Portal 2 intro doesnt only teach you some things, its a way to see if you use inverted controls or not. when it says look down, you can either press up or down and they'll both look down.
yea, I think Halo 1 does too. a lot of games do it but people dont notice cause they press up or down without trying both of them. I think I was just being a jerk and it said "look up" so I pressed down and it went up anyway.
You guys should do a video about all the times video games had you collect things and gave you basically no reward - I'm looking at you AC II, when I spent hours trying to collect all the feathers for Ezio's poor mom, only to find upon googling that a 10 second cutscene and a cape that made me notorious was the entirety of my reward. Screw that, I'll just TH-cam the scene!
Destiny counts too. You go out there in Fallen territory on Earth, Moon, Venus and Mars looking for the hidden Golden Chests, for what? Shitty loot and nothing else? No Achievements or even a damn Greimore Card? Fuck that!
"And then comes the saddest dolphin simulator in the history of videogames" Yes, as opposed to all those other dolphin simulators I've heard so much about.
What about Halo? In Halo: CE, the tutorial is disguised as post-cryosleep diagnostics. In Halo 2, it's testing that the new armor works properly, and in Halo 3 the tutorial is making sure you're ok after falling from space. All of these enhance the story, as well as teaching the player basic controls.
No, not creative. Halo tutorial is the most basic of what tutorials are. Standard to the point. Also, enhance is being fan generous. In no way does aiming preference enhance the story, the reasons for doing it may match the story sure. Not enhance though.
Michael Moore Come on mate, the game was released in 2001, it actually was a bit refreshing and inventive back then. Also, it checks if you prefer inverted aim or not, which makes it slightly less tutorial-like in my book.
The best tutorial is the one for Dark Souls, where you're given a broken sword and basic movement controls and then get assaulted by an incredibly terrifying demon. Wait...
Laurie Fitton basically the equivalent of teaching your son to walk before kicking him off a cliff and expect him to learn how to swim. and its that kind of parenting is why he will love your abuse.....or be dead.....
Not really a tutorial, but Witcher 3 with the whole White Orchard bit was great. I never played a Witcher game before so it tells you everything you need to know in terms of what to do and the main characters
Used to be scared to death of the butler in Tomb Raider 2. You'd run away from him quite easily, but no matter where on Lara's estate you went, you'd soon hear the rattling of cutlery on his tray and then he would loom out of the distance. Next to Lara, who was this badass acrobatic adventurer, he was this crusty old man who followed her around very much like how the spectre of death is constantly following everyone of us throughout our finite lives on this planet. Plus I think he farted on occasion. Can't start farting. Especially in front of a lady.
I like the one for Skyrim. It shows you the controls while in the moment, and the sequence of events that incorporates using the controls is very fluid, which helps it keep from feeling forced. And at the very end it shows you a big aspect of the game, which is that there are different ways to complete or overcome a task or enemy, and you can choose between your options.
I prefer the tutorial from The Last Revelation, personally. Learning the controls from a Master Tomb Raider: the world-famous archaeologist explorer, Werner Von Croy.
Saints Row IV's tutorial has you kill a terrorist leader and deactivate a nuclear missile while Aerosmith plays. That's a tutorial. Because for the protagonist of Saints Row IV, that's no biggie.
NYESSSS I'v never played SR1 because I've never owned an Xbox. I'm very aware the series started out more serious (although, 2 had more than it's fair share of humor as well) The fact still remains, that's not what is now. Now it has it's own identiy. Now it stands out. I dont want a reboot to make it blend in with genre better. I want the most over the top shit they can think of. I'm not saying people that like the earlier games more are wrong in their opinion but I dont understand that opinion.
Kenny_Cartman One thing that made SR2 better than SR3 & 4 was the fact that the characters were human, they actually knew when they were outnumbered and they knew their limits, they still did batshit near lethal stuff, but in SR2 their survival was believable. For example: in SR2 there is a part where Johnny Gat is impaled through the abdomen by Jynichi, it takes him most of the Ronin's story arch for him to heal. while in SR3 there was the whole scene where the boss is smashing through plane windshields and shooting while still falling vertically. SR2 had easier characters to like as well, Carlos played a minor role in the game yet was one of the most well remembered characters in the series. SR2's side missions were funnier as well, Septic Avenger had you spraying literal shit on houses to decrease the property value for the Saints to buy, while SR3 had you drive a car with a tiger in it to make the boss more confident so he could fight Killbane... even though you are still able to continue with the activity after the mission where you fight Killbane. If you haven't played SR2 you should, it also has far more customisation options than SR3 or 4.
OH MY GOD, I TOTALLY LOCKED THE BUTLER IN THE FREEZER WHEN I WAS A KID! He was creeping me out, and I noticed he followed you in... it was hilarious! I also remember there being a large hedge maze.
I think the tutorial for Fallout 3 has got to be one of my favorites. But, my most favorite tutorial was from the first Fable. It was long. But, it gave the chance to get attached to your character and the world before you even really set out in it. It also provided a real preview for the different styles of play. And, drove home the core appeal which was weighing out a moral choice, and understanding that there is consequence for all actions. As a bonus, getting good at the tutorial would lead to starting off a character in a better position. By the time I finished the tutorial I already knew where I wanted to take my character. And, I felt confident that I had all the per-requisite knowledge to craft my character progression. Which made the first few hours mostly about discovering fun and interesting things. Instead of still finding my footing.
