@@prasaite Nah, Teron Gorefiend needs to save his mana to deal with Kurdran. Once Deathwing gets polymorphed, Gorefiend is the only one with any kind of anti-air.
@@prasaite Unfortunately, 2 Death Coils is only 100 damage, and Kurdran has 250 HP. Teron needs more kaboom than that; hence why he started with 1 Death Coil to heal back the Exorcism, then started using Death and Decay to get in the raw damage to bring him down. He actually would have lived if Khadgar hadn't used the last of his mana to drop two waves of Blizzard on his head.
One time I made a DDAY battle. The orcs were the Germans with catapults behind stone emplacements supported by grunts, and the humans used landing craft for the beach assault. It was glorious.
Juggernauts are so good units. Any naval mission when you can rush them makes both offense and defense so much easier since you need a good fleet to kill 4-5 grouped juggernauts and they can sink any shipyard and ships with so much health to spare. Thats why in my many mission of the dark portal I juggled my starting fleet to dodge enemy ships, sink theirs and drain their peasants to repair their shipyards
Bloodlust made the hero fight a slaughter! The Alliance’s only hope was to keep Kurdran alive after Deathwing was polymorphed, but Gorefiend could not only tank an Exorcism, but had a full energy bar to dispatch him with. Maybe the Tides of Darkness Heroes could have swung the balance, even with their weaker stats? Either Uther and Turalyon could exorcism Gul’dan to death since he only has 40hp, and then both could use their remaining mana to severely wound Teron. If the Alliance ground heroes can kill him before he can cast spells at the gryphon rider and their inevitable Bloodlust powered death, then they can secure a win. Zul’jin is no match for Kurdran, and no other living Horde hero can hit air units.
I imagine Zul'Jin (bloodlusted!) would still put enough damage on Kurdran to outdo any additional Exorcism damage on Teron. Also keep in mind that Teron could use two Coils instead of one to heal himself! Gul'dan would probably also get out a coil before getting exorcised, and he could Haste some allies as well. Edit: Nevermind, Teron casting Unholy armor on Gul'dan would probably be the winning play!
@@82Pucara11 Deathwing is, stat-wise, the strongest unit in Warcraft 2. He has 800 health and does 10 basic damage + 25 piercing damage. Kurdran meanwhile only has 250 health and does 26 piercing damage. If Deathwing is not polymorphed, the Horde win even harder.
The Hero fight was going to be extremely one-sided regardless. The Horde Heroes have *massively* inflated stats, especially HP, specifically because they have no healing, unlike the Alliance. Yeah, Khadgar can take Deathwing out of the fight, but that basically takes him out of the magic game, while Teron Gorefiend still has a full mana bar to wreak havoc with - and that Death Coil would have completely negated Turalyon's Exorcism. Turalyon would have been better off healing with that mana instead, but I'm still not convinced it would have saved the day... unless that healing allowed Kurdran to out-last Teron, in which case the Horde Heroes are screwed due to lack of anti-air.
@@Blazieth blizzard was sent on Gorefiend. Why? Also, Turalyon first because he is faster? Even though the game only allows healing on other unit, not self? It was clearly at a disadvantage from the start.
Because it's ridiculously imbalanced. Basically Human is at a severe disadvantage once the late game come into play and everyone get access to their unique units. Specifically Ogre Mage's Bloodlust, which unlike in World of Warcraft or Warcraft 3, this one gives a unit a whooping 300% damage increase! And so dirt cheap that a full Mana Ogre Mage can hand out this triple damage to 7 - 8 units! While Human Paladin (Ogre Mage counterpart) got a ridiculously inefficient Heal which can't offset the damage that Bloodlusted units could dish out. Not even close. So e-sport is only viable if the game is a mirror match, and fall apart when it's Human vs Orc. And it's doubtful that Blizzard will rebalance the game anytime soon.
@@machaiping Balancing between factions does not matter much, although it is certainly a bonus. Mechanical balance matters most. This is easier to explain when looking at fighting games. There are dozens of characters, but only the few top tier ones are viable in professional play. Second tier characters are kind of viable, because they rely on the surprise factor. Everyone else is trash that might as well not be there. But the game will still be popular if it is mechanically balanced. The characters need to have many different viable moves. If everyone just spams the leg sweep, nobody is going to watch a match. To bring it back to strategy, the most popular ones are also mechanically balanced. Produce more starter units now, build another expansion or climb up the tech tree? If Space Marines where the best counter to every other unit and could also mine resources, nobody would care about Starcraft. I think I just answered my own question, because Warcraft 2 is probably not mechanically balanced.
