Awesome Gameplay by Drewij, and well delivered analysis 👏👏👏 I feel on Marita, I focus spawns alot more whilst on D or E objectives as that map has some very predictable ones. On D, a couple of times Drewij pushes towards the primary enemy spawn on the cliff edge which simply scatters the enemy spawns out more - obviously not stating its a bad move as he's still feasting on the kills regardless
Great analysis man! and agree with critiques, consistency with rotations, was playing very aggressive got caught out alot, embarrassingly so, unfortunately haha 🤣 The observations about sturmgehewr on PC, extended range you can get kills with is great! Great video, enjoyed making your video was alot of fun :)
No probs at all, hope it doesn’t come across over critical although those are main learning points for viewers so important to note. Although as I said 100 kills in that time doesn’t really matter with 1-2 things like that happening. I’d rather have this game with those mistakes than anything else although I also know this approach can achieve such results but with much less consistency. All round great game. Hope the subs flow in and well on way to 1000. Will have to team up again soon 💪🏻
@@Wilko_Diablo Not at all over critical any way, all great points man! I hope so, get there soon enough hopefully, wish the video well, it's been fun tbh. Honestly man, have alot of spare footage to send for any future vids, it's always a possibility 💪
Don’t get me wrong man, you and the players in this format are great, but I wouldn’t stress this hard just to get 10 kills more a round, thinking about rotations and tactics etc. all the time. At the end of the day it’s a game, why make it rocket science? 😅
There’s a few reasons. Main one being it’s content creation for entertainment and these vids do well for a lot of people who want to learn and improve seeing these negatives and positives. And these are people who may only get 20-50 kills and want to reach higher because we all know for the new and inexperienced player battlefield can be very hard to stick through that initial learning curve. And for a lot of people too myself included I need challenges to go for to have motivation to play and enjoy these types of games especially this one being 5 years old now. So quite a few reasons and of course your right it’s a game and to have fun with it. For me challenges are required to have fun and for others it is not but each to their own. And yep Drewij along with others I have analysed are already there at the peak but the vid is for the wider audience more so than just the player the vid is for too. I wouldn’t say it’s stressing too. Appreciate the feedback and ggs as always as I know you are a top quality player in game too 💪🏻
@@Wilko_Diablo tbf an analysis of my gameplay is a quick job: push, rely on movement and hope for the best 💀😂 that’s why I don’t get 100+ kill games often. But maybe it would be a good example on how it’s not supposed to be done 😅
@allox13 Let me know which map, weapon amount of kills etc of the gameplay you have got. Ideally I’d love to do one of something that’s not Devastation or Underground as it’s almost those every time
Please smash a like and checkout drewij’s channel here: youtube.com/@_drewij?si=E2GMhv_yucjr-gfx
Awesome Gameplay by Drewij, and well delivered analysis 👏👏👏
I feel on Marita, I focus spawns alot more whilst on D or E objectives as that map has some very predictable ones. On D, a couple of times Drewij pushes towards the primary enemy spawn on the cliff edge which simply scatters the enemy spawns out more - obviously not stating its a bad move as he's still feasting on the kills regardless
Good one Wilko. Bomb players the both of you. Love from OCE ❤️ keep ‘em coming.
Great analysis man! and agree with critiques, consistency with rotations, was playing very aggressive got caught out alot, embarrassingly so, unfortunately haha 🤣 The observations about sturmgehewr on PC, extended range you can get kills with is great! Great video, enjoyed making your video was alot of fun :)
No probs at all, hope it doesn’t come across over critical although those are main learning points for viewers so important to note. Although as I said 100 kills in that time doesn’t really matter with 1-2 things like that happening. I’d rather have this game with those mistakes than anything else although I also know this approach can achieve such results but with much less consistency. All round great game. Hope the subs flow in and well on way to 1000. Will have to team up again soon 💪🏻
@@Wilko_Diablo Not at all over critical any way, all great points man! I hope so, get there soon enough hopefully, wish the video well, it's been fun tbh. Honestly man, have alot of spare footage to send for any future vids, it's always a possibility 💪
All other Analysis Vids here: th-cam.com/play/PLMdShbs9MRtn5pk9hidEvqqMNLZb4AyIF.html
Yeah. Real BF prossefor :) you should change you nick on it.
Don’t get me wrong man, you and the players in this format are great, but I wouldn’t stress this hard just to get 10 kills more a round, thinking about rotations and tactics etc. all the time. At the end of the day it’s a game, why make it rocket science? 😅
There’s a few reasons. Main one being it’s content creation for entertainment and these vids do well for a lot of people who want to learn and improve seeing these negatives and positives. And these are people who may only get 20-50 kills and want to reach higher because we all know for the new and inexperienced player battlefield can be very hard to stick through that initial learning curve. And for a lot of people too myself included I need challenges to go for to have motivation to play and enjoy these types of games especially this one being 5 years old now. So quite a few reasons and of course your right it’s a game and to have fun with it. For me challenges are required to have fun and for others it is not but each to their own. And yep Drewij along with others I have analysed are already there at the peak but the vid is for the wider audience more so than just the player the vid is for too. I wouldn’t say it’s stressing too. Appreciate the feedback and ggs as always as I know you are a top quality player in game too 💪🏻
@@Wilko_Diablo tbf an analysis of my gameplay is a quick job: push, rely on movement and hope for the best 💀😂 that’s why I don’t get 100+ kill games often. But maybe it would be a good example on how it’s not supposed to be done 😅
@bagel438 more than welcome to send one in when you get one your satisfied with
@@Wilko_DiabloHey, do you think I could send in a game for analysis? I'm really bad at rotations and I'd like to try and fix that.
@allox13 Let me know which map, weapon amount of kills etc of the gameplay you have got. Ideally I’d love to do one of something that’s not Devastation or Underground as it’s almost those every time