@@BigRed40TECH After re-reading the "Historical Operation Clondike"-Sourcebook I found the following about the Royal Exterminator EXT-4Db (found on Page 166): "EXT -4Db Exterminator: The Star League’s premier hunterkiller BattleMech became even more deadly and far less dependent upon supply chains with this model, which included significantly more armor and an upgrade to endo steel structure. Both the LRM and AMS were removed, while an extended-range large laser was mounted within the right arm. Two additional medium lasers were added-with all of these lasers remounted so each torso contained a pair. One additional double heat sink was also added to help manage the increased heat load." This means that the EXT-4Db has 1 Small Laser (Head), 6 Medium Laser (two in each Torso Part ...Left/Center/Right), 1 ER Large Laser (Right Arm), Endo Steel Structure, more Armor and one double Heatsink more (which brings it to eleven Double Heatsinks). The rest is Identical to the EXT-4D, which means NO Chameleon-Light-Polarisation-Shield and NO Null-Signature-Device. Which makes the Royal EXT-4Db a fast, relatively good armored and armed Brawler with Jump Capability...while vulnerable because of the XL-Engine it is not bad 😉. PS: This is confirmed in the "Record Sheets Operation Clondike" Sadly the Article about the EXT-4Db in Sarna.net is not up to date since there is only found this: "EXT-4Db - This Star League Royal version, first introduced in 2718, replaces the LRM-10 and anti-missile system with an ER large laser."
The Null Signature System is one of those things I’m surprised hasn’t made a comeback in modern designs. It has potential in a lot of roles and more flexibility than Stealth Armor.
Don't see the null sig much but The fed suns do use the chameleon light polarization shield on their scare crow design. A mech with a pretty similar mission profile of the exterminator in eliminating soft targets behind enemy lines.
@@kathilmechworks4895 We tested it out the CLPS has the least disadvantage compared to the other stealth systems. The Fed Suns probably didn’t add the Null sig system with their scarecrow because it’s a 40 ton mech and they probably didn’t have enough space.
There were never rules for it. None at all. By the rules, an Exterminator is just a very fast, very large Phoenix Hawk Take one up against a Cyclops (which I would expect to be a common target for an Exterminator) and see how you fare. Sure, you can run away, but unless the Cyclops is badly damaged you're not going to kill it. And most company and larger commanders have command lances SPECIFICALLY to help guard them from such threats. For taking down a temporary command post, a Locust would be a better choice... or artillery.
On paper its weapons loadout isn't that scary until it uncloaks and drives a dagger right into your back. This and the Scare crow are probably the last mechs I ever want to see in my back field. I just remember the dread Phelan Kell felt when he faced one on Tukkayid. Was a serious danger to him even using clan tech.
@@aka-47k I don't disagree it detracts from its mech killing power, but let me say this if I'm sneaking in and killing a command truck or ammo dump that lrm let's it do it from a distance plus if you've ever played a stealth marauder or volpus it can shoot and scoot the way they can using that lrm. Not great but it can.
Exterminator I remember someone managing to get this with SLDF specs in the dark age it ended up hunting down two different Cyclops with the wrong load out! He ended up being the Fudd for Bugs bunny's unfortunate hunter.
The Star League had _cloaking devices_ on their mechs?! What a shame that that became lostech. ...Then again, rediscovering it would make the Capellans even sneakier on average. That would be scary.
The cappies discovered an old SL production line on Victoria (what would later be known as Shengli Arms) that had null sig data/components. The capellans reversed engineered/invented stealth armor from this data.
@@Alex-pj8nz depends they all are give and take chameleon and null stack so you get a nice boost at long and med and you can still carry exotic armors , stealth armor cheaper and easier to deploy , void best used on machines you don't plan on moving much think urban mech in a heavy woods with smoke you could be standing right next to it with variable speed lasers a tar comp and not even get a hit while getting laughed at for the light show . They all have pros and cons it's just finding the right use for it
@@BigRed40TECH Because it has the firepower of a medium mech and once the bodyguard units start beefing up, they lose the fight, especially against an Atlas or Battlemaster.
The EXT--6CS is by far my favorite. It retains the Stealth systems, swaps the LRM for a MLM7, finally the Medium lasers replaced with a light PPC and Medium Pulse laser in each arm. Very tricky to deal with this one.
One idea I had was for a story in which an exterminator was being chased by a much larger force, going from settlement to settlement, living there for a while, then just disappearing, until he decides he is sick of it and goes after his chasers.
So they had an invisible mech and didn't think to go full snipe and disappear? Not shure if it could handle the heat load but another theoretical use for a mech that can vanish is a long range harasser that can vanish and relocate before hostiles can close and return fire. A true sniper mech in a way.
