techs and combos: m1 = left click 3 left clicks and hold space = mini uppercut 3 left clicks then jump and left click midair = downslam Saitama 1 or 2 m1s shove (HOLD M1) this will make them get flinged less, and makes an easy front dash to continue a combo 1 m1 consecutive punches 1 m1 shove front dash normal punch (this combo is TRUE [cant escape]) Garou after a ragdoll, (flowing water, lethal whirlwind, any of the 4m1 varients) use hunters grasp and either click fast, or hold down left click and like shove, it will make them go less far however you cant front dash into a combo use lethal whirlwind stream and hold space and spam 3, it will use it directly after and can combo into the first tech after hitting a prey's peril, turn around to avoid knockback and can combo into hunters grasp 3 m1s flowing water side dash hunters grasp hold m1 2m1s lethal whirlwind stream (this combo is not true) genos after ragdoll, (preferrably a downslam) jump, use ignition burst, look straight up, then look down. this isnt that hard to do but is pretty easy once you learn it 3m1s downslam jump ignition burst look up look down blitz shot jet dive (this combo is not true) sonic after a ragdoll, (preferrably a mini uppercut or a regular 4m1) time your explosive shuriken to hit the enemy right as they fall infront of you. it will send them into the air and can be comboed into the 1 and 3 move 3m1s scatter 3m1s mini uppercut or 4 m1s flash strike (side dash if you did 4m1s) (flash strike if you did 4m1s) (this combo is not entirely true) metal bat preform a mini uppercut and INSTANLY use grand slam to launch them back down and make an easy combo. you can also combo this with home run if you side dash then use grand slam quickly enough 3m1s mini uppercut grand slam 3m1s beatdown homerun (this combo is not true) atomic samurai no techs, except if you jump and then use pinpoint cut it will preform a air varient 4 m1s jump pinpoint cut front dash 3m1s quick slice side dash 3m1s atmos cleave 3m1s downslam (this combo is not true) tatsumaki if you use windstorm fury, do 3m1s and then you can curve your front dash to make them roll slightly. if you use windstom fury, you can use 4m1s to downslam, minu uppercut, or push them out of the move (3m1s is prefered to make a true combo) 3m1s downslam windstorm fury 3m1s curve front dash crushing pull 3m1s downslam side dash stone coffin 3m1s downslam expulsive push (this combo is not true) suiryu after using bullet barrage, you can do 4m1s AS SOON AS THE MOVE ENDS to make them ragdoll. this can be comboed into the 2 move 3m1s bullet barrage 4m1s vanishing kick hold m1 side dash 2m1s vanishing kick head first whirlwind drop (this combo is not entirely true) 250 likes and i will do ult combos
Hero Hunter could actually works so good because you can just spam his first/second abilities and the ability will hit the opponents over and over again forever or at least until they die
Hey Koop, one thing, characters have these things called, "Wall combo’s" Wall combo’s are when you punch four times, or, when you use your M1 four times, and then dash. (Dash is with the Q key BTW). So for example, you get Sen pinned to a wall, you can punch four times, and then dash. Then, you’ll do a wall combo, keep in mind that it will be a tad bit hard when you first try it, but it’s very cool, and also rewarding for finishing people off, (No diddy). The wall combos are also unique to every character! Cool, right? Well, that was my yap session. Maybe you already know, or not. Anyways, if you’re up against a wall, and you got Sen in a combo, try it, and don’t let him see it. Cheers! (Edit): Okay I’ve been a lil bit stoopid, and forgot that you can down slam or do a mini uppercut and still can do the downslam. 3 M1’s, and do a down slam, and then dash, you’ll do the wall combo too. Same for uppercut, 3 M1’s, do a mini uppercut, and then dash. Since we are on the topic of characters and all, why not introduce passives? Yep, every character also has a passive. I’ll list them down right now. The Strongest Hero: Faster Ultimate gain, pretty neat eh? Hero Hunter: Whenever you get a kill, you’ll regain some health, I don’t know the exact health gain, but, if you kill someone with Hunter’s Grasp, (AKA the third move of Hero Hunter), you’ll receive less health gain. While this may seem useless, it’s very effective when you’re up against more than 1 person. Destructive Cyborg: This guy has 3 FRICKING PASSIVES. 