The race am working on is also relatable they have a racial trait of stress thresholds when they are overly stimulated they go into a younger mind set that swaps out their skills for other ones like making any parental figure in a pretty large radius simp for their happiness at all cost
@@forrestpatterson6053 the trait is based around one core source of trauma example if your village suddenly got torn apart to build a city an everyone left you may have stress over uncertainty an managing to much at once :)
I like how the Jinx effects can be as simple as "someone forgets the name of a casual acquaintance they are talking to" or as devastating as "a plague of locusts passes through, obscuring the space they occupy and destroying all crops in their path"
Hear me out, party of a bunch of halflings and one jinx where the forces of luck don't cancel out, but are constantly battling with each other. A jinx trips on a root he didn't see, then falls onto a bed of moss to cushion the fall, the bed of moss was poisonous and irritates his skin, they find a plant that helps with the irritation soon after... All fear this party because it's like a luck war is happening around them at all times
Eberron has both dinosaur riding halflings in the form of the Talenta tribes and a got-dang halfling mafia in the form of the Boromar Clan, once again showing why Eberron is the best D&D setting
Yeah, Talenta Halflings are no fucking joke. Same with Valenar Elves, those cold-blooded fuckers. That's how you make "boring" races awesome. Eberron rules.
My last character was a halfling barbarian; it was both hilarious and kind of effective with a long sword used in both hands. I would hide behind our other barbarian for the "halfling barbarian surprise".
Calling them halflings (also renaming balrogs to balors and ents to treants) was *TSR’s* way to work around the copyright, not WotC. Remember, D&D only became WotC’s starting with 3e.
I think the better way to do the Kender's light-fingeredness narratively rather than a rule. So when a player goes for an item, the DM can say "[Kender] hands it to you".
Or just have the players do it narratively. Player: "I need [item crucial to core functioning of my character], I kill the kender and take it back from their corpse". DM: "It's a fair cop" As a DM my NPCs would just kill kenders on sight. As a player I wouldn't even play at the same table as someone with a kender. I wouldn't try to persuade them to not play a kender, I would just thank everyone else for their time (as I pack up my items) and leave, and never play _anything_ with that person ever again. It's like 'that guy' who wants to play the broody edge-lord chaotic neutral who betrays the party "because that's what my character would do" ... only exponentially much worse.
@@rickcarson591 You rolled to see if your kender lost the item. Kender never steal stuff to keep it. It was harder for them to lose magic items but not impossible.
I turned it into a feature, saying that once until a long rest a kender can produce an item 1 gp or less value. Then make it clear this is from finding things in various different places and not steal from other players. That also encourages less toxic behavior as I'm already guiding them away from other players. Who doesn't like some good insult humor when they're not the target? Does surprisingly well in avoiding the worst parts of kender.
Not gonna lie, the concept of the Jinx is genius. Imagine having a Halfling and a Jinx in the same adventuring party and letting their respective luck and personalities bounce off one another. That would make for interesting role play.
@@LupineShadowOmega Give the Jinx high wisdom, prof/expertise in perception and the lucky feat and you have someone who's an expert at navigating their own chaos while everyone else drowns in it.
All of you are halflings and one of you is a jinx but you’re all very pasty and tired so no one can tell which one is the jinx. That’s it that’s the campaign
I always liked the idea of playing up the halfling green thumb to make their shires as a natural breadbasket for the world- which also makes them fit well with larger races that would have trouble developing agriculture like centaurs. Basically a symbiotic relationship like some species of spider and tree frog. Which still fits with their chill vibes.
And now i have an image of a farm town thats just halflings and centaurs where the centaurs do all the work that horses normally would. No idea how to fit this into a campaign, probably as a PC's origins or an early stop you need to defend from something for a level 3 adventure.
In my dnd I made halflings, Dwarves, goblins & gnomes to be in the same family tree but come from a different culture like: Dwarves are halfling-vikings, goblins are the corrupted-halflings & gnomes are the urban-halflings. So if you meet an dwarf as an halfling they can speak eachother as far away cousins, I think it's very fun for world building.
I've been trying to make the races in my worlds make better sense forever. This actually works so well, thank you for sharing this 'cause I think this is the way I'm going to run things going forward.
Thank you for the feedback that the idea is a good concept, I got many other ideas like this in my own dnd universes that I would like to share but have no idea how to do it, so if there’s someone that can assist me that can expand these ideas I appreciate the feedback cuz I have been making stories like this for a few years now but never had the change to put it in play, for those interested I got an project of an universe with the dnd rules in an sci-fi apocalyptic universe highly inspired from Borderlands 3, Wasteland 3 & tiny bit of Titanfall 2 :)
@@Beastbrush I did a homebrew-heavy campaign set in a wasteland that had fallout vibes with an 80's aesthetic. I might still have some tables for random encounters and stuff lying around, as well as my rules for firearms and vehicles.
@@ClasticOne I had the same concept but it was more a mutation, in my story there are races who found the last giants resting place in the north where they use the giant blood to mutate themselves, humans become ogres, halflings become dwarves & elves become Firbolg. Those who experiment with the blood will mutate themselves even more becoming big strong dumb monsters like trolls.
I'm sure it's already been said but I adore your use of b-roll from the movie, "Willow". Underrated and forgotten movie and I love seeing any reference to it out in the virtuwilds.
This is a really cool idea! I've also seen an amazing reimagining of the Halflings by an artist called Sigishi. Their version of Halflings have this neat imprinting ability, where if they spend a significant amount of time around other species that they share interests with (for example a Halfling who likes blacksmithing spending time around dwarves) their appearance slightly changes to mimic that species. So a Dwarven Halfling would be shorter, thicker and usually have facial hair, while an Elven Halfling would be taller, slimmer and have pointed ears.
Meanwhile in Eberron, halflings are animists that worship spirits, have tribal masks, and ride dinos. Yes, they get to ride raptors. I really like this. While the more urban/standard dnd halflings are also the type that House Ghallanda and House Jorasco. House Ghallanda handles the hospitality bussiness while House Jorasco handles healing, and both are essentially megacorps. Jorasco gives me vibes of Trauma Team from Cyberpunk. I like these takes on halfling and make them more fun to me anyways.
Yep. Not all versions of halflings are the standard, boring diet-hobbits. Eberron has great halflings. And Dark Sun halflings are great too. They're the original race that predates every other humanoid species on Athas, but magical climate change has forced them to live in jungles. They also practice cannibalism of other species (kind of similar to the Green Pact Bosmer from the Elder Scrolls).
