This is incorrect representation, Moon will get obliterated into chunks of rocks once it cross the Roche limit. The Moon if it hits Earth will not hit intact like that, it will be hitting in serveral pieces. Of course Earth also would also get elongated and obliterated due to huge tides on the side of Moon's approach, even before the Moon hits
If you could pick where to view this from.... I think right in front of the initial blast wave. Maybe somewhere in north Africa in this case. A 1000 km high broiling fire wall racing at you after seeing the moon fall. The end is quick and you aren't dodging debris along with the wave.
I wonder if it'd be possible to run simulations longer by varying the particle count live based on forces on each contiguous body of particles, lowering it when the object is virtually stable, and raising it as an impactor approaches, also giving more focus to the impact site then the rest of the planet.
I've tried something like that and it didn't work too well, the solver gets quite inefficient when there are particles that differ significantly in size.
@@pavelsevecekwell you could probably make a smooth transition between particle sizes so that it isnt like small small large large but instead small small sorta medium sorta medium medium medium sorta large sorta large large large
If you look up "3d bounding box tree," this concept has been well-explored! Sparse interactors get less power dedicated to them, while dense interactors get most of the calculations.
Is there a friction component to your blackbody radiation code? I'm asking because I thought the Moon would start to glow red as it deforms just before the collision
Yes but no well in largescale it isn't as tightly bond than you would think it is its not like the rock you would find in the dirt or that you bought earth is more like a ton of tiny particles bonded by gravity and the magma inside is basically the same thing but even more liquidly.
@@theodom1858 No, The Moon's horizontal speed is. gravity pulls it towards Earth, but the Moon's horizontal speed ensures that it never actually hits Earth.
@@netric9084 well yes but it’s all part of a system. Horizontal speed keeps it in the air and gravity keeps it in its orbit. But that acceleration a_n is the gravity between earth and the moon. So saying the moon would hit the earth with a normal speed Vn and then saying that Vn is defined by gravity is a bit arbitrary to me since in fact it’s gravity determining the horizontal (tangential) speed Vt to keep the moon in orbit. Hence when asking “why 10km/s” I was hoping to get something of a calculation or a reasoning that explained more than “gravity” which could also, and more directly, explain why the moon does NOT hit the earth.
I think most of the crust and mantle would be turned to liquid because of the huge amounts of energy released. But yes, the behavior of earth in the simulation is quite strange
This would have severe negative impacts on the European economy
Perhaps the UK aswell, even though it left the EU
Yeah, fishing season might also have to be canceled cause of that.
On the other hand, the net effect of the impact on the North Korean economy is quite negligible.
Source?
Bruh💀
I like how the moon is elongated due to the gravitational pull
Still no roche limit
@@MarcoMa210 Doesn’t that happen when its orbiting not head on?
@@tornadicstorm2866 Yes
This is incorrect representation, Moon will get obliterated into chunks of rocks once it cross the Roche limit. The Moon if it hits Earth will not hit intact like that, it will be hitting in serveral pieces. Of course Earth also would also get elongated and obliterated due to huge tides on the side of Moon's approach, even before the Moon hits
@@v2talk Thought that only happened in orbit or when passing by and not going head on but I could be wrong.
pavel ovo je pre kul nemogu verovat kolko je dobro
I love how moon was egg shaped cuz of roche limit but not earth (prabably massive tidal waves
thanks man, i was wondering the egg shape.
@@ingunnbollestad it is roche limit and it is earth
GD Reference? (this is a joke please don't kill me)
@@ThrowableCube imma bring you to the slaugh terhouse
@@Edvit40slaughterhouse
If you could pick where to view this from.... I think right in front of the initial blast wave. Maybe somewhere in north Africa in this case. A 1000 km high broiling fire wall racing at you after seeing the moon fall. The end is quick and you aren't dodging debris along with the wave.
I wonder if it'd be possible to run simulations longer by varying the particle count live based on forces on each contiguous body of particles, lowering it when the object is virtually stable, and raising it as an impactor approaches, also giving more focus to the impact site then the rest of the planet.
I've tried something like that and it didn't work too well, the solver gets quite inefficient when there are particles that differ significantly in size.
@@pavelsevecekwell you could probably make a smooth transition between particle sizes so that it isnt like small small large large but instead small small sorta medium sorta medium medium medium sorta large sorta large large large
If you look up "3d bounding box tree," this concept has been well-explored! Sparse interactors get less power dedicated to them, while dense interactors get most of the calculations.
Is there a friction component to your blackbody radiation code? I'm asking because I thought the Moon would start to glow red as it deforms just before the collision
It wouldn't because it didnt have enough time to get pulled apart enough to reach the draper point
The Draper point is when an object starts to glow a dim red at 798° Kelvin, 525° Celcius, or 977° Farenheight
with other bodies it does but it isn't visible
basically all solids are still just liquid
Yes but no well in largescale it isn't as tightly bond than you would think it is its not like the rock you would find in the dirt or that you bought earth is more like a ton of tiny particles bonded by gravity and the magma inside is basically the same thing but even more liquidly.