I should probably not say this, for people getting mad at me, but I loved Toriel's Undertale tutorial, where certain runs of the game force you to NOT do what the tutorial says. And, the fake out tutorial at the beginning. And, of course, Goat Mom.
"Bard's Tale." At one point during the tutorial, you start swearing at the person telling you to do things. "The A button? What the bloody hell you on about, old man?" is the one quote that always sticks with me.
Assassin's Creed Brotherhood had a pretty nifty tutorial in which your 'alone time' with Caterina was interrupted by the side of your house being torn off before you were thrown in at the deep end and taught the controls in a pretty action-packed defence of Monteriggioni
The tutorial in Dragon's Dogma was really well done. You play as the previous Arisen, which is a big part of the plot, but you don't realise that until much later. It truly does not feel like playing a tutorial.
I loved the way you were taught to fight in Assassin's Creed 2, as baby Ezio. It was a brief recap of the same button mashing from the first, and the controls were always in the corner so it wasn't necessary for a long tutorial anyway.
That is foreboding or ominous. Not a creative tutorial. Also, the call of duty tutorials have always been an obstacle course. Most of these are pretty original in terms of creativity and thought. Basic ones like COD or Halo are basic and over used.
well technically he's not a villain to you since your going in a U.S. obstacle course. he betrays task force 141 not the U.S. rangers. so he isn't really a villan
Best Tutorial: Super Mario Bros. 1st level 1-1 you have a coin box, goomba(to kill), a mashable block and a pipe as an obstacle(to jump), and you're ready to go
I personally like the tutorials from Half Life, Half Life: Blue Shift, and Half Life: Opposing Force. Yes, they can be skipped, but their clever nonetheless. For example, Half Life and Half Life: Blue Shift have a type of "training facility" presumably located in Black Mesa. Half Life: Opposing Force, however, is my personal favorite of the three. I just thought it was pretty cool to be taught the mechanics through a boot camp.
Red Alert 3 had a series of training missions where the three main battle tanks taught you how to play the game. All while shooting eachother. Usually the Hammer tank for asking "ridiculous questions". AKA breaking the fourth wall.
I LOVE the first Halo game. Every time I play older games like that I get so much nostalgia its crazy! I explore as much of the ship as I can and see every little keypad and station :) The graphics are pretty bad but it gives me such a cozy feeling lol I love it. And when I get to the bridge of the ship I love seeing the guys work at their stations and stuff. Such a throw back to older games. Jedi Outcast was a perfect example of this. The sounds and everything are awesome.
I think a tutorial level needs to have some sense of self-awareness or 4th wall-breaking narrative to be classified as one. Not that there's really a set standard. Ridin' on cars! *Guitar riff*
My favorite tutorial segment of any game ever is the first level in Metal Gear Rising: Revengence. Most of the level has you fighting an even more aweome version of a Metal Gear Ray. It is super fun. And considering the awesome music playing in the background, that is a tutorial I keep coming back to.
I've played a majority of the Tomb Raider games, and exploring Lara's house is usually one of my favourite parts. Especially when I was little and didn't know how to actually play the game- all I did was lock my poor butler in the attic/meat freezer. Gooooood times.
The first Half-life with the hazardous environment course, and Half-life: opposing force where you go to bootcamp where you got discharged if you shot your drill sergeant in the face.
With that putting the butler in the freezer brought up so many good memories. Always trying to hide from that butler and see him slowly walk towards you.. Or shooting him
In the Fallout 3 demo, did anyone else shoot your dad with the BB Gun until you ran out of ammo, and then asked him for more so you could do it again? No? Just me? ........... *sigh*
But, your Zanpakuto's ability isn't centered around it's length, that's not even what's most impressive about it. It's th speed that it can cover that great distance. .... Yes, a most fearsome power indeed.
4. You could also lock the butler in the secret passageway. Locking him away was one of the first things I did, since more than once he nearly scared the crap out of me, sneaking up while I was exploring. Shooting him later was rather satisfying, lol.
Shadow of Altaïr Analyze the game. A lot of it teaches you about the mechanics as they come and prepares you for fighting GlaDos. Actually, a better amount is 80% tutorial.
Lol, that was actually my favourite way to die in Dead Space 2. I love when those tentacle head things rip off your head and take your body, so badass.
It isn't specifically stated as a tutorial, but all through the main story of Pokemon Conquest, you keep being given new information on everything from type matchup to items to battle abilities and so on. Many people consider the entire main plot to be the tutorial, which would make the 30+ postgame plots the real meat of the game. Plus they give you an opportunity to play as the main villain and all of his main generals. Not in a "he joins you and you occasionally get to boss him around" way, but you get him as the actual central character for an entire story.
Sam Cook Definitely the best. The atmosphere of the town was perfect at lulling you into comfort, the Organization being introduced was great, the tournament was really fun, that characters they introduced were all very likeable, and the fact that they tore it all down and exposed it as a fraud before they throw you into the real game was genius.
