and Chrismas.