1st, when you get a kill, all the cooldowns on your moves instantly reset. So also pretty handy in a 2 V 1. 2nd, when ragdolled, and someone is nearby, if you use your ragdolled cancel, you’ll do a bit of damage, and stun them for a second if they’re very close. 3rd, when you do a mini uppercut, (You know how to probably do it with all those other comments doing about.), the person gets flung higher in the air than usual. Don’t know how that would come in handy. Deadly Ninja: When you get a kill, you’ll get 3 teleport side dashes, very useful for either running away, or trapping someone in their tracks. Brutal Demon: Arguably the most dog water passive ever, getting ultimate gain when you take damage, while this may seem OP on paper, it’s a very small amount, and it won’t even matter if you’re destroying your opponent. Blade Master: When you get a kill, your sword is gonna be lit on fire for 20 seconds, in those 20, you’ll do more damage with your M1’s. Pretty lame… Wild Psychic: When you get a kill, when you block, you’ll get a protective barrier around you. This will deflect a projectile, once, the second time, it will break. Also, when someone punches you from behind, or uses a move on you, the barrier while break, and fling the enemy back, doing a bit of damage too. Martial Artist: Blud doesn’t have a passive 💀💀💀 But yeah, those are the passives, go look around those other comments too for more tips. Cheers! (Edit 2). Okaaaay… M1’s, for some characters, those are faster. Hero Hunter and The Strongest Hero, have both the fastest M1’s in the game. While Brutal Demon and Destructive Cyborg, have the slowest M1’s.
Here's all the moves with an air variant (Hold the spacebar) 1 - Explosive shuriken (Use the move while in the air) 2 - Crushing pull (Use the move and then hold space, just like mini-uppercut) 3 - Pinpoint cut (Use the move while in the air) Honorable mention: Grand Slam, if you land the jump directly on the person while ragdolled in the air there's a variant, the way to truly land it is by mini-uppercutting and using Grand Slam right after
Yo koop. i think you need to learn blocking more often, Example : Every tatsumaki move can be blocked except for the explosion push/4th move and also sonic scatter skill, and flash strike, etc. once experiment blocking against every moveset you will know every moveset that can be blocked and used to your advantage 💪.
Hello Koopekool, I have an idea for a video of battles in Blox Fruits. The idea is that the fruits have the names from the anime. Sorry if my English is bad.
this is for u Koop.if u jump and use atomic samurai’s 3rd move(pinpoint cut) but before it u jump then use it it will trigger a new variant of it.hope that helps u
Hi Koop! you should do something with the one-piece cards again and I have a suggestion, the rarest character card you get in a deck, you have to fight in blox fruits. But the twist is that the second character card you get you have to use the counter of their fruit or ability, for example if you got rubber you'd have to use rumble. If there is no counter, then just use the fruit you get. Another twist, if you don't beat the boss that you're fighting then you cannot use their fruit.
i got easy techs for you koopekool Saitama: 3 m1 downslam uppercut catch the person mid-air and combo: 3 m1 downslam uppercut catch the person mid-air "you can dash if you want" 2 m1 consecutive punches 1 m1 normal punch Garou: 4 m1s walk back a small bit and side dash then combo: 4 m1 walk back a bit side dash 3 m1 downslam hunter's grasp dash lethal whirldwind stream and catch the person mid-air using flowing water Advance combos for Saitama: 2 m1 shove hold m1 and walk back a tiny bit then dash 4 m1 side dash shove dash Advance combos for garou: lethal whirldwind stream circle dash around it and hit the player side dash 4 m1 Flowing water side dash use whirldwind stream and spam jump and spam hunter's grasp hold m1 side dash behind the player and 4 m1 (MUST HAVE FAST REACTION TIMES TO LAND THESE ADVANCE COMBOS!) All of these are all just for Saitama and garou sorry oh and i almost forgot: practice circle side dashes like try to make a letter C or Letter L side dash and do not dash Infront of a player they can easily block and punish you and instead dash behind him like a Letter C or Letter L That's all i have koopekool pls read this comment so u can easily beat Senpirates, Thanks.