Sam Cook For me it was kinda annoying, even the first time I played, for a moment I was even worried that no disney character will show up, and it will only be the roxas guy.... it has some nice atmosphere and stuff, and I really like the towns kids, but the tutorial is way to long, and now with the senseless extra battle with Roxas in the final mix version.... I kinda started to freakin hate roxas... -_-
The tutorial in the old Spider-Man game (not N64/PSX, but Gamecube, Xbox and PS2) although not required, was still memorably funny and enjoyable, with Bruce Campbell as the sarcastic yet funny narrator
I skipped the tutorial for pressing the like button because it wasn't creative and innovative. You need to come up with better tutorials or you are gonna start losing your customers.
dead space 2's tutorial is pretty much the best tutorial I ever had in a game, mainly as there is pretty much no tutorial as they just drop you in and tell you what button is what at the last second XD "here is your playable character, you figure out the rest"
All of the Fable Games (but number 1 in particular). In Fable I you start off playing as a child and are given the task of getting 3 gold coins to buy a box of chocolates for your sister's birthday. You then go around 'helping people' however you choose in exchange for the coins - do a good deed and your dad pays you, or take a bribe from a man cheating on his wife not to tell anyone (and a couple of other options). Your entire village is then killed by bandits whilst you hide in the bushes, and the Heroes Guild takes you in. You then get a second tutorial on combat skills in which you compete with your rival Hero, Whisper.
One of my personal favorite tutorials was by Titanfall while it wasn't by any means original in its delivery, the opening scene of you entering a training simulator was pretty damn cool.
@@grantreed9790 It was actually the last great Arkham game (unless you count Origins as well due to havinf a good origin story for the series and, of course, the boss battles).
I always liked the tutorials of the early COD games. COD1 and 2 actually take you through a basic training course, although in COD2 you also actually fight within the same mission. COD3's tutorial was probably my favorite, though. In that scenario, you seem to be a fresh transfer to the unit and the tutorial is played out as Huxley kind of testing your range of skills.
@@michaelandreipalon359 Osu Tatakae Ouendan & Elite Beat Agents is a Nintendo Rhythm game series made by iNis for the DS, both games share the same universe. The Ouendan is a Japanese cheer squad that moves to the rhythm to boost moral for those in need. While The E.B.A. is a special secret governmental agency, their mission? Make the world a better place, one dance step at a time. The games has inspired the PC game Osu!
Kotor 1 has a tutorial section that I've always loved. The whole thing was framed as a rather action packed escape from a ship that was about to explode, and set the whole "star wars" tone pretty well. Actually, Dragon Age: Origins, and DA2 also had tutorial sections I really enjoyed. But Kotor has always been one that I never seem to get tired of. (although, the long and boring lull that is Taris always immediately kills my high, after the tutorial is done. -_-)
Probably because he's an old, mumbling, gassy creeper who doesn't do any actual butlering and just follows Lara around everywhere, even into her bedroom.
I know i am late, but titanfall 2 tutorial was great. You learned basic mechanics while looking at beutifull landscape, until reach the gauntlet, which was fun as hell, and prepared for basically most situations you run into.
I'm stuck. I pressed the like button but all that happens is a pop up of naked ladies.....then I get side tracked and have to wash my hand 10 mins later
Uncharted 2 has a tutorial that spans over several chapters. In these episodes, we are introduced to the mechanics, history and characters. While doing this, you will witness some of the most awesome action scenes in gaming. The first scene is even revisited later in the game, but I'm very glad to do so. I mean, just wow. This game is the most epic, meaningful, detailed, masterpiece i have experienced. If you have not played this game before...
I'd say another good one is the first No One Lives Forever. You can't go wrong with a tongue in cheek section where you're told how to skip cutscenes and severalo instances where you get to try out any newly introduced gadgets.
That's interesting, it seems most people prefer 4. I have stopped playing 4 recently after installing loads of mods. They sort of make the game seem less genuine. I might uninstall them and continue.
TehObLiVioUs that magic... is it like... you have no idea what will happen, or how it will happen, you have no idea what's out there, or what you can do, and there's a strong sense of mystery and adventure if that's what it's like, i used to have that magic with Skyrim, haha, but unfortunately it's worn away with time
Strangely enough I think it's the level that makes me not replay that game as it was no where as fun as the rest of the levels and seems more like a chore
I imagine since everyone has talked about those, they wanted to stray away from them, and recognize some other games. Otherwise people would be saying "Ugh, you're just copying Sequelitis."
I remember in Fall of Cybertron the prologue was also the tutorial where you played as Bumblebee on the Arx as it was assaulted by the Decepticons in their war ship the Nemesis and you would learn what the controls were as you needed to perform the actions. Like looking at a floating drone so Ratchet can make sure you're okay, shooting Decepticons, jumping or gaps and driving to Optimus to save him from Megatron. It's all also en media res so you know shits going down hard later.
Wow, that shadow of mordor tutorial to sneaking and stalking was surprisingly cute.
Portal 2 intro doesnt only teach you some things, its a way to see if you use inverted controls or not. when it says look down, you can either press up or down and they'll both look down.
does it modify your controls scheme based on what you do, then? If so, that's brilliant!
That's cool, i didn't know that.
mrtalkative91 The first playable level of Halo 2 does also something similar.
yea, I think Halo 1 does too. a lot of games do it but people dont notice cause they press up or down without trying both of them. I think I was just being a jerk and it said "look up" so I pressed down and it went up anyway.