I really think some people need to step beyond Forgotten Relams sometimes. Eberron & Darksun halflings are awesome and... wait what's this over in Dragonlance that was FINALLY MADE OFFICIAL after all these years? We now have playable Kender! That's right, our loveable race of wanderlust feeling, adventure seeking accidental theives to thier curiosity who will probably be banned at every table now (I've relyed on the old Kendermore websites home brew for mine for years and it didn't take long for some DMs to ban them even then)
@@meikahidenori I'm not much of a fan of Dragonlance (I think the world's races are generally just worse versions of Middle Earth races, with few exceptions, and the moral of the settings' "balance between evil and good" feels a bit like r/ENLIGHTENEDCENTRISM), but I definitely agree that more people need to check out Eberron and Dark Sun. Eberron's a world building masterpiece where almost everything is nuanced and well-designed, and Dark Sun's messages about fascism, climate change, and xenophobia are even more relevant today than they were when the setting was released.
That Doraemon intro bit hit me in the nostalgia real hard, being the Spanish version and all. And i LOVE the idea of these down on their luck hobbits without plot armor.
@@Tummy92 It says 'ojalá mis sueños', which means 'I wish my dreams' and then the song would continue and say '...could become reality.' But yeah, It does sound like 'po-orca miseri-a'
@@Tummy92 it says "Ojalá mis sueños..." (it continues "se hicieran realidad). Translation: I wish my dreams... (would come true). I'm so sorry it's not porca la miseria
I CONSTANTLY get gnomes and hobbits mixed up with each other. It's only in pathfinder where I didn't have this issues because that setting leans much more into the fey-side of gnomes with them having weird colourful hair. I really like the idea of your jinxes sort of being forced to be optimistic in the face of their cosmic bad luck. I imagine stoic or absurdist philosophies being very popular among them. You might even get collectives of bitter jinxes who cause trouble simply because they envy the other people of the world.
"They thought you would go to the castle first and now you guys want to get shots" made me snort. I enjoyed it for more then I should. Thank you so much for the much joy this brought me.
This video inspired me to re-examine my setting's halfling lore, and I came up with their luck originates from their ancestors, normal cottagecore non-Hobbits, slew a dragon that invaded their homeland and devoured it in a grand feast. Dragon's blood is powerful, and over the millennia that potent power remains as simple good luck.
I think another interesting way to tackle halflings is to take the idea that “they like living comfortably” and making it “they can make anywhere comfortable”. Perhaps halflings have an aptitude (whether magical or natural) to easily survive and even thrive in even the harshest terrain. For instance, let’s say there is a halfling subrace known as the “Cavehome Halfling”. Maybe they have abilities such as a 10ft blindsight as long as they can hear or smell, resistance to poison and advantage on checks against poison and disease, advantage or bonus on perception checks based on hearing or smell, or even advantage on checks to avoid or escape cave related traps or hazards (such as cave-ins or pockets of poisonous gas). This also could lead to the interesting scenario of a group of adventurers exploring a supposedly dangerous cave system in the Underdark, only to find a relatively quaint halfling village in the middle of it.
How have I never thought of describing Halfling luck as something that happens in game? I always used it mechanically only. Boy, have I been missing out. I loved the example of the halfling alerting the guard, but a cat runs by. Thanks for that.
It wasn’t WOTC it was TSR/Gygax Era that they were originally gonna call them Hobbits until Tolkien Family and familiar groups said nah so we have halflings
A much simpler ability for a Jinx could be: Shared Misfortune If the Jinx rolls a 1 on an ability check, attack roll, or saving throw, it can force the result of another creature's roll to also result in a 1, so long as the creature is within 30 feet of the Jinx when the roll is made and the affected roll is made within 1 minute of the Jinx's roll. The affected check must be of the same kind the Jinx was attempting.
Wow I could never have guessed that it was going to be free! Thank you so much. I love your content its so amazing and the fact that most of it is free makes it so much better!
When I read that halflings were extremely cagey about teaching non halflings their language, to the point that I think there are probably more non rogues that know thieves cant than non halflings that know halfling. So I took that and used it to put a secret halfling organization bent on world conquest by various means in my world. Every player I've had play a halfling got a private note basically saying "this is the specific plan your local faction is up to. You can try to further, impede, or ignore those plans, but you cannot reveal it to any other players or NPCs"
Fun fact; TSR's first attempt at D&D had Hobbits in it. After a cease and desist from the Tolkien Estate, they made all later iterations into Halflings.
I've always wanted to create a system or ability where luck is essentially borrowed. A halfling saving their luck for when they need it, may experience several petty instances of unluckiness. While another who abuses their luck, will have to pay it back in the worst possible way. (Potentially with fatal consequences. )
Actually you got most of those bad luck superstitions on point, the only one I don’t know of is whistling at night, I’m Australian so I feel like I can say this with confidence
@@human-tk2fo in this case, 'Evil Spirits' is 'horrible misfortune because you did something dumb'. and yeah, whistling at night calls to mind WW1 propaganda about cigarettes and how the third cigarette would kill you because the first catches a sniper's eye, the second lets him home in on you, and the third he squeezes the trigger. other than that, whistling at night was probably done by people signalling ne'er do wells or people about to get mugged. though I will give you the Black Cat, that was entirely because people thought they were familiars for Witches. most of the rest are 'silly thing to do' like walking under a ladder ([censored], I dropped a hammer/paint bucket) or opening an umbrella indoors. I think Seven Years bad luck might've had to do with salaries and how expensive mirrors were.
Having binged ALL your videos in the past two weeks on my way to my job, I can say you are the best RPG channel that there is! Your jokes are funny, your opinions are diverse and goddammit you give us new stuff WITH ART every single video! Keep it up Antonio
Ah yeah I second this. I haven't played DnD for at least a couple of decades now so I have no idea how this ended up in my feed. But the nostalgia, commentary, humor, and ingenuity of this channel keeps me coming back. I liked this one in particular. Very fun. Also "halflings are Hobbits with the serial numbers filed off" lmao Oh one thing - check out the dwarf/gnome/halfling situation on classic Everquest. They managed to make them be and feel entirely distinct.
I loved the Kender in Dragonlance. I think I would feel differently, however, if it wasn't clear that they have very short life spans on average simply because they keep getting themselves killed. If they could all luck their way through consequences, I don't think I'd like them as much.
This is so cool!! Halflings have been my favorite race, and this fits perfectly with my halfling Aberrant Mind Sorcerer. His life is filled with a series of very unfortunate events and I always themed his halfling luck as, like you said, a balance for all the other halflings out there, or the best possible outcome of a completely terrible event. I will be incorporating the Jinx Halfling into my world, and I sent this video to my D&D group for them to check out.
I had all the problems with halflings you did, and this is EXACTLY what halflings needed. I never even had an inkling that bad luck was the way to take things! But it makes so much sense and adds some very sourly needed flavour, lore and a hint of culture to these milque toast 3rd/4th best short kings
While a jinx's life is unlucky there might be a moment where fate does an "explosive spin" and allows you to "go beyond" the calamities. If you walk the path of justice and resolve, that is.
OMG what a surprise you wrote all we need for playing this subrace! Really, it is probably the coolest one you've done yet (and the bar was really high, especially after the tiefling one imo). Thanks for all that and congrats on this amazing channel!