@@schwarzerritter5724 Problem is Human and Orc in Warcraft 2 are perfectly identical with just palette swap until they reached Paladin and Ogre Mage tier units. Which means they have no advantage/disadvantage until the final tier and only player's skill that matter during that early/mid stage. So for Human player to win in the late game fights vs Orc player he'd have to be so much more skilled than the Orc player that he could've just steamrolled Orc player and end the game before late game even come around. Which against peer opponent (equally skilled) then he'd have no chance when playing as Human vs Orc as there's no way for him to get such a huge lead.
@schwarzerritter5724 I mean, it matters to spectators. There are only so many ways to do a horde mirror match, and warcraft 2 esports would been seen as boring by players and spectators if only one faction was. Thus, an esport focused on it would die quickly.
Great movie as always, but you could've used the WC 2 intro music for that last naval battle, it would give it the feeling that you are actually participating in that landing.
Not gonna lie, I expected half of those whirlwinds to change direction back and destroy the death knights The heroes vs alliance thing could have gone either way too if the blizzard was hitting all the enemies, like the death knight's AOE was, instead of just the death knight.
I think for the Alliance heroes to stand a chance there, Khadgar needs to Slow the enemy team instead of polymorphing Deathwing (though that is a cute play). Hard to say that they have any chance at all though. The extra damage from Blizzard wouldn't even compare to what Bloodlust is doing.
Okay at first I was like: No way heroes of the horde looses, simply cause Deathwing has like 800hp while gryphon hero has only something like 300... then I saw bloodlust... yea no way! Then I saw Deathwing getting polymorphed and my jaw dropped :D. Still, the bloodlust is just to strong. Quite fun to watch
Guessed: Battleships (whew! But I might argue the real winner was Whirlwind since it did at least as much damage to both sides!) +1 Dwarves (not even a contest!) +1 Grunts (Invis Flameshield is always fun, and it was close but that's a lot of Grunt HP to melt through) +1 Rangers (That extra +1 damage and range makes them so worth the cost!) +1 Alliance Heroes (I banked on Kurdran living, but...) +0 Orcish Armada (The only chance the Alliance had was to somehow kill all the Destroyers before they got the Gryphon Riders...and it was slim at best!) +1 So that was 5/6, an 83% time! Is there a curve to this video's grade, Prof. Stu? I kind of miss the rainy afternoons I spent playing this game...I was never very good at it, I mostly played it to mess around with (extremely simple) maps I put together and to try the weird custom maps that came with Beyond the Dark Portal. This game and Starcraft Brood War were my earliest attempts at making my own games for friends to play! Lots of siege-style maps for Warcraft, and Brood War had triggers as a possibility...I was terrible at implementing them, but it was still fun.
Same, I also played so much with the map editor and the custom scenarios... and I always used cheats because I was no good at the game :) Also the videos from the campaign were amazing back then. Didn't get too much into SC1 back then, I think I was more into AoE 1 and then 2 at that time, and then of course WC3 when it came out. Edit: Oh yeah, I remember it really sucked that you couldn't use the heroes from beyond the dark portal in the map editor back then. They must have only added that with the Battle net edition, which I didn't have then.
@@StuGames I think I played a bit of Age of Empires 2, but I don't remember for sure...Most of our PC games were bought by my brother and he was a huge Blizzard fan so..That's where his money went. Well, that and getting a car lol And yeah, I don't think the original release had the expansion heroes in the map editor...At least, not until the '98 double pack? They were definitely in BNE though. Gaming was so weird back then, different versions were pretty much static...Nowadays, we're so spoiled with online updates!
i've imagined the heroes of Horde vs Alliance since I was a wee lad back in the 80s, and came back to that scenario time and again year after year. I always concluded it would come down to whether the death knight could take down Kur'dan in time or not, as Khadgar always starts with sheeping Deathwing. Now at long last I see one playout scenario. Well done
@@StuGames I don't know if that's what did it, I think it's the fact that Turalyon is ridiculously weak in terms of raw health and attack for whatever reason while he gets flexed on by Dentarg, Kargath and Grom. If he was in Grom/Kargath's ball park (again, in terms of raw health and attack), maybe things would've played out differently. Though I doubt it. That and a better placed Blizzard.
I'm pleased that I successfully predicted the first several fights! I didn't have a guess on the heroes one, though I should've guessed that bloodlust would really swing it for the Horde, and I totally underestimated the power of those juggernauts at the end!
