Hi all! 1) You're all welcome to join my discord server: discord.gg/PvJHmR3gYb 2) Main Deck: 1x Shien's Squire 1x Secret Six Samurai - Fuma 3x Legendary Six Samurai - Kageki 2x Legendary Six Samurai - Shinai 2x Legendary Six Samurai - Mizuho 1x Secret Six Samurai - Hatsume 3x Legendary Six Samurai - Kizan 2x Secret Six Samurai - Kizaru 1x Legendary Secret of the Six Samurai 1x Grandmaster of the Six Samurai 1x Great Shogun Shien 1x Reinforcement of the Army 1x Monster Reborn 1x One for One 3x Shien's Smoke Signal 1x Overdone Burial 1x Living Fossil 1x Fleuret de Fleur 1x "Infernoble Arms - Durendal" 3x Six Samurai United 1x Gateway of the Six 3x Shien's Dojo 2x Called by the Grave 3x Infinite Impermanence Extra Deck: 1x Formula Synchron 2x Legendary Six Samurai - Shi En 1x Borreload Savage Dragon 1x Naturia Barkion 1x Naturia Beast 1x Trishula, Dragon of the Ice Barrier 1x Baronne de Fleur 1x Shadow of the Six Samurai - Shien 1x Isolde, Two Tales of the Noble Knights 1x Crystron Halqifibrax 2x Battle Shogun of the Six Samurai 1x Saryuja Skull Dread 1x Apollousa, Bow of the Goddess 3) Timestamps: 00:00 Deck Overview 00:04 Six Samurai vs. Pendulums 05:05 Six Samurai vs. Mathmech 09:55 Six Samurai vs. Swordsoul 15:33 Six Samurai vs. Exodia 19:20 Ending 4) Enjoy! ~ Emma
Emma, I need Duel Links advice. I'll keep this simple, who do from the following do I ditch from my Extra Deck for Trishula? I ask due to Trish's non-targeting banish removal being REALLY OP. -Brionic, Dragon of the Ice Barrier x1 (Optional I think but also allows me to combo with Grandmaster + Fuma) -Legendary Six Samurai - Shi En x1 (NEED and I can afford having only a single one in Extra Deck) -Armades, Keeper of Boundaries x1 (This combos with Shi En for backrow and stalling hand traps and facedowns) -Ally of Justice Catastor x 1 (This is my Blue-Eyes killer and wallbreaker) -Shadow of The Six Samurai - Shien x1 (I put this in there for Six Sam Spells synergy and to have a generic beater over 2400 Attack if I don't get Fuma + Level 4) Heroic Champion - Excalibur x1 (Literally just wins games on it's own and gets me over problem high attack monsters) Number 70: Malevolent Sin x1 (I can't count the amount of times I have banished my opponent's single facedown monster and attacked for game with this and another monster) I think I need to ditch Shadow of The Six Samurai - Shien due to it only serving as combo fodder really and as a generic placeholder in case I get stuck with two level four Six Sams I don't want in my starting hand, but you're the expert and I should listen to you. My deck consists of a single Grandmaster and the rest being the usual level four monsters plus Fuma. I don't have a single level 2 tuner in it nor do I combo with level 3 Six Sams and I basically followed your decks religiously, save for swapping out a few cards cards due to certain scenarios popping up frequently, and those cards are only spell and trap backup. I'll elaborate later if needed, but my main question is soley for my extra deck for now.
@@ShadowsWrath4 The issue with Trishula is both it and ROTA are limited to 1, and ROTA is especially important for consistency while Six Samurai have 2 cards on the banlist. I personally wouldn't play Trishula over ROTA
@@EmmaValentineox Got it, thanks. Would ditching Grandmaster for ROTA be smart? He mostly exists just to extend combo plays anyways. I could just ditch a single copy of level 4 past self, (Kizan x3) though. Or if I have to ditch spell and trap support, what are your suggestions? I currently have: Wall of Disruption x1 (Exists for Red-Eyes) Six Style - Duel Wield x2 Book of Moon x1 (Needed to sub in for Floodgate Trap Hole x2) Floodgate Trap Hole x1 Return of the Six Samurai x 1 Six Samurai United x3 Shien's Dojo x1 Or would ditching Legendary Secret of the Six Samurai (x1) for ROTA be better? Also, yes, I have Enishi (x1) because it's Enishi. Thank you by the way for this advice, I'm not worthy.
