@@Sandyfruitcake Came here to say the same. Really enjoy seeing play-throughs. Especially ones where people have nice camera setups so you can see all the action. Your attention to detail (and love for gaming) just shines through.
good video and nice production value but i saw some mistakes in gameplay... none of them are really bad. :D and it's so easy to overlook some stuff with so many moving parts. ^^ at 7:00 you are able to roll 2 dice once or 1 die twice. you were able to roll one more time. at 9:35 all effects of the crisis clock are from the enemies point of view. so it would heal mystique 3 points not you. at 13:30 you should be able to make a glide out of those 5 shards in the freezer. then you can store more shards again. and your crisis clock is/has a magnet. you put the bigger part underneath the board and the clock on top. so it stays in place. but besides those nitpickings, i do enjoy your content. :)
Loving the videos! You're editing is amazing and very snappy! We can see everything super well! In the crisis clock phase, all the effects are written from the perspective of the enemy, so Mystique should heal instead of the player :) 12:55 you accidentally healed instead of taking damage then healed further after your defense 😆 As someone mentioned already, whenever something says "On __," you only get the effect once no matter how many you roll. But if it says "Gain 1 x __" then you get the effect for every of that symbol. For example, each of Iceman's defense effects only trigger once, even if you roll multiple of the same symbol 😊
Nice video. As pointed out, the crisis clock is all negative for the heroes, so Mystque would have healed. Also, she had 2 Evasive tokens on her and she could have dodged at least 2 of your attacks. Villains evade damage on a 4+, better than heroes.
I think it’s doable but would go slow. Rolling for both characters etc. I like that in multiplayer that could happen in parallel. Plus honestly I’m enjoying getting to know them one by one!
I love this so much. Please keep going ❤
Thank you!! Will do
@@Sandyfruitcake Came here to say the same. Really enjoy seeing play-throughs. Especially ones where people have nice camera setups so you can see all the action. Your attention to detail (and love for gaming) just shines through.
@@randito2387 thank you! Needed to hear that today!
good video and nice production value but i saw some mistakes in gameplay... none of them are really bad. :D and it's so easy to overlook some stuff with so many moving parts. ^^
at 7:00 you are able to roll 2 dice once or 1 die twice. you were able to roll one more time.
at 9:35 all effects of the crisis clock are from the enemies point of view. so it would heal mystique 3 points not you.
at 13:30 you should be able to make a glide out of those 5 shards in the freezer. then you can store more shards again.
and your crisis clock is/has a magnet. you put the bigger part underneath the board and the clock on top. so it stays in place.
but besides those nitpickings, i do enjoy your content. :)
A magnet!!!!!!?!?? I would never have figured that out.
And aha! I wondered why the crisis clock is suddenly helpful. Thank you
9:02 you would only deal 1 back. Unless it says X for multiply, if you get the symbol you only deal 1 back for iceman’s defense
Thank you!
Loving the videos! You're editing is amazing and very snappy! We can see everything super well!
In the crisis clock phase, all the effects are written from the perspective of the enemy, so Mystique should heal instead of the player :)
12:55 you accidentally healed instead of taking damage then healed further after your defense 😆
As someone mentioned already, whenever something says "On __," you only get the effect once no matter how many you roll. But if it says "Gain 1 x __" then you get the effect for every of that symbol. For example, each of Iceman's defense effects only trigger once, even if you roll multiple of the same symbol 😊
Thank you! Super helpful.
Nice video.
As pointed out, the crisis clock is all negative for the heroes, so Mystque would have healed.
Also, she had 2 Evasive tokens on her and she could have dodged at least 2 of your attacks. Villains evade damage on a 4+, better than heroes.
Thanks for the info!
On your first defensive roll, you would only count the 4 once since it didn’t have a X next to it. So you would block 2 incoming damage not 4.
Ah thank you!
Nice!!! Do you think that double handed in solo would be too much to manage?
I think it’s doable but would go slow. Rolling for both characters etc. I like that in multiplayer that could happen in parallel.
Plus honestly I’m enjoying getting to know them one by one!
@@Sandyfruitcakeabsolutly right!
Psylocke vs Sauron, please.
@@DWARyou incoming!