Inspired by Finntrovert's review of this game th-cam.com/video/GLd8kM5PLK4/w-d-xo.htmlsi=bYFonV-6nXSfx1YI, I took a look at the floppy release game assets and found another John Miles AIL / XMI-based game from ORIGIN Systems, Inc. This time the music comprises of playing sequences within a single XMI file in sequence (as oppose to one sequence per XMI file as in th-cam.com/video/1Rn_uXZdNOA/w-d-xo.html. Hopefully the music is presented properly here despite this fact.
You can find this soundtrack uploaded here by various channels and it seems it always sounds different. I'm glad we have your upload now as well, which is a quality one! The 'Energy Systems' track starts from the middle though? Thanks for the upload in any case.
Due to the way how a "song" is compiled from separate loops and here I am just rendering them in order (from 0 to 7) may cause some difference how the songs are actually heard in game. This game should require another performance type video recorded from gameplay.
Inspired by Finntrovert's review of this game th-cam.com/video/GLd8kM5PLK4/w-d-xo.htmlsi=bYFonV-6nXSfx1YI, I took a look at the floppy release game assets and found another John Miles AIL / XMI-based game from ORIGIN Systems, Inc. This time the music comprises of playing sequences within a single XMI file in sequence (as oppose to one sequence per XMI file as in th-cam.com/video/1Rn_uXZdNOA/w-d-xo.html. Hopefully the music is presented properly here despite this fact.
You can find this soundtrack uploaded here by various channels and it seems it always sounds different. I'm glad we have your upload now as well, which is a quality one! The 'Energy Systems' track starts from the middle though? Thanks for the upload in any case.
Due to the way how a "song" is compiled from separate loops and here I am just rendering them in order (from 0 to 7) may cause some difference how the songs are actually heard in game. This game should require another performance type video recorded from gameplay.