No, I'm pretty sure Halo does it like normal and you have the option to change it right after.
You guys should do a video about all the times video games had you collect things and gave you basically no reward - I'm looking at you AC II, when I spent hours trying to collect all the feathers for Ezio's poor mom, only to find upon googling that a 10 second cutscene and a cape that made me notorious was the entirety of my reward. Screw that, I'll just TH-cam the scene!
Kat Taylor GTAV having the most masterful trolling of all time with the submarine mission too...
Darragh Tate but the feeling afterwards was a reward in itself..?
TheTman9898 Not even a tiny little bit.
Destiny counts too. You go out there in Fallen territory on Earth, Moon, Venus and Mars looking for the hidden Golden Chests, for what? Shitty loot and nothing else? No Achievements or even a damn Greimore Card? Fuck that!
Destiny for the grinding.
"And then comes the saddest dolphin simulator in the history of videogames"
Yes, as opposed to all those other dolphin simulators I've heard so much about.
+RRW Well, if it's the only one, it IS automatically the saddest, isn't it ?
Furymgs3 It's also the happiest.
+RRW and the funniest
Jestaaar And the most serious.
You mean Ecco the Dolphin?
What about Halo? In Halo: CE, the tutorial is disguised as post-cryosleep diagnostics. In Halo 2, it's testing that the new armor works properly, and in Halo 3 the tutorial is making sure you're ok after falling from space. All of these enhance the story, as well as teaching the player basic controls.
Halo 4 too but halo can make it on to most lists so it's kind of refreshing
No, not creative. Halo tutorial is the most basic of what tutorials are. Standard to the point. Also, enhance is being fan generous. In no way does aiming preference enhance the story, the reasons for doing it may match the story sure. Not enhance though.
ODST had the best tutorial.
Michael Moore Come on mate, the game was released in 2001, it actually was a bit refreshing and inventive back then. Also, it checks if you prefer inverted aim or not, which makes it slightly less tutorial-like in my book.
Kim Stennabb Caesar Halo is by far one of the best games ever created. (Halo 5 please don't suck... or I'm coming for you 343i)
Deadpool tutorial 😂
He literally tells you "press the keys to see if something happens" 😂😂😂
Good ol' DP🤣
The best tutorial is the one for Dark Souls, where you're given a broken sword and basic movement controls and then get assaulted by an incredibly terrifying demon. Wait...
Laurie Fitton basically the equivalent of teaching your son to walk before kicking him off a cliff and expect him to learn how to swim. and its that kind of parenting is why he will love your abuse.....or be dead.....
***** That or he survives to come back at you later in life and skillfully bludgeons you to death with a water balloon or something.
C. Brown Lmao a waterballoon? Better be filled with sand or something else that's hard XD
wu1ming9shi have you ever been hit with a water balloon? shit man, it fucking hurts. especially when its a condom water balloon.
***** lol
Locking that butler in the freezer in Tomb Raider 2 was like my earliest memories of playing the PS1.
he always creeped me out for some reason
+Malcolm Boyd I thought I was the only one.
+Tamim Rahman haha you're not alone! I think it was the groaning noises he made that got to me
Malcolm Boyd That's why he had to be locked away
+Even Andy and subsequently shot whilst wearing a target lol xD
Would you kindly add the entirety of Bioshock?
aweshum NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
aweshum [Does so without question] Wait what?
aweshum A MAN CHOOSES
***** The irony in this statement is enough to kill a man.
Jacob Knight Would you kindly kill Tyler, then?
Not really a tutorial, but Witcher 3 with the whole White Orchard bit was great. I never played a Witcher game before so it tells you everything you need to know in terms of what to do and the main characters
Used to be scared to death of the butler in Tomb Raider 2. You'd run away from him quite easily, but no matter where on Lara's estate you went, you'd soon hear the rattling of cutlery on his tray and then he would loom out of the distance. Next to Lara, who was this badass acrobatic adventurer, he was this crusty old man who followed her around very much like how the spectre of death is constantly following everyone of us throughout our finite lives on this planet.
Plus I think he farted on occasion. Can't start farting. Especially in front of a lady.
I like the one for Skyrim. It shows you the controls while in the moment, and the sequence of events that incorporates using the controls is very fluid, which helps it keep from feeling forced. And at the very end it shows you a big aspect of the game, which is that there are different ways to complete or overcome a task or enemy, and you can choose between your options.
I lost my shit at the quick cut with Jane saying 'cheeky'. I don't know why...
***** I'm pretty sure everyone did
***** That part was fuckin' funny.
Same and I don't know why either
***** Cheeky Nandos
***** She's adorable.
That Tomb Raider tutorial was beyond awesome. The one where you start off in the mansion with the butler.
I prefer the tutorial from The Last Revelation, personally. Learning the controls from a Master Tomb Raider: the world-famous archaeologist explorer, Werner Von Croy.
The mansion was warm and relaxing.
Heh, Mike said fiddly bits.
huehuehuehue
***** Some reason your name isn't loading for me
Cobbyster Indieman It was a joke...
Cobbyster Indieman facepalm to u sir for not getting the joke
puffnisse Cobbyster Indieman BakaReviews hughgo2 Ladies! Ladies! You're all equally pretty! No need to fight.
