Hammer Editor Tutorial | How to make Better Doors

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  • เผยแพร่เมื่อ 28 ม.ค. 2025

ความคิดเห็น • 50

  • @sheepy2345
    @sheepy2345 11 หลายเดือนก่อน +6

    for the archway i recommend changing the block to arch and then using the vertex tool to square off the edges, also please make the arch to a func_detail and making the non visible faces nodraw for performance, and for the buttons id recommend using prop_static for them or if you have a model that has an animation/changing skins a prop_dynamic and using a nodraw texture on a func_button so then the buttons look nicer

  • @Coolkidstan
    @Coolkidstan ปีที่แล้ว +12

    Thank you fellow British boy I very much appreciate your door craftsmanship

  • @paocomsal9645
    @paocomsal9645 ปีที่แล้ว +20

    In the doors with buttons, the 'lip' value is a great option, since you can make doors completely disappear inside a wall or make it don't go totally inside, play with the values (negatives numbers works), also, with buttons you can use only one, and use the 'toggle' output, but the tutorial is awesome

    • @earthcastle
      @earthcastle  ปีที่แล้ว +2

      interesting, if only i knew of this before making the tutorial, thanks for commenting!

    • @paocomsal9645
      @paocomsal9645 ปีที่แล้ว +1

      @@earthcastle make a part two, i know somethings, i work with maps a long time

    • @RedKrasnoye
      @RedKrasnoye ปีที่แล้ว +2

      I was going to say this, for me is more practical, easy and better looking

  • @executoralex333
    @executoralex333 22 วันที่ผ่านมา +1

    The second type of door in this video is called gate. Gates don't require any door because it is an open entrance. I love it because gates are actually the work of art in Architectures.

  • @AWCVideo
    @AWCVideo ปีที่แล้ว +3

    Your tutorials are a great help man, thanks

  • @Electro2007
    @Electro2007 ปีที่แล้ว +2

    can never forget the door frames for larger doors, they always make blast doors and the like look way better than they already did
    also the lip value is great if you dont want doors vanishing into the ceiling/wall!

  • @San_Jose69
    @San_Jose69 ปีที่แล้ว +5

    When I make doors of any kind, I always make sure to add a threshold. With prop_door_rotating's I usually just make two 1x2 wood brushes going up it's side, and one going across the top. This is a great tutorial for the mechanica however, keep it up!

  • @BmPAlt
    @BmPAlt ปีที่แล้ว +3

    Nice tutorial, I like seeing these kinds of videos also is that Zoltins Sandbox in the beginning of the video?

    • @earthcastle
      @earthcastle  ปีที่แล้ว +3

      Thanks! The image in the beginning was from sandbox vanilla, good guess though

  • @davisweeps
    @davisweeps ปีที่แล้ว +3

    thank you for the tutorial my mom told me to replace my door because i broke it

  • @Ragsimier
    @Ragsimier ปีที่แล้ว +4

    Nice, although... I have some complaints
    You forgot to mention the doorframe part, which is, most of the times, around 4x4 units wide.
    Instead of doing 2 buttons you could just do one button with the "Toggle" output.
    The way you made the arch was... NOT fine. What I do is make a 180 Degree half-circle with the arch tool, then use the 1 unit grid and create blocks, after that manipulate the brush with the vertex tool so its not blocky and looks like an arch. The end result is better for the compiler, looks better, and just looks better for the eyes on the 2D side view, since the whole arch pretty much always stays on the grid, making it easier to rotate and copy.
    Also miscelanious stuff but:
    In options there is a setting to snap rotation to 15 degrees, I recommend enabling this, since it helps a ton with rotating brushes, oh and also if you want to quickly use the 1 unit rotation just hold ALT.

    • @earthcastle
      @earthcastle  ปีที่แล้ว +2

      Ill never get fed up of hearing how I can fix my map, thanks rags :). Also, I made the script for the video before I knew I was making arches wrong or learnt how to make them correct, so next tutorial ill make sure to fix that, if I can remember to

  • @maxinejenkins9816
    @maxinejenkins9816 ปีที่แล้ว +2

    Fantastic, thanks for sharing.