Great videos! Ideas for vids: 500 pesants vs 30 ogrs with blood lust catapults surrounded by Cannon towers 200 grunts vs 200 elves gut in a narrow place
Well the fortification vs armada wasn't exactly a surprise when I saw it's 50% jugernauts. Bit more surprised by canon tower vs dwarf demolition squad, really though they'd blow each other more.
Me, at 0 seconds in: "Lol this is gonna be so one-sided, those battleships will never even get in range of the death knights" Me, at 0:40: "Lol called it" Me, at 1:15: "... Oh" Me, at 1:30: "Well I stand thoroughly corrected"
Betting on the Battleships, banking on the fact that the DK's would only use 1 attack, and after seeing them fall victim to their own Hurricanes, i thought it would be a breeze. But near the end you started attacking the ships with a different attack and i was like: "Hey! That's cheating!", but a Battleship still survived. I was thinking the Cannon Towers would win, thinking that they'd be able to take some DQs out before they blow up, thinking it was an easy calculation, not knowing that DQs can take out multiple towers per unit, so obviously, that was the catch. The Mages i thought would've done the job if they were positioned a little better, they weren''t surrounded all of the time. The Dragons seemed like the logical choice as they likely have a ranged attack as well, which they did and they did pretty well, but again, their positioning wasn't great, a bunch on the left were wasting their AoE on a narrow line of Rangers. Rooting for the Horde again, but... Deathwing one shot? Yikes, but yeah, they all fell pretty quickly until it was just Khadgar being chased by the three remaining Horde Heroes. Again banking on the formula of "last battle of the video is a village/fortress burning down", it's more a question of how they'll do it, rather than if they can do it. 3-3 Score this time around.
Shit! Bloodlusst is so insane! that why i think orge is stronger than paladin :( thanks for the high quality for the content bro :3 pls make more video with war 2 :3 beautiful childhood
Warcraft 2 fight club suggestions. Troll Berserkers vs Elven Rangers, see which one is the stronger ranged unit. A huge amount of basic melee units vs a much smaller number of such units backed by a ton of ballista/catapults.
You can't put scripts inside War2 maps. Seems like some custom made game mod. For a moment I thought he wrote some custom made warcraft 2 implementation from scratch but video description says hes using original game + HD mod for high resolution.
I'm only using the HD mod at the moment. This is all manually controlled, just using scripts that help by automatically doing certain mouse clicks etc. But I got help from a big modder for this game (Ed Gorod) today so I might be able to use stuff like AI-automated spellcasting in the future!
But I dont see your mouse clicking. Is this edited out? Or does it interact with game engine directly without moving mouse on screen?Is this script AutoIt?
"So let me get this straight, captain: The admiral ordered our entire fleet of 150 battleships into a storm conjured by the enemy to kill 50 death knights. The mission was successful, but the entire fleet bar a single vessel was sunk. DO YOU HAVE ANY IDEA HOW MUCH IT WILL TAKE FOR US TO REBUILD THAT FLEET!?"
This is all manually controlled at the moment, just using scripts that help by automatically doing certain mouse clicks etc. But I got help from a big modder for this game (Ed Gorod) today so I might be able to use stuff like AI-automated spellcasting in the future!
I’ve wanted to see that Hero match up for a VERY long time. Without Kurdran the Horde heroes would definitely win as Bloodlust trumps melee fights. Still Khadgar is strongest in 1v1.
I thought the Dragons would beat the Archers for sure, though Dragons do have a tendency to do great damage to their Allies by accident. They also do strange pauses at times and are very unreliable and costly. As a kid I’d always try to mass them, with varying amounts of success vs real players.
If you're gonna attack with dragons, be ready to micro them. WC2 has this weird "thinking" state for units where they take twice as long to start attacking the next target. That's especially bad for Gryphons and Dragons.
Hi Stu, do you have any plans to make SC2 LotV & Nova speedrun next? I really love your SC2 speedruns, they were very enjoyable to watch compared to other speedrunners
No no one the most self deadly spells of all time 😆😅😆 I was always so sacred that spells coming back and killing my forces 😆😆. Also Zug Zug still incredible after all this time
Hey stu, I just discovered Star Craft 2 thanks to my father you could make a demonstration of a match with terrans as a beginner it will help me to see what to do at the beginning (I already have the basics on the game ) this game is amazing
Nice video! Do you know War Wind 2: Human Onslaught game. It is WarCraft 2 clone but I think nice game. If you dont know that game, ı think you should consider it from Steam or Gog versions. Please keep up WarCraft 2 videos.
never played warcraft 2, but i heard that paladins can instantly kill death knights with exorcism. couldn't turalyon have insta-killed teron gorefiend?
