Step 1: Pick telegenic kick Step 2: enter hisii base Step 3: accidentally press f and bring a freezing vapor tank towards you May 9th “telekinetic kill” incident
I thought he was from Norway? I mean this is unrelated, but I heard people saying Albino was from Sweden but I thought he was from Norway, am I mistaken?
Vampirism hack: you can drink blood exponentially faster by standing in a pool of blood with a flask and right clicking on it in your inventory. Makes it significantly better, especially if paired with More Blood
Another vampirism hack: vampirism and saving grace gives you infinite lives, just carry a blood potion around for a second chance at life and find your way to a full heal. Obviously if you have some sort of healing wand then its value is diminished a bit but obviously just getting a flask and filling it with blood is accessible immedately upon starting the game and is much less rare and much more easy to get, using those spells on the fly in the middle of a chaotic battle takes a bit of time and requires you to stand still, and in the case of healing bolt it requires you to aim in a certain direction to either get the spell to bounce or have it boomerang back to hit you. It can get you killed rather easily, especially in the midst of a super chaotic firefight, whereas drinking a blood vial is instantaneous, doesnt require stillness, and doesnt require you to take a second to compute what angle to fire at. Ive found that when you get hit to 1 with saving grace, using the blood vial to help you catch your breath and give you some wiggle room to get to safety and THEN using the healing wand is the most reliable course of action.
Vampirism is good in short runs where you just kill the boss. You can replace your water potion with a blood potion, and then if you need health you can drink from your flask.
@@zarrg5611 Yeah I always pick it up now. I'm almost 100% sure it's a one time health reduction for very accessible healing. It also used to take away 33% of health but now it's just 25%. It is insanely good now.
I use it with plague rats and the plague rats like shred the corpses of the things you kill and spill massive amounts of blood everywhere, like enough to flood the level, it's awesome and with more blood the entire map will be red
albino crossed the line when he said eat your vegetables is XD tier. it literally triples your damage at 100% saturation, AND you get a free healing potion upon pickup
@@jonne7725 the hell you gonna be carroying? Blood? Like seriously you should have water already and imo the only potions worht carrying are ambrosia and berserkium
@@jonne7725 ..and potions take up flask space for water. what are you going to cover yourself in when you catch on fire/get poisoned/get noitad? besides it takes a long time for the hunger to get low enough to hurt you, then it does like 2 damage per second while playing a loud sound to remember to eat literally anything
It's ok but you could just make a wand later that heals you infinitely that just makes the perk obsolete, but if there's nothing else that's good and you want to save reroll money than I'd get it
Invisibility is so amazing, you get nearly totally free reign to explore to your hearts content. It can make a bad run good, and a good run great, until you get to the phantoms further down... By then you better hope that RNG has graced you with a decent wand and some alright spells. Also, no joke, I had Homunculi actually carry my game once. They don't just spawn whenever you enter a holy mountain, swear to god they spawn whenever you go anywhere significant. Top of the mountain? Homunculus. Orb Room? Homunculus. After a while I was just walking around letting them kill everything around me. They killed the High Alchemist boss for me, first time I ever charged the key, AND they killed the last boss with little help from me. I love those little bastards haha.
I'm surprised at teleportitis dodge being XD tier, I always pick it when I find it and it just keeps saving my life, as it teleports me out of some dangerous situations too, and it never screwed me over by teleporting into more danger either (although a good digging wand should still be available, just in case). It also works extremely well with perks like shield, and projectile slower, as the teleport dodge effect only activates when you are about to take damage, not when e.g. a projectile is near you, so it works as a last line of defense when all else fails. The teleportitis perk on the other hand, is terrible, makes me want to puke from being so disoriented.
@Ghastly imagine getting mad over me using a slightly longer word than average. I used "discombobulating" because I saw the meme about it and thats what was on my mind, a better word would be "disorienting." But I guess you don't like me using those words??? If you understood what i said then quit crying about it.
I think that vampirism is really underrated. It is the only reliable source of health in the early game. It helps a lot when you are low on HP and can't cheese heals from enemies or spells.