Finally the perfect video - 1)has 6 samurai 2)it's family friendly due to not having that guy that people hate even though he's not that commonly seen NODDERS good work as always
Subscribed today. I’m always looking at your videos and didn’t realize I wasn’t subscribed. Six samurai is my favorite arch type ever. Thanks for all the hard work!!!!
Well done! Of course this was expected because the Rhongo basically being nerfed, now the deck is more impacted by strong staples (ex:Dark ruler no more). I am going to be honest I like this more because Rhongo basically said "you are not allowed to play the game" because not many decks were likely to pull out Rhongo, now the deck seems a lot more balanced for wins and not fully stopping from the other person from playing.
Hell yeah, this was way more entertaining and more interactive than those "End Turn with Rhongo" duels. I know it worked but personally, it got tedious for me seeing duels end suddenly cuz of him. Seeing you using real brain meats is amazing (especially that third duel), also it's much more hilarious to watch these like watching that first person lose their mind after all them negates and that extra move you made. XD
You are one of the best Yugiiiiiiioh players!! I thank you for your Yugiiiiiiioh videos!! I appreciate you greatly. I'm definitely coping this Deck on Master duel and Real life!!
Rhongo can still be made you know that, but the problem now is to make him with 6 materials because with 5 materials you can do it, you need something like a lv4 synchro or fusion warrior in the extra monster zone to make him have 6 materials
i loved your decks they are fun! they are good for fun causal duels but not so much for competitive dueling. if your opening hand gets hand trap then it's all done. and hard to come back from that. the six samurai are meant to go first not second. if you go second you lose.
I feel like if you're going this path, you could try doing trish loop lol. Still guaranteed noninteractive win. Or you can try out barian hope which is basically old rhongo but less omni negates
Bro I seriously don't understand what tf is going on how does all of this happen in one turn lmaooo I am a 5D's Player this is like chinese to me. Also, I recently bought some Secret Six Samurai cards, how do I use them? They seem kinda useless to me, are there any good tutorials on how to use them?
Secret Six Samurai focus on banishing themselves from the grave so you can protect your six samurai monsters already on the field. However, they also have other effects. You should playtest them, and find a strategy that works for you
@@roninwarriorsfan Yeah but they only protect you from effects that target a single card, I don't know they don't seem strong to me since they don't seem to be able to be special summoned or sent to the GY to activate their effects... I may be wrong though.
You use Kizaru to search for Six Samurai monsters You use Fuma as the best LVL 1 tuner monster Hatsume is used to enable your combos to keep going + recovery option The rest of the Secret Six Samurai are too situational to use consistently or reliably
I streamed these duels and more often than not, my opponent's would let me go 1st. I did have a silly duel vs Dark Magician where both players seemingly bricked though lol!
Problem with six samurai that they don't show is one interrupt guts the deck it's super fragile to any disruptions. And you will have tons of problems going second as any set u negates also guys it
Hi all!
1) You're all welcome to join my discord server: discord.gg/PvJHmR3gYb
2) Main Deck:
1x Shien's Squire
1x Secret Six Samurai - Fuma
3x Legendary Six Samurai - Kageki
2x Legendary Six Samurai - Shinai
2x Legendary Six Samurai - Mizuho
1x Secret Six Samurai - Hatsume
3x Legendary Six Samurai - Kizan
2x Secret Six Samurai - Kizaru
1x Legendary Secret of the Six Samurai
1x Grandmaster of the Six Samurai
1x Great Shogun Shien
1x Reinforcement of the Army
1x Monster Reborn
1x One for One
3x Shien's Smoke Signal
1x Overdone Burial
1x Living Fossil
1x Fleuret de Fleur
1x "Infernoble Arms - Durendal"
3x Six Samurai United
1x Gateway of the Six
3x Shien's Dojo
2x Called by the Grave
3x Infinite Impermanence
Extra Deck:
1x Formula Synchron
2x Legendary Six Samurai - Shi En
1x Borreload Savage Dragon
1x Naturia Barkion
1x Naturia Beast
1x Trishula, Dragon of the Ice Barrier
1x Baronne de Fleur
1x Shadow of the Six Samurai - Shien
1x Isolde, Two Tales of the Noble Knights
1x Crystron Halqifibrax
2x Battle Shogun of the Six Samurai
1x Saryuja Skull Dread
1x Apollousa, Bow of the Goddess
3) Timestamps:
00:00 Deck Overview
00:04 Six Samurai vs. Pendulums
05:05 Six Samurai vs. Mathmech
09:55 Six Samurai vs. Swordsoul
15:33 Six Samurai vs. Exodia
19:20 Ending
4) Enjoy!