I like this machine, despite how extreme it is. Best about systems like the Null Signatur System and Chameleon LPS is that they allow a pilot to dictate the time and place of the engagement. Which is something i like, because it allows one to fight at one´s own pace. Doesn´t have to be used as a head hunter. Artwork for the mech was thoroughly needing updating, and both the Alan Blackwell and Matt Plog versions look great IMO, the old ones were... ok-ish. Mostly.
The heat generated by this thing's stealth systems is hilarious. It explains why they went for Backstab rather than Sniper. Timing for the break into short range is going to be tight for the pilot, though the armour should keep it standing long enough for it to complete its dezgra purpose. I recall Kurita got their pet Nova Cats to try something similar with a light mech, before Yori Kurita had them all neutered. Dezgra is as dezgra does.
Imagine being a Cicada pilot or Locust or even a Spider and having the tables turned on you by a 65 tonner? Imagine sitting I your little bug mech and being real sneaky then all of a sudden a brilliant flash of light and heat and then half of your bug just melts into a pile of slag bc of the mech you never saw coming.
The Exterminator is what the Quickdraw wanted to be when it grew up. The 4C is a nasty machine to fight given its stealth technologies, but it definitely requires precise use. The 4D is an above average skirmisher that suffers from the lack of a knockout weapon, but meshes well with other fast movers in heavy cav lances like the Falconer, the Shadow Hawk 5M, etc. The rest of the variants are interesting, but not spectacular. I am surprised that the Clans never built a IIC version of the Royal Exterminator given Andery Kerensky's use of the mech.
@@MoreEvilThanYahweh Really? Then why did Clan Wolf, the supposed inheritors of the Star Leauge and the new ilClan, built several mechs using stealth armor? Including the Ryoken III and the Alpha Wolf?
I remember my campaign in the 90's where I lucked into a 4D to replace my Crusader-S. May have lacked the stealth features but I used every trick I could to compensate. Controlling the terrain and where you engaged, I did so much more than I ever did with the venerable Crusader.
The 4-DB is one of my favorite Star League Era designs. Its has every trait I want in a Mech and is one of only two official Star League era designs I know of which does so.
Honestly the assassin should have been called Peltast. Its more fitting for the role it plays. Then the exterminator could have its name changed to fit its job as well.
New to the game and this has become a favourite of mine. I use it in my Blakists; they seem like the kind of folks to run what is basically a 'terror'-mech
What timing. I recently bought a lance box with this model in it and was wondering what this mech was as I did not recognize it. Once again you come swooping in to deliver me some much needed knowledge, stay awesome 👍
Considering the era and purpose of this mech, the Exterminator would of been the perfect candidate for a TAG system. A lance of medium sized hover tanks equipped with an Arrow-4 missile system that work as support for the Exterminator would give it the punch it needs to take out Assault mechs. Considering that a lot of battlefield commanders use a heavy or assault mech as a command platform, this would be a natural choice. Even against a command center it would allow the Exterminator to reliably destroy it in a single bombardment. All in all, the Exterminator put the combination of the Null system and Chameleon to good use. I think the ultimate use for the combination of technologies isn't for a mid ranged mech, but rather for a long range support mech. Being forced to take a -4 to hit against a mech that has multiple LRMs, PPCs or Gauss Riffles would be a nightmare.
Well, this is another blast from the past for me. Although this time for a very different reason, you arnt wrong about the reputation these machines had especially out in the Periphery were the jackboot of the SLDF hit hardest. During my time at Canopian Institute of War, they were still making cadets go over engagements with these things from back in the Periphery Uprising day and they lovingly recreated some of their biggest hits in the simulators. On the other hand, that reputation can very well work against you too. A couple years back a group of mercs screwed up a contract with House Liao bad, bad enough to have a serious bounty on their heads so they fled to the periphery to lick their wounds and decided to go bandit. One of their pilots had gotten his hands on a Exterminator, Lord and Lady only knows how. When word of that go out, the MAF hired a merc unit to deal with them. They wannabe bandits were barely a company with battle damaged machines. The Magistracy hired a merc regiment to drop on their heads and make sure that Exterminator died.
A very interesting one. Having watched these videos for a while, may I suggest adding Visible Stats to the Screen as you talk? Just things like weight, top speed, weapons and their location, ect.
Great video as always, Red. I particularly liked the comparison of the Star League era model to the newer attempt at stealth, the 7X. It's interesting to see that after all this time, nobody has rebuilt the Exterminator to it's original specs with the NSS and CLPS.
Sorry I missed your stream tonight Big Red, I got that rescheduled date in downtown Vancouver and it was as good as nailing your opponent with a Gauss rifle to the face. Keep up the great content!
Ah, the exterminator 4C, that 65ton 6/9/6 is a terrible bully to anything lighter than it, especially in melee, and very useful in objectives to go where it needs to go and take way more damage than something else with a 6/9 especially in earlier eras, huzzah. That said, that huge XL making it 19 million c-bills and that difficult to maintain quirk, ouch, even the 4D is a tall 15 mil. The mech you love to salvage, but not to buy.