If koopkool 1v1s me and wins, im gonna do whatever the first reply says to do. If he loses, he needs to give me a shoutout in the next vid🗿 its in the strongest battlegrounds by the way
Fun fact: you can get a gun in tsb Step 1. You need to have ps+ Step 2. Go to builder mode Step 3. Place a block Step 4. Click something with gear Step 5. Search up trench gun Now enjoy your gun
combos for hero hunter/garou mini uppercut = space + left click (hold space) downslam = left click 3 times jump and left click while you’re in the air M1 is leftclick 1. mini uppercut lethal whirlwind stream downslam hunters grasp holding m1 then side dash around them mini uppercut flowing water forward dash 2. mini uppercut lethal whirlwind stream catch them with flowing water side dash downslam (to do it 3 leftclicks then side dash and then do 1 left click) hunters grasp holding m1 side dash around them 4 m1s 3. mini uppercut flowing water turn shiftlock off side dash then catch them with lethal whirlwind stream downslam hunters grasp 4. downslam hunters grasp mini uppercut with slow m1s then lethal whirlwind stream quickly downslam flowing water 5. 4 m1s walk a bit back then forward dash side dash to them mini uppercut lethal whirlwind stream downslam hunters grasp while holding m1 side dash around them mini uppercut lethal whirlwind stream flowing water side dash downslam hunters grasp while holding m1 side dash around them 4 m1 forward dash yeah, so 5th might not be true but when you abuse slow m1s it will work also, I did not test out these combos
I have to give some techs and useful tips for the goat 1:: U Press Q+S/D To move sideways this is useful since u can get*OUT* of attacks such as: windstrom fury (tatsumaki) 2:;: (DEADLY NINJA TIP AND WEAKNESS) 1: (weakness) so u can deflect deadly ninjas 2nd move (i forgot the name) by using m1 as fast as you can 2: Tip:: So obviously u can hit m1 4 times and a special effect of deadly ninja is that u can push away an enemy by using m1 (hit/punch) 3 times than quickly press ‘Q’. 3: mini uppercut Koopekool, u can m1(hit) 4 times but u should press Space And M1 at the same time to do a mini uppercut
This is every character rated by how good they r to use WITH cooldowns (in my opinion) 1.Saitama 2.Garou 3.Atomic Samurai 4.Suiryu 5.Metal bat 6.Sonic 7.Tatsumaki
One of the good things in the stronger battle grounds is its blocking mechanism, which, if it is used in the correct way, reduces most of the damage from a attack(some like Hero Hunter, some of destructive cyborgs moves and every alt except for wild psychic goes right past your block or reduced damage) Edit:Please read this tip koopekool
To ALL the people that says he miscounted. Click this 7:28 . You see how its 3-2. Then click this 8:54 . Luke WON that fight yet it still said 3-2 Luke DID'NT miscounted, his EDITOR did
Some new techs i learned recently, 1: after moves like whirlwind kick and head first you can 3m1 downslam but purposely use the m1s so they dont hit allowimg you to stun them longer and do damage 2: much simpler, just press side dash and m1 at the same time, the rest is quite sekf explanitory
You can block quick slice and stone coffin. Also if you block stone coffin you just stay still but don't take damage Edit: you can block some more moves but it will be kinda long to list them
Koopekul. I k you hate death counter but fun fact some moves can actually hit through it such as final hunt, speedblitz, atomic slash, death blow, the final slam of brutal beatdown, omni, serious punch, table flip and all awakening animations. Hope this will help you!
combo for Hero Hunter/ Garou Dash M1 M1 M1 Mini uppercut (M1 while holding jump button) Time the 2 so you catch them Hold jump while doing the 2 and when you let go do 1 side dash 3 Dash M1 M1 M1 Here are some tips and facts: * When your opponent is one the ground don't M1 them, it doesn't do damge * The Strongest Hero/Saitama gains ultimate the fastest * Destructive Cyborg/Genos gains his abilities off cooldown after killing an opponent * Hero Hunter/Garou gains health back after a kill * You can do something called a wall combo if you get your opponent near a wall or tree and do 4 M1's then dash right after doing so * Deadly Ninja/Sonic gains 3 teleport dashes after a kill, these 3 teleport dashes can be used at anytime to evade an attack after being downslammed or mini uppercutted * In order to do a downslam or mini uppercut you need to do 3 M1's and on the fourth M1 depending on what you're trying to do you need to -Downslam: 3 M1's jump and while in the air M1 again -Mini uppercut: 3 M1's and M1 while jumping an easier way to do this is after the second M1 you can hold jump * You can hold the Left Mouse Button to M1 instead of clicking Fact: The game hasn't been updated in almost 4 months, although it is due to the creator having a life outside of Roblox and to one of the tester leaking the update maybe even hours before release Thats all the tips and facts I have bye
HEY! FUN FACT, TURNS OUT WE STILL CANT COUNT TO 7!! 💀💀💀💀
xD
NICE!