If you find a wand with circle of vigour as always cast, you then basically have unlimited health. But to find one requires very good luck, unless you know the seed
Albino is S tier at making tierlists because of his comprehensive knowledge and desire to accurately explain the reasoning for most things that need reasoning. Heavily enjoying this video. A lot of this I know already but there are nuggets of information that are definitely useful. Bouncy perk is what I try to get every time because i love the combo with luminious drill so much. Right now i have a save that I somehow lucked out on by having explosion immunity, electric immunity, melee immunity, poison immunity so far. And Perk lottery. I don't know how I lucked out so fucking hard because some of those needed a couple rerolls and I just need fire left. I'm just past the jungle biome too so hype for the rest of the run.
Exploding corpses actually gives explosion immunity now, so pop that bad boy to S tier. Couple others that are different. Projectile Duplication spawns a /base/ copy of the projectile you're shooting directly in front of you It can seriously kill your run and the extra damage doesn't benefit from modifiers, never take it on a long run tbh. Revenge bullets gives 20% projectile and explosive resistance, so if you haven't got explosion immunity yet it can be very very good. Wand experimentor has had huge buffs, gives you something close to 70 to 80 health on the first cast and halving every time for the next 9 casts or so. Combined with wands spawning like candy in the overgrown caverns it can save runs where you didn't find healing.
10:15 The levitation trail is really good when combined with forward projectile deflector. Especially in Hiisii base or where there are vertical choke points and u bends. Basically the particles pass through almost anything. You can build up a bunch then simply aim downwards and fling all of the particles through walls and ground. Killed loads of hiisii this way.
5:25 with no recoil, you can't make a flight wand. It's just a thing to mess around with anyway, since you don't really need infinite flight at all; but it is a scenario where takeoff no recoil would be bad.
I feel obligated to choose always cast one off every time that I see it, even if my wand sucks or there is something better available. I just feel like I need to.
Enemy radar is good if you're doing bouncing spells with luminous drill because it makes it easier to kill things off screen. It also helps if you get blinded by one of the blinding mages.
Extra potion capacity would be a lot better if we had some way to resupply bottles on demand, because then you could take this to stack the amount of liquid in a bottle for a 'grenade' build that works like the Alchemist enemy. Like, "summon oil potion" on a wand with 'crits on oiled enemies'
All seeing eye is really good for places like the lower magical temple which has the darkness and a lot of mages, but it's one of the easiest places to pull off the heartache exploit.
Fun fact about angry ghost. Say you get a wand with a very low recharge time and then get it to copy some attack spell. You have essentially created a very powerful machine gun
Tinker with wands is now XD tier. ...because in the Beta Branch there is an item now which gives you that perk for simply taking up an item slot that can be 100% consistently earned on ANY run if you can beat a boss. Keep in mind perks exist which can make you near immune to damage or impossible to hit.
Vampirism absolutely carries the run as long as you get it in the first two biomes. Allowed me to go on a 40-perk run, on which I would've died multiple times if not for it. Bad if you pick it in super-late game when you have over 1k health (although it even saved me in Hell, where I went down to, like, 420/6900 hp and needed a heal with lava to blood for safety), but if you like exploration - you'll gain hundreds of health points with it, esp if you have a chainsaw (which can also be a godlike weapon on a spark bolt with trigger/double trigger).
The freeze spell was good imo it freezes any enemy in 1 shot and it doesnt drown you if you shoot it underwater because it turns into ice but it does get you stuck but as long as you avoid that its def worth it to freeze hard enemies especially if you are at the beginning of a run and have low damage so imo it's great spell
I'd put Explosion Immunity over Fire Immunity since fire can be negated by dousing yourself in water, but 80% of "Noita'd" deaths are from explosions Oil Blood can also make Ambrosia harder to use so it's not a straight upgrade
Bro I’m still kinda shite, but hungry ghost has quite literally caught actual sniper shots coming from off screen multiple times. I was left speechless. So much so that I even named him and thanked the little man on stream. Quite the impressive lad. But yes there’s a chance he doesn’t catch, and a cooldown but also he’s just a happily little guy that makes good company
thoughts: teleport when damage thingy should be the worst perk cause it makes killing the final boss almost impossible because if you catch fire you can instantly die cause of the lava lake nearby. I kinda like teleportitis dodge cause its fun if you can predict where and when you teleport. telekineses carried me through the abandoned alchemist lab (area left of collapsed mines, I forget exactly) cause one of the only ways to kill the statues is physics and its fun finding big rocks. projectile repellers can really mess with some slow moving projectile spells (explosive fireballs, spark bolt, explosive, slow projectiles). kills to mana is a good way to get concentrated mana which has a bunch of great effects other than the mana regen. (evaporates metal, cheeses vault/hissi base, changes water into itself, kills robot enemies like water with the stendari, I guess if you find odd brickwork you can get acid?) electricity can be good for the vault/hissi base cause it can kill enemies quickly.