All I gotta say is that I'm glad Echo made it onto this list. The tut was cool and the game itself was amazing.
Did you play the DC one? It was awesome. No Asterite, though. He was missed! But the 'Hanging Waters' level was incredible!
Saints Row IV's tutorial has you kill a terrorist leader and deactivate a nuclear missile while Aerosmith plays. That's a tutorial.
Because for the protagonist of Saints Row IV, that's no biggie.
b elliott And people want a gritty reboot of the series.... :(
Kenny_Cartman i see your new to SR
NYESSSS I'v never played SR1 because I've never owned an Xbox. I'm very aware the series started out more serious (although, 2 had more than it's fair share of humor as well) The fact still remains, that's not what is now. Now it has it's own identiy. Now it stands out. I dont want a reboot to make it blend in with genre better. I want the most over the top shit they can think of. I'm not saying people that like the earlier games more are wrong in their opinion but I dont understand that opinion.
Yeah it stands out as a shitty game series now
Kenny_Cartman One thing that made SR2 better than SR3 & 4 was the fact that the characters were human, they actually knew when they were outnumbered and they knew their limits, they still did batshit near lethal stuff, but in SR2 their survival was believable. For example: in SR2 there is a part where Johnny Gat is impaled through the abdomen by Jynichi, it takes him most of the Ronin's story arch for him to heal. while in SR3 there was the whole scene where the boss is smashing through plane windshields and shooting while still falling vertically. SR2 had easier characters to like as well, Carlos played a minor role in the game yet was one of the most well remembered characters in the series. SR2's side missions were funnier as well, Septic Avenger had you spraying literal shit on houses to decrease the property value for the Saints to buy, while SR3 had you drive a car with a tiger in it to make the boss more confident so he could fight Killbane... even though you are still able to continue with the activity after the mission where you fight Killbane.
If you haven't played SR2 you should, it also has far more customisation options than SR3 or 4.
The best tutorial section in any game has to go to the first Portal. It effectively lasts the first 19 chambers, you just don't realize it.
Zakley ;)
OH MY GOD, I TOTALLY LOCKED THE BUTLER IN THE FREEZER WHEN I WAS A KID!
He was creeping me out, and I noticed he followed you in... it was hilarious!
I also remember there being a large hedge maze.
me and my sister did the same thing to the butler XD
yeah i remember doing it as a kid too
I hate it when people put some stupid pop up under another unclosable pop up -_-
thats nice i guess
I did it. *I closed the annotation!*
name name Name I didn't even do that. I just moved the mouse so precisely that I was able to get to the close button and actually press it.
You missed South Park: Stick of Truth!
'The key to battle is to not get hit in the balls'.
Never ever fart on someone's balls dovahkin
Fus Ro duh
Oh my god it's butters all over again
JTHmonk3y I decided to vanish you from space and time
I think the tutorial for Fallout 3 has got to be one of my favorites. But, my most favorite tutorial was from the first Fable. It was long. But, it gave the chance to get attached to your character and the world before you even really set out in it. It also provided a real preview for the different styles of play. And, drove home the core appeal which was weighing out a moral choice, and understanding that there is consequence for all actions. As a bonus, getting good at the tutorial would lead to starting off a character in a better position. By the time I finished the tutorial I already knew where I wanted to take my character. And, I felt confident that I had all the per-requisite knowledge to craft my character progression. Which made the first few hours mostly about discovering fun and interesting things. Instead of still finding my footing.
The Blood Dragon tutorial was so freaking hilarious.. I love it when he whines "Just let me kill people already!"
I should probably not say this, for people getting mad at me, but I loved Toriel's Undertale tutorial, where certain runs of the game force you to NOT do what the tutorial says.
And, the fake out tutorial at the beginning.
And, of course, Goat Mom.
i agree with you
+Eve6262 im still figuring out how to beat Undyne in my pacifist playthrough ...
+Ethan Krisanski Use run again and again
+Ethan Krisanski run away like the lil bitch you are
I agree with you and lol I'm stuck on Mettaton EX
for puzzling games you need tutorials. but fps should come with optional tutorials. but that would make cod even shorter.
drabnail777 If I'm remembering correctly, that's what Half Life did back in 1998. So good. Especially if you plan on playing through the game again.
PenguinHQ no I think there is a tutorial on the way to the hazard suit.
drabnail777 Really?
yes, a sort of robotic female voice telling you instructions, youtube it.
drabnail777 That was optional.
"Bard's Tale." At one point during the tutorial, you start swearing at the person telling you to do things. "The A button? What the bloody hell you on about, old man?" is the one quote that always sticks with me.
Assassin's Creed Brotherhood had a pretty nifty tutorial in which your 'alone time' with Caterina was interrupted by the side of your house being torn off before you were thrown in at the deep end and taught the controls in a pretty action-packed defence of Monteriggioni
The tutorial in Dragon's Dogma was really well done. You play as the previous Arisen, which is a big part of the plot, but you don't realise that until much later. It truly does not feel like playing a tutorial.
you should have said
"Would you kindly"
I loved the way you were taught to fight in Assassin's Creed 2, as baby Ezio. It was a brief recap of the same button mashing from the first, and the controls were always in the corner so it wasn't necessary for a long tutorial anyway.
At the opening of Fallout 3, i threw a firetruck at my fathers head, and he bled.
