oh wow! this is something i had trouble learning and it was something i was originally gonna put into surrogate but didnt fully understand. so this is pretty informational, thanks!
I felt like master of manipulating rpg maker/creating my own systems. Even began creating my own path finding system just using forks, variables etc. Then they added scripting. Although its awesome pathfinding can just be a script command, I was so proud of how well I could bend the event commands.
theodie, a bug occured while i trying to do the locker event. Even though I set the coordinate position in and out correct, somehow my character tends to pops out from a different locker. Does it have anything to do with having multiple locker in one single room?
It sounds like you have two events running at the same time in either parallel process or autorun. You'll have to ID each switch for respective locker (i.e. insideLocker1, insideLocker2)
Bruh, uve gotta be kidding me, I've being looking for a good tutorial for this but i couldn't find one, I made my own, but ofxourse this comes out a few days later :/
oh wow! this is something i had trouble learning and it was something i was originally gonna put into surrogate but didnt fully understand. so this is pretty informational, thanks!
I felt like master of manipulating rpg maker/creating my own systems. Even began creating my own path finding system just using forks, variables etc. Then they added scripting. Although its awesome pathfinding can just be a script command, I was so proud of how well I could bend the event commands.
Hey hey 👋 cool finnaly i can learn something for the horror jam
Nice! Hope it goes well!!
Man this is so nostalgic lol
Would be neat to add in baricading, traps, doors being broke down if the player lock's them.
5:40 you forgot about the secret parallel frame, that'll be 6 frames not 5 :)
That's correct!
theodie, a bug occured while i trying to do the locker event. Even though I set the coordinate position in and out correct, somehow my character tends to pops out from a different locker. Does it have anything to do with having multiple locker in one single room?
also, the locker tends to jam while clicking my spacebar a little rapid, is there a way to fix it?
It sounds like you have two events running at the same time in either parallel process or autorun. You'll have to ID each switch for respective locker (i.e. insideLocker1, insideLocker2)
@@TheOdie Oh my god, how silly am I to let my laziness to get in my own way. Thank you so much!
@@肥安心上路流浪 🤣 happens to the best of us
@@TheOdie Sorry for bothering again, but the problems still occurs after naming them locker 1 to locker 4, is there any other possible reason?
Awesome~
Bruh, uve gotta be kidding me, I've being looking for a good tutorial for this but i couldn't find one, I made my own, but ofxourse this comes out a few days later :/