lol
Lemme train you to get better to know more about it👍
lol
techs and combos:
m1 = left click
3 left clicks and hold space = mini uppercut
3 left clicks then jump and left click midair = downslam
Saitama
1 or 2 m1s
shove (HOLD M1)
this will make them get flinged less, and makes an easy front dash to continue a combo
1 m1
consecutive punches
1 m1
shove
front dash
normal punch
(this combo is TRUE [cant escape])
Garou
after a ragdoll, (flowing water, lethal whirlwind, any of the 4m1 varients) use hunters grasp and either click fast, or hold down left click and like shove, it will make them go less far however you cant front dash into a combo
use lethal whirlwind stream and hold space and spam 3, it will use it directly after and can combo into the first tech
after hitting a prey's peril, turn around to avoid knockback and can combo into hunters grasp
3 m1s
flowing water
side dash
hunters grasp
hold m1
2m1s
lethal whirlwind stream
(this combo is not true)
genos
after ragdoll, (preferrably a downslam) jump, use ignition burst, look straight up, then look down. this isnt that hard to do but is pretty easy once you learn it
3m1s
downslam
jump
ignition burst
look up
look down
blitz shot
jet dive
(this combo is not true)
sonic
after a ragdoll, (preferrably a mini uppercut or a regular 4m1) time your explosive shuriken to hit the enemy right as they fall infront of you. it will send them into the air and can be comboed into the 1 and 3 move
3m1s
scatter
3m1s
mini uppercut or 4 m1s
flash strike (side dash if you did 4m1s)
(flash strike if you did 4m1s)
(this combo is not entirely true)
metal bat
preform a mini uppercut and INSTANLY use grand slam to launch them back down and make an easy combo. you can also combo this with home run if you side dash then use grand slam quickly enough
3m1s
mini uppercut
grand slam
3m1s
beatdown
homerun
(this combo is not true)
atomic samurai
no techs, except if you jump and then use pinpoint cut it will preform a air varient
4 m1s
jump
pinpoint cut
front dash
3m1s
quick slice
side dash
3m1s
atmos cleave
3m1s
downslam
(this combo is not true)
tatsumaki
if you use windstorm fury, do 3m1s and then you can curve your front dash to make them roll slightly.
if you use windstom fury, you can use 4m1s to downslam, minu uppercut, or push them out of the move (3m1s is prefered to make a true combo)
3m1s
downslam
windstorm fury
3m1s
curve front dash
crushing pull
3m1s
downslam
side dash
stone coffin
3m1s
downslam
expulsive push
(this combo is not true)
suiryu
after using bullet barrage, you can do 4m1s AS SOON AS THE MOVE ENDS to make them ragdoll. this can be comboed into the 2 move
3m1s
bullet barrage
4m1s
vanishing kick
hold m1
side dash
2m1s
vanishing kick
head first
whirlwind drop
(this combo is not entirely true)
250 likes and i will do ult combos
how is koopekool not read this it is useful👍👍
Bro you dont need to write essays about combos also hes not gonna learn nothin
@@gegagadigeda ion care some people need these
Not reading all that
ok
0:20 is a banger
First yipieee
Ok
true
Hero Hunter could actually works so good because you can just spam his first/second abilities and the ability will hit the opponents over and over again forever or at least until they die
Welp they are new to the game so Its useless to tell them when they dont know what block button is xd
@@Snickle_manreal
Are u trying to tell a noob to do Kyoto?
true they can’t do kyoto
Actually wild psychic is the best because of crushing pull and they just can’t get out or just keep on doing 2 then 3
Who else agrees that koopekool should go on a training arc and learn techs?