~ Emma
Emma, I need Duel Links advice. I'll keep this simple, who do from the following do I ditch from my Extra Deck for Trishula? I ask due to Trish's non-targeting banish removal being REALLY OP.
-Brionic, Dragon of the Ice Barrier x1 (Optional I think but also allows me to combo with Grandmaster + Fuma)
-Legendary Six Samurai - Shi En x1 (NEED and I can afford having only a single one in Extra Deck)
-Armades, Keeper of Boundaries x1 (This combos with Shi En for backrow and stalling hand traps and facedowns)
-Ally of Justice Catastor x 1 (This is my Blue-Eyes killer and wallbreaker)
-Shadow of The Six Samurai - Shien x1 (I put this in there for Six Sam Spells synergy and to have a generic beater over 2400 Attack if I don't get Fuma + Level 4)
Heroic Champion - Excalibur x1 (Literally just wins games on it's own and gets me over problem high attack monsters)
Number 70: Malevolent Sin x1 (I can't count the amount of times I have banished my opponent's single facedown monster and attacked for game with this and another monster)
I think I need to ditch Shadow of The Six Samurai - Shien due to it only serving as combo fodder really and as a generic placeholder in case I get stuck with two level four Six Sams I don't want in my starting hand, but you're the expert and I should listen to you. My deck consists of a single Grandmaster and the rest being the usual level four monsters plus Fuma. I don't have a single level 2 tuner in it nor do I combo with level 3 Six Sams and I basically followed your decks religiously, save for swapping out a few cards cards due to certain scenarios popping up frequently, and those cards are only spell and trap backup. I'll elaborate later if needed, but my main question is soley for my extra deck for now.
@@ShadowsWrath4 The issue with Trishula is both it and ROTA are limited to 1, and ROTA is especially important for consistency while Six Samurai have 2 cards on the banlist. I personally wouldn't play Trishula over ROTA
@@EmmaValentineox
Got it, thanks. Would ditching Grandmaster for ROTA be smart? He mostly exists just to extend combo plays anyways. I could just ditch a single copy of level 4 past self, (Kizan x3) though. Or if I have to ditch spell and trap support, what are your suggestions? I currently have:
Wall of Disruption x1 (Exists for Red-Eyes)
Six Style - Duel Wield x2
Book of Moon x1 (Needed to sub in for Floodgate Trap Hole x2)
Floodgate Trap Hole x1
Return of the Six Samurai x 1
Six Samurai United x3
Shien's Dojo x1
Or would ditching Legendary Secret of the Six Samurai (x1) for ROTA be better? Also, yes, I have Enishi (x1) because it's Enishi. Thank you by the way for this advice, I'm not worthy.
Finally the perfect video - 1)has 6 samurai 2)it's family friendly due to not having that guy that people hate even though he's not that commonly seen NODDERS
good work as always
Thanks!
Great music choices
Subscribed today. I’m always looking at your videos and didn’t realize I wasn’t subscribed. Six samurai is my favorite arch type ever. Thanks for all the hard work!!!!
Thank you!
Well done! Of course this was expected because the Rhongo basically being nerfed, now the deck is more impacted by strong staples (ex:Dark ruler no more). I am going to be honest I like this more because Rhongo basically said "you are not allowed to play the game" because not many decks were likely to pull out Rhongo, now the deck seems a lot more balanced for wins and not fully stopping from the other person from playing.
Thanks! I'm glad you enjoyed it
Agreed entirely
They didn’t nerf rhongo. But I understand what your saying
i love your extradeck setup everytime
Thanks! I'm always aiming for improvements
Hell yeah, this was way more entertaining and more interactive than those "End Turn with Rhongo" duels. I know it worked but personally, it got tedious for me seeing duels end suddenly cuz of him. Seeing you using real brain meats is amazing (especially that third duel), also it's much more hilarious to watch these like watching that first person lose their mind after all them negates and that extra move you made. XD
Thanks!
Finally, someone who made my favorite deck even better
I am just sad that my deck list isn't that good :(
Thank ya for the new deck list and combos!! Looking forward to checking them out
the combo with the two Natural monsters is the strongest❤️
Thank you for this! You are amazing! 👏
Glad you enjoyed it!