  • @Ozzan
    @Ozzan ปีที่แล้ว +2

    another earthcastle bangerrr

  • @MeowGangReal
    @MeowGangReal ปีที่แล้ว +3

    ayyyyy tyler music

  • @commodore7331
    @commodore7331 ปีที่แล้ว +2

    that is an absurd and quite frankly incredibly upsetting way to make arches, i respect it

    • @earthcastle
      @earthcastle  ปีที่แล้ว +1

      thank you, I made it extremely upsetting on purpose

  • @caoistico669
    @caoistico669 หลายเดือนก่อน +2

    Yeah, mine door acts as open when close and closed when open, it for sure is not like that

  • @incorretc5170
    @incorretc5170 ปีที่แล้ว +3

    i'm watching blender tutorials now im here wtf

  • @MEVAR448
    @MEVAR448 ปีที่แล้ว +1

    For the first part with the prop door, you should have included the door frame construction since alot of mappers forget to add the brushwork frame

    • @earthcastle
      @earthcastle  ปีที่แล้ว +1

      its pretty basic, I included it in the video but didn't really comment too much on it. Thanks for the suggestion though!

  • @humanharddrive1
    @humanharddrive1 ปีที่แล้ว

    i don't see how this is better. that's what everyone's first door is

  • @misterfish12
    @misterfish12 ปีที่แล้ว

    For the third part, use a cylinder on top of a block and clip the form of the cylinder into the block

  • @executoralex333
    @executoralex333 ปีที่แล้ว +2

    0:50 HOW DO I SUPPOSE TO SPLIT LIKE KNIFE TOOL FROM BLENDER LIKE THAT DUDE(edit:i understand now just snap to grid i'm sorry)

  • @xinogmod9
    @xinogmod9 ปีที่แล้ว +1

    Cheers! But can u make a tutorial on how to make an elevator?

  • @Daenthio
    @Daenthio ปีที่แล้ว +2

    You need to start using hammer++

    • @earthcastle
      @earthcastle  ปีที่แล้ว +1

      i agree, but I'm too lazy to learn some new controls :|

    • @commodore7331
      @commodore7331 ปีที่แล้ว

      @@earthcastle the controls are almost entirely the same

  • @eenvulkaan
    @eenvulkaan ปีที่แล้ว +1

    you can also just do the "toggle" flag on doors to make them closeable :)

    • @earthcastle
      @earthcastle  9 หลายเดือนก่อน +1

      thanks for letting me know!

  • @Could_be5
    @Could_be5 11 หลายเดือนก่อน +1

    How to make a door that will open and close with one button

  • @Banana360-
    @Banana360- ปีที่แล้ว +1

    in this video, he explains to us how to transform a human into a door.

  • @Nicklepet
    @Nicklepet ปีที่แล้ว

    Hey Earthcastle, I was curious if you had any interest in doing some s&box mapping?

  • @vividtoast159
    @vividtoast159 ปีที่แล้ว

    ok but how do i make doorframes for the doors

  • @Rift_cz_sk
    @Rift_cz_sk 7 หลายเดือนก่อน

    sadly this didnt help since my grid isnt smallest possible and i cant just arrange the wall around the door but hey

  • @fault8440
    @fault8440 10 หลายเดือนก่อน +1

    how to rotate a door?

    • @earthcastle
      @earthcastle  9 หลายเดือนก่อน +1

      with the selection tool, double click the door and move it by the small circles in the corners

  • @Lopyz
    @Lopyz 10 หลายเดือนก่อน +1

    my two seater.. in ma two seater

  • @junkus64
    @junkus64 ปีที่แล้ว +1

    also man please use nodraw

    • @earthcastle
      @earthcastle  ปีที่แล้ว +1

      i would but, its just an example map, and that's not really what the main point of the video is focused on so I just didn't really bother. Thanks for the suggestion though!

  • @Darkopolypse98
    @Darkopolypse98 ปีที่แล้ว +1

    for the love of everything that is good in this world, i can not get the frame of the door to fit the door, there is a persistent gap no matter how i position it, add more blocks, cut the blocks, someone help im at stage 1 hammer manic attack lol

    • @Darkopolypse98
      @Darkopolypse98 ปีที่แล้ว +1

      your help is greatly appreciated

    • @earthcastle
      @earthcastle  9 หลายเดือนก่อน +2

      try a size 1 grid. the door wont perfectly fit, but you can adjust it as good as you can.

  • @uhohwhy
    @uhohwhy 3 หลายเดือนก่อน +1

    pro gamers make doors out of func_train :DDDDDDDDDDDDD

  • @junkus64
    @junkus64 ปีที่แล้ว

    bro thats zbox multibuild

  • @skate6788
    @skate6788 ปีที่แล้ว +1

    Damn, that arch method made me cringe. Dude, look up some tutorials on proper arch using arch tool block. Or at least make it from simple geometry, from squares with one vertex stretching out.

  • @uhohwhy
    @uhohwhy 3 หลายเดือนก่อน

    make doors deal 69 per tick = win