Yes
3 like? Nah I’ll fix taht
@@DüD-y7xsame
Yes
definitely me
Hey Koop, one thing, characters have these things called, "Wall combo’s"
Wall combo’s are when you punch four times, or, when you use your M1 four times, and then dash. (Dash is with the Q key BTW). So for example, you get Sen pinned to a wall, you can punch four times, and then dash. Then, you’ll do a wall combo, keep in mind that it will be a tad bit hard when you first try it, but it’s very cool, and also rewarding for finishing people off, (No diddy).
The wall combos are also unique to every character! Cool, right? Well, that was my yap session. Maybe you already know, or not. Anyways, if you’re up against a wall, and you got Sen in a combo, try it, and don’t let him see it. Cheers!
(Edit): Okay I’ve been a lil bit stoopid, and forgot that you can down slam or do a mini uppercut and still can do the downslam. 3 M1’s, and do a down slam, and then dash, you’ll do the wall combo too. Same for uppercut, 3 M1’s, do a mini uppercut, and then dash.
Since we are on the topic of characters and all, why not introduce passives? Yep, every character also has a passive. I’ll list them down right now.
The Strongest Hero: Faster Ultimate gain, pretty neat eh?
Hero Hunter: Whenever you get a kill, you’ll regain some health, I don’t know the exact health gain, but, if you kill someone with Hunter’s Grasp, (AKA the third move of Hero Hunter), you’ll receive less health gain. While this may seem useless, it’s very effective when you’re up against more than 1 person.
Destructive Cyborg: This guy has 3 FRICKING PASSIVES. 1st, when you get a kill, all the cooldowns on your moves instantly reset. So also pretty handy in a 2 V 1. 2nd, when ragdolled, and someone is nearby, if you use your ragdolled cancel, you’ll do a bit of damage, and stun them for a second if they’re very close. 3rd, when you do a mini uppercut, (You know how to probably do it with all those other comments doing about.), the person gets flung higher in the air than usual. Don’t know how that would come in handy.
Deadly Ninja: When you get a kill, you’ll get 3 teleport side dashes, very useful for either running away, or trapping someone in their tracks.
Brutal Demon: Arguably the most dog water passive ever, getting ultimate gain when you take damage, while this may seem OP on paper, it’s a very small amount, and it won’t even matter if you’re destroying your opponent.
Blade Master: When you get a kill, your sword is gonna be lit on fire for 20 seconds, in those 20, you’ll do more damage with your M1’s. Pretty lame…
Wild Psychic: When you get a kill, when you block, you’ll get a protective barrier around you. This will deflect a projectile, once, the second time, it will break. Also, when someone punches you from behind, or uses a move on you, the barrier while break, and fling the enemy back, doing a bit of damage too.
Martial Artist: Blud doesn’t have a passive 💀💀💀
But yeah, those are the passives, go look around those other comments too for more tips. Cheers!
(Edit 2). Okaaaay… M1’s, for some characters, those are faster. Hero Hunter and The Strongest Hero, have both the fastest M1’s in the game. While Brutal Demon and Destructive Cyborg, have the slowest M1’s.
Its 3m1 upper cut dash i guess
u can use uppercut and downslam ( im not a sweat)
POV: ur one of those bots….
WHO LOVE Koopekool 🥰😚🍭❤️🤤
Saitama also has faster m1s
The health gain is 30%
Here's all the moves with an air variant (Hold the spacebar)
1 - Explosive shuriken (Use the move while in the air)
2 - Crushing pull (Use the move and then hold space, just like mini-uppercut)
3 - Pinpoint cut (Use the move while in the air)
Honorable mention: Grand Slam, if you land the jump directly on the person while ragdolled in the air there's a variant, the way to truly land it is by mini-uppercutting and using Grand Slam right after
up (
Blud bro blitz shot?
@@maggiemei577 that doesn't change blitz shot tho, it's still the same, it just makes u be able to aim anywhere
@@maggiemei577 blitz shot doesn't have a variant, it just makes you able to aim better
just makes them better.
0:39 “All this power you gave me” literally the block button: “What you say?”
Yo koopekool congratulation on your 🎉2M subscribers 🎉❤
2M subs CONGRATS 🎉🎉🎉🎉
Yo koop. i think you need to learn blocking more often, Example : Every tatsumaki move can be blocked except for the explosion push/4th move and also sonic scatter skill, and flash strike, etc. once experiment blocking against every moveset you will know every moveset that can be blocked and used to your advantage 💪.