@@BigRed40TECH Very sneaky. The only thing to really help you that way is it has an XL engine, but it doesn't exactly have paper armor to help you get at said engine and with its speed... well, a man can dream.
There aren't enough 60-65 ton mechs that move like Wasps. The Exterminator is a really great mech, that makes a wonderful scout lance commander, and can be used better than a lot of lighter units, to get behind an enemy line for backstabbing and other shenanigans. I recently used one to charge a Clan Commando IIC, for good old fashioned Inner Sphere lessons in Hippity Hoppity 😂
I've been planning a short campaign to run for my mates, and I think I just found our boss. Doesn't hit particularly hard, but is an absolute pain in the ass to hit.
Well I found the mech I want to be the support for the rpg campaign game. Two of these, a leopard, and two prototype warriors. (The other two mech slots sacrificed to make the dropship livable and for an infantry security platoon.) The players will be the stars but having a pair of these lurking in the background hindering enemy supply lines and crushing enemy HQ’s.
The Exterimator is a a perfect mech for a Halloween Champaign. Just an ancient Mech that appears out of nowhere and destroys its victim before disappearing like the wind. Few thought it was an Assassin, but no Assassin is capable to just vanish so completely. It stalks its prey and lashes out. Destroying those that are in leagues of wronging its old long past masters. A story that is funny enough can be grounded in realism, but if we suspend our disbelief. A tale that would shake the most harden Mech pilot to their core. Mahahahahahahahah! *Thunder and Lightning sounds* Sorry...got into the spirit of this post.
Without the Chameleon Light Polarization System and Null Signature System the Exterminator displays the problems the Quickdraw does. Even with an Extralight Engine it still is mostly about the oversized engine, and heavy jump jets. For actual weaponry the Exterminator and its variants are quite lightly armed. A Headhunting mech is an interesting idea but since Commanders in Battletech are almost always in Battlemechs, or guarded by armies of them I dont think sending 1 stealth Exterminator would work. Im surprised that The Society didnt make a fully updated Exterminator as they had both the LPS and NSS parts available. Taking those and using better clan-tech weapon have helped a lot.
not even necessarily at range.. if you can sneak up right behind them a dual ppc blast can take most hechs heads from their shoulders in a salvo or two
I think this is my favorite mech…the original version of course, not the downgraded one. No other mech like it. Granted, by the 31st century, most of these are either gone or shadows (pun) of their former selves, but it’d be interesting to partner it with a couple Hollander IIs mounting stealth armor and ECM.
“Yes, every single one of those was lost in the first succession war, absolutely zero exist.” - The extremely successful mercenary company consisting entirely of 4Cs that defiantly aren’t ghosts
Isn't that still a weak load out for it's job? If you're fighting pirates or people on the space boonies, yeah that's scary but how does that hold up to commanders in say a Cyclops?
Cyclops is poorly armoured, and much slower. While it's AC20 is frightening, the EXT can avoid that, stay at his flanks and rear, and quite possibly win.
I can say the Royal Variant (Large Laser instead of a LRM10) can core a Yu Huang. I remember I only attacked if I won Initiative, because I couldn't allow to be in Range of the AC. Attacked, overheaded and jumped away. And by the End the Yu Huang was cored by the medium lasers.
MW5 could do with this as a mission. Found and being used and it has to be hunted down. What sort of load out would you need for hunting something like this?
@@BigRed40TECH speed would help. But a lighter or heavier mech? Light / medium mech would help hunt and dodge fire, however a Heavy/ Assualt mech would I think be needed if it had to hunt more than one. If you had that as a level, you get sent to hunt one and then realise your hunting 3 or 4...
Extermination, is domination What is what, and what makes you feel good All these things I think about, I think about, they always become critical. Yeah, I got this thing it's comin' over me, I got this thing it's comin' over me, I got this feeling comin' over me, over me (...) This command mech', is my illusion Nowhere to look, but nowhere to find ya All these things I'm sick about, I'm sick about, they always become critical Yeah, I got this thing its comin' over me, I got this thing its comin' over me, I got this feeling comin' over me, over me.
I have a video request, if you could would you do a video on the first ever mech in the universe, the Mackie and if possible any named pilot/mercenary unit that actively uses one(or several) in the modern times of the universe. it takes great skill to make a "antique" effective in modern battle I would like to know who has such skill in universe. (that and MechWarrior 5 doesn't have a Mackie in the game for me to devlope my skill on.so call me highly interested )
Wait doesn't Comstar have a ton of these weren't these used against the clanners during the battle of Tukayyid to hunt down every single leader or Star colonel in and those filthy clanner Stars.