In older editions the halflings had a special sling that was considered a halfling weapon specifically. They had a special skill for rock throwing, like how Merri and Pippin are always throwing rocks. They even had a special rock that they threw or used in the sling called skiprocks. That will bounce from one enemy to another but only once or twice. They even had a specialized mount, the climb dog. It had bite and claw attacks. It had a climb speed and could climb with the halfling riding it. In prior editions Kender were a typed of halfling. All Kender also had almost like a bolero of pockets that they wore. Each pocket was like a tiny bag of holding. They were kleptomaniacs and had a special ability that if you needed something the player could roll a percentage roll, I think it was like 25%, to be able to reach in their pockets and actually pull out the perfect item. They also had no concept of value. They may pass over a bag of hold in exchange for a marble that refracts light into a prism. Because they’re more interesting. I found old editions pretty fun.
@@timalice-2833 It's a percentage roll to see if a kender character holds on to an item. Things like obvious value or known magical powers make it more likely. But over time I think a kender would eventually roll and lose it. Then it doesn't matter if you thief-shake your kender upside down.
It's truly beautiful seeing what someone can create with enough passion, even though I probably will never play D&D, it warms my heart. Also, why are u so sassy? I love it. Keep up the awesome content. Love from Brazil
I think the Jinx looks really cool! I think a really awesome way to take the load off the DM for the Jinx would be to make it the opposite of halfling luck but with a little twist. A d4 subtraction to both the Jinx's next roll and the targeted creature's roll as a reaction. You can also do it without personal penalty a number of times equal to your PB per long rest. ☺️
Ive never really cared to run a halfling before watching this. I am now currently throwing together a character idea just in case my DM allows this. 100000000000% gold 🥇. I love this keep doing what you're doing man. I will continue to watch your vids for DnD inspiration.
"Hufflepuff coded" I am simply amazed not only because that this is a very specific descriptor i never thought to ever be uttered, but also that i instantly knew what it means and at the sheer vividness at which its imagery assulted my mind as hearing it evoked much of the imagry you showed as well.
Wow!! I just found your channel a few days ago, and have binge watched every single one of your videos in order. I am so glad that with the latest news you'll be able to continue what you do!! Thank you for everything you make- I have been so inspired by your content. I am dreaming up future PCs while also finally feeling like I have an idea for my first experience DMing. Gracie's backstory made me cry, and your dancing bard made me actually consider making a bard character! What you're doing is ridiculously generous and kind of hard to believe, so, thank you again!
You are Genuinley my favorite dnd creator. Every time I see you posted again, my day ALWAYS gets better. I’m like “I can’t wait to get food and watch your video”! So thank you ❤
A few subraces not mentioned but still officially 5e: Lotusden Halfling from Explorer’s Guide to Wildemount(Critical Role setting book) Mark of Healing and Mark of Hospitality Halflings from Eberron. All three give you spells and flavor abilities, with the Eberron ones also having additional spell lists for casters. Currently playing a Mark of Healing Necromancer. Definitely a fun role play and mechanics character.
Hufflepuff coded.... short... big eyes .. vibes as a religion... too lucky for his own good Thanks for confirming my suspicions. One of my oldest friends might just be...
Honestly I love Halflings but it is 100% because I love Hobbits. This subface looks really fun, I hope I can use it sometime in the future. The interactions between Jinxs and other Halflings would be interesting.
My friend you are the purest soul in the rpg comunity, and a hope wizards of the cost never take wind of your creativity, they would probably lock you in a basement and make you write a new dnd to then
For a great example of a character with ingrained bad luck, look up Eizen from Tales of Berseria. He also has permanent bad luck. He always carries around a coin that ALWAYS comes up tails. The party ends up in trouble multiple times through bad luck and he fights only with fists because "oh I cant hold weapons. They always break. The only thing I can rely on is myself"
Only quibble I have is that TSR, D&D's original owners, was the one who skirted around the Tolkien Estate with the name change. Wizards of the Coast didn't come into the picture until TSR collapsed and was bought up by them in 1997, which is when 3rd Edition began development. The rest is a great video, as always!
oh the jinx subrace is SUCH a cool idea, i love this! im so surprsied you actually made it for us, for free, wow.... also one thing i like that a lot of fan artists do, in much the same way that everyone just decided teiflings are purple, is when they give Halflings long floppy ears and a tail that ends in a poof like donkeys, just to make the more visualy distinct from gnomes lol
Oh wow a financially successful youtuber gave out a D&D subrace for FREEEE! Meanwhipe starving game designers release their entire 40 year lore and 30 year game system for free and 3 ppl see it. lol like of course he released it for free. Who tf would pay for a single halfling subrace?
I'm hurt you didn't mention Athasian halflings. Halflings of Dark Sun are *_very much_* not boring. Although, they'd be just as eager to have you for a dinner.
I played an Athasian Halfling in the very last D&D game I played. It was awesome being a violent little cannibal that was sticking with my companions because they were good meatshields.
This was an amazing video, but the end of the video with the jinx was even better. I know this is gonna sound cheesy, but I actually came up with a character like this and been using him. I did not get the wonderful traits that you had but I had the inverse of the luck feature. I also did not have a cool enough name like jinx. Very well done.
Damn, that’s incredible that you give us something for free! I never expected it! In all seriousness, this looks really fun to use. Thank you for this and for the creative take on the halflings. Now I can see the difference between them and gnomes! (Even if dwarves are just superior in every way. If I have to be of pint size, I may as well be able to strike back and bearhug goliaths into submission)
Idk if you've done a video about it, but you should do a video about Gnomes next. I've been trying to find ways to change Gnomes and Halflings in my campaigns in order to keep both races without so much physical and cultural overlap. And your videos have been helping me with such changes, especially the character sheets you make for us to use.
I made a Jinx character named Jaxk. She WAS a warlock who worshiped the demon rival of the Halfling Goddess. He hates her, but he kept her around just to spite the goddess, but she didn't get that. She was trying to spread his message to get luck, but he never intended to give it to her. Eventually, he almost got her killed as a martyr, and she destroyed her gem connection to him (also this caused the disappearance/death of her black cat familiar.) She started to work with a powerful wizard (who became a father figure) to both bring her cat back and maybe get control of her luck. The wizard has since died and she found his book of spells, and she also inherited all his titles and property. She's learning to be more powerful and is working on training a chaos magic stupid goblin who can only say her own name in common.
In reguards to gnomes vs halflings, I generally see it like Gnomes are to Halflings what Elves are to Humans. The more inately magical, nature appreciating, weird one.