Well done we hit 2m
Already insanely good❤
Hello Koopekool, I have an idea for a video of battles in Blox Fruits. The idea is that the fruits have the names from the anime. Sorry if my English is bad.
L0:03 0:07 W
Very fair and balanced
Gay, gay
Ur blox fruits and tsb content is FIRE
8:05 koop just made a new tech without even realizing lol
Fr
Wait, you are right💀
I am gonna use that inztantly
Honestly this is cool but why can't you just wait for them to knock back and 3m1 into windstorm
It’s been done before by others in pubs to me when it 1st became free
11:05 I did NOT expect Sen to say that 😭
Just block to beat tatsumaki
3:01 jump scare
2:59 Sen jumpscare 1
4:19 Sen jumpscare 2
24 hour gang
Koopekool pls do a myth video of the strongest battlegrounds
Im still sad for the jjk sukuna end
Tip wait for the second tap of martial artists 2 move
Another bautiful video
I guess kooperkool posting this video was apart of your plan?
@naser-cj9ys I guess you commenting was a part of your plan?
CONGRATS KOOPEKOOL FOR 2 MILLION SUBSCRIBERS
CONGRATS ON 2MIL
CONGRATULATIONS ON 2M
Hello Koop love your videos they make me so happy
The way that koop got mad i almost destroy my phone with water 😂😂
3:49 what everything Geno's spammer do be like🗿
Geno's bro💀💀💀💀💀
No such thing as spamming. Cooldowns exist
@@ArtisticGremlinyou can spam moves and run and once the cooldowns ends you spam it again then the infinite loop starts
@ that’s just running and using your moves. how is that spamming
@@ArtisticGremlin do you know anything about tsb
this is for u Koop.if u jump and use atomic samurai’s 3rd move(pinpoint cut) but before it u jump then use it it will trigger a new variant of it.hope that helps u
20:05 you guys need to go back to middle school. Tell the teacher you don't know how to count💀💀💀
Shush
@@GabrieleKacou??
Why u so mad lil kid?
@@MrUnknown333-b1rfr
Congratulations on 2M koop
0:00 Already a banger
U mean 0:53 0:53 0:54 0:54 0:54 0:54 0:54 0:55 0:55 0:56 0:56 0:56 0:56 1:00 1:03 1:08 1:10 1:11 1:15 1:21
Hi Koop! you should do something with the one-piece cards again and I have a suggestion, the rarest character card you get in a deck, you have to fight in blox fruits. But the twist is that the second character card you get you have to use the counter of their fruit or ability, for example if you got rubber you'd have to use rumble. If there is no counter, then just use the fruit you get. Another twist, if you don't beat the boss that you're fighting then you cannot use their fruit.
under 10 minutes team! 👇
Here
Here
Uwu
All the editors, koopekool and senpirates were having dementia every wheel spin😅😅
Dwagggg how yall alr here???
What does this mean?
He means how are we already here@@EvilMonkey-en8qo
@@EvilMonkey-en8qo do you have a reading comprehension problem? why cant bro understand a simple sentence.
Bro actually made a real anime fight in a copy of an anime game
8:04 did he just discover a new tech
Yes.
No
@@GaddoraMubarakyes he did
@@GaddoraMubarakwhere else has that been found
@@gegagadigedalook at ievery tatsumaki tech
16:28 The Final Clash
Day 1 of asking Koopekul to 1v1 youtubers
I'll be taking a spot if possible
Fun fact : the 1st move of tatsumaki have an air variant ... jump and use it
Firts
second
Third
i got easy techs for you koopekool
Saitama: 3 m1 downslam uppercut catch the person mid-air and combo: 3 m1 downslam uppercut catch the person mid-air "you can dash if you want" 2 m1 consecutive punches 1 m1 normal punch
Garou: 4 m1s walk back a small bit and side dash then combo: 4 m1 walk back a bit side dash 3 m1 downslam hunter's grasp dash lethal whirldwind stream and catch the person mid-air using flowing water
Advance combos for Saitama: 2 m1 shove hold m1 and walk back a tiny bit then dash
4 m1 side dash shove dash
Advance combos for garou: lethal whirldwind stream circle dash around it and hit the player side dash 4 m1
Flowing water side dash use whirldwind stream and spam jump and spam hunter's grasp hold m1 side dash behind the player and 4 m1 (MUST HAVE FAST REACTION TIMES TO LAND THESE ADVANCE COMBOS!)