angry spirit is so good Here's why: 1: Simply equip any extremely high rate of fire weapon (I used chainsaw) 2: Any projectile it copies (As long as you don't stand right inside the ghost it won't copy your drill or chainsaw) will fire at an INSANE rate, literally destroys so many enemies if you align the ghost right. This is because it fires when you do so whatever copied projectile fires as fast as your saw/drill/etc 3: Also allows you to shoot your OP creation through walls potentially shit slaps
Explosive corpses also gives you explosion immunity, so i prefer it over everything you put lower than a tier. Yes, it kinda adds more randomness, but explosions are the most dangerous damage type in the game, because it can kill you immediately. Definitely helps in hiisi base a lot. I would recommend to pick it for new players, that aren't planning to make god run.
yesterday i got the one that gives you two random perks and when i was seeing the one that teleports i was like "ok the run is over" and i just got teleported everywhere when the small machines shooted those tiny bullets at me that did like 2 dmg , i didn't even know where i was. Vampirism is god tier for me , i think the 2nd and 3rd biome while going for the boss gets you looks of blood everywhere and you can fill the flask with that thus healing yourself up like its nothing.
Exploding corpses is poor mans Explosion immunity and with fire res/oil blood its basically the same thing you just have to be careful about jumping into corpses for gold because you will burn but other than that it's pretty good if you want Explosion immunity.
My favorite perk just got squatted on. Boomerang spells can be great, I'd at least put it in situational be tier or even low a tier. It give chainsaw range, makes bouncing spells linger, and not to mention circle of spells follow you around (vigor, shielding*). My first win was with a boomerang wand build and quite recently, so I feel a little defensive for it.
i really need a spell tear list because I'm stuck with the same build, "spark bolt with trigger + any static explosion spell = pocket rpg" which is great but i need variety
@@boblobgobstopper13214 got digging blast with damage modifiers and mana on a super fast wand and just sliced the world and all enemies under me into two
Wand experimenter being below healthy exploration is scuffed. It doesn't heal you for 14, it heals you for 69 for firing a non shuffle wand, and about 110 for firing a shuffle wand. New wands are so much more common than new biomes since each biome has at least one wand in it, and since each wand heals you for more, it's so much more powerful
You do need knockback to get to the work if you don't have a lot of levitation (levitatium/strong levitation/faster levitation), infinite flight, or teleport, only time low recoil sucks lol
"teleportis is garbage and a meme" Well teleportis is also the only reason I won a run once, I took it and it just teleported me straight to the exit every time.
To be fair, revenge explosion does reduce incoming explosion damage by 25%, which can be handy if you can't get your hands on explosion immunity. 25% doesn't sound like much but you can really feel the effects when stuff blows up in your face, making it on par with the half-assed electric immunity perk at best. The explosions aren't huge, so unless you're standing around explosives, the added risk is minimal. Also I'd at least put vamp in C, maybe even low B tier. It is kinda ass but it works. At the end of the day it's still precious healing that can easily be bottled up for later.
I'm probably wrong, but telekinetic kick is not too bad. You can actually pick up the target practice statue from the holy mountain with it and not only it is big enough to entirely shield you from projectiles and melee enemies in front of you, it also can deal literally thousands of damage on impact. In the run where I had the statue (until it got stuck in the ceiling for whatever reason and I died because I have merely 25 hours in the game eks dee) the damage ranged from 800 to 3.8k, and maybe it can be even greater, with all the trick greed perks you can just abuse this captain America's shield for free health. Although it sounds like "eks dee" tier even more now lol (look guys I killed the final boss of the game in one hit by throwing a giant statue at it)
I believe the extra knockback on enemies makes it easier to stun, which is great early-game where you might have to stay exposed for longer than you want to. Also what makes rats good? And if they are good why not rank puke to rats higher since you can generate rats by eating a wide variety of stuff like oil and dirt?