So, it took Blizzard how many years to develop the banelings for StarCraft 2 when they likely could have developed them for StarCraft 1 using the code from the units in WarCraft 2.
Auch wieder gelungen! Mach mal voll geupgradete Berserker gegen Ranger. Und vielleicht 100 Peons/Bauern gegen 10 Oger mit Bloodlust. Und einen Warcraft 1 Fightclub.
I've been watching a lot of WC2 videos on TH-cam lately and the more I watch, the more I realize Blizzard was right about WC2 not being fun enough to remake.
Poor Deathwing, polymorphed again😆
Should have seen it coming this time!
It was fast and painless. And after blooddust from ogremage deathknight hero should cast haste. Blooddust + haste = Whaaat haaapend?
@@prasaite Nah, Teron Gorefiend needs to save his mana to deal with Kurdran. Once Deathwing gets polymorphed, Gorefiend is the only one with any kind of anti-air.
@@Blazieth 2x death coil = 200 mana points, its left 50 for one speed
@@prasaite Unfortunately, 2 Death Coils is only 100 damage, and Kurdran has 250 HP. Teron needs more kaboom than that; hence why he started with 1 Death Coil to heal back the Exorcism, then started using Death and Decay to get in the raw damage to bring him down. He actually would have lived if Khadgar hadn't used the last of his mana to drop two waves of Blizzard on his head.
Thank you for all the Fightclub videos you've been putting out lately Stu, they are always high quality and fun to watch!
Thanks as always for the incredible support, Douglas. Great to see so many people enjoying these silly little videos!
Agreed. Love watching these
Those whirlwinds slew more death knights, than battleships.
"Do you know who I am" and "it tickles" just before they perish is hilarious
I'm loving the Warcraft 2 vids! It's probably the blizzard game I think is most pleasant to look at for some reason hehe
Really like how the rangers flanked the Dragons from the right and basically carried their team to victory.
One time I made a DDAY battle. The orcs were the Germans with catapults behind stone emplacements supported by grunts, and the humans used landing craft for the beach assault.
It was glorious.
I think the Death Knights could've won if they waited a bit longer before casting the first wave of tornados.
I feel like the Whirlwinds killed more Death Knights than the Battleships...
Either that or better RNG on the whirlwind pathing. Very close indeed.
Never ever stop doing these kinds of vids man. There are so entertaining to watch. Please continue what you’re doing! :D
Juggernauts are so good units. Any naval mission when you can rush them makes both offense and defense so much easier since you need a good fleet to kill 4-5 grouped juggernauts and they can sink any shipyard and ships with so much health to spare.
Thats why in my many mission of the dark portal I juggled my starting fleet to dodge enemy ships, sink theirs and drain their peasants to repair their shipyards
Bloodlust made the hero fight a slaughter! The Alliance’s only hope was to keep Kurdran alive after Deathwing was polymorphed, but Gorefiend could not only tank an Exorcism, but had a full energy bar to dispatch him with.
Maybe the Tides of Darkness Heroes could have swung the balance, even with their weaker stats? Either Uther and Turalyon could exorcism Gul’dan to death since he only has 40hp, and then both could use their remaining mana to severely wound Teron. If the Alliance ground heroes can kill him before he can cast spells at the gryphon rider and their inevitable Bloodlust powered death, then they can secure a win. Zul’jin is no match for Kurdran, and no other living Horde hero can hit air units.
I imagine Zul'Jin (bloodlusted!) would still put enough damage on Kurdran to outdo any additional Exorcism damage on Teron. Also keep in mind that Teron could use two Coils instead of one to heal himself! Gul'dan would probably also get out a coil before getting exorcised, and he could Haste some allies as well.
Edit: Nevermind, Teron casting Unholy armor on Gul'dan would probably be the winning play!
What about polymorp Teron instead?
@@82Pucara11 Deathwing is, stat-wise, the strongest unit in Warcraft 2. He has 800 health and does 10 basic damage + 25 piercing damage. Kurdran meanwhile only has 250 health and does 26 piercing damage. If Deathwing is not polymorphed, the Horde win even harder.
The Hero fight was going to be extremely one-sided regardless. The Horde Heroes have *massively* inflated stats, especially HP, specifically because they have no healing, unlike the Alliance. Yeah, Khadgar can take Deathwing out of the fight, but that basically takes him out of the magic game, while Teron Gorefiend still has a full mana bar to wreak havoc with - and that Death Coil would have completely negated Turalyon's Exorcism. Turalyon would have been better off healing with that mana instead, but I'm still not convinced it would have saved the day... unless that healing allowed Kurdran to out-last Teron, in which case the Horde Heroes are screwed due to lack of anti-air.