I kid you not.
I loved frantically running away from a dragon with my arms tied behind my back in Skyrim. Escaping the dungeons in Oblivion was pretty fun too.
How about Modern Warfare 2 ? In the tutorial, the ( future ) villain is standing right there, in that tower, watching you run the assault course...
Spoilers
That is foreboding or ominous. Not a creative tutorial. Also, the call of duty tutorials have always been an obstacle course. Most of these are pretty original in terms of creativity and thought. Basic ones like COD or Halo are basic and over used.
Its creative because the villain appears in the very first level. ( you don't know that at the time, of course.. )
well technically he's not a villain to you since your going in a U.S. obstacle course. he betrays task force 141 not the U.S. rangers. so he isn't really a villan
Oh yes he is ! He shot Roach, then burned him alive with gasoline !
I laughed so hard with the Blood Dragon tutorial. It's probably my favourite tutorial ever
Best Tutorial:
Super Mario Bros. 1st level 1-1
you have a coin box, goomba(to kill), a mashable block and a pipe as an obstacle(to jump), and you're ready to go
The first Spider-Man game on original XBOX. That sarcastic narrator was the best thing about that game
I enjoy Bioshock Infinite's carnival/fair tutorial that made you feel petty achievement in the proper setting.
Basic Braining from Psychonauts was one of my favorite tutorials. I was a fan of the museum break-in from Sly 2: Band of Thieves as well though.
I personally like the tutorials from Half Life, Half Life: Blue Shift, and Half Life: Opposing Force. Yes, they can be skipped, but their clever nonetheless. For example, Half Life and Half Life: Blue Shift have a type of "training facility" presumably located in Black Mesa. Half Life: Opposing Force, however, is my personal favorite of the three. I just thought it was pretty cool to be taught the mechanics through a boot camp.
I've always loved the tutorial from Metroid: Prime. It was as fun as any other part of the game and felt natural
Why did you put that annotation at the bottom? There's no way to remove it!
+MGsubbie there is actually.go to the complete right on full screen and then slowly reach the x button.
u must b new
u must b new
+MGsubbie thats the point
Red Alert 3 had a series of training missions where the three main battle tanks taught you how to play the game. All while shooting eachother. Usually the Hammer tank for asking "ridiculous questions". AKA breaking the fourth wall.
I'm still stuck in the tutorial of this game called Life, an 18 year tutorial! Still got one year left but it's nice being unskipable. :P
The original Thief's tutorial wasn't half bad, and the voice acting was surprisingly competent, especially given the time the game was made.
Well, to be fair, Portal 2 is like one big tutorial where you learn how gravity works.
I LOVE the first Halo game. Every time I play older games like that I get so much nostalgia its crazy! I explore as much of the ship as I can and see every little keypad and station :) The graphics are pretty bad but it gives me such a cozy feeling lol I love it.
And when I get to the bridge of the ship I love seeing the guys work at their stations and stuff. Such a throw back to older games. Jedi Outcast was a perfect example of this. The sounds and everything are awesome.
Does Mega Man X not count as a tutorial level? Guess it never really says PRESS A on the screen.
I think a tutorial level needs to have some sense of self-awareness or 4th wall-breaking narrative to be classified as one. Not that there's really a set standard.
Ridin' on cars! *Guitar riff*
Dan Coleman-Goss Suppose so. Mega Man X teaches you without you knowing you're being taught.
PenguinHQ someones been watching egoraptors sequilitis
SuperUnhappyman Still has a point.
Comickid15 so does a spear but im not copying what it has said word for word.
My favorite tutorial segment of any game ever is the first level in Metal Gear Rising: Revengence. Most of the level has you fighting an even more aweome version of a Metal Gear Ray. It is super fun. And considering the awesome music playing in the background, that is a tutorial I keep coming back to.
You don't really playthrough the tutorial in "WWE SmackDown versus RAW 2007" but it was kind of funny to listen to as you watched it.
I love the Dark Souls tutorial. You don't even have to read the instructions, but towards the end it actually hints on how to kill the first boss.
1k people failed the tutorial!. They disliked accidentally!
instructions unclear, I am on the moon with no way back
+Random Sm4sh clips [GosuCab] im in mars with potatoes
+Random Sm4sh clips [GosuCab] I was then promptly eaten by a xenomorph.
instructions unclear used a cat as a condom
HA!! yesss
The Dead Space 2 intro/tutorial was amazing. Had me hooked from the moment the guy saving you gets torn apart.
What about the portal tutorial? The game was 70% tutorial. (The entirety of the test chambers.)
I've played a majority of the Tomb Raider games, and exploring Lara's house is usually one of my favourite parts. Especially when I was little and didn't know how to actually play the game- all I did was lock my poor butler in the attic/meat freezer. Gooooood times.
The first Half-life with the hazardous environment course, and Half-life: opposing force where you go to bootcamp where you got discharged if you shot your drill sergeant in the face.
With that putting the butler in the freezer brought up so many good memories. Always trying to hide from that butler and see him slowly walk towards you.. Or shooting him
In the Fallout 3 demo, did anyone else shoot your dad with the BB Gun until you ran out of ammo, and then asked him for more so you could do it again? No? Just me? ........... *sigh*
XD
me
Hello Gin. Still following that creep Aizen around? :)
Gin Ichimaru That's a shame, you had so much potential..... :)
But, your Zanpakuto's ability isn't centered around it's length, that's not even what's most impressive about it. It's th speed that it can cover that great distance. .... Yes, a most fearsome power indeed.