I hear so much hollow knight music in the background of these vids but you’ve never actually made a hollow knight video on your main channel. Are you gonna make one at some point? It’s cool if you don’t, I’m just curious
I thing Tinker With Wands Everywhere is the best perk in the game. Sure you can just black hole out of the holy mountian if you want to edit your wands but: 1) It’s pretty damn time consuming going back and forth to holy mountains 2) Tinkering your wands everywhere let’s you take out spells you like from wands without having to sacrifice other good wands/spells because of your very limited holding capacity, which I think is basically the entire reason it’s really good. 3) Idk why but god damn does that perk look sexy...
I grabbed exploding bodies one time only because i already had explosion immunity on a past run. Funniest shit having Spark bolt trigger explosion and watching enemies double explode into more enemies double exploding. Total XD for sure but a really good XD Also comment on the slime blood. Keep in mind slime also puts out fire faster than blood or water. So it's like a shitty fire immunity on top of the other benefits.
i still have trauma from an ukko 2-shotting me in a lake when i had a really good run taking off so electric immunity of any kind is an instant take for me now
Step 1: Pick telegenic kick
Step 2: enter hisii base
Step 3: accidentally press f and bring a freezing vapor tank towards you
May 9th “telekinetic kill” incident
STEP 1 FIND ANGRY SPIRIT-
STEP 2 'WOW FREE SECOND PROJECTILE"
STEP 3 FIGHT UKKO
STEP 4 _A=DSAD@MFF VAHAHAHAHAHA? W[E"awERwhyyyyWHYYYY ~NDA
why does this sound like an actual excuse Albino would bring up xD
2 more days...
picks telekinetic kick for the first time. holds explosive barrel with telekinesis. sees hiisi and you want to toss the barrel at it. missclick
I require tk kick in every run tbh
holy shit the timestamps
my fingers hurt from typing them all
@@NotAlbino massive lad
@@NotAlbino get ready to move your pingors
You haven't seen timestamps yet until you watch rusty's 308 elden ring weapons video
hmmm today i will watch a 45 minute video on a game i do not play
same
same
same
same
same
Tier S "SWEDEN!"
Worldwide shipping.
even if your swedish
I thought he was from Norway?
I mean this is unrelated, but I heard people saying Albino was from Sweden but I thought he was from Norway, am I mistaken?
No
That would be F-
also known as the place for teleportitis
@@Flimmertje he is Norwegian but people say he’s Swedish as a joke I think
WE NEED A SPELL TIERLIST
Vampirism hack: you can drink blood exponentially faster by standing in a pool of blood with a flask and right clicking on it in your inventory. Makes it significantly better, especially if paired with More Blood
Another vampirism hack: vampirism and saving grace gives you infinite lives, just carry a blood potion around for a second chance at life and find your way to a full heal. Obviously if you have some sort of healing wand then its value is diminished a bit but obviously just getting a flask and filling it with blood is accessible immedately upon starting the game and is much less rare and much more easy to get, using those spells on the fly in the middle of a chaotic battle takes a bit of time and requires you to stand still, and in the case of healing bolt it requires you to aim in a certain direction to either get the spell to bounce or have it boomerang back to hit you. It can get you killed rather easily, especially in the midst of a super chaotic firefight, whereas drinking a blood vial is instantaneous, doesnt require stillness, and doesnt require you to take a second to compute what angle to fire at. Ive found that when you get hit to 1 with saving grace, using the blood vial to help you catch your breath and give you some wiggle room to get to safety and THEN using the healing wand is the most reliable course of action.
Yeah I do t understand the hate can vampirism is a S tear perk wen im playing
Vampirism is good in short runs where you just kill the boss. You can replace your water potion with a blood potion, and then if you need health you can drink from your flask.
Lots of people like it, but it used to be much worse, so maybe he has not taken it since it was buffed.
@@zarrg5611 Yeah I always pick it up now. I'm almost 100% sure it's a one time health reduction for very accessible healing. It also used to take away 33% of health but now it's just 25%. It is insanely good now.
I use it with plague rats and the plague rats like shred the corpses of the things you kill and spill massive amounts of blood everywhere, like enough to flood the level, it's awesome and with more blood the entire map will be red
Can you please bass boost the audio everytime you cough in your next video, thanks
Why have the weird *OUH* Censoring when you can have Earrape ASMR
w-w... Why though?