@@Blazieth blizzard was sent on Gorefiend. Why? Also, Turalyon first because he is faster? Even though the game only allows healing on other unit, not self?
It was clearly at a disadvantage from the start.
Wonder when are we getting worker fights
Wow! The fortification vs armada was amazing!
Great vid, great game. When trees were bigger and Horde was younger!
Vengeance for Zul'Jin ever since! :D
I used to play this game nearly everyday as a kid. I don't know what happened to it and you're making me miss it very much
Love your videos! Please don't ever stop!
3:45 "ihiheheheheih it tickles" got me lol
100 peons vs 10 knights?
Seven words for promotion this great channel
I never understood how Warcraft 2 did not become an e-sports staple with how powerful micro is.
Because it's ridiculously imbalanced. Basically Human is at a severe disadvantage once the late game come into play and everyone get access to their unique units.
Specifically Ogre Mage's Bloodlust, which unlike in World of Warcraft or Warcraft 3, this one gives a unit a whooping 300% damage increase! And so dirt cheap that a full Mana Ogre Mage can hand out this triple damage to 7 - 8 units! While Human Paladin (Ogre Mage counterpart) got a ridiculously inefficient Heal which can't offset the damage that Bloodlusted units could dish out. Not even close.
So e-sport is only viable if the game is a mirror match, and fall apart when it's Human vs Orc. And it's doubtful that Blizzard will rebalance the game anytime soon.
@@machaiping Balancing between factions does not matter much, although it is certainly a bonus. Mechanical balance matters most.
This is easier to explain when looking at fighting games. There are dozens of characters, but only the few top tier ones are viable in professional play. Second tier characters are kind of viable, because they rely on the surprise factor. Everyone else is trash that might as well not be there. But the game will still be popular if it is mechanically balanced.
The characters need to have many different viable moves. If everyone just spams the leg sweep, nobody is going to watch a match.
To bring it back to strategy, the most popular ones are also mechanically balanced. Produce more starter units now, build another expansion or climb up the tech tree? If Space Marines where the best counter to every other unit and could also mine resources, nobody would care about Starcraft.
I think I just answered my own question, because Warcraft 2 is probably not mechanically balanced.
@@schwarzerritter5724 Problem is Human and Orc in Warcraft 2 are perfectly identical with just palette swap until they reached Paladin and Ogre Mage tier units. Which means they have no advantage/disadvantage until the final tier and only player's skill that matter during that early/mid stage.
So for Human player to win in the late game fights vs Orc player he'd have to be so much more skilled than the Orc player that he could've just steamrolled Orc player and end the game before late game even come around. Which against peer opponent (equally skilled) then he'd have no chance when playing as Human vs Orc as there's no way for him to get such a huge lead.
@@machaiping Like I said, half the factions being useless would not disqualify a game.
@schwarzerritter5724 I mean, it matters to spectators. There are only so many ways to do a horde mirror match, and warcraft 2 esports would been seen as boring by players and spectators if only one faction was. Thus, an esport focused on it would die quickly.
Death knights’s friendly fire was almost more destructive than ships.
_Orcs literally getting roasted alive._
*Their response:*
3:42
Great movie as always, but you could've used the WC 2 intro music for that last naval battle, it would give it the feeling that you are actually participating in that landing.
I love those videos. When the game came out back then, i grabbed my savings, an ran to the store^^
how about to try make fight club in KKND series? If it technically possible, it would be very interesting!
Not gonna lie, I expected half of those whirlwinds to change direction back and destroy the death knights
The heroes vs alliance thing could have gone either way too if the blizzard was hitting all the enemies, like the death knight's AOE was, instead of just the death knight.
I think for the Alliance heroes to stand a chance there, Khadgar needs to Slow the enemy team instead of polymorphing Deathwing (though that is a cute play).
Hard to say that they have any chance at all though. The extra damage from Blizzard wouldn't even compare to what Bloodlust is doing.
Warcraft II is perhaps a PERFECT game... and this is a fantastic channel.
Okay at first I was like: No way heroes of the horde looses, simply cause Deathwing has like 800hp while gryphon hero has only something like 300... then I saw bloodlust... yea no way! Then I saw Deathwing getting polymorphed and my jaw dropped :D. Still, the bloodlust is just to strong. Quite fun to watch
Good job! I knew instantly the Rangers would win. Rangers are such good units, I love them
Guessed:
Battleships (whew! But I might argue the real winner was Whirlwind since it did at least as much damage to both sides!) +1
Dwarves (not even a contest!) +1
Grunts (Invis Flameshield is always fun, and it was close but that's a lot of Grunt HP to melt through) +1
Rangers (That extra +1 damage and range makes them so worth the cost!) +1
Alliance Heroes (I banked on Kurdran living, but...) +0
Orcish Armada (The only chance the Alliance had was to somehow kill all the Destroyers before they got the Gryphon Riders...and it was slim at best!) +1
So that was 5/6, an 83% time! Is there a curve to this video's grade, Prof. Stu?
