COH2 FPV Tactical Support vs Elite Armour

แชร์
ฝัง
  • เผยแพร่เมื่อ 9 ก.พ. 2025
  • Company of Heroes 2 First person view game. tightrope (US Forces) vs Burmie (OKW) on Lost Glider.
    Enjoy the content? Support me on Patreon / tightrope or Donate:
    streamlabs.com...
    Send your replays for casting to tightropegaming@gmail.com or pm on coh2.org: www.coh2.org/us... Top 200 only (Patreon exempt), 3v3 & 4v4 are ok, though 1v1 & 2v2 are preferred
    Follow me on twitter @tightropegaming or on twitch / tightropexilo

ความคิดเห็น • 20

  • @faerie7dragon
    @faerie7dragon 5 ปีที่แล้ว +13

    Blink and you'll miss those Obers at 37:50

  • @khan_k
    @khan_k 5 ปีที่แล้ว +3

    Someone issued that bazooka with training rounds...

  • @GuuMonster
    @GuuMonster 5 ปีที่แล้ว +2

    Is there a point in using the suppressing fire from RE? or should it be used with more squads for it to actually supress as the ability says? I don't really know how that works and don't see many people using it

    • @GoodOlKuro
      @GoodOlKuro 5 ปีที่แล้ว +2

      works ok on units that are not in cover. you can also bait the enemy to open fire on the RE instead if another unit with more DPS.

    • @GuuMonster
      @GuuMonster 5 ปีที่แล้ว +1

      @@GoodOlKuro I have had RE open fire to units that are not in cover, even when they're charging directly but even when the ability is about to end the unit is still not suppressed for some reason... I'd have to test again but I'm pretty sure I've used it more than once and it does nothing, maybe I'm doing something wrong?

    • @minmean3016
      @minmean3016 5 ปีที่แล้ว +2

      Faxy Fox it takes quite sone time for suppression to add up and it does nothing against units behind cover, and when enemy break los the suppression goes away super quick so yeah

    • @minmean3016
      @minmean3016 5 ปีที่แล้ว +2

      Faxy Fox you can test this ability against ai to see how long it takes to suppress

    • @GuuMonster
      @GuuMonster 5 ปีที่แล้ว +1

      @@minmean3016 I'll check it out, thanks!

  • @kuborek21
    @kuborek21 5 ปีที่แล้ว +1

    It seems like Rear Echelons are getting veterect pretty quick, and it isn;t that big problem if u lose them. But there is still ammo cost that u must put into them so they can deal some real dmg.

    • @mikerodrigues9822
      @mikerodrigues9822 5 ปีที่แล้ว

      Like any non-Infantry Section mainline infantry.

  • @danh9867
    @danh9867 5 ปีที่แล้ว +1

    My main man! Gettem my diggity dogg

  • @Blackthorne-z5z
    @Blackthorne-z5z 5 ปีที่แล้ว

    Forgot about that kubel he repaired lol

  • @jackoneil4164
    @jackoneil4164 5 ปีที่แล้ว +2

    Rear echies all the waaay.

  • @droptheshiv4796
    @droptheshiv4796 5 ปีที่แล้ว

    Is the calliope useless? Like worse than a katyusha?

    • @henryjohnston79
      @henryjohnston79 5 ปีที่แล้ว

      It's probably the worst rocket artillery in the game at the moment. It's being buffed quite a bit in the upcoming patch, so something to look forward to.

  • @ericaugust1501
    @ericaugust1501 5 ปีที่แล้ว

    while no doubt you worked hard for the victory, there was never any threat. You dominated early and mid infantry, map control, were never threatened by the enemy armour, and very soon outnumbered his armour. this is the upteenth game that i've seen OKW lose (I stick to watching the top 100 rank type games). I haven't seen any OKW win (in months of watching 1v1s). It's so predicatable that OKW loses. every.single.game. i'm looking forward to a game they actually win. but i doubt one will arrive.

    • @timdavis2459
      @timdavis2459 5 ปีที่แล้ว

      I hear you. I don't think you'll get a Tightrope played OKW game anytime soon though as I believe he prefers OST as axis and SU/USF as allies and he's been just playing fun strats on twitch waiting for the patch to come out for the last few months (RE spam, partisans, howitzers).
      The big problem with OKW games I think is the Command Panther. 85%+ games in top 100 with OKW is Spec Ops. This allows OKW to go hard on the light vehicles into a techless Command Panther. This means most games are over really quickly because OKW can just dominate the allied player with Luchs + Puma then the Command Panther arrives to seal the game. Leads to short and not very interesting games. Funnily it has this perverse effect of making the only games really worth casting with OKW fall into this small percentile where they didn't dominate with their light vehicles or they lost their Command Panther reasonably quickly when it came out. Skill levels being about equal, this seems to generally favour an allied victory.
      Certainly OKW are not the only ones guilty of this, IS-2 and Crocodile Churchill are big offenders in the top 100 1v1 meta as well but not to the same level as the Command Panther. Honestly, it all comes back to techless call-in tanks. The sooner they go the better it will be for the game.

    • @ericaugust1501
      @ericaugust1501 5 ปีที่แล้ว

      @@timdavis2459 yeah, but spec ops being the ONLY viable meta at high level play, tells us the OKW is broken. Not enough flexibility. too much trapped behind certain tech walls,etc. I hope they fix the faction.

  • @АлександрУльтрамарин
    @АлександрУльтрамарин 5 ปีที่แล้ว +1

    RE spam o.O