All of these are all just for Saitama and garou sorry oh and i almost forgot: practice circle side dashes like try to make a letter C or Letter L side dash and do not dash Infront of a player they can easily block and punish you and instead dash behind him like a Letter C or Letter L
That's all i have koopekool pls read this comment so u can easily beat Senpirates, Thanks.
the world wind kick on martial artist when doing the second one you have to hold it 7:13
No he’s just always dashes out
You mean vanishing kick?
If koopkool 1v1s me and wins, im gonna do whatever the first reply says to do. If he loses, he needs to give me a shoutout in the next vid🗿 its in the strongest battlegrounds by the way
First like first comment
Nah i was first
No your not
@@MasonMaxwell-jpe yes i was
@@MasonMaxwell-jpe i was 7 seconds earlier he was 14 Seconds late
@@1TMjs you don’t even have a comment
Fun fact: you can get a gun in tsb
Step 1. You need to have ps+
Step 2. Go to builder mode
Step 3. Place a block
Step 4. Click something with gear
Step 5. Search up trench gun
Now enjoy your gun
As someone who plays tsb all the time this hurts to wach
No one asked
True
@@MrUnknown333-b1ri asked
@@Anarbayn So who cared?
@@MrUnknown333-b1r i cared
Congrats for 2 mil luke
This Video Proves that they skipped preschool
Wha?
video idea:we learnt combos then 1v1d in the strongest battlegrounds!
combos for hero hunter/garou
mini uppercut = space + left click (hold space)
downslam = left click 3 times jump and left click while you’re in the air
M1 is leftclick
1. mini uppercut lethal whirlwind stream downslam hunters grasp holding m1 then side dash around them mini uppercut flowing water forward dash
2. mini uppercut lethal whirlwind stream catch them with flowing water side dash downslam (to do it 3 leftclicks then side dash and then do 1 left click) hunters grasp holding m1 side dash around them 4 m1s
3. mini uppercut flowing water turn shiftlock off side dash then catch them with lethal whirlwind stream downslam hunters grasp
4. downslam hunters grasp mini uppercut with slow m1s then lethal whirlwind stream quickly downslam flowing water
5. 4 m1s walk a bit back then forward dash side dash to them mini uppercut lethal whirlwind stream downslam hunters grasp while holding m1 side dash around them mini uppercut lethal whirlwind stream flowing water side dash downslam hunters grasp while holding m1 side dash around them 4 m1 forward dash
yeah, so 5th might not be true but when you abuse slow m1s it will work
also, I did not test out these combos
koopekool, you should hold space while holding tatsumaki's first move... Its really fun to use...
I have to give some techs and useful tips for the goat
1:: U Press Q+S/D To move sideways this is useful since u can get*OUT* of attacks such as: windstrom fury (tatsumaki)
2:;: (DEADLY NINJA TIP AND WEAKNESS) 1: (weakness) so u can deflect deadly ninjas 2nd move (i forgot the name) by using m1 as fast as you can 2: Tip:: So obviously u can hit m1 4 times and a special effect of deadly ninja is that u can push away an enemy by using m1 (hit/punch) 3 times than quickly press ‘Q’.
3: mini uppercut
Koopekool, u can m1(hit) 4 times but u should press Space And M1 at the same time to do a mini uppercut
That’s called karma 2:10
For Martial Artist Spam 4
2MIL YEAH KOOP SQUAD
This is every character rated by how good they r to use WITH cooldowns (in my opinion)
1.Saitama
2.Garou
3.Atomic Samurai
4.Suiryu
5.Metal bat
6.Sonic
7.Tatsumaki
I missed out Genos 💀 anyways he’s probably 4 or 5
One of the good things in the stronger battle grounds is its blocking mechanism, which, if it is used in the correct way, reduces most of the damage from a attack(some like Hero Hunter, some of destructive cyborgs moves and every alt except for wild psychic goes right past your block or reduced damage)
Edit:Please read this tip koopekool
Congratulations on getting 2m subs❤🎉🎉❤🎉❤🎉❤
To ALL the people that says he miscounted. Click this 7:28 .
You see how its 3-2. Then click this 8:54 .
