I want to preface this by saying I haven’t watched all the way through and I haven’t tested in a while but as far as I’m aware, to the point the other guy made @7:50, the speaker/dancing traps *should* activate through the stairs. So if a smasher breaks through the bottom, it would also be momentarily stunned and you could place a second one on the wall above it so that the husks standing on the freeze trap also dance - the entire idea being that propane husks should drop their tanks. I haven’t commented on anything of yours before, and I just started playing last year, but you have no idea how much your videos have helped! I’m already PL135.8 in 1 year of playing, beaten all four endurances (solo on MY SSDs, mind you) and solo’d MSK! I attribute much of that to learning how you think through the obstacles and sometimes circumnavigate them entirely. So thank you!
Nice! That is great to hear you doing so well in the game. Yes, I agree with putting some sound walls. After seeing all the propanes at the end, sound walls definitely would have helped. On the walls next to the ramp, I'll try using sound walls instead of wall launchers. Sound walls also "reset" husk pathing so it should send them back up the stairs.
I almost had a heart attack when you started placing Anti-Airs on those drop traps. Then I remembered the latest patch fixed that problem. Frickin PTSD from that crap
Just did the build it's great I just have to do some adjustments, I did it in the 160 evacuate the shelter and the time just totally ran out and I had a smasher miniboss thankfully he wasn't breaking everything, the propanes did, next time I'll place more tar pits more anti air more everything thx for the vie
Sure, I can make an updated video. I still do a similar build as this one that I’ve made a video on already here: th-cam.com/video/z9pfqn5gQ4M/w-d-xo.html
Just a heads up at 7:50. I don't think darts shoot through ramps when they're in that direction. I believe it's only when the ramp meets the wall at the bottom and it angles away.
ah I just tested. The wall darts won't activate if the ramp is that direction. But if it does activate, then it will shoot through and kill stuff on the other side.
@@Digidadda yeah RuleOfThum was telling me and showed some proof. Also went through my Horde footage and noticed on the last two waves where I edited the ramps and reenforced them with traps, I seemed to get less hits with my darts.
Whaaat. I've never heard about this concept yet. So You're saying that the ramps should be rotated 180 degrees for the darts to fire? (or to be consistent) Or rather it could be 90-180-270 just not facing this direction? 😅
yea, I remember that brief period where it was raining weapon superchargers. I don't even mind hero superchargers since I still use those, but it's always just core reperk
Hey digi did u know that if it’s a fire storm and it has metal corrosion, u can still build out of metal because the only husks that make it corrode is the non elemental husks
Hey does supercharging the fury do more damage to the msk horn? Or not because it’s a environmental object (I’m trying to solo msk and horn always has about 1/6 of the health left and I lose. so does it? Thanks
@@Digidadda ok thanks also one thing I hate myself for doing is I supercharged my nocturno cause I didn’t know it effected the fury and I can’t get the super chargers back from the noc 😭😭
I show it at the beginning of the video: Base Kyle lead Recycling team perk Megabase Kyle Powerbase Knox Breakbeat Wildcat Demolitionist Penny Bombsquad Kyle
@@Digidadda then what is the build you use for pubs with constructor as I keep running into pubs who don’t know what they doing what do you feel is the “best constructor build for 160s pubs” And second question I am trying to come up with a way to make cyberclops optimal in 160s only using teddy to “be in the way of smasher charges” but still playing as semi constructor I will make a video hopefully once it’s posted getting feedback would be Amazing when time permits thank you in advance
I want to preface this by saying I haven’t watched all the way through and I haven’t tested in a while but as far as I’m aware, to the point the other guy made @7:50, the speaker/dancing traps *should* activate through the stairs. So if a smasher breaks through the bottom, it would also be momentarily stunned and you could place a second one on the wall above it so that the husks standing on the freeze trap also dance - the entire idea being that propane husks should drop their tanks.
I haven’t commented on anything of yours before, and I just started playing last year, but you have no idea how much your videos have helped! I’m already PL135.8 in 1 year of playing, beaten all four endurances (solo on MY SSDs, mind you) and solo’d MSK! I attribute much of that to learning how you think through the obstacles and sometimes circumnavigate them entirely. So thank you!
Do you max out ventures
Nice! That is great to hear you doing so well in the game.
Yes, I agree with putting some sound walls. After seeing all the propanes at the end, sound walls definitely would have helped. On the walls next to the ramp, I'll try using sound walls instead of wall launchers. Sound walls also "reset" husk pathing so it should send them back up the stairs.