That’s a fun concept! I’m actually playing something fairly similar with a Paladin of Beshaba. Her being the “Mistress of Misfortune” and all, bad luck follows me around BUT I see as a sign of her around me. To the point that we’ve reversed Nat 1 and Nat 20s (which evens out mathematically but is a nice flavor), where a critical failure makes such a huge blunder that somehow ends up helping us out and a critical success (AKA “getting lucky”) is seen as an affront to my goddess and I get punished from it, with a “monkey paw” success full of caveats or unforeseen complications
Had to pause to comment. Realizing how I really appreciated reading about Halfings in Pathfinder Golarion lore. They have a history of enslavement that resulted in the sneaky abilities, and more magical luck and such. There’s regional things that add a lot to it! Versus 5e just “hobbits renamed”. Love this video btw!
1-Amo con toda mi alma a los halflings y siempre me encanta el trabajo que haces, o sea que este vídeo me ha encantado ×2 2-El opening de Doraemon en español el oPENING DE DORAEMON EN ESPAÑOL WOW ES CIERTO QUE ERES DE AQUÍ. Por algún motivo me hace especial ilusión
Amazing content as always. Love the Jinx take on the hobbitses. Reminds me of a thief subclass I was trying to iron out called The Black Cat. It was supposed to codify critical fumble tables, and as you advanced, enemies would crit fail on higher numbers.
A friend of mine who works in the industry has said that companies arent confused about how halflings and gnomes should look, they just cant get artists to follow directions
So happy you mentioned Kender. Currently playing a DnD campaign at the moment where I am a teenage Kalashtar bard who was adopted by Kender. (It’s basically a Fantasy High-style campaign.) We changed a lot of the stuff with Kender to help them fit in the suburban type environment. Namely they’re not so much childish as… loud (think Jewish-Italian/New Yorker stereotype) and there is a culture of “borrowing” things from friends and family that my character has picked up just from being raised in that culture. So much so that the librarians know me very well as the kid who “borrows” books for just a tad bit longer than when they were due back because I really like them, forcing my parents to set up an agreement with the library which allows me to still check out books so long as I participate in all late-fee forgiveness days and bring back at least one or two books whenever I visit. I think it’s a neat twist on the idea, that they’re basically very noisy people with little boundries when it comes to people they consider friends/family, which could be seen as childish but also in a much less problematic way.
OMG!!! You made and drew this little guy just for us! He's so sad, just a little guy >.< what a cute surprise. Who could have guessed. THANK YOU!!! (as always I love the art and effort, Thank you!)
I can't believe you did it for us! You WROTE and ILLUSTRATED an entire subrace by yourself?! And you give it to us FOR FREE?! Seriously, you are truly cool and wholesome guy. Like a real life halfling or something ;)
Give it up for the D&D short kings 😌
(just kidding that's dwarves)
What about goblins?
Do Lizardfolk NOW
Quick question, do you plan on doing Tip of the Hat with Pathfinder?
Idk bout that one chief. Gnomes are the short kings 😂
Once again Lalafells get the short end of the stick.
“We need a new subrace that DnD players can relate to”
Antonio: “Let’s make a race that’s constantly antisocial and depressed”
“Perfect”
The race am working on is also relatable they have a racial trait of stress thresholds when they are overly stimulated they go into a younger mind set that swaps out their skills for other ones like making any parental figure in a pretty large radius simp for their happiness at all cost
This would have been perfect the gnome janitor turned rogue that I've been playing.
@@senritsujumpsuit6021 to that's awesome
Now it's not an NPC race you find unnecessary, but an NPC race you want to hug!
@@forrestpatterson6053 the trait is based around one core source of trauma example if your village suddenly got torn apart to build a city an everyone left you may have stress over uncertainty an managing to much at once :)
This man puts out premium content that would usually cost like 10 dollars a month for free. WITH ART
Seriously your a content MVP!!!
Wait, I missed that part, but really? I thought it was some paid content or something, so didn't pay much attention.
@@donatodiniccolodibettobardi842 he literally puts all the files in the description for you to read for free, he says it multiple times 😭
@@stephenkanarr9986 oops
@@donatodiniccolodibettobardi842 yeah check the description. There's a download for all the stuff there. Same with all his twist vids
I like how the Jinx effects can be as simple as "someone forgets the name of a casual acquaintance they are talking to" or as devastating as "a plague of locusts passes through, obscuring the space they occupy and destroying all crops in their path"
I also like that on a 99 or 100, someone literally gets a heart attack and dies within a minute if they aren’t helped
@ebear5595 Mood.
I think you have the order of those effects reversed.
Hear me out, party of a bunch of halflings and one jinx where the forces of luck don't cancel out, but are constantly battling with each other. A jinx trips on a root he didn't see, then falls onto a bed of moss to cushion the fall, the bed of moss was poisonous and irritates his skin, they find a plant that helps with the irritation soon after...
All fear this party because it's like a luck war is happening around them at all times
I was thinking "man that would be cool, but no way I'll put in the work to make it myself"
but now u don't have to! What a pleasant surprise!
Eberron has both dinosaur riding halflings in the form of the Talenta tribes and a got-dang halfling mafia in the form of the Boromar Clan, once again showing why Eberron is the best D&D setting
You mean 3e Eberron right? Cause 5E is kinda meh... Same with DLance (which is my fave).
@@kapcomgaming100 nah I meant 5e Eberron. I love it across editions, even 4e.
Yeah, Talenta Halflings are no fucking joke. Same with Valenar Elves, those cold-blooded fuckers. That's how you make "boring" races awesome. Eberron rules.
@@kapcomgaming100 i mean the talenta and boromar are still mentioned in rising
Dark sun turned them into pygmy cannibals. Definitely the funniest use of halflings.
My last character was a halfling barbarian; it was both hilarious and kind of effective with a long sword used in both hands. I would hide behind our other barbarian for the "halfling barbarian surprise".
Barb and a Half
that my current character but path of the beast barbarian
Say hello to my little friend!
Get a 3rd Barbarian and we could have “Two and a Half Barbs”
@@NumbingDisasterAnon hear me out,
A human barb, a halfling barb, and a Goliath barb.
One, half, and one and a half.
Just based on the intro alone, this is the best dnd video I have ever seen
Calling them halflings (also renaming balrogs to balors and ents to treants) was *TSR’s* way to work around the copyright, not WotC. Remember, D&D only became WotC’s starting with 3e.
Thank god someone said it. Wizard's didn't even exist when 1st ed came out.
Treants are also clearly different to Ents though
@@WreckItRolfe Yeah, and balors aren’t really anything like balrogs, either. To avoid copyright, TSR had to change more than just the names
I'm pretty sure they're called Halflings sometimes in Tolkien books as well
@@joutrew They are, yes, but they aren’t trademarked as halflings and therein lies the difference
I think the better way to do the Kender's light-fingeredness narratively rather than a rule. So when a player goes for an item, the DM can say "[Kender] hands it to you".