I kind of miss the rainy afternoons I spent playing this game...I was never very good at it, I mostly played it to mess around with (extremely simple) maps I put together and to try the weird custom maps that came with Beyond the Dark Portal. This game and Starcraft Brood War were my earliest attempts at making my own games for friends to play! Lots of siege-style maps for Warcraft, and Brood War had triggers as a possibility...I was terrible at implementing them, but it was still fun.
Same, I also played so much with the map editor and the custom scenarios... and I always used cheats because I was no good at the game :) Also the videos from the campaign were amazing back then. Didn't get too much into SC1 back then, I think I was more into AoE 1 and then 2 at that time, and then of course WC3 when it came out.
Edit: Oh yeah, I remember it really sucked that you couldn't use the heroes from beyond the dark portal in the map editor back then. They must have only added that with the Battle net edition, which I didn't have then.
@@StuGames I think I played a bit of Age of Empires 2, but I don't remember for sure...Most of our PC games were bought by my brother and he was a huge Blizzard fan so..That's where his money went. Well, that and getting a car lol
And yeah, I don't think the original release had the expansion heroes in the map editor...At least, not until the '98 double pack? They were definitely in BNE though. Gaming was so weird back then, different versions were pretty much static...Nowadays, we're so spoiled with online updates!
Man these videos are really bringing back memories of the OG vanilla World of Warcraft! lol sadface...
Fully upgraded archers vs grunts and fully upgrades trolls vs footmen. They are the only non spellcasting units that are different for the factions.
They're different? I was under the impression that they're identical
@@tFighterPilot archers get +3 attack and trolls get hp regen
i've imagined the heroes of Horde vs Alliance since I was a wee lad back in the 80s, and came back to that scenario time and again year after year. I always concluded it would come down to whether the death knight could take down Kur'dan in time or not, as Khadgar always starts with sheeping Deathwing. Now at long last I see one playout scenario. Well done
I thought that the Alliance would win because of Kurdran, but Teron turned out to be tougher than I imagined!
Back in the 80s? The first Warcraft was released in 94.
@@StuGames Also Irgre mage hero isof course going to start with bloodlust on everyone. That gives the horde melle heroe one hell of an advantage.
@@s.m.2523 yes, the air was the only realistic chance for the alliance
@@StuGames I don't know if that's what did it, I think it's the fact that Turalyon is ridiculously weak in terms of raw health and attack for whatever reason while he gets flexed on by Dentarg, Kargath and Grom. If he was in Grom/Kargath's ball park (again, in terms of raw health and attack), maybe things would've played out differently. Though I doubt it. That and a better placed Blizzard.
I'm pleased that I successfully predicted the first several fights! I didn't have a guess on the heroes one, though I should've guessed that bloodlust would really swing it for the Horde, and I totally underestimated the power of those juggernauts at the end!
This proves what i said before. Since elven archers get marksmanship, they are great when dealing with dragons/gryphon riders ^^
It's a little hilarious how effective they are against ships, too. Like, what are they using, torpedo arrows??
hey captain look at all those deadly whirlwinds let's sail right through them all.
How about 100 battleships/juggernaughts vs. 250 destroyers? Or something around those lines.
From my experience, that'd be an easy win to the juggernauts/battleships. The ratio between their attacks isn't worth the damage diff.
Warcraft 2 soundtrack is just pure gold.
Great videos!
Ideas for vids:
500 pesants vs 30 ogrs with blood lust
catapults surrounded by Cannon towers
200 grunts vs 200 elves gut in a narrow place
Make it 5000 and the peasants might have a chance.
Where is speedrun for ST2:LotV? Thank you 🖖🏼
All in good time!
@@StuGames
"...
As long as I'm livin'
I'll be waitin'
..."
🤗😂
Well the fortification vs armada wasn't exactly a surprise when I saw it's 50% jugernauts.
Bit more surprised by canon tower vs dwarf demolition squad, really though they'd blow each other more.
Towers will always focus the nearest enemy first, then they'll adjust the aim, but the kaboom was way too fast.
I'm not sure on specific ideas, but keep making WC2 Fight Club Videos. I really enjoy these!