Once I got boomerang spells
I regretted it when I tried to blast through a wall
"Oh, a tier list on Noita; this shouldn't take too lo-. . . "
*It's 45 minutes*
"Well, guess I'll just strap in."
albino crossed the line when he said eat your vegetables is XD tier. it literally triples your damage at 100% saturation, AND you get a free healing potion upon pickup
Can't wait to die while crossing the desert
@@jonne7725 bring a bunch of water lol
@@paradoxx_haha but that takes up flask space that could be used for potions
@@jonne7725 the hell you gonna be carroying? Blood? Like seriously you should have water already and imo the only potions worht carrying are ambrosia and berserkium
@@jonne7725 ..and potions take up flask space for water. what are you going to cover yourself in when you catch on fire/get poisoned/get noitad? besides it takes a long time for the hunger to get low enough to hurt you, then it does like 2 damage per second while playing a loud sound to remember to eat literally anything
I appreciate how easy to understand your tier breakdown was. XD tier is also a great tier name.
Vampirism is great, thank you very much. Hp regen is always a good thing to have
It's ok but you could just make a wand later that heals you infinitely that just makes the perk obsolete, but if there's nothing else that's good and you want to save reroll money than I'd get it
@@driftwood1276 thing is most times i dont get to later. Vampirism has saved my life so many times.
for vampirism to be useful you gotta massacre the entire world
@@pavelberov2593 or use chainsaw on one hiisi
@@pavelberov2593 I see this as an absolute win
Now do a run with all XD perks
Invisibility is so amazing, you get nearly totally free reign to explore to your hearts content. It can make a bad run good, and a good run great, until you get to the phantoms further down... By then you better hope that RNG has graced you with a decent wand and some alright spells.
Also, no joke, I had Homunculi actually carry my game once. They don't just spawn whenever you enter a holy mountain, swear to god they spawn whenever you go anywhere significant. Top of the mountain? Homunculus. Orb Room? Homunculus. After a while I was just walking around letting them kill everything around me. They killed the High Alchemist boss for me, first time I ever charged the key, AND they killed the last boss with little help from me. I love those little bastards haha.
I've taken Always cast most times I see it cus it's fun.
I've had it always cast holy hand grenade on a rapid fire wand. It was horrifying.
"Only pick Lukki Mutation if you wanna have a fun run"
True, what put me in the game (before wand tinkering and everything else) was Lukki mutation
I'm surprised at teleportitis dodge being XD tier, I always pick it when I find it and it just keeps saving my life, as it teleports me out of some dangerous situations too, and it never screwed me over by teleporting into more danger either (although a good digging wand should still be available, just in case). It also works extremely well with perks like shield, and projectile slower, as the teleport dodge effect only activates when you are about to take damage, not when e.g. a projectile is near you, so it works as a last line of defense when all else fails.
The teleportitis perk on the other hand, is terrible, makes me want to puke from being so disoriented.
ikr! I was thinking the same! Teleportisis dodge just keeps runs going, though in some instances it can be annoying to have.
@@MrSnekArts I think its cause it can be discombobulating and difficult to control.
@Ghastly imagine getting mad over me using a slightly longer word than average.
I used "discombobulating" because I saw the meme about it and thats what was on my mind, a better word would be "disorienting." But I guess you don't like me using those words??? If you understood what i said then quit crying about it.
@Ghastly hypocrisy is a great trait to have...
@Ghastly :/ bruh
sweet, maybe a spell tier list or a rough guide to good spell synergies would be nice
Check out the spell lab mods challenges it helps a lot
bounce has carried me through so many games with lluminous drill and chainsaw, a must have for my good runs
Thanks for uploading this to YT, Twitch hit me with several TRIPLE-ads while I was trying to rewatch the stream
33:37 Actually I had boomerang spells and luminous drill and it made it ranged, carried me into Temple of the Art for the first time
Yeah just tested with cheat gui, it makes luminous drill ranged
I think that vampirism is really underrated. It is the only reliable source of health in the early game. It helps a lot when you are low on HP and can't cheese heals from enemies or spells.
If you find a wand with circle of vigour as always cast, you then basically have unlimited health. But to find one requires very good luck, unless you know the seed
Albino is S tier at making tierlists because of his comprehensive knowledge and desire to accurately explain the reasoning for most things that need reasoning. Heavily enjoying this video. A lot of this I know already but there are nuggets of information that are definitely useful. Bouncy perk is what I try to get every time because i love the combo with luminious drill so much.