Or just have the players do it narratively. Player: "I need [item crucial to core functioning of my character], I kill the kender and take it back from their corpse". DM: "It's a fair cop"
As a DM my NPCs would just kill kenders on sight. As a player I wouldn't even play at the same table as someone with a kender. I wouldn't try to persuade them to not play a kender, I would just thank everyone else for their time (as I pack up my items) and leave, and never play _anything_ with that person ever again.
It's like 'that guy' who wants to play the broody edge-lord chaotic neutral who betrays the party "because that's what my character would do" ... only exponentially much worse.
@@rickcarson591 You rolled to see if your kender lost the item. Kender never steal stuff to keep it. It was harder for them to lose magic items but not impossible.
I turned it into a feature, saying that once until a long rest a kender can produce an item 1 gp or less value. Then make it clear this is from finding things in various different places and not steal from other players. That also encourages less toxic behavior as I'm already guiding them away from other players. Who doesn't like some good insult humor when they're not the target? Does surprisingly well in avoiding the worst parts of kender.
Not gonna lie, the concept of the Jinx is genius.
Imagine having a Halfling and a Jinx in the same adventuring party and letting their respective luck and personalities bounce off one another. That would make for interesting role play.
Or just be a Jinx Wild Magic Sorcerer. What is reality really? Good luck, bad luck, it matters less if everything is chaos. XD
I was thinking a Jinx Wild magic barbarian, I mean it speaks for itself that this Jinx’s misfortunes got to them that they’re just DONE with life lol
@@LupineShadowOmega Give the Jinx high wisdom, prof/expertise in perception and the lucky feat and you have someone who's an expert at navigating their own chaos while everyone else drowns in it.
If you watched his rival video that would even be a cool concept for a rival
All of you are halflings and one of you is a jinx but you’re all very pasty and tired so no one can tell which one is the jinx. That’s it that’s the campaign
I always liked the idea of playing up the halfling green thumb to make their shires as a natural breadbasket for the world- which also makes them fit well with larger races that would have trouble developing agriculture like centaurs. Basically a symbiotic relationship like some species of spider and tree frog. Which still fits with their chill vibes.
Check out the moot in Warhammer Fantasy lore.
@@garrettwhite3922 that was partly the inspiration actually- just tweaked a bit to fit general dnd settings a bit more
And now i have an image of a farm town thats just halflings and centaurs where the centaurs do all the work that horses normally would.
No idea how to fit this into a campaign, probably as a PC's origins or an early stop you need to defend from something for a level 3 adventure.
In my dnd I made halflings, Dwarves, goblins & gnomes to be in the same family tree but come from a different culture like: Dwarves are halfling-vikings, goblins are the corrupted-halflings & gnomes are the urban-halflings. So if you meet an dwarf as an halfling they can speak eachother as far away cousins, I think it's very fun for world building.
I've been trying to make the races in my worlds make better sense forever. This actually works so well, thank you for sharing this 'cause I think this is the way I'm going to run things going forward.
Thank you for the feedback that the idea is a good concept, I got many other ideas like this in my own dnd universes that I would like to share but have no idea how to do it, so if there’s someone that can assist me that can expand these ideas I appreciate the feedback cuz I have been making stories like this for a few years now but never had the change to put it in play, for those interested I got an project of an universe with the dnd rules in an sci-fi apocalyptic universe highly inspired from Borderlands 3, Wasteland 3 & tiny bit of Titanfall 2 :)
@@Beastbrush I did a homebrew-heavy campaign set in a wasteland that had fallout vibes with an 80's aesthetic. I might still have some tables for random encounters and stuff lying around, as well as my rules for firearms and vehicles.
I've had a vague idea of making all the races that are just "different sized human" related to giants.
@@ClasticOne I had the same concept but it was more a mutation, in my story there are races who found the last giants resting place in the north where they use the giant blood to mutate themselves, humans become ogres, halflings become dwarves & elves become Firbolg. Those who experiment with the blood will mutate themselves even more becoming big strong dumb monsters like trolls.
I'm sure it's already been said but I adore your use of b-roll from the movie, "Willow". Underrated and forgotten movie and I love seeing any reference to it out in the virtuwilds.
This is a really cool idea! I've also seen an amazing reimagining of the Halflings by an artist called Sigishi. Their version of Halflings have this neat imprinting ability, where if they spend a significant amount of time around other species that they share interests with (for example a Halfling who likes blacksmithing spending time around dwarves) their appearance slightly changes to mimic that species. So a Dwarven Halfling would be shorter, thicker and usually have facial hair, while an Elven Halfling would be taller, slimmer and have pointed ears.
Sounds similar to half giants in the Dark Sun setting. Except theirs is more cosplay.
I like it a lot
That is almost exactly like an idea I had for Gnomes to make them more unique lol
I was gonna get offended on behalf of my halfling character, then I remembered that he's actually just a dragonborn who was raised by halflings. 😅
So basically Point Hat insulted your character's parents?
You think that's bad, my orc was adopted as a child by gnome parents and then in short order, the whole village.
Meanwhile in Eberron, halflings are animists that worship spirits, have tribal masks, and ride dinos. Yes, they get to ride raptors. I really like this. While the more urban/standard dnd halflings are also the type that House Ghallanda and House Jorasco. House Ghallanda handles the hospitality bussiness while House Jorasco handles healing, and both are essentially megacorps. Jorasco gives me vibes of Trauma Team from Cyberpunk. I like these takes on halfling and make them more fun to me anyways.
You forgot the other Halfling power group in Khorvaire: Clan Boromar aka the Halfling Mafia
Yep. Not all versions of halflings are the standard, boring diet-hobbits. Eberron has great halflings. And Dark Sun halflings are great too. They're the original race that predates every other humanoid species on Athas, but magical climate change has forced them to live in jungles. They also practice cannibalism of other species (kind of similar to the Green Pact Bosmer from the Elder Scrolls).
I really think some people need to step beyond Forgotten Relams sometimes. Eberron & Darksun halflings are awesome and... wait what's this over in Dragonlance that was FINALLY MADE OFFICIAL after all these years? We now have playable Kender! That's right, our loveable race of wanderlust feeling, adventure seeking accidental theives to thier curiosity who will probably be banned at every table now (I've relyed on the old Kendermore websites home brew for mine for years and it didn't take long for some DMs to ban them even then)
@@meikahidenori I'm not much of a fan of Dragonlance (I think the world's races are generally just worse versions of Middle Earth races, with few exceptions, and the moral of the settings' "balance between evil and good" feels a bit like r/ENLIGHTENEDCENTRISM), but I definitely agree that more people need to check out Eberron and Dark Sun. Eberron's a world building masterpiece where almost everything is nuanced and well-designed, and Dark Sun's messages about fascism, climate change, and xenophobia are even more relevant today than they were when the setting was released.
Meanwhile, in Athas, halflings are feral cannibal tribes living in the last remaining woodlands.
That Doraemon intro bit hit me in the nostalgia real hard, being the Spanish version and all. And i LOVE the idea of these down on their luck hobbits without plot armor.