Little side comment, but the exterminator is horrifying in alpha strike, I have had multiple occurrences where the exterminator was the lone reason that all of the opposing mechs were destroyed
The weapons fit on this thing never made sense to me. If you are going for a close-range ambush/take-down, it should have had a heavy fitment of SRMs, maybe multiple large lasers or PPC. I'd say an AC20, but that would be unrealistic.
The Exterminator in the 2750 book is one of those "We just threw some random shit together and here is the fluff to cover our bases." Without all the special rules that came out since you go, yeah, it's fast, great, so is an Assassin and this is an improved, heavier Assassin. I can see it hunt lights and skirmish with mediums, but commanders tend to like big powerful mechs like an Atlas, Marauder or Battlemaster. And if it's somebody really high up they might have a Cyclops around to lend an AC/20 and they should have a bodyguard like a Thunderbolt or a Stalker. There should be a Rifleman to deal with flying threats and possibly a command lance etc. It's fast and can get in somebody's back in the 2750 version and it does wonders against vehicles. Advanced versions with the stealth etc are usually much better than the baseline version. Not a bad mech, but not really great for the fluff it's supposed to represent.
SLDF exterminators when fighting liao units :" Liao you see me, Liao you don't!"
The Exterminator is what the Assassin wishes it was.
100%
well, thats what happens when you don't embezzle all of the money to be used in development and bribe the testers to accept it
In the HBS game, Assasin + coil laser is a light mech killer. Pretty decent in the early game
@@BigRed40TECH After re-reading the "Historical Operation Clondike"-Sourcebook I found the following about the Royal Exterminator EXT-4Db (found on Page 166):
"EXT -4Db Exterminator: The Star League’s premier hunterkiller BattleMech became even more deadly and far less dependent
upon supply chains with this model, which included significantly more armor and an upgrade to endo steel structure. Both the LRM
and AMS were removed, while an extended-range large laser was mounted within the right arm. Two additional medium lasers were
added-with all of these lasers remounted so each torso contained a pair. One additional double heat sink was also added to help manage
the increased heat load."
This means that the EXT-4Db has 1 Small Laser (Head), 6 Medium Laser (two in each Torso Part ...Left/Center/Right), 1 ER Large Laser (Right Arm), Endo Steel Structure, more Armor and one double Heatsink more (which brings it to eleven Double Heatsinks). The rest is Identical to the EXT-4D, which means NO Chameleon-Light-Polarisation-Shield and NO Null-Signature-Device.
Which makes the Royal EXT-4Db a fast, relatively good armored and armed Brawler with Jump Capability...while vulnerable because of the XL-Engine it is not bad 😉.
PS: This is confirmed in the "Record Sheets Operation Clondike"
Sadly the Article about the EXT-4Db in Sarna.net is not up to date since there is only found this:
"EXT-4Db - This Star League Royal version, first introduced in 2718, replaces the LRM-10 and anti-missile system with an ER large laser."
both asthetically, and functionally
I feel like I need to play the soundtrack to Predator if I ever field one of these things!
"If it bleeds, we can kill it."
The Null Signature System is one of those things I’m surprised hasn’t made a comeback in modern designs. It has potential in a lot of roles and more flexibility than Stealth Armor.
Don't see the null sig much but The fed suns do use the chameleon light polarization shield on their scare crow design. A mech with a pretty similar mission profile of the exterminator in eliminating soft targets behind enemy lines.
@@kathilmechworks4895 We tested it out the CLPS has the least disadvantage compared to the other stealth systems. The Fed Suns probably didn’t add the Null sig system with their scarecrow because it’s a 40 ton mech and they probably didn’t have enough space.
I think everyone's been too traumatized by the Rifleman 3 to want it back to be honest.
The Society was able to recreate it for their own Cephalus 25ton Scout.
There were never rules for it. None at all. By the rules, an Exterminator is just a very fast, very large Phoenix Hawk
Take one up against a Cyclops (which I would expect to be a common target for an Exterminator) and see how you fare. Sure, you can run away, but unless the Cyclops is badly damaged you're not going to kill it.
And most company and larger commanders have command lances SPECIFICALLY to help guard them from such threats. For taking down a temporary command post, a Locust would be a better choice... or artillery.
On paper its weapons loadout isn't that scary until it uncloaks and drives a dagger right into your back. This and the Scare crow are probably the last mechs I ever want to see in my back field. I just remember the dread Phelan Kell felt when he faced one on Tukkayid. Was a serious danger to him even using clan tech.
Wolf-Wolf was right to be afraid! :P
Kill-Kill Clan Things!
my biggest problem with its loadout is the lrm 10, just WHY? if its a dagger in the back then 2 srm6 would be so much better.
@@aka-47k I don't disagree it detracts from its mech killing power, but let me say this if I'm sneaking in and killing a command truck or ammo dump that lrm let's it do it from a distance plus if you've ever played a stealth marauder or volpus it can shoot and scoot the way they can using that lrm. Not great but it can.