Right now i have a save that I somehow lucked out on by having explosion immunity, electric immunity, melee immunity, poison immunity so far. And Perk lottery. I don't know how I lucked out so fucking hard because some of those needed a couple rerolls and I just need fire left. I'm just past the jungle biome too so hype for the rest of the run.
no fire immunity?
Exploding corpses actually gives explosion immunity now, so pop that bad boy to S tier.
Couple others that are different.
Projectile Duplication spawns a /base/ copy of the projectile you're shooting directly in front of you
It can seriously kill your run and the extra damage doesn't benefit from modifiers, never take it on a long run tbh.
Revenge bullets gives 20% projectile and explosive resistance, so if you haven't got explosion immunity yet it can be very very good.
Wand experimentor has had huge buffs, gives you something close to 70 to 80 health on the first cast and halving every time for the next 9 casts or so. Combined with wands spawning like candy in the overgrown caverns it can save runs where you didn't find healing.
Damn, 44 minutes, you got serious on this one
i lost a run because I grabbed more hatred and homonculous, then went afk for a second
10:15 The levitation trail is really good when combined with forward projectile deflector. Especially in Hiisii base or where there are vertical choke points and u bends.
Basically the particles pass through almost anything. You can build up a bunch then simply aim downwards and fling all of the particles through walls and ground. Killed loads of hiisii this way.
i use "never skip leg day" to get that one achievement for beating the game by only kicking
after several god runs having been ended by electricity stuns, electricity immunity has probably become my favorite immunity perk
5:25 with no recoil, you can't make a flight wand. It's just a thing to mess around with anyway, since you don't really need infinite flight at all; but it is a scenario where takeoff no recoil would be bad.
I mean, just use teleport bolt?
@@driftwood1276 yea just get a rapid fire wand and put nolla on the telebolt
maggot best spell
slime blood gives you 20% (?) damage reduction so it's pretty handy. i know some people swear by it and rate it S-tier.
Personally I like having worm attractor just because big worms have a chance of dropping a health upgrade.
I feel obligated to choose always cast one off every time that I see it, even if my wand sucks or there is something better available. I just feel like I need to.
swedish man uses snus and rates a finnish arson simulators war crime abilities
Enemy radar is good if you're doing bouncing spells with luminous drill because it makes it easier to kill things off screen. It also helps if you get blinded by one of the blinding mages.
Insane man timestamps entire video, dedication
Extra potion capacity would be a lot better if we had some way to resupply bottles on demand, because then you could take this to stack the amount of liquid in a bottle for a 'grenade' build that works like the Alchemist enemy. Like, "summon oil potion" on a wand with 'crits on oiled enemies'
Can't wait for the RL Craft item tier list
All seeing eye is really good for places like the lower magical temple which has the darkness and a lot of mages, but it's one of the easiest places to pull off the heartache exploit.
Fun fact about angry ghost. Say you get a wand with a very low recharge time and then get it to copy some attack spell. You have essentially created a very powerful machine gun
Tinker with wands is now XD tier.
...because in the Beta Branch there is an item now which gives you that perk for simply taking up an item slot that can be 100% consistently earned on ANY run if you can beat a boss. Keep in mind perks exist which can make you near immune to damage or impossible to hit.
Vampirism absolutely carries the run as long as you get it in the first two biomes. Allowed me to go on a 40-perk run, on which I would've died multiple times if not for it. Bad if you pick it in super-late game when you have over 1k health (although it even saved me in Hell, where I went down to, like, 420/6900 hp and needed a heal with lava to blood for safety), but if you like exploration - you'll gain hundreds of health points with it, esp if you have a chainsaw (which can also be a godlike weapon on a spark bolt with trigger/double trigger).
The freeze spell was good imo it freezes any enemy in 1 shot and it doesnt drown you if you shoot it underwater because it turns into ice but it does get you stuck but as long as you avoid that its def worth it to freeze hard enemies especially if you are at the beginning of a run and have low damage so imo it's great spell
16:40 first time I picked up always cast it made one of my wands cast PROPANE TANKS. Long story short I died immediately
I was watching this on my tablet at night and the time stamps made the fossil of a tablet lag
I'd put Explosion Immunity over Fire Immunity since fire can be negated by dousing yourself in water, but 80% of "Noita'd" deaths are from explosions
Oil Blood can also make Ambrosia harder to use so it's not a straight upgrade
thank you for the tier list, i got two runs with no shuffle but died both times lol
Fire Immunity saved so many runs when going through jungle and especially the vault.