Very cool video dude :D
Me, at 0 seconds in: "Lol this is gonna be so one-sided, those battleships will never even get in range of the death knights"
Me, at 0:40: "Lol called it"
Me, at 1:15: "... Oh"
Me, at 1:30: "Well I stand thoroughly corrected"
10 Danaths vs 100 Grunts
I guessed the correct outcome for all except the horde's armada vs human fortification. Happy with that lol
would love to see different 1 v 7 comp tactics, bloopers even.
Betting on the Battleships, banking on the fact that the DK's would only use 1 attack, and after seeing them fall victim to their own Hurricanes, i thought it would be a breeze.
But near the end you started attacking the ships with a different attack and i was like: "Hey! That's cheating!", but a Battleship still survived.
I was thinking the Cannon Towers would win, thinking that they'd be able to take some DQs out before they blow up, thinking it was an easy calculation, not knowing that DQs can take out multiple towers per unit, so obviously, that was the catch.
The Mages i thought would've done the job if they were positioned a little better, they weren''t surrounded all of the time.
The Dragons seemed like the logical choice as they likely have a ranged attack as well, which they did and they did pretty well, but again, their positioning wasn't great, a bunch on the left were wasting their AoE on a narrow line of Rangers.
Rooting for the Horde again, but... Deathwing one shot? Yikes, but yeah, they all fell pretty quickly until it was just Khadgar being chased by the three remaining Horde Heroes.
Again banking on the formula of "last battle of the video is a village/fortress burning down", it's more a question of how they'll do it, rather than if they can do it.
3-3 Score this time around.
Also how many you remember when a shot was fire either from a catapult and Blister and would sometimes do no damage sometimes 😅😅😅😅
interesting to see how much kit/unit types was transferred from humans in wc2 to elves in wc3
6:57
Khadgar: Do you know who i am?
Grom Hell: Slice and dice! Take it!
Khadgar: Ugaaaaaaaaaaaa
So funny dude! lol lol
Shit! Bloodlusst is so insane! that why i think orge is stronger than paladin :(
thanks for the high quality for the content bro :3
pls make more video with war 2 :3 beautiful childhood
Moral of the story is that a good offense is always superior to good defense in Blizzard RTS
would love to see this go to some other RTS games next like C&C generals, act of war, 2nd gen C&Cs, etc
Please do the battle:
- Horde heroes, full upgrades vs 60 footman & 60 archers, no upgrades.
Warcraft 2 fight club suggestions.
Troll Berserkers vs Elven Rangers, see which one is the stronger ranged unit.
A huge amount of basic melee units vs a much smaller number of such units backed by a ton of ballista/catapults.
I'd be terrified to see that many dwarves bomb squads coming at me. Like a tsunami of TNT.
How do you script those battles and remove fog around both colors? Did you write your own custom mod for that?
Yeah very curious how he has done this. Possibly an enhanced war2 map editor?
You can't put scripts inside War2 maps. Seems like some custom made game mod. For a moment I thought he wrote some custom made warcraft 2 implementation from scratch but video description says hes using original game + HD mod for high resolution.
I'm only using the HD mod at the moment. This is all manually controlled, just using scripts that help by automatically doing certain mouse clicks etc. But I got help from a big modder for this game (Ed Gorod) today so I might be able to use stuff like AI-automated spellcasting in the future!
But I dont see your mouse clicking. Is this edited out? Or does it interact with game engine directly without moving mouse on screen?Is this script AutoIt?
Please make more Warcraft 2 videos! Also, Warcraft 1!
Great video!
"So let me get this straight, captain: The admiral ordered our entire fleet of 150 battleships into a storm conjured by the enemy to kill 50 death knights. The mission was successful, but the entire fleet bar a single vessel was sunk. DO YOU HAVE ANY IDEA HOW MUCH IT WILL TAKE FOR US TO REBUILD THAT FLEET!?"
Me when my child was born: 😐
Me when Warcraft 2 FIGHT CLUB returned: 🤩
BOMBSA GRREAT!!
F*** that was a repressed memory 🤘🤣🍻
Awesome stuff. i loved Warcraft II.
How did you setup the ai to do this stuff? PLEASEEEE MAKE A BEHIND THE SCENES VIDEO
This is all manually controlled at the moment, just using scripts that help by automatically doing certain mouse clicks etc. But I got help from a big modder for this game (Ed Gorod) today so I might be able to use stuff like AI-automated spellcasting in the future!
@@StuGames but what about for your brood war videos with like 200+ units all casting?
I’ve wanted to see that Hero match up for a VERY long time. Without Kurdran the Horde heroes would definitely win as Bloodlust trumps melee fights. Still Khadgar is strongest in 1v1.