4. You could also lock the butler in the secret passageway. Locking him away was one of the first things I did, since more than once he nearly scared the crap out of me, sneaking up while I was exploring. Shooting him later was rather satisfying, lol.
Does Portal count? About 1/2 of it is tutorial, and a good one too.
Shadow of Altaïr
Analyze the game. A lot of it teaches you about the mechanics as they come and prepares you for fighting GlaDos. Actually, a better amount is 80% tutorial.
lol, no
Lol, that was actually my favourite way to die in Dead Space 2. I love when those tentacle head things rip off your head and take your body, so badass.
I personally love the tutorial from the first Spiderman game on PS2
Jack Roland When the narrator leaves you for the fighting sequence to go make a sandwich...
+John Smith Yup, that's Bruce Campbell. He was in Spider-Man 2 as the narrator as well
It isn't specifically stated as a tutorial, but all through the main story of Pokemon Conquest, you keep being given new information on everything from type matchup to items to battle abilities and so on. Many people consider the entire main plot to be the tutorial, which would make the 30+ postgame plots the real meat of the game. Plus they give you an opportunity to play as the main villain and all of his main generals. Not in a "he joins you and you occasionally get to boss him around" way, but you get him as the actual central character for an entire story.
I quite liked the tutorial from Kingdom Hearts 2 but I feel like I might be in the minority on that one
Pfft, I agree with ya. Roxas is personally my favorite character.
Than again, the 3DDD tutorial pit you right in a boss...
Yea that tutorial was great and the tutorial in the first one is just cruel
Sam Cook Definitely the best. The atmosphere of the town was perfect at lulling you into comfort, the Organization being introduced was great, the tournament was really fun, that characters they introduced were all very likeable, and the fact that they tore it all down and exposed it as a fraud before they throw you into the real game was genius.
Sam Cook For me it was kinda annoying, even the first time I played, for a moment I was even worried that no disney character will show up, and it will only be the roxas guy.... it has some nice atmosphere and stuff, and I really like the towns kids, but the tutorial is way to long, and now with the senseless extra battle with Roxas in the final mix version.... I kinda started to freakin hate roxas... -_-
Sam Cook Kh2 was not in the list as it is a playstation exclusive, this channel is called outside xbox afterall
I'm rewatching older videos and I gotta say, Jane's "cheeky" gets me every time.
How do you brutaly kiss your wife?
Step 1 learn to spell brutally
Step 2 find a wife
Step 3 brutally kiss her
Step 4 kill her
yousuf yasir by bashing your face into hers repeatedly until the cops arrest you for spousal abuse.
^ That's gold
***** Don't let Anita Sarkeesian hear you say that...
***** She has a brutally kissable face!
The tutorial in the old Spider-Man game (not N64/PSX, but Gamecube, Xbox and PS2) although not required, was still memorably funny and enjoyable, with Bruce Campbell as the sarcastic yet funny narrator
I skipped the tutorial for pressing the like button because it wasn't creative and innovative. You need to come up with better tutorials or you are gonna start losing your customers.
dead space 2's tutorial is pretty much the best tutorial I ever had in a game, mainly as there is pretty much no tutorial as they just drop you in and tell you what button is what at the last second XD
"here is your playable character, you figure out the rest"
Vampire: The Masquerade - Bloodlines? C'mon it has an amazing tutorial.
“I’m going to attempt a manual override on this wall”
This is why i love portal
Sweet nightmares with that Dead Space footage buddies!
+Sephyrias dead space is much worse :D
All of the Fable Games (but number 1 in particular). In Fable I you start off playing as a child and are given the task of getting 3 gold coins to buy a box of chocolates for your sister's birthday. You then go around 'helping people' however you choose in exchange for the coins - do a good deed and your dad pays you, or take a bribe from a man cheating on his wife not to tell anyone (and a couple of other options).
Your entire village is then killed by bandits whilst you hide in the bushes, and the Heroes Guild takes you in. You then get a second tutorial on combat skills in which you compete with your rival Hero, Whisper.
What about the Uncharted games? My favorite tutorial was the Among Thieves tutorial!
This is Xbox
But I do agree with you
***** Tomb raider 1 was on Xbox was it? Think first, comment second.
Lol you guys are idiots then how does outside xbox play ps3 exclusives such as metal gear solid 4.
LadyCeag840 They do cover PS games as well. Like their list for "ways to go to hell" features God of War.
the special booleans on the ground in the kids rooming fallout 4 and gave you a boost to one stat. I didn't realize how cool that was until now.
Hahahaha, pressed the like button, then pressed it again! Loophole!
actually it's kind of like playing the tutorial of a game and then quitting without saving
One of my personal favorite tutorials was by Titanfall while it wasn't by any means original in its delivery, the opening scene of you entering a training simulator was pretty damn cool.
What about Arkham City? That had an awesome opening...
+Grant Reed Didn't it?
I was actually kind of disappointed when the rest of the game never really recaptured the feeling of the tutorial.
+Dick Grayson But the rest of the game was still epic though. Probably my favorite Arkham game.