Exterminator I remember someone managing to get this with SLDF specs in the dark age it ended up hunting down two different Cyclops with the wrong load out! He ended up being the Fudd for Bugs bunny's unfortunate hunter.
The Star League had _cloaking devices_ on their mechs?! What a shame that that became lostech. ...Then again, rediscovering it would make the Capellans even sneakier on average. That would be scary.
Actually the Fed Suns rediscovered the tech with their scarecrow Mech in the 3110s.
@@Alex-pj8nz the Word of Blake also invented their own version, if I remember correctly.
@@cobalt968 That version is pretty lousy.
The cappies discovered an old SL production line on Victoria (what would later be known as Shengli Arms) that had null sig data/components. The capellans reversed engineered/invented stealth armor from this data.
@@Alex-pj8nz depends they all are give and take chameleon and null stack so you get a nice boost at long and med and you can still carry exotic armors , stealth armor cheaper and easier to deploy , void best used on machines you don't plan on moving much think urban mech in a heavy woods with smoke you could be standing right next to it with variable speed lasers a tar comp and not even get a hit while getting laughed at for the light show . They all have pros and cons it's just finding the right use for it
Loved when this miniature was released. This was a brutal assassin to apply the killing stroke after command mechs had taken waves of lrm fire.
The exterminator had a critical design flaw: It was too damn good at it's job.
Ergo, why it didn't survive the 1st Succession War :P
@@BigRed40TECH Because it has the firepower of a medium mech and once the bodyguard units start beefing up, they lose the fight, especially against an Atlas or Battlemaster.
Like the Night Star. Had to be killed
@@nathanielgrey4091 The 95 ton Nightstar will wax the floor with most mechs one on one, but it was primarily a Clan Wars production...
How? A Cyclops would wipe the floor with it. And most battlefield commanders operate with a command lance, not alone.
The EXT--6CS is by far my favorite. It retains the Stealth systems, swaps the LRM for a MLM7, finally the Medium lasers replaced with a light PPC and Medium Pulse laser in each arm. Very tricky to deal with this one.
did you mean MML? or is there *another* weapon I don't know about again
Made for Comstar but that organization died out in the ilKhan age.
Yea MML.
One idea I had was for a story in which an exterminator was being chased by a much larger force, going from settlement to settlement, living there for a while, then just disappearing, until he decides he is sick of it and goes after his chasers.
And became the predator
So they had an invisible mech and didn't think to go full snipe and disappear? Not shure if it could handle the heat load but another theoretical use for a mech that can vanish is a long range harasser that can vanish and relocate before hostiles can close and return fire. A true sniper mech in a way.
Gauss Rifles don't produce a lot of heat...
Acquired this model only recently, I am eager to give this a test run to see how it fares on the tabletop.
The entire mood of 'Planetary Governor thinking about secession from Star League, but then you hear a noise in the kitchen.'
"I'm sure it was nothing-"
I like this machine, despite how extreme it is. Best about systems like the Null Signatur System and Chameleon LPS is that they allow a pilot to dictate the time and place of the engagement.
Which is something i like, because it allows one to fight at one´s own pace. Doesn´t have to be used as a head hunter.
Artwork for the mech was thoroughly needing updating, and both the Alan Blackwell and Matt Plog versions look great IMO, the old ones were... ok-ish. Mostly.
I love pairing them up with grasshoppers and go command lance hunting
The heat generated by this thing's stealth systems is hilarious. It explains why they went for Backstab rather than Sniper. Timing for the break into short range is going to be tight for the pilot, though the armour should keep it standing long enough for it to complete its dezgra purpose.
I recall Kurita got their pet Nova Cats to try something similar with a light mech, before Yori Kurita had them all neutered. Dezgra is as dezgra does.
The Draconis Combine Weightloss Program :D
@@BigRed40TECH There is quite a few of them. Though they usually start with the actual head.
Imagine being a Cicada pilot or Locust or even a Spider and having the tables turned on you by a 65 tonner?
Imagine sitting I your little bug mech and being real sneaky then all of a sudden a brilliant flash of light and heat and then half of your bug just melts into a pile of slag bc of the mech you never saw coming.
Almost exact scenario in mwo. Had a locust run around a corner directly into my fafnir fully charged heavy gauss point blank. Gone.
If Assassin's survive long enough, the evolve into Exterminators.
The Exterminator is what the Quickdraw wanted to be when it grew up. The 4C is a nasty machine to fight given its stealth technologies, but it definitely requires precise use. The 4D is an above average skirmisher that suffers from the lack of a knockout weapon, but meshes well with other fast movers in heavy cav lances like the Falconer, the Shadow Hawk 5M, etc. The rest of the variants are interesting, but not spectacular. I am surprised that the Clans never built a IIC version of the Royal Exterminator given Andery Kerensky's use of the mech.