Loveeee your video, pls keep going 👏
Mages be aoe farming even in the olden days
who is this Grommash character? I remember Grom Hellscream, he was quite the individual for the Horde
yep that's him!
Love these series
The whirlwind is what you would cast to make fun of your pitiful opponent
Not a serious spell
You sould also put the cost of farm support.
Did you ever find a way to get the cutscenes working in Warcraft 2?
They work in the GOG version
60Kgold killed all but 1 unit from a 150K gold army (not to mention the wood and oil). Still massively effective!
Is it possible to make heroes recruitable in barracks ? ( mod or something )
yes, there is a scripting mod that allows you to do stuff like that but it's very complicated to use
Why battleships didn't wait until whirlwinds stop?
why does warcraft III remove naval battles?
Nothing can stop bloodlust.
Mages should have unleashed Blizzard at those Grunts
I think that was already in another video. Nice to see something different here, such as that and the deathknight hurricanes.
I'm proud you've made the heroes vs heroes battle I asked for🤭 The result though bit disappointing😢
I thought the Dragons would beat the Archers for sure, though Dragons do have a tendency to do great damage to their Allies by accident. They also do strange pauses at times and are very unreliable and costly. As a kid I’d always try to mass them, with varying amounts of success vs real players.
Dragons under Bloodlust and Haste are very terrifying. Bloodlust doubles dragon damage, while haste doubles attack speed and flying speed.
@@gamemaster2638 oh yes, I definitely did that. I even added unholy armor into the mix at times.
If you're gonna attack with dragons, be ready to micro them. WC2 has this weird "thinking" state for units where they take twice as long to start attacking the next target. That's especially bad for Gryphons and Dragons.
Do Dwarven demo squads vs catapults surrounded by rock
Hi Stu, do you have any plans to make SC2 LotV & Nova speedrun next? I really love your SC2 speedruns, they were very enjoyable to watch compared to other speedrunners
I might do it if I feel like it, but LotV 100% is very challenging to plan and run
@@StuGames Yeah it is more challenging compared to WoL & HotS. Anyway, thanks for creating this type of content with quality efforts!
No no one the most self deadly spells of all time 😆😅😆 I was always so sacred that spells coming back and killing my forces 😆😆. Also Zug Zug still incredible after all this time
God, i miss playing this game
Hero orc vs. Hero human best of the best.
Returns? Have more wc 2?
Hey stu, I just discovered Star Craft 2 thanks to my father you could make a demonstration of a match with terrans as a beginner it will help me to see what to do at the beginning (I already have the basics on the game ) this game is amazing
there are plenty of good tutorials on youtube, for instance try searching for "pig terran bronze to gm series"
Nice video! Do you know War Wind 2: Human Onslaught game. It is WarCraft 2 clone but I think nice game. If you dont know that game, ı think you should consider it from Steam or Gog versions.
Please keep up WarCraft 2 videos.
And we have War Wind 2 multiplayer matches on youtube.
I'll check it out!
never played warcraft 2, but i heard that paladins can instantly kill death knights with exorcism. couldn't turalyon have insta-killed teron gorefiend?
He does cast Exorcism on him! It does a good chunk of damage but heroes have increased stats so Teron can take it.
Also death coil heals death knights, if i recall corectly.
Deathwing be like you think i m. A joke then mage polymorph like yes lol😅
So, it took Blizzard how many years to develop the banelings for StarCraft 2 when they likely could have developed them for StarCraft 1 using the code from the units in WarCraft 2.
Love the fight clubs, SC2 is my favorite. Speaking of, when is LOTV speed run?
all in due time
In the first fight i think the whirlwinds are the real winners. nobody wins against them, you just unleash them and gtfo or it might turn on you x)
Do the Dwarven battle agains guard towers, not cannon ones. I believe the towers win because the shot is mote accurate for moving units.
Didn't know WAR2 was a tower defense game!
guessed everything right, 'cept for heroes fight and the armada)
Auch wieder gelungen! Mach mal voll geupgradete Berserker gegen Ranger. Und vielleicht 100 Peons/Bauern gegen 10 Oger mit Bloodlust.
Und einen Warcraft 1 Fightclub.
Na klar, gib mir nur eine HD mod, eine mod um mehr als 4 Einheiten auszuwählen, und am besten einen map editor, dann leg ich gleich los. ;)
I've been watching a lot of WC2 videos on TH-cam lately and the more I watch, the more I realize Blizzard was right about WC2 not being fun enough to remake.
Why would you go into the whirlwinds?