@@grantreed9790 It was actually the last great Arkham game (unless you count Origins as well due to havinf a good origin story for the series and, of course, the boss battles).
I always liked the tutorials of the early COD games. COD1 and 2 actually take you through a basic training course, although in COD2 you also actually fight within the same mission. COD3's tutorial was probably my favorite, though. In that scenario, you seem to be a fresh transfer to the unit and the tutorial is played out as Huxley kind of testing your range of skills.
(No specific order)
E.B.A / Ouendan
Metroid Prime
Megaman X
Viewtiful Joe
Banjo-Kazooie
Star Fox 64
What's E.B.A./Quendan?
@@michaelandreipalon359 Osu Tatakae Ouendan & Elite Beat Agents is a Nintendo Rhythm game series made by iNis for the DS, both games share the same universe.
The Ouendan is a Japanese cheer squad that moves to the rhythm to boost moral for those in need.
While The E.B.A. is a special secret governmental agency, their mission?
Make the world a better place, one dance step at a time.
The games has inspired the PC game Osu!
@@Nintendude. I see crudsaccharine weirdness in these games. Also, thanks for the help.
Kotor 1 has a tutorial section that I've always loved. The whole thing was framed as a rather action packed escape from a ship that was about to explode, and set the whole "star wars" tone pretty well.
Actually, Dragon Age: Origins, and DA2 also had tutorial sections I really enjoyed. But Kotor has always been one that I never seem to get tired of. (although, the long and boring lull that is Taris always immediately kills my high, after the tutorial is done. -_-)
Skate 3 coach frank
Omg I never saw that death sequence when the skull head with legs thingy goes in place of your own head and mounts the body, that's wicked lol
Games bugged. Pressing the like button causes the video to end.
Darksiders intro/tutorial is pretty awesome too sets up the plot and you get to play basically a mini boss
I dont know why but Lara's butler creeps me out
Probably because he's an old, mumbling, gassy creeper who doesn't do any actual butlering and just follows Lara around everywhere, even into her bedroom.
I'm very fond of the Spiderman game tutorial with the wise cracking narrator.
The original Megaman X had a pretty good tutorial level.
I know i am late, but titanfall 2 tutorial was great. You learned basic mechanics while looking at beutifull landscape, until reach the gauntlet, which was fun as hell, and prepared for basically most situations you run into.
I'm stuck. I pressed the like button but all that happens is a pop up of naked ladies.....then I get side tracked and have to wash my hand 10 mins later
Uncharted 2 has a tutorial that spans over several chapters. In these episodes, we are introduced to the mechanics, history and characters. While doing this, you will witness some of the most awesome action scenes in gaming. The first scene is even revisited later in the game, but I'm very glad to do so.
I mean, just wow. This game is the most epic, meaningful, detailed, masterpiece i have experienced. If you have not played this game before...
the first time I played the fallout 3 tutorial it was great. by the 10th it was long an boring. same with skyrim.
I'd say another good one is the first No One Lives Forever. You can't go wrong with a tongue in cheek section where you're told how to skip cutscenes and severalo instances where you get to try out any newly introduced gadgets.
Fallout 3 was a masterpiece... it had that "magic".
I don't feel fallout 4 has/had that "magic". :|
That's interesting, it seems most people prefer 4. I have stopped playing 4 recently after installing loads of mods. They sort of make the game seem less genuine. I might uninstall them and continue.
fallout 4 is what GTA 4 was to San Andreas the latter exceeded expectations the prior a glossy trial for a future next gen project.
TehObLiVioUs that magic...
is it like... you have no idea what will happen, or how it will happen, you have no idea what's out there, or what you can do, and there's a strong sense of mystery and adventure
if that's what it's like, i used to have that magic with Skyrim, haha, but unfortunately it's worn away with time
TehObLiVioUs 4 was visually stunning and had some good bits but it didn't feel right all the way through
TehObLiVioUs Fallout 4 is shit
One of the best tutorials ever was in undertale. Seriously, who did not love Toriel?
4:07
So glad Blood Money was on here. That tutorial was one of my fave levels in the game, just because of how clean you could do it.
Strangely enough I think it's the level that makes me not replay that game as it was no where as fun as the rest of the levels and seems more like a chore
Metroid Prime.
Megaman X
Metal Gear Solid: The Twin Snakes.
+Nintendude I personally preferred Super Metroid's
+Robert Dockham Super Metroid has a tutorial!?
Where!? Lol.
I imagine since everyone has talked about those, they wanted to stray away from them, and recognize some other games. Otherwise people would be saying "Ugh, you're just copying Sequelitis."
+Nintendude From the start all the way up to the Chozo boss can be considered the tutorial.
I remember in Fall of Cybertron the prologue was also the tutorial where you played as Bumblebee on the Arx as it was assaulted by the Decepticons in their war ship the Nemesis and you would learn what the controls were as you needed to perform the actions. Like looking at a floating drone so Ratchet can make sure you're okay, shooting Decepticons, jumping or gaps and driving to Optimus to save him from Megatron. It's all also en media res so you know shits going down hard later.
now do the worst tutorial levels
Omo chao is the worst tutorial
Peter the first Argeed.
Glad to see Tomb Raider on here. I thought that messing around in the mansion was a lot of fun.