What does the song say in the clip? 'Cause I'm italian and I'm hearing "porca la miseria" ?_? which is effin' funny
@@Tummy92 It says 'ojalá mis sueños', which means 'I wish my dreams' and then the song would continue and say '...could become reality.' But yeah, It does sound like 'po-orca miseri-a'
@@Tummy92 it says "Ojalá mis sueños..." (it continues "se hicieran realidad). Translation: I wish my dreams... (would come true). I'm so sorry it's not porca la miseria
Imagine a Jinx rogue
I really did not expect the spanish version at all
I CONSTANTLY get gnomes and hobbits mixed up with each other. It's only in pathfinder where I didn't have this issues because that setting leans much more into the fey-side of gnomes with them having weird colourful hair.
I really like the idea of your jinxes sort of being forced to be optimistic in the face of their cosmic bad luck. I imagine stoic or absurdist philosophies being very popular among them. You might even get collectives of bitter jinxes who cause trouble simply because they envy the other people of the world.
"They thought you would go to the castle first and now you guys want to get shots" made me snort. I enjoyed it for more then I should. Thank you so much for the much joy this brought me.
This video inspired me to re-examine my setting's halfling lore, and I came up with their luck originates from their ancestors, normal cottagecore non-Hobbits, slew a dragon that invaded their homeland and devoured it in a grand feast. Dragon's blood is powerful, and over the millennia that potent power remains as simple good luck.
That's.... cool... So ALL halflings have dragon ancestry?
I think another interesting way to tackle halflings is to take the idea that “they like living comfortably” and making it “they can make anywhere comfortable”. Perhaps halflings have an aptitude (whether magical or natural) to easily survive and even thrive in even the harshest terrain. For instance, let’s say there is a halfling subrace known as the “Cavehome Halfling”. Maybe they have abilities such as a 10ft blindsight as long as they can hear or smell, resistance to poison and advantage on checks against poison and disease, advantage or bonus on perception checks based on hearing or smell, or even advantage on checks to avoid or escape cave related traps or hazards (such as cave-ins or pockets of poisonous gas). This also could lead to the interesting scenario of a group of adventurers exploring a supposedly dangerous cave system in the Underdark, only to find a relatively quaint halfling village in the middle of it.
How have I never thought of describing Halfling luck as something that happens in game? I always used it mechanically only. Boy, have I been missing out. I loved the example of the halfling alerting the guard, but a cat runs by. Thanks for that.
It wasn’t WOTC it was TSR/Gygax Era that they were originally gonna call them Hobbits until Tolkien Family and familiar groups said nah so we have halflings
A much simpler ability for a Jinx could be:
Shared Misfortune
If the Jinx rolls a 1 on an ability check, attack roll, or saving throw, it can force the result of another creature's roll to also result in a 1, so long as the creature is within 30 feet of the Jinx when the roll is made and the affected roll is made within 1 minute of the Jinx's roll. The affected check must be of the same kind the Jinx was attempting.
I think a fighter might be a bit strong for that class
@@OPHenguin ehh dnd is already an unbalanced mess and there are more unbalanced and op stuff in the game RAW
Wow I could never have guessed that it was going to be free! Thank you so much. I love your content its so amazing and the fact that most of it is free makes it so much better!
Ikr? I did not see such generosity coming! A totally awesome surprise :3
When I read that halflings were extremely cagey about teaching non halflings their language, to the point that I think there are probably more non rogues that know thieves cant than non halflings that know halfling. So I took that and used it to put a secret halfling organization bent on world conquest by various means in my world. Every player I've had play a halfling got a private note basically saying "this is the specific plan your local faction is up to. You can try to further, impede, or ignore those plans, but you cannot reveal it to any other players or NPCs"
I picture a Jinx adventurer with fifteen different holy symbols, desperately praying to each one in a row for a boulder to fall on the fire drake
Fun fact; TSR's first attempt at D&D had Hobbits in it. After a cease and desist from the Tolkien Estate, they made all later iterations into Halflings.
I love it when Pointy Hat uploads because I have an excuse for myself to ruin my sleep schedule even more.
I legit got excited when I saw a new Pointy Hat video, keep up the good work you are doing!
Your Jinx idea is super cool. I personally like the origin of the cosmic balance, although I also like how you left it up to interpretation
There's a whole feat chain for it in pathfinder iirc. This isn't a completely original take
I've always wanted to create a system or ability where luck is essentially borrowed.
A halfling saving their luck for when they need it, may experience several petty instances of unluckiness. While another who abuses their luck, will have to pay it back in the worst possible way. (Potentially with fatal consequences. )
kender are just kleptomaniacs with adhd and a chihuahua complex and i love the energy that they've created in the studio today
Im absolutely in love with your homebrew on Halflings. It has utterly inspired my version of the Lucky Feat for my horror system I am writing. 😊
Actually you got most of those bad luck superstitions on point, the only one I don’t know of is whistling at night, I’m Australian so I feel like I can say this with confidence
Same but it seems more like a common sense thing. If anything is going to eat you, its going to be because of the whistling.
It's supposed to attract evil spirits
@@human-tk2fo in this case, 'Evil Spirits' is 'horrible misfortune because you did something dumb'.
and yeah, whistling at night calls to mind WW1 propaganda about cigarettes and how the third cigarette would kill you because the first catches a sniper's eye, the second lets him home in on you, and the third he squeezes the trigger.
other than that, whistling at night was probably done by people signalling ne'er do wells or people about to get mugged.
though I will give you the Black Cat, that was entirely because people thought they were familiars for Witches.
most of the rest are 'silly thing to do' like walking under a ladder ([censored], I dropped a hammer/paint bucket) or opening an umbrella indoors.
I think Seven Years bad luck might've had to do with salaries and how expensive mirrors were.
I was always told by my grandmother that whistling indoors was bad luck.
I was so pleasantly surprised when he announced, that he had actually created the Jinxes as a subrace. Who would've thought that?
Were you surprised? I was surprised.
First time? Hehe.
Having binged ALL your videos in the past two weeks on my way to my job, I can say you are the best RPG channel that there is!
Your jokes are funny, your opinions are diverse and goddammit you give us new stuff WITH ART every single video! Keep it up Antonio
Ah yeah I second this. I haven't played DnD for at least a couple of decades now so I have no idea how this ended up in my feed.
But the nostalgia, commentary, humor, and ingenuity of this channel keeps me coming back. I liked this one in particular. Very fun.
Also "halflings are Hobbits with the serial numbers filed off" lmao
Oh one thing - check out the dwarf/gnome/halfling situation on classic Everquest. They managed to make them be and feel entirely distinct.
I loved the Kender in Dragonlance. I think I would feel differently, however, if it wasn't clear that they have very short life spans on average simply because they keep getting themselves killed. If they could all luck their way through consequences, I don't think I'd like them as much.
