Succ Mae AoS Testing

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  • เผยแพร่เมื่อ 11 ม.ค. 2025

ความคิดเห็น • 9

  • @mskip2384
    @mskip2384 2 ปีที่แล้ว

    Nice what u addoms naya 🙏👊

  • @desmundvalamilyen2213
    @desmundvalamilyen2213 2 ปีที่แล้ว

    How did u use the arrows more then 3 times? o.o

  • @Aries-4Lyfe
    @Aries-4Lyfe 2 ปีที่แล้ว

    Wish I played this well 👍🏽. On console by the way. I play between succ Mae n Dk

    • @Kryonyx_
      @Kryonyx_ 2 ปีที่แล้ว

      I main succ mae on console, fun af but looks more fun on PC where game can keep up with movements a little better

  • @The_Musassin
    @The_Musassin 2 ปีที่แล้ว +1

    damn nayaya, don't use it too much before they nerf it lol

    • @Nayashe
      @Nayashe  2 ปีที่แล้ว

      It's good but it ain't that good lol

  • @adamchouinard6676
    @adamchouinard6676 2 ปีที่แล้ว

    Is succ good in AOS ? and why ? I feel like awakening is just better version

    • @Nayashe
      @Nayashe  2 ปีที่แล้ว

      I think succ is good in AoS.. you have a better protected combo than awakening, higher consistent dmg than awakening, better peel pressure with ranged charged stub arrow spam. Red blooming drains which soft CC's people. Those are the main reasons.
      When you engage or go to peel with awakening it's exclusively going into melee range which means you're gonna take trade dmg. This weakens you, sometimes a lot without the peel being a guarantee. Awakening had better forward guard options like ice fang but that just makes you easier to counter peel. Succ can do that much more safely and in my experience with better results due to it's ranged options and fully protected combo. Awakening does however have better cc options with knockdowns but I honestly don't feel that matters as much due to succs high burst combo.
      Succs main issue is keeping red blade active. Stamina isn't that big of an issue in AoS because grapple arrow helps with distance creation and generally ppl won't 100% focus you. There's other issues too like some clunkiness with succ but with practice you can reduce some of this. It does need in my opinion some serious QoL changes but I think in AoS format those issues aren't as significant as you have teammates assisting you.

    • @Nayashe
      @Nayashe  2 ปีที่แล้ว +1

      Tbh the main things it needs is QoL changes..
      - red blade duration increased (15-20 second duration instead of 10)
      - Decapitation stun removal and super armor added, and cool down reduced to 3 seconds
      - Blooming cooldown reduced from 15 seconds to either 10-12 seconds
      - Red Divider (dbite spam) stamina drain changes back to just 150 change per use
      - Petal swirl cd reduced from 15 seconds to 10 and added -20% cast speed reduction
      - bug fixes like stamina being empty doesn't disarm us or interrupt our movement suddenly
      - bug fix for Maehwas will absorb when in red blade
      I believe those to be the main issues.