I almost had a heart attack when you started placing Anti-Airs on those drop traps. Then I remembered the latest patch fixed that problem. Frickin PTSD from that crap
Just did the build it's great I just have to do some adjustments, I did it in the 160 evacuate the shelter and the time just totally ran out and I had a smasher miniboss thankfully he wasn't breaking everything, the propanes did, next time I'll place more tar pits more anti air more everything thx for the vie
Thank you digi for this new build and it works for me! Love your vids. Next can you do a RTD 160?
Sure, I can make an updated video. I still do a similar build as this one that I’ve made a video on already here:
th-cam.com/video/z9pfqn5gQ4M/w-d-xo.html
nice tip, thanx bro...👌💯👍
Just a heads up at 7:50. I don't think darts shoot through ramps when they're in that direction. I believe it's only when the ramp meets the wall at the bottom and it angles away.
hmmmmm are you sure? I thought it does shoot through
ah I just tested. The wall darts won't activate if the ramp is that direction. But if it does activate, then it will shoot through and kill stuff on the other side.
@@Digidadda yeah RuleOfThum was telling me and showed some proof. Also went through my Horde footage and noticed on the last two waves where I edited the ramps and reenforced them with traps, I seemed to get less hits with my darts.
Whaaat. I've never heard about this concept yet. So You're saying that the ramps should be rotated 180 degrees for the darts to fire? (or to be consistent)
Or rather it could be 90-180-270 just not facing this direction? 😅
@@H4GRlD from the bottom edge outwards.
I would definitely do this if the reward wasn’t a core reperk or a hero supercharger every week
Fr we need something better
yea, I remember that brief period where it was raining weapon superchargers. I don't even mind hero superchargers since I still use those, but it's always just core reperk
opi video, btw don't forget to get your recycled materials 😂 great stuff, thanks for sharing
Oops, I forgorrrrr
@@Digidadda😂😂😂
Hey digi did u know that if it’s a fire storm and it has metal corrosion, u can still build out of metal because the only husks that make it corrode is the non elemental husks
Yea, I just prefer brick if I’m stalling like this. Sometimes they will bash the walls with the wall launchers and trigger the corrosion.
Oh ok
I didn't know they fixed the ramp glitch!
That type of build still works? Look so fun
This build not work of last update for anyone else?
Nice build man,ill try it later in Evacuate the shelter,maybe in repair the shelter works it too?
Yes, it should work there too.
It was sad when they patched block offs
Chad
I just never have enough time to build it up, not a fast builder. Lobbers always take out the defenses then they pour in
Very cheap on traps, too. Nice.
Yea I even went a little overboard on the wall launchers. Normally you won’t need as many.
yayayayaya
Hey does supercharging the fury do more damage to the msk horn? Or not because it’s a environmental object (I’m trying to solo msk and horn always has about 1/6 of the health left and I lose. so does it? Thanks
Yes, supercharging Fury will do more damage to horn.
@@Digidadda ok thanks also one thing I hate myself for doing is I supercharged my nocturno cause I didn’t know it effected the fury and I can’t get the super chargers back from the noc 😭😭
@@SteepminiThat’s ok, Nocturno is OP. Worth it!
Why u using bombsquad kyle Instead of prehistoric izza?
I like Bombsquad Kyle better, unless I'm using Blast from the Past.
Patched?
How much mats you are gettiing back from recycling?
I don't know exactly since I forgot to loot it at the end
What’s the constructor build if you don’t mind me asking
I show it at the beginning of the video:
Base Kyle lead
Recycling team perk
Megabase Kyle
Powerbase Knox
Breakbeat Wildcat
Demolitionist Penny
Bombsquad Kyle
@@Digidadda thank you my friend I might just be blind then lol forgive me
@@Digidadda then what is the build you use for pubs with constructor as I keep running into pubs who don’t know what they doing what do you feel is the “best constructor build for 160s pubs”
And second question I am trying to come up with a way to make cyberclops optimal in 160s only using teddy to “be in the way of smasher charges” but still playing as semi constructor I will make a video hopefully once it’s posted getting feedback would be Amazing when time permits thank you in advance
@Channel464Network depends on what you like. He just like the armor that bomb kill gives so he don't die easy but you can use what you want
is this patched?
Gg
👌👌
Pls can you gift me a skin?
Sorry, I’m poor