No dezgra mechs allowed! :P
@@BigRed40TECH Always dezgra mechs!
Stealth is dezgra, honorless surat!
@@MoreEvilThanYahweh Really? Then why did Clan Wolf, the supposed inheritors of the Star Leauge and the new ilClan, built several mechs using stealth armor? Including the Ryoken III and the Alpha Wolf?
@@stormcrow28 Nothing that happened after 3070ish exists as far as I'm concerned. Also, the mood of conversation was pretty light-hearted and joking.
Ok this might be the spookiest narration so far. That SLDF tech tho!
I know very little about the more obscure machines before TRO3025 and after TRO3067
I appreciate videos like this all the more because of it.
FIR- wait crap. SECOND. the first 15 seconds of the video look sick can't wait to see the rest
The meme lord himself.
Part of me hates the stealth system making it invisible but it speaks to part of me and I might end up fielding one of these.
You can hear the clicking noises in the distance. lol
I’d say one mech like this is ok. It would lose its appeal if you could just slap it’s tech onto any other mech.
I remember my campaign in the 90's where I lucked into a 4D to replace my Crusader-S. May have lacked the stealth features but I used every trick I could to compensate. Controlling the terrain and where you engaged, I did so much more than I ever did with the venerable Crusader.
People don't take speed and maneuvering into account a lot of the time, it's almost baffling to me tbh.
The 4-DB is one of my favorite Star League Era designs. Its has every trait I want in a Mech and is one of only two official Star League era designs I know of which does so.
10:38 Ironic, or perhaps fitting. Didn't Nicky's brother drive an exterminator?
I believe he did :)
Andery did.
Honestly the assassin should have been called Peltast. Its more fitting for the role it plays. Then the exterminator could have its name changed to fit its job as well.
Thanks for doing in depth videos on the TRO 2750 design, they're not designs that tend to get videos from other TH-camrs, at least early on.
All of TRO 2750 is getting covered by me.
All of them O.O
@@BigRed40TECH gives us good content. Can't wait for the Grand Titian in TRO 3055.
Love this Mech it’s one my favorite for hit and fade missions
Nothing says 'ambush' like scanning a village with your BAP and then having one of these monsters show up on your sensors.
New to the game and this has become a favourite of mine. I use it in my Blakists; they seem like the kind of folks to run what is basically a 'terror'-mech
I liked the stories of the Star League Exterminator...
Also, the Exterminator is a pretty cool mech, and interesting. Haven't heard of it before today
What timing. I recently bought a lance box with this model in it and was wondering what this mech was as I did not recognize it. Once again you come swooping in to deliver me some much needed knowledge, stay awesome 👍
Glad I could help!
Considering the era and purpose of this mech, the Exterminator would of been the perfect candidate for a TAG system. A lance of medium sized hover tanks equipped with an Arrow-4 missile system that work as support for the Exterminator would give it the punch it needs to take out Assault mechs. Considering that a lot of battlefield commanders use a heavy or assault mech as a command platform, this would be a natural choice. Even against a command center it would allow the Exterminator to reliably destroy it in a single bombardment.
All in all, the Exterminator put the combination of the Null system and Chameleon to good use. I think the ultimate use for the combination of technologies isn't for a mid ranged mech, but rather for a long range support mech. Being forced to take a -4 to hit against a mech that has multiple LRMs, PPCs or Gauss Riffles would be a nightmare.
Wonder if the Fed Sun will build this version of the mech ?
I like the downgrades to such specialized mechs like this one, or the Kintaro. I'm not sure why they appeal to me.
They're not bad, they're just not great. Still capable, just you have to be careful with it.
Well, this is another blast from the past for me. Although this time for a very different reason, you arnt wrong about the reputation these machines had especially out in the Periphery were the jackboot of the SLDF hit hardest. During my time at Canopian Institute of War, they were still making cadets go over engagements with these things from back in the Periphery Uprising day and they lovingly recreated some of their biggest hits in the simulators.
On the other hand, that reputation can very well work against you too. A couple years back a group of mercs screwed up a contract with House Liao bad, bad enough to have a serious bounty on their heads so they fled to the periphery to lick their wounds and decided to go bandit. One of their pilots had gotten his hands on a Exterminator, Lord and Lady only knows how. When word of that go out, the MAF hired a merc unit to deal with them. They wannabe bandits were barely a company with battle damaged machines. The Magistracy hired a merc regiment to drop on their heads and make sure that Exterminator died.
(Thank you for the video.)
Ooh the klingon bird of prey mech.
A very interesting one.
Having watched these videos for a while, may I suggest adding Visible Stats to the Screen as you talk? Just things like weight, top speed, weapons and their location, ect.
Great video as always, Red. I particularly liked the comparison of the Star League era model to the newer attempt at stealth, the 7X. It's interesting to see that after all this time, nobody has rebuilt the Exterminator to it's original specs with the NSS and CLPS.