I killed myself because I forgot I had an angry ghost and accidentally fired giga disc into him.
Bro I’m still kinda shite, but hungry ghost has quite literally caught actual sniper shots coming from off screen multiple times. I was left speechless. So much so that I even named him and thanked the little man on stream. Quite the impressive lad. But yes there’s a chance he doesn’t catch, and a cooldown but also he’s just a happily little guy that makes good company
thoughts:
teleport when damage thingy should be the worst perk cause it makes killing the final boss almost impossible because if you catch fire you can instantly die cause of the lava lake nearby.
I kinda like teleportitis dodge cause its fun if you can predict where and when you teleport.
telekineses carried me through the abandoned alchemist lab (area left of collapsed mines, I forget exactly) cause one of the only ways to kill the statues is physics and its fun finding big rocks.
projectile repellers can really mess with some slow moving projectile spells (explosive fireballs, spark bolt, explosive, slow projectiles).
kills to mana is a good way to get concentrated mana which has a bunch of great effects other than the mana regen. (evaporates metal, cheeses vault/hissi base, changes water into itself, kills robot enemies like water with the stendari, I guess if you find odd brickwork you can get acid?)
electricity can be good for the vault/hissi base cause it can kill enemies quickly.
9:30 if you have a fast firing wand you can make the ghost shoot enemy projectiles really fast until it switches it’s projectile
I agree with basically all of these except enemy radar
60% of the deaths I have gotten have come from off screen so enemy radar helps a lot
angry spirit is so good
Here's why:
1: Simply equip any extremely high rate of fire weapon (I used chainsaw)
2: Any projectile it copies (As long as you don't stand right inside the ghost it won't copy your drill or chainsaw) will fire at an INSANE rate, literally destroys so many enemies if you align the ghost right. This is because it fires when you do so whatever copied projectile fires as fast as your saw/drill/etc
3: Also allows you to shoot your OP creation through walls potentially
shit slaps
28:22 is my favorite albino moment, great delivery.
you forgot that perks like revenge bullets and revenge tentacle have bonus resistances that make them kinda useful
Explosive corpses also gives you explosion immunity, so i prefer it over everything you put lower than a tier. Yes, it kinda adds more randomness, but explosions are the most dangerous damage type in the game, because it can kill you immediately. Definitely helps in hiisi base a lot. I would recommend to pick it for new players, that aren't planning to make god run.
ablimo how about making spell tier list :) or just a video with some general good combos
yesterday i got the one that gives you two random perks and when i was seeing the one that teleports i was like "ok the run is over" and i just got teleported everywhere when the small machines shooted those tiny bullets at me that did like 2 dmg , i didn't even know where i was.
Vampirism is god tier for me , i think the 2nd and 3rd biome while going for the boss gets you looks of blood everywhere and you can fill the flask with that thus healing yourself up like its nothing.
Exploding corpses is poor mans Explosion immunity and with fire res/oil blood its basically the same thing you just have to be careful about jumping into corpses for gold because you will burn but other than that it's pretty good if you want Explosion immunity.
TH-cam: wanna watch a 45 min video from a dude you barely know about a game you don’t play?
Me: well yes don’t mind if I do
So when are we getting an XD-tier only Noita session? :)
My favorite perk just got squatted on. Boomerang spells can be great, I'd at least put it in situational be tier or even low a tier. It give chainsaw range, makes bouncing spells linger, and not to mention circle of spells follow you around (vigor, shielding*). My first win was with a boomerang wand build and quite recently, so I feel a little defensive for it.
i really need a spell tear list because I'm stuck with the same build, "spark bolt with trigger + any static explosion spell = pocket rpg" which is great but i need variety
I’m pretty sure chainsaw and luminous drill are S+ tier, combine those with add mana and you get an infinite ammo machine gun
@@boblobgobstopper13214 got digging blast with damage modifiers and mana on a super fast wand and just sliced the world and all enemies under me into two
I am pretty sure one update moved exploding corpses from being XD meme straight to S tier.
