Abstract FX in Houdini | Pro Houdini Tutorial

แชร์
ฝัง

ความคิดเห็น • 43

  • @pedrohenriqueplacidosilva9943
    @pedrohenriqueplacidosilva9943 หลายเดือนก่อน +5

    great tutorial. Hope for more! Thanks

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน

      Thanks, so happy you enjoyed it, I am posting more each week, make sure to subscribe 😊

  • @base_ma5478
    @base_ma5478 หลายเดือนก่อน +6

    Top tier, thanks for sharing

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน +1

      I really appreciate it, let me know what topic should I tackle next. Cheers 😄

  • @_askingalex_9816
    @_askingalex_9816 หลายเดือนก่อน +4

    Amazing!

  • @Hardnine9
    @Hardnine9 หลายเดือนก่อน +3

    Hey thnx for the Tut!
    It ll be intresting to see also Arnold as Render and how it that works with Solaris! Cheers

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน +2

      Oh most definitely, i use arnold in solaris at work, I will think about some tutorial regarding this, thanks for your comment and subscribe for more 😃

  • @maxie6990
    @maxie6990 หลายเดือนก่อน +3

    Love it! Looking forward to the next oneeeeeeeeeeeeeee

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน +1

      Thank you, tomorrow I will be posting a new video ❤

  • @mizoik9893
    @mizoik9893 หลายเดือนก่อน +3

    Really nice effect!

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน +1

      I really appreciate it, thank you ❤

  • @bharat5194
    @bharat5194 หลายเดือนก่อน +3

    Fantastic!

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน +1

      Thank youuu, subscribe for more!!

  • @edomaragno
    @edomaragno หลายเดือนก่อน +3

    Great stuff man, Can't wait to see more stuff soon!

  • @АнлрійГоробець
    @АнлрійГоробець หลายเดือนก่อน +3

    Wow!Thanks

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน

      Hope it helped, thanks to you!!

  • @henrythejeditube
    @henrythejeditube หลายเดือนก่อน +5

    beautiful art

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน

      Thank you, check the other videos maybe you'll like them too

  • @MUMAZ
    @MUMAZ หลายเดือนก่อน +4

    Great stuff

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน +1

      Thank you so much, new masterclass on vellum is coming soon...

  • @marlenehaz590
    @marlenehaz590 29 วันที่ผ่านมา +3

    Thank you very much for the tuto, simple and straight to the point !
    One question, simulation (ex from frame 1 to frame 240) are not rendered to Karma (pyro or your sim), frame by frame it works but not if a played the simulation.
    Thank you very much if you could help or have an idea to fix it ^^

    • @marlenehaz590
      @marlenehaz590 28 วันที่ผ่านมา +1

      Probably i found an answer, it's not possible to play directly with karma xpu in Houdini, upload is required to play it in .exr format and play in AE or other stuff like that.
      (I share it in case of other nood like me see this comment ^^)

    • @nodeflowhoudini
      @nodeflowhoudini  28 วันที่ผ่านมา

      @marlenehaz590 Hi yes, because karma is not a realtime renderer like unreal engine for example it cannot playback your animation in real time while rendering.
      These render engines are called "offline render engines" and can usually achieve more complex results and allow for more customization than the realtime ones. I hope this helps, thanks for your comment 😊

    • @nodeflowhoudini
      @nodeflowhoudini  28 วันที่ผ่านมา

      @marlenehaz590 ideally you would export a frame sequence (lots of frames) and then in a software like premiere when importing you can tick the "image sequence" toggle and it will import it effectively as if it was a video.
      Let me know if you have any other questions, I am here to help...😊

  • @esperandoelrender
    @esperandoelrender หลายเดือนก่อน +3

    this voice sounds familiar to me!

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน +2

      You are an inspiration for me, thanks for the support! Hope to see you soon ❤

  • @Teheiron
    @Teheiron หลายเดือนก่อน +4

    Hi! Very nice tutioral, although I am kind lost on the Attribute blur, it seems to work but for some reason I still see all(?) the other hair not changing into this web, any aide why?

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน

      Heyyy, thank you so much, can you please check if you unchecked the "Pin border points" toggle.
      Take a look to minute 5:00

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน

      Please let me know if that worked 🔝

    • @Teheiron
      @Teheiron หลายเดือนก่อน

      @@nodeflowhoudini Yes I unchecked "Pin Border Points". But that doesn't seem to be the root of the problem. It changes nothing.

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน

      ​@Teheiron Hi, it is very hard to understand your ploblem without the hip file. You can send it here and I will take a look: marioleone777@gmail.com

    • @Teheiron
      @Teheiron หลายเดือนก่อน

      @@nodeflowhoudini Hey Thanks for your help offer, but I've just reopened houdini and it "magically" started to work properly. I've changed literally nothing. I am just starting to learn this soft, but it seems to do it quite often.

  • @IamJeshua
    @IamJeshua 28 วันที่ผ่านมา +3

    When I import the scene it only shows me straight lines that don't move, I've already checked all the steps and I can't find what the problem could be.

    • @nodeflowhoudini
      @nodeflowhoudini  24 วันที่ผ่านมา +1

      Hi there, have you tried moving the timeline to another frame, rather than the first one? Let me know...❤️

    • @IamJeshua
      @IamJeshua 24 วันที่ผ่านมา +1

      ​@@nodeflowhoudini I changed the SOP Import Mode from default to display in the "sceneimportall" node and it worked for me, I guess it's not the correct mode, but it worked for me

    • @nodeflowhoudini
      @nodeflowhoudini  24 วันที่ผ่านมา +2

      ​@IamJeshua oh, well to know exactly what happened I would need the .hip but the Scene import all, it's perfectly fine too. In that case is important to flag/visualize the node you want to import in Solaris, as the Scene import all, will import based on your last flagged/selected node. Hope this helps!

  • @saltacme
    @saltacme หลายเดือนก่อน +3

    Hey, I've got a problem - at th-cam.com/video/Rd8f3Ek5tLI/w-d-xo.html attriblur blurs only connections between lines - at your video - all splines are blurred :(

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน +2

      Hey, I think you forgot to uncheck "Pin border points", take a look to minute 5:00

    • @saltacme
      @saltacme หลายเดือนก่อน

      @@nodeflowhoudini hey, thanks for a quick respond - I follow every step as shown in your video. I record quick screen capture of my problem :)

    • @nodeflowhoudini
      @nodeflowhoudini  หลายเดือนก่อน +1

      ​@saltacme hey, please check better, maybe you lost a step before, did you uncheck the "pin border points" option?

  • @JoshuaSimonson909
    @JoshuaSimonson909 15 วันที่ผ่านมา

    Is there a way to export this using Houdini Apprentice into Blender? Also, the scene import all doesn't seem to work for me, either that or I don't know how to import it into the scene graph path