Might be a cost reason, or that they think they've built a better-mousetrap.
Sorry I missed your stream tonight Big Red, I got that rescheduled date in downtown Vancouver and it was as good as nailing your opponent with a Gauss rifle to the face. Keep up the great content!
My only perplexity is the LRM launcher.
A infiltrator should install only energy weapons, like the Crab.
th-cam.com/video/ykWPyaqbebo/w-d-xo.html&ab_channel=KenNinane
@@BigRed40TECH 😆
One of the most underrated mechs in the BT universe.
The funny but more reasonable high tech charger....
Ah, the exterminator 4C, that 65ton 6/9/6 is a terrible bully to anything lighter than it, especially in melee, and very useful in objectives to go where it needs to go and take way more damage than something else with a 6/9 especially in earlier eras, huzzah. That said, that huge XL making it 19 million c-bills and that difficult to maintain quirk, ouch, even the 4D is a tall 15 mil. The mech you love to salvage, but not to buy.
Hard to Salvage too if its obscured, moving, and activating its systems to make it le sneaky.
@@BigRed40TECH Very sneaky. The only thing to really help you that way is it has an XL engine, but it doesn't exactly have paper armor to help you get at said engine and with its speed... well, a man can dream.
The Fed Sun is probably the only one with the Tech to fully restore it if there are any salvage.
There aren't enough 60-65 ton mechs that move like Wasps. The Exterminator is a really great mech, that makes a wonderful scout lance commander, and can be used better than a lot of lighter units, to get behind an enemy line for backstabbing and other shenanigans.
I recently used one to charge a Clan Commando IIC, for good old fashioned Inner Sphere lessons in Hippity Hoppity 😂
i have arrived in 35 seconds. your timing is impeccable big red.
A Warcrime doesn't appear by chance. It appears exactly when its intended to :P
Nice overview of a mech I've never used :-) always thought it'd be a decent scout hunter and you've confirmed that I think :-)
Used to pull the AMS for a beagle probe. Supreme scout and back stabber.
I've been planning a short campaign to run for my mates, and I think I just found our boss. Doesn't hit particularly hard, but is an absolute pain in the ass to hit.
Absolutely. lol
Well I found the mech I want to be the support for the rpg campaign game. Two of these, a leopard, and two prototype warriors. (The other two mech slots sacrificed to make the dropship livable and for an infantry security platoon.)
The players will be the stars but having a pair of these lurking in the background hindering enemy supply lines and crushing enemy HQ’s.
The Exterimator is a a perfect mech for a Halloween Champaign. Just an ancient Mech that appears out of nowhere and destroys its victim before disappearing like the wind. Few thought it was an Assassin, but no Assassin is capable to just vanish so completely. It stalks its prey and lashes out. Destroying those that are in leagues of wronging its old long past masters. A story that is funny enough can be grounded in realism, but if we suspend our disbelief. A tale that would shake the most harden Mech pilot to their core. Mahahahahahahahah! *Thunder and Lightning sounds* Sorry...got into the spirit of this post.
Without the Chameleon Light Polarization System and Null Signature System the Exterminator displays the problems the Quickdraw does. Even with an Extralight Engine it still is mostly about the oversized engine, and heavy jump jets. For actual weaponry the Exterminator and its variants are quite lightly armed.
A Headhunting mech is an interesting idea but since Commanders in Battletech are almost always in Battlemechs, or guarded by armies of them I dont think sending 1 stealth Exterminator would work.
Im surprised that The Society didnt make a fully updated Exterminator as they had both the LPS and NSS parts available. Taking those and using better clan-tech weapon have helped a lot.
I bet the infamous Mech warrior known as the Bounty Hunter has to have at least one or two of these in a ship.
I feel like it would have been better served by a PPC or Er Large Lasers than the med lasers. If you are invisible, range is your ally.
not even necessarily at range.. if you can sneak up right behind them a dual ppc blast can take most hechs heads from their shoulders in a salvo or two
I think this is my favorite mech…the original version of course, not the downgraded one. No other mech like it.
Granted, by the 31st century, most of these are either gone or shadows (pun) of their former selves, but it’d be interesting to partner it with a couple Hollander IIs mounting stealth armor and ECM.
“Yes, every single one of those was lost in the first succession war, absolutely zero exist.” - The extremely successful mercenary company consisting entirely of 4Cs that defiantly aren’t ghosts
Isn't that still a weak load out for it's job? If you're fighting pirates or people on the space boonies, yeah that's scary but how does that hold up to commanders in say a Cyclops?
Cyclops is poorly armoured, and much slower. While it's AC20 is frightening, the EXT can avoid that, stay at his flanks and rear, and quite possibly win.
I can say the Royal Variant (Large Laser instead of a LRM10) can core a Yu Huang.