@@Mycatkeepstryingtodestroymybed what
@@petterlarsson7257 im just saying its kinda like a lavacake pick one apart thatll help
@@Mycatkeepstryingtodestroymybed I meant like what are you saying I can't understand you with that grammar
@@petterlarsson7257 oh yea looking back on it I dont think having so little sleep would do well
This is still a bit faster than real time, right? It looks faster than 10 km/sec
Maybe the Kaylarians threw the moon really fast
@@personzorz the earth reshapes very fast too
@@sayochikun3288 its supposed to
I see, Thanos is trying a different approach this time
What are the specs of your computer, because this is like 10-50mil. objects, and my computer struggles with 500k.
idk but his computer is not anything crazy he just did this on his home pc
0:49 could the moon collision makes the earth's rotation change to 98 axis?
I don’t think there would be an axis anymore
@UPS WINDOWS what
360 degrees is the same as 0
how do i make it look like that in sph?
wait is the earth gonna look like that in later updates
Nice 👍
gow do you add so many partcles
This would have grave impacts on the ocean pH
how much particles?
this will damage the dolphin population
This will affect fishing season
@@Hardware_wars nooo not the fishing season!!!
if the moon free fall to the earth, the impact speed would be aroumd 10km/s,right?
Why is that?
@@theodom1858 gravity
@@netric9084 gravity is keeping the moon in the air, or space I should say.
@@theodom1858 No, The Moon's horizontal speed is. gravity pulls it towards Earth, but the Moon's horizontal speed ensures that it never actually hits Earth.
@@netric9084 well yes but it’s all part of a system. Horizontal speed keeps it in the air and gravity keeps it in its orbit. But that acceleration a_n is the gravity between earth and the moon. So saying the moon would hit the earth with a normal speed Vn and then saying that Vn is defined by gravity is a bit arbitrary to me since in fact it’s gravity determining the horizontal (tangential) speed Vt to keep the moon in orbit. Hence when asking “why 10km/s” I was hoping to get something of a calculation or a reasoning that explained more than “gravity” which could also, and more directly, explain why the moon does NOT hit the earth.
Earth: "Hello Egg!"
Moon: "Excuse me, just need to...just going to try fit in he... just going to sneak in here."
Earth: :0
this will massively affect the horse crab population
When moon crashes at Earth
Earth water: 🌊🌊🌊🌊🌊🌊🌊
how many days to process all of this?
pavel said around 1 day when i asked him
The fragments looks more like a water physics rather than the real one
You’d be surprised how many large scale collisions behave like liquids.
you say it like it has already happened
@@johannjomy8764 ok
Moon crashes at Earth
Earth's water: 🌊🌊🌊🌊🌊🌊🌊🌊
how many particles was that?
10 million
bloody hell.
majora mask
how did you simulate that many particles
because................................................................................ he typed in 10000000 particles and ran the simulation?
no i was asking how did his computer survive that many particles@@ljushastighet
this might effect morocco's healthcare workers
I think it would affect the climate
10 MILLION PARTICLES HOW FREAKING LONG DID THIS TAKE
i asked him in the discord, he said about a day.
@@ljushastighet wtf
i like the when moon hits the earth but earths like i am fine but its just jello
Nice
Putin: "As long as Ukraine is toast, I don't care."
This will affect the shrimp production
I would like a colision between Earth and Venus
00:48
cool
Ba Dee Ba Dee Ba Dee
THATS ALL FOLKS!!
*live footage: your house*
this would have a slight effect on vaccine research
Credit to the camera man who went to a differient universe just to take this shot.
Game name?
space sim
@@johannjomy8764 opensph
morroco: 💀
spain: 💀
im not sure about the earth's liquidish behaviour happening at the last second of the video
I think most of the crust and mantle would be turned to liquid because of the huge amounts of energy released. But yes, the behavior of earth in the simulation is quite strange
@@kellanfeng says the planet with no proper ground xd
At that scale and those energies involved, rock acts like liquid, even if it's solid. That's why the planets are round and not jagged.
It hit the Sahara desert….
Bro has super computer
Not really, when you finish recording the simulator it speeds up the simulation you recorded.
I know I was joking
africa: what a nic- WHAT THE F- ( 1800 - 2024 )
Im in Portugal
everyone would die anyways
It crashed into my city ):
And into my country ):
And into my continent :(
If youre on the other side of the planet youre still dead
You live in bri-ish
Slight inconvenience
Yeah this is sure gonna impact corn harvest this year
Minor inconvenience
Thisbisnt slowmo its real time
Not even real time, actually faster (I think)
Nooooo, mi españita!!!!
*outro music*
WTF
wouldn't the moon just get ripped apart in the roche limit?
He didnt curved it so he just shot the moon towards earth
It's not an asteroid, it's the moon, and he didn't curved the orbit, but I did in one of my last videos.
ofcouce it hits africa :'D
Pretty sure it doesn't matter what it hits.
It mostly hit desert. Europe say bye bye almost instantly though.
It was a graystillplays reference
@@petterlarsson7257 +1 haha
In Soviet Russia, Moon visit you.