This is so cool!! Halflings have been my favorite race, and this fits perfectly with my halfling Aberrant Mind Sorcerer. His life is filled with a series of very unfortunate events and I always themed his halfling luck as, like you said, a balance for all the other halflings out there, or the best possible outcome of a completely terrible event. I will be incorporating the Jinx Halfling into my world, and I sent this video to my D&D group for them to check out.
OMG! You worked out the mechanics of this Jinx race?! Who would have guessed you would be so awesome!
Imagine a party of four halflings, where two are kender, and two are jinxes. That'd be a great game to play in!
Wow you posted this for free!! That’s awesome, I was just jamming on the video, I had no idea I’d get a gift! Thanks!
I'm being more of a fan every time you upload a video. Thank you so much for your work!
I had all the problems with halflings you did, and this is EXACTLY what halflings needed. I never even had an inkling that bad luck was the way to take things! But it makes so much sense and adds some very sourly needed flavour, lore and a hint of culture to these milque toast 3rd/4th best short kings
Good timing. Wotc just announced they're keeping OGL 1.0 and they were wrong. Huge W for the dnd community.
Also the community is going to expect all manners of vile things from them from now on.
The idea for the Jinx is fantastic. You'll have to be careful when playing one though, because the "flow" will always be a "calamity".
While a jinx's life is unlucky there might be a moment where fate does an "explosive spin" and allows you to "go beyond" the calamities. If you walk the path of justice and resolve, that is.
Love you too, Pointy Hat! Thanks for the Jinx Halfling. I was super surprised when you revealed your wonderful creation to share.
Just cause of the twist alone, I wish this had come out two weeks ago! Absolutely love the key art you did for Jinxes too. The cat has me melting ;w;
OMG what a surprise you wrote all we need for playing this subrace!
Really, it is probably the coolest one you've done yet (and the bar was really high, especially after the tiefling one imo). Thanks for all that and congrats on this amazing channel!
Gnomes 2.0
Elves but tiny
The one Race that had a Convergent Variant people hate in Dragonlance
In older editions the halflings had a special sling that was considered a halfling weapon specifically. They had a special skill for rock throwing, like how Merri and Pippin are always throwing rocks. They even had a special rock that they threw or used in the sling called skiprocks. That will bounce from one enemy to another but only once or twice. They even had a specialized mount, the climb dog. It had bite and claw attacks. It had a climb speed and could climb with the halfling riding it.
In prior editions Kender were a typed of halfling. All Kender also had almost like a bolero of pockets that they wore. Each pocket was like a tiny bag of holding. They were kleptomaniacs and had a special ability that if you needed something the player could roll a percentage roll, I think it was like 25%, to be able to reach in their pockets and actually pull out the perfect item. They also had no concept of value. They may pass over a bag of hold in exchange for a marble that refracts light into a prism. Because they’re more interesting. I found old editions pretty fun.
Yeah, if your kender had or stole a magic item you rolled to see if they managed to hold on to it. They don't steal stuff to sell or keep it.
@@SusCalvin I forgot about the magic item thing. They “handle” what they find interesting.
@@timalice-2833 It's a percentage roll to see if a kender character holds on to an item. Things like obvious value or known magical powers make it more likely. But over time I think a kender would eventually roll and lose it. Then it doesn't matter if you thief-shake your kender upside down.
It's truly beautiful seeing what someone can create with enough passion, even though I probably will never play D&D, it warms my heart. Also, why are u so sassy? I love it. Keep up the awesome content. Love from Brazil
I think the Jinx looks really cool! I think a really awesome way to take the load off the DM for the Jinx would be to make it the opposite of halfling luck but with a little twist. A d4 subtraction to both the Jinx's next roll and the targeted creature's roll as a reaction. You can also do it without personal penalty a number of times equal to your PB per long rest. ☺️
Ive never really cared to run a halfling before watching this. I am now currently throwing together a character idea just in case my DM allows this. 100000000000% gold 🥇. I love this keep doing what you're doing man. I will continue to watch your vids for DnD inspiration.
"Hufflepuff coded"
I am simply amazed not only because that this is a very specific descriptor i never thought to ever be uttered, but also that i instantly knew what it means and at the sheer vividness at which its imagery assulted my mind as hearing it evoked much of the imagry you showed as well.
Wow!! I just found your channel a few days ago, and have binge watched every single one of your videos in order. I am so glad that with the latest news you'll be able to continue what you do!! Thank you for everything you make- I have been so inspired by your content. I am dreaming up future PCs while also finally feeling like I have an idea for my first experience DMing. Gracie's backstory made me cry, and your dancing bard made me actually consider making a bard character! What you're doing is ridiculously generous and kind of hard to believe, so, thank you again!
the art is getting better and better each time
You are Genuinley my favorite dnd creator. Every time I see you posted again, my day ALWAYS gets better. I’m like “I can’t wait to get food and watch your video”! So thank you ❤
I was wondering if you make a video about twisting the Grung race to make them... better
That would be so fun to see! Those froggy guys deserve more love for sure
A few subraces not mentioned but still officially 5e:
Lotusden Halfling from Explorer’s Guide to Wildemount(Critical Role setting book)
Mark of Healing and Mark of Hospitality Halflings from Eberron.
All three give you spells and flavor abilities, with the Eberron ones also having additional spell lists for casters.
Currently playing a Mark of Healing Necromancer. Definitely a fun role play and mechanics character.
i already fixed them. i made hobbits a kind of satyr-like creature with goat legs, tiny horns, and floppy ears
5e did really make gnomes and halflings too similar, in older editions they were fairly distinct.
Hufflepuff coded.... short... big eyes
.. vibes as a religion... too lucky for his own good
Thanks for confirming my suspicions. One of my oldest friends might just be...
Honestly I love Halflings but it is 100% because I love Hobbits. This subface looks really fun, I hope I can use it sometime in the future. The interactions between Jinxs and other Halflings would be interesting.
My friend you are the purest soul in the rpg comunity, and a hope wizards of the cost never take wind of your creativity, they would probably lock you in a basement and make you write a new dnd to then
I've been genuinely inspired by previous creations but this one made me comment because it is so damn good. An absolutely excellent twist.
For a great example of a character with ingrained bad luck, look up Eizen from Tales of Berseria. He also has permanent bad luck. He always carries around a coin that ALWAYS comes up tails. The party ends up in trouble multiple times through bad luck and he fights only with fists because "oh I cant hold weapons. They always break. The only thing I can rely on is myself"
Only quibble I have is that TSR, D&D's original owners, was the one who skirted around the Tolkien Estate with the name change. Wizards of the Coast didn't come into the picture until TSR collapsed and was bought up by them in 1997, which is when 3rd Edition began development. The rest is a great video, as always!
it feels like you improved in art a whole lot! jinxs look super cute, sucha great concept!
Great content? For free? Its incredible! I totally didnt expect it!