Love your vids. Soon as I saw the nerf I looked for a vid from you to get me right. Keep doing ya thing. P.s. The warriors music is a great touch 👌🏽
I hope you are well Emma, congratulations for the victory streak
Thanks! You too
Ayyyyy Emma's new video
Keep it up Captain even without Rhongo :grubP
grubP
You are one of the best Yugiiiiiiioh players!! I thank you for your Yugiiiiiiioh videos!! I appreciate you greatly. I'm definitely coping this Deck on Master duel and Real life!!
Thanks!
The budokai music in the background >>>>>
That's why I love naturia combo deck in six sam it's op......looking forward to ancient warrior deck next time
I currently don't have plans for an Ancient Warrior update but I could definitely add that to my list!
Rhongo can still be made you know that, but the problem now is to make him with 6 materials because with 5 materials you can do it, you need something like a lv4 synchro or fusion warrior in the extra monster zone to make him have 6 materials
You can, but it isn't as easy anymore to pull it off unfortunately
Is it that good ? especially with the new meta now?! + How the deck doing against handtraps?
It can usually play through 1-2 hand traps. 3 is usually game over (I had this happen today lol)
hey twitch link does not work? Great video :D
i loved your decks they are fun! they are good for fun causal duels but not so much for competitive dueling. if your opening hand gets hand trap then it's all done. and hard to come back from that. the six samurai are meant to go first not second. if you go second you lose.
Very Impressive you have proven that a six samurai deck in the right hands will always find a way to win.
Me: Sees Halq>Formula>Trish
Also me: Warm feelings 😊
Also also me: Zero Dragon for board wipes 🤔
Now im curious if Six Samurai can still be played even without Crys Halq. I am seeing if it still works in the OCG side of things
Emma PLEASE , it’s been a week
I've tried going for replays today but people keep surrendering before I can pull off my combos! lol
@@EmmaValentineox 🤣🤣🤣
@@BorderBunny69 New video 100% being released tomorrow!
@@EmmaValentineox LETS GO!!
How do you choose between fuma or hatsume when you use Isolde's effect? Does it matter which one you choose?
I prefer Hatsume when I want to keep the combos going
I tend to summon Fuma if I already have 2 counter holders or if I have Fleuret de Fleur
I feel like if you're going this path, you could try doing trish loop lol. Still guaranteed noninteractive win.
Or you can try out barian hope which is basically old rhongo but less omni negates
I could! But people always surrender before I can pull off these ideas
good combos and good deck, duel master really needs to speed up the method of placing counters
nice dbz budokai osts btw
Thank you!
Now do this in Diamond 1 rank
This, with Rongo, your enemy:💀💀💀💀
we want a going second replay
Bro I seriously don't understand what tf is going on how does all of this happen in one turn lmaooo I am a 5D's Player this is like chinese to me. Also, I recently bought some Secret Six Samurai cards, how do I use them? They seem kinda useless to me, are there any good tutorials on how to use them?
Secret Six Samurai focus on banishing themselves from the grave so you can protect your six samurai monsters already on the field. However, they also have other effects. You should playtest them, and find a strategy that works for you
@@roninwarriorsfan Yeah but they only protect you from effects that target a single card, I don't know they don't seem strong to me since they don't seem to be able to be special summoned or sent to the GY to activate their effects... I may be wrong though.
You use Kizaru to search for Six Samurai monsters
You use Fuma as the best LVL 1 tuner monster
Hatsume is used to enable your combos to keep going + recovery option
The rest of the Secret Six Samurai are too situational to use consistently or reliably
what if u go second
I streamed these duels and more often than not, my opponent's would let me go 1st. I did have a silly duel vs Dark Magician where both players seemingly bricked though lol!
Run
Emma 😘❤️ Six Samurai with DPE y Artifact(?
Emma..the best yugioh girl..keep it up lady 🔥❤️
I'm just going to casually steal this list for improvement. Thank you very much! (◍•ᴗ•◍)
Problem with six samurai that they don't show is one interrupt guts the deck it's super fragile to any disruptions. And you will have tons of problems going second as any set u negates also guys it
If you can just put a calm song or music, it will be better. instead of those annoying music and songs.❤❤
I could try it for the next video!
@@EmmaValentineox
I loved six samurai decks because of you. Keep going, you're gorgeous❤️🥰
Emma pls stop making vids once per week , waiting is so boring
I currently have a few videos/ideas in the works for both master duel and duel links. I'm hoping to have a new video out either tomorrow or Tuesday!
Wieder nur Gegner die nix machen
Und das wird mit der Zeit echt langweilig
Diss Like