Absolutely, its amazing now
Wand experimenter being below healthy exploration is scuffed. It doesn't heal you for 14, it heals you for 69 for firing a non shuffle wand, and about 110 for firing a shuffle wand. New wands are so much more common than new biomes since each biome has at least one wand in it, and since each wand heals you for more, it's so much more powerful
You got super lucky the save feature was added when you played.
New vid yeahhh
You do need knockback to get to the work if you don't have a lot of levitation (levitatium/strong levitation/faster levitation), infinite flight, or teleport, only time low recoil sucks lol
"teleportis is garbage and a meme"
Well teleportis is also the only reason I won a run once, I took it and it just teleported me straight to the exit every time.
Trick Greed is a subset of greed. Slime blood reduces projectile damage and stacks.
what about worm repelant?
I always feel a bit silly when I pick the Plague Rats perk, but I've never regretted it.
To be fair, revenge explosion does reduce incoming explosion damage by 25%, which can be handy if you can't get your hands on explosion immunity. 25% doesn't sound like much but you can really feel the effects when stuff blows up in your face, making it on par with the half-assed electric immunity perk at best. The explosions aren't huge, so unless you're standing around explosives, the added risk is minimal.
Also I'd at least put vamp in C, maybe even low B tier. It is kinda ass but it works. At the end of the day it's still precious healing that can easily be bottled up for later.
Can't believe you did my boy lukki mutation dirty like that
I'm probably wrong, but telekinetic kick is not too bad. You can actually pick up the target practice statue from the holy mountain with it and not only it is big enough to entirely shield you from projectiles and melee enemies in front of you, it also can deal literally thousands of damage on impact. In the run where I had the statue (until it got stuck in the ceiling for whatever reason and I died because I have merely 25 hours in the game eks dee) the damage ranged from 800 to 3.8k, and maybe it can be even greater, with all the trick greed perks you can just abuse this captain America's shield for free health. Although it sounds like "eks dee" tier even more now lol (look guys I killed the final boss of the game in one hit by throwing a giant statue at it)
exactly i always pick it up when i see it its just so fun too
34:08 came to see if repulsion sector was good, found out the vid was paused right at that section. What a coincidence
now we need a spell teir list
I keep coming back for the homunculus rant.
I believe the extra knockback on enemies makes it easier to stun, which is great early-game where you might have to stay exposed for longer than you want to.
Also what makes rats good? And if they are good why not rank puke to rats higher since you can generate rats by eating a wide variety of stuff like oil and dirt?
Were the perks different back then? Because exploding corpses also gives you immunity from explosion damage, making it S-tier instead of the lowest.
died from boomerang spells explosive box as i was watching this
Yeah I just died with a run with exploding gold perk.
It was from an electric explosion.
Thunderbolt F Tier
Exploding corpses with explosion immunity is hillarious.
Vampirism is cool though. You can make health potions with blood. Its cash
Exploding corpses gives you explosion immunity, so its actually S tier.
i hear game and watch music in the background.
Cheers for melee flatzone music
I didn't even notice when i lost 45 minutes of my life.
Good morning to you too gamer.
I would absolutely love a spell tier list if you ever decide to take the time.
I hear so much hollow knight music in the background of these vids but you’ve never actually made a hollow knight video on your main channel.
Are you gonna make one at some point? It’s cool if you don’t, I’m just curious
I thing Tinker With Wands Everywhere is the best perk in the game. Sure you can just black hole out of the holy mountian if you want to edit your wands but:
1) It’s pretty damn time consuming going back and forth to holy mountains
2) Tinkering your wands everywhere let’s you take out spells you like from wands without having to sacrifice other good wands/spells because of your very limited holding capacity, which I think is basically the entire reason it’s really good.
3) Idk why but god damn does that perk look sexy...
I grabbed exploding bodies one time only because i already had explosion immunity on a past run. Funniest shit having Spark bolt trigger explosion and watching enemies double explode into more enemies double exploding. Total XD for sure but a really good XD
Also comment on the slime blood. Keep in mind slime also puts out fire faster than blood or water. So it's like a shitty fire immunity on top of the other benefits.
i know jack shit about noita but when swedish man talks for 45 minutes i watch
i still have trauma from an ukko 2-shotting me in a lake when i had a really good run taking off so electric immunity of any kind is an instant take for me now
Yo
teleportitis dodge as a meme hurt me
Bro that hollow knight music so good 😩😩