The statblock of the jinx is incredible. Thanks for the video!!
oh the jinx subrace is SUCH a cool idea, i love this! im so surprsied you actually made it for us, for free, wow....
also one thing i like that a lot of fan artists do, in much the same way that everyone just decided teiflings are purple, is when they give Halflings long floppy ears and a tail that ends in a poof like donkeys, just to make the more visualy distinct from gnomes lol
Oh wow a financially successful youtuber gave out a D&D subrace for FREEEE!
Meanwhipe starving game designers release their entire 40 year lore and 30 year game system for free and 3 ppl see it.
lol like of course he released it for free. Who tf would pay for a single halfling subrace?
@@nowayjosedaniel 7 months ago
I'm hurt you didn't mention Athasian halflings. Halflings of Dark Sun are *_very much_* not boring. Although, they'd be just as eager to have you for a dinner.
I played an Athasian Halfling in the very last D&D game I played. It was awesome being a violent little cannibal that was sticking with my companions because they were good meatshields.
This was an amazing video, but the end of the video with the jinx was even better. I know this is gonna sound cheesy, but I actually came up with a character like this and been using him. I did not get the wonderful traits that you had but I had the inverse of the luck feature. I also did not have a cool enough name like jinx. Very well done.
Omg
You're so nice to have come up with the jinx so I didn't have to
Never saw that coming!
Thank you!
gasps in shock and wonder of all the work you did to create this race for meeeeee
Damn, that’s incredible that you give us something for free! I never expected it!
In all seriousness, this looks really fun to use. Thank you for this and for the creative take on the halflings. Now I can see the difference between them and gnomes! (Even if dwarves are just superior in every way. If I have to be of pint size, I may as well be able to strike back and bearhug goliaths into submission)
Are these all bot accounts? Weirdm
Oh god, oh no, my favourite race is up, sTAY CALM
Idk if you've done a video about it, but you should do a video about Gnomes next. I've been trying to find ways to change Gnomes and Halflings in my campaigns in order to keep both races without so much physical and cultural overlap. And your videos have been helping me with such changes, especially the character sheets you make for us to use.
I made a Jinx character named Jaxk. She WAS a warlock who worshiped the demon rival of the Halfling Goddess. He hates her, but he kept her around just to spite the goddess, but she didn't get that. She was trying to spread his message to get luck, but he never intended to give it to her. Eventually, he almost got her killed as a martyr, and she destroyed her gem connection to him (also this caused the disappearance/death of her black cat familiar.) She started to work with a powerful wizard (who became a father figure) to both bring her cat back and maybe get control of her luck. The wizard has since died and she found his book of spells, and she also inherited all his titles and property. She's learning to be more powerful and is working on training a chaos magic stupid goblin who can only say her own name in common.
It sounds like halflings basically live in the garden of eden and no one takes a bite of the apple.
It was TSR, not WotC that Tolkein's estate sued ...
That’s one thing I prefer about pathfinder, gnomes and halflings are very different. In 5e the two races are too similar
In reguards to gnomes vs halflings, I generally see it like Gnomes are to Halflings what Elves are to Humans. The more inately magical, nature appreciating, weird one.
I think that's in the 5e handbook, too
I am shocked at the content in the description. Absolutely shocked!
This is a very fun twist!
That’s a fun concept! I’m actually playing something fairly similar with a Paladin of Beshaba. Her being the “Mistress of Misfortune” and all, bad luck follows me around BUT I see as a sign of her around me. To the point that we’ve reversed Nat 1 and Nat 20s (which evens out mathematically but is a nice flavor), where a critical failure makes such a huge blunder that somehow ends up helping us out and a critical success (AKA “getting lucky”) is seen as an affront to my goddess and I get punished from it, with a “monkey paw” success full of caveats or unforeseen complications
In my homebrew interpretation that separates Halflings from Gnomes is what separates Humans from Elves.
That's my take too. Gnomes are more magical and mystical. And more unpredictable. They have a no risk no fun adittude.
Had to pause to comment. Realizing how I really appreciated reading about Halfings in Pathfinder Golarion lore. They have a history of enslavement that resulted in the sneaky abilities, and more magical luck and such. There’s regional things that add a lot to it! Versus 5e just “hobbits renamed”. Love this video btw!
Oh and also forced as spies over the years (leading to accumulating secrets, like the Ben 10 Greymatter species).
Plus the idea of a mostly halfling un
1-Amo con toda mi alma a los halflings y siempre me encanta el trabajo que haces, o sea que este vídeo me ha encantado ×2
2-El opening de Doraemon en español el oPENING DE DORAEMON EN ESPAÑOL WOW ES CIERTO QUE ERES DE AQUÍ. Por algún motivo me hace especial ilusión
Oh wow, I'm so glad you made the jynx, when you were saying I had to make it myself I got sad because I don't have the time. You really suprised me!
Amazing content as always. Love the Jinx take on the hobbitses. Reminds me of a thief subclass I was trying to iron out called The Black Cat. It was supposed to codify critical fumble tables, and as you advanced, enemies would crit fail on higher numbers.
A friend of mine who works in the industry has said that companies arent confused about how halflings and gnomes should look, they just cant get artists to follow directions
"Acting childish even as adults"
"Short attention spans"
"Can't follow careful plans"
Damn sounds like my adhd fr
As a Negative Stereotype. IMO
Halflings! Yay! Wait ur doing Aboleths? WHEN ARE YOU DOING ABOLETHS
“wouldst thou like to live deliciously?” i hate that i can hear that whisper in my head
So happy you mentioned Kender. Currently playing a DnD campaign at the moment where I am a teenage Kalashtar bard who was adopted by Kender. (It’s basically a Fantasy High-style campaign.) We changed a lot of the stuff with Kender to help them fit in the suburban type environment. Namely they’re not so much childish as… loud (think Jewish-Italian/New Yorker stereotype) and there is a culture of “borrowing” things from friends and family that my character has picked up just from being raised in that culture. So much so that the librarians know me very well as the kid who “borrows” books for just a tad bit longer than when they were due back because I really like them, forcing my parents to set up an agreement with the library which allows me to still check out books so long as I participate in all late-fee forgiveness days and bring back at least one or two books whenever I visit. I think it’s a neat twist on the idea, that they’re basically very noisy people with little boundries when it comes to people they consider friends/family, which could be seen as childish but also in a much less problematic way.
Hobbits are actually from British mythology. So he had no right to sue.
Time now for the Tolkien estate to sue British literary history
@@acutefailure1 real
OMG!!! You made and drew this little guy just for us! He's so sad, just a little guy >.< what a cute surprise. Who could have guessed. THANK YOU!!! (as always I love the art and effort, Thank you!)
I can't believe you did it for us! You WROTE and ILLUSTRATED an entire subrace by yourself?! And you give it to us FOR FREE?!
Seriously, you are truly cool and wholesome guy. Like a real life halfling or something ;)