here's the script : local player = game.Player.LocalPlayer local character = player.Character or player. CharacterAdded:wait() local Humanoid = character:FindFirstChild("Humanoid") local ts = game:GetService("TweenService") local cam = game.Workspace.CurrentCamera local camFolder = game.Worksapce:WaitForChild("cutsceneCameras") local cam1 = camFolder:WaitForChild("cam1") local cam2 = camFolder:WaitForChild("cam2") local function cutsceneTriggered() humanoid.JumpHeight = 0 --default 7.2 humanoid.WalkSpeed = 0 --default 16 cam.CameraType = Enum.CameraType.Scriptable cam.CFrame = cam1.CFrame task.wait(2) cam.CameraType = Enum.CameraType.custom humanoid.JumpHeight = 7.2 --default 7.2 humanoid.WalkSpeed = 16 --default 16 end task.wait(3) cutsceneTriggered()
Cool video :), really useful, gonna try it in my tiny project. Now i would like to know how to cut from one camera angle to another without transision. Maybe is like really easy but i'm. super noob at coding 😅. Anyways, thank u for the tutorial!
Do you know how to make a cutscene with an animation play when you click a button ive seen many games that play animations when you click a button and i really want to make a game like that can you help me?
Wouldn't it just be easier to animate the part? either way animating it would be way more readable and better performance, although tweens would be needed if random positions are involved.
Hey dude im not sure if you have done that before, but would you be able to explain how to attach a custom made accessory to a dummy and then be able to animate the dummy with the accessory?
Hey bro,can you make a tutorial on camera shake,like when yiu touch a part your screen shakes? Or if your near a part it shakes,i would like the tutorial on the script so i can learn more functions,also goated video
idk if its just my game but when i use jump height i can still jump and when i use jump power it fixes it so just saying if anyone has the same problem it might be that
I just made my games main menu with your help but i have a question, can you make a video where you explain how to make save files & load files? Basically when you are in a part of the game where you need to save your position just incase you die to a enemy ahead or you need to leave you can simply rejoin/respawn and be shown a load screen where you can load your position of where you were when you last saved instead of respawning/rejoining at the very beginning of the game
to get multiple save files I think you could just make multiple data stores like this: local save1 = DataStoreService:GetDataStore(“save1”) local save 2 = DataStoreService:GetDataStore(“save2”) when the player starts the game they can choose a save file which is the save file you save the data to when they leave. to save position just get a value (i think cframe value would work) and save the position to that when they start fighting an enemy or leave. or you could use a checkpoint system that saves every time you get to a new checkpoint
Hey are you gonna make a tutorial for the cutsenes where you can animate the player itself? like example : doors floor 2 seek chase - the transition to minecart
using the easing styles def can help, like using in, then out in that order but other than that im still researching smoother tweening / lerping, ill make another video once ive cracked it
ive finally been able to edit this one!!! i recorded it like a week ago then i fell off the face of the earth, hope you guys enjoy
how do you make it trigger on a screenGui textbutton?
the way you teach is literally so perfect for me it’s like you’re sent by God 😭like i actually started crying this is amazing I AM SAVED
WOW!!
JUST, WOW!
How you teach, how you make it funny!
If someone needs a teacher who's simply good, I will cry your name😂
This is super helpful thank you, you've now earned a sub :D
thank you so much!!
"You don't have to like or subscribe"
Me: Already subbed and liked lol
thank you!!
loved this video XD and awesome tutorial!! and real quick, would you ever make a video where the player is in the cutscene and animated?
i plan to very soon!
@@rkgam3zs Awesome can't wait to see!! :D
Now this will help me with the game I'm working on, thanks a mill!!
here's the script :
local player = game.Player.LocalPlayer
local character = player.Character or player. CharacterAdded:wait()
local Humanoid = character:FindFirstChild("Humanoid")
local ts = game:GetService("TweenService")
local cam = game.Workspace.CurrentCamera
local camFolder = game.Worksapce:WaitForChild("cutsceneCameras")
local cam1 = camFolder:WaitForChild("cam1")
local cam2 = camFolder:WaitForChild("cam2")
local function cutsceneTriggered()
humanoid.JumpHeight = 0 --default 7.2
humanoid.WalkSpeed = 0 --default 16
cam.CameraType = Enum.CameraType.Scriptable
cam.CFrame = cam1.CFrame
task.wait(2)
cam.CameraType = Enum.CameraType.custom
humanoid.JumpHeight = 7.2 --default 7.2
humanoid.WalkSpeed = 16 --default 16
end
task.wait(3)
cutsceneTriggered()
Hell yeah this is an awsome vid! Is there a way to make cool shapes for ui or just any tips?