I remember I only attacked if I won Initiative, because I couldn't allow to be in Range of the AC. Attacked, overheaded and jumped away. And by the End the Yu Huang was cored by the medium lasers.
There's a slight problem with that
A Cyclops never goes anywhere without 3 other mechs all with a Gunnery of 3 or less
@@BigRed40TECH Was thinking more that if you have a Cyclops it's going to have a lance as backup so you can't really dance with it.
@@jamesricker3997 yeah that's what was wondering.
The Exterminator: What if the Predator was a BattleMech?
All it's missing is a shoulder mounted PPC and Claws in the right arm.
( happy DAVROS noises)
MW5 could do with this as a mission. Found and being used and it has to be hunted down. What sort of load out would you need for hunting something like this?
Direct fire weapons, definitely no lock-on-missiles, and something that's pretty quick, though it doesn't need to be quite as fast.
@@BigRed40TECH speed would help. But a lighter or heavier mech? Light / medium mech would help hunt and dodge fire, however a Heavy/ Assualt mech would I think be needed if it had to hunt more than one. If you had that as a level, you get sent to hunt one and then realise your hunting 3 or 4...
Extermination, is domination
What is what, and what makes you feel good
All these things I think about, I think about, they always become critical.
Yeah, I got this thing it's comin' over me, I got this thing it's comin' over me, I got this feeling comin' over me, over me
(...)
This command mech', is my illusion
Nowhere to look, but nowhere to find ya
All these things I'm sick about, I'm sick about, they always become critical
Yeah, I got this thing its comin' over me, I got this thing its comin' over me, I got this feeling comin' over me, over me.
I have a video request, if you could would you do a video on the first ever mech in the universe, the Mackie and if possible any named pilot/mercenary unit that actively uses one(or several) in the modern times of the universe. it takes great skill to make a "antique" effective in modern battle I would like to know who has such skill in universe. (that and MechWarrior 5 doesn't have a Mackie in the game for me to devlope my skill on.so call me highly interested )
Mackie will be covered when I cover 3058.
@@BigRed40TECH ok understood
Good video on a Mech I never really found interesting or all that useful.
Let's be real, the Exterminator's updated art is in the running for the prettiest mech in the game.
trade out the small laser for a tag unit, and you have a proper monster to keep battlefield commanders awake at night.
You say that not many of the 4cs survived the Coup and subsequent succession wars, but here's the kicker, can you truly ever be sure?
Maybe there's an entire regiment in storage somewhere that they forgot to turn off?
I was expecting a flamer for command post destruction
If I ever piloted Exterminator battlemech I will name the unit either Orkin or Terminix 😀. Okay I'll see myself out 🙂...
I think it needed a tag. Just light that c3 post up for arrows and never be there...
Wait doesn't Comstar have a ton of these weren't these used against the clanners during the battle of Tukayyid to hunt down every single leader or Star colonel in and those filthy clanner Stars.
They were used for that...
Good.
Very good
i hope we get this in MWO some day
If i get one it will always be piloted by a Frenchman
Jeanne Luc Francoise shall never be defeated!
Endo-steel is structure, not armor last I checked.
Little side comment, but the exterminator is horrifying in alpha strike, I have had multiple occurrences where the exterminator was the lone reason that all of the opposing mechs were destroyed
PLEASE tell me im not the only one that thinks the exterminator looks like a B2 series super battle droid from star wars?
Not much of a Star Wars guy myself tbh. Never saw it that way.
@@BigRed40TECH The torso shape, cockpit location, wrist mounded dual lasers. The older art most of all resembles it in my eyes. *shrug*
Feeding the algorithm
Urge to make doctor who reference rising.
The weapons fit on this thing never made sense to me. If you are going for a close-range ambush/take-down, it should have had a heavy fitment of SRMs, maybe multiple large lasers or PPC. I'd say an AC20, but that would be unrealistic.
If it bleeds, we can kill it
Without its technology it's lacks a real role? Am I right?
The Exterminator in the 2750 book is one of those "We just threw some random shit together and here is the fluff to cover our bases."
Without all the special rules that came out since you go, yeah, it's fast, great, so is an Assassin and this is an improved, heavier Assassin. I can see it hunt lights and skirmish with mediums, but commanders tend to like big powerful mechs like an Atlas, Marauder or Battlemaster. And if it's somebody really high up they might have a Cyclops around to lend an AC/20 and they should have a bodyguard like a Thunderbolt or a Stalker. There should be a Rifleman to deal with flying threats and possibly a command lance etc.
It's fast and can get in somebody's back in the 2750 version and it does wonders against vehicles.
Advanced versions with the stealth etc are usually much better than the baseline version.
Not a bad mech, but not really great for the fluff it's supposed to represent.
Soooooo...
Its a more pretentious Quickdraw.....