I have to say, this is the first campaign on your channel I have followed so closely since (probably) Blood Bowl, and I'm really enjoying it. Necromunda rocks!
I'm new to this series so someone has likely already made this joke. That being said, I love that "Armwrecker" technically doesn't have his arms anymore.
your guys campaign map thingy is so legit i want to make one myself, skari playing atari where your real dune skuttler at you need to put that on the table instead, so you wont get hit so much that ambull, kinda tall and bulky
u actually have to roll lasting injuries for every skull that is rolled ^^ (injury dice stack), thats why melta is so ugly :) . Great BR as always, love to see teh Nomads get a win
The beast's tentacles are actually more dangerous than you've played it here - it triggers on a 6, but it also triggers if the die roll is greater than the distance in inches between the fighter and the beast. So if you end your turn 1" away, it would hit you on a 2+!
I have to say, this is the first campaign on your channel I have followed so closely since (probably) Blood Bowl, and I'm really enjoying it. Necromunda rocks!
Ditto. Really enjoying this series!
Necromunda has to be one of GW's best systems!
Finally skari is getting as good as he's been receiving! Rebound time! And Matt vs the sarlacc! What a game!
It was such a great game! I am very happy I reset the gang before it was too late.
I'm new to this series so someone has likely already made this joke. That being said, I love that "Armwrecker" technically doesn't have his arms anymore.
your guys campaign map thingy is so legit i want to make one myself, skari playing atari where your real dune skuttler at you need to put that on the table instead, so you wont get hit so much that ambull, kinda tall and bulky
You should make one! You can buy the tiles at www.miniwargaming.com/hexton
u actually have to roll lasting injuries for every skull that is rolled ^^ (injury dice stack), thats why melta is so ugly :) . Great BR as always, love to see teh Nomads get a win
Yeah! Nomad goodness :) in collaboration with me - th-cam.com/users/skaredcast
Welp...Bye new guy!
I know this was ages ago, but Orlock Wreckers can only use their Jump Booster on one of their Move (Simple) actions per activation.
lol oh lord those cards.
I solo play often so I omit tactics cards, fun to see them pop off and make the game more whacky.
... this was a slappin'
Great game guys!!!
Fun.
I didn't know the Nomads could take Ambulls!
It’s a proxy for a dunescuttler, since their hasn’t come in yet.
Know its ages ago now but you missed your arms master bonus on your bottle check
Did they forget about the sand rules?
I'm not sure you can turn when doing move and shoot with a vehicle.
You forgot your 6+ dodge I think
The beast's tentacles are actually more dangerous than you've played it here - it triggers on a 6, but it also triggers if the die roll is greater than the distance in inches between the fighter and the beast. So if you end your turn 1" away, it would hit you on a 2+!
first
Great game guys!!!