Cool video :), really useful, gonna try it in my tiny project. Now i would like to know how to cut from one camera angle to another without transision. Maybe is like really easy but i'm. super noob at coding 😅. Anyways, thank u for the tutorial!
Change Enum.EasingStyle from Linear to Constant
Your tutorials are very helpful for beginers! Are you specialising on that?
this is too underrated
i actually can proggram roblox cutscenes and do everything is shown in the tutorial, but i appreciate the tutorial anyway.
Ok
gen alpha is a different breed bro
@@sick_tr1cks what is that supposed to do with my comment
Do you know how to make a cutscene with an animation play when you click a button ive seen many games that play animations when you click a button and i really want to make a game like that can you help me?
Wouldn't it just be easier to animate the part? either way animating it would be way more readable and better performance, although tweens would be needed if random positions are involved.
the vid desc is the best- (it's funny)
I can finally make a cutscene on how my father left me
Hey dude im not sure if you have done that before, but would you be able to explain how to attach a custom made accessory to a dummy and then be able to animate the dummy with the accessory?
Hey bro,can you make a tutorial on camera shake,like when yiu touch a part your screen shakes? Or if your near a part it shakes,i would like the tutorial on the script so i can learn more functions,also goated video
yes! i'd love to teach that
tysmmm you are hero
thanks now I hnow how to make tweens
idk if its just my game but when i use jump height i can still jump and when i use jump power it fixes it so just saying if anyone has the same problem it might be that
I just made my games main menu with your help but i have a question, can you make a video where you explain how to make save files & load files? Basically when you are in a part of the game where you need to save your position just incase you die to a enemy ahead or you need to leave you can simply rejoin/respawn and be shown a load screen where you can load your position of where you were when you last saved instead of respawning/rejoining at the very beginning of the game
to get multiple save files I think you could just make multiple data stores like this:
local save1 = DataStoreService:GetDataStore(“save1”)
local save 2 = DataStoreService:GetDataStore(“save2”)
when the player starts the game they can choose a save file which is the save file you save the data to when they leave.
to save position just get a value (i think cframe value would work) and save the position to that when they start fighting an enemy or leave.
or you could use a checkpoint system that saves every time you get to a new checkpoint
Would it be possible to create an NPC, likely in a horror game, where when you look at it a second time, it disappears?
W vid as always
Hey are you gonna make a tutorial for the cutsenes where you can animate the player itself? like example : doors floor 2 seek chase - the transition to minecart
yes ill be doing that sometime soon!
@@rkgam3zs alright i'll wait for that video 👍
@@adianschannel same lol
w
Yayyy
this is such a sick vid! Do you have a Discord account that I could reach out to you on? I am a First Settler Scout at Jamango!
Is there a way to make it so the camera moves smoother? I don’t know how to describe it haha
using the easing styles def can help, like using in, then out in that order but other than that im still researching smoother tweening / lerping, ill make another video once ive cracked it
u have to animate a part and use it as a camera. only with that method u can achieve a smooth cut scene
Ty
yoo let's go
i forgot to brush 🙏🏻
GAH, HOW DARE YOU!!!
@rkgam3zs HAAHAHAHAHAH
Why won’t the part show anything in the properties
Hello! You are sent an interview request to my talk show. We will interview you and ask you questions about your career. If you accept, please reply.
Can I use multiple cutscenes? Will it break?
you can do multiple cutscenes, it should be fine !😊
@@rkgam3zs Thanks
for me at 7:46 when i tried it out it didn’t work? by any chance can you reply to this comment with the script? thanks!
im 51 seconds early no cap
WELCOME. you sure are early
@@rkgam3zs fr lmao but super helpful vid
its not working for mee, help
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