Luke WON that fight yet it still said 3-2
Luke DID'NT miscounted, his EDITOR did
Also when you counter with hero hunter that range ypu can counter from cyborg if you counter with hero hunter your just playing blade ball
Some new techs i learned recently,
1: after moves like whirlwind kick and head first you can 3m1 downslam but purposely use the m1s so they dont hit allowimg you to stun them longer and do damage
2: much simpler, just press side dash and m1 at the same time, the rest is quite sekf explanitory
7:43 is funny
You can block quick slice and stone coffin. Also if you block stone coffin you just stay still but don't take damage
Edit: you can block some more moves but it will be kinda long to list them
Koopekul. I k you hate death counter but fun fact some moves can actually hit through it such as final hunt, speedblitz, atomic slash, death blow, the final slam of brutal beatdown, omni, serious punch, table flip and all awakening animations. Hope this will help you!
Tatsumaki when spamming 1 is an unskipable cutscene fr
Matter of fact saitama 11:35 can counter explosive shuriken by using shove hope that helps sen
hey my fav blox fruits youtuber can you friend me and we will play tsb with nepals top 1 player for a video
Guys, tatsumaki isn’t that op, you can just block e very move and the 4 if you attack when he is on you can just cancel it. love your blox vids btw❤
Hero Hunter's counter works on trash cans too if you throw trash can on him he punches the trash can back at you!
HH and DC fight is like steve vs ghast lol, koop has got the send back to sender achievement😂
combo for Hero Hunter/ Garou
Dash
M1
M1
M1
Mini uppercut (M1 while holding jump button)
Time the 2 so you catch them
Hold jump while doing the 2 and when you let go do 1
side dash
3
Dash
M1
M1
M1
Here are some tips and facts:
* When your opponent is one the ground don't M1 them, it doesn't do damge
* The Strongest Hero/Saitama gains ultimate the fastest
* Destructive Cyborg/Genos gains his abilities off cooldown after killing an opponent
* Hero Hunter/Garou gains health back after a kill
* You can do something called a wall combo if you get your opponent near a wall or tree and do 4 M1's then dash right after doing so
* Deadly Ninja/Sonic gains 3 teleport dashes after a kill, these 3 teleport dashes can be used at anytime to evade an attack after being downslammed or mini uppercutted
* In order to do a downslam or mini uppercut you need to do 3 M1's and on the fourth M1 depending on what you're trying to do you need to
-Downslam: 3 M1's jump and while in the air M1 again
-Mini uppercut: 3 M1's and M1 while jumping an easier way to do this is after the second M1 you can hold jump
* You can hold the Left Mouse Button to M1 instead of clicking
Fact: The game hasn't been updated in almost 4 months, although it is due to the creator having a life outside of Roblox and to one of the tester leaking the update maybe even hours before release
Thats all the tips and facts I have bye
Every video every day I traveling
5:15 bro is actually playing fortnite battle royale build mode 💀🗿
Do a video about The strongest Battleground too but the moves are fast there's button that can make the move 10x faster
when you use vanishing kick, wait like a half a second before using it, otherwise it won’t hit
Rare video of koopekool actually playing tsb
2nd Fun fact : The 3rd move of blade master have air variant ... jump and use it
Sen was selling so hard😂😂😂 for round 1
Congratulations for getting 2 million subs
This is just pure chaos
Koopekool:idk use the power of friendship or something.
Sen: HES A VILLAIN 8:00
10:25 i was laughing so hard
Fun fact: You can block sonics 3 move scatter.
Here's a easy combo for [hero hunter]
Dash 3 m1 skill 2 grand slam skill 3 dash 3 m1 skill 1
koopkool training arc when?
You can block scatter by holding block till scatter ends 😊
HAPPY 2 MILLION
SONICS FIRST AND THIRD MOVES ARE BLOCKABLE, SECOND MOVE IS BLOCKABLE BUT WHEN THEY DO IT ON U, U HAVE TO PUNCH TO CANCEL IT, 4TH MOVE ISNT BLOCKABLE
LOVIN THIS NEW TSB CONTENT LOL
Congratulations 🎉 2m sub
11:47 bro can't count to 7😂
Fun Fact:You can block the op moves for sonic😮
pro tip: do crushing pull while jumping, it's cool, try it
Its actually funny how Tatsumaki with no cool down is op