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If you set the multiplier in the output to negative for the opposite ear they mirror each other more nicely :3
Suvi, you're amazing! Thankyuuu for posting this tutorial! The ear wiggles cannot be stopped now lol
Amazing tutorial Suvi!
Thanks a lot Suvi you're just an angel 😇❤❤❤
Amazing tutorial really helpfull❤
Thank you yet again friendly neighborhood Vtuber :D
DAMN nice app and tutorials! +1 sub
I love how Vnyan is, it always has updates, but I can't leave VseeFace aside because I guess, Vnyan doesn't support Webcam like VseeFace does and is more specialized for tracking with some phone (Apple for example). My webcam is a logitech C922 :/
VNyan has ARKit tracking through web cameras and phones
Must you have a root control bone outside of the springbone heirarchy in order to control it?
Yes - otherwise the springbones will override any manual control
@@Suvidriel How to create a root control bone outside of the Springbone hierarchy?
@@RyokenKunVT_Archive You can move the start of your springbones one bone ahead in the chain or alternatively add the bone in a modelling app
@@Suvidriel Thx ^^
If you set the multiplier in the output to negative for the opposite ear they mirror each other more nicely :3
Suvi, you're amazing! Thankyuuu for posting this tutorial! The ear wiggles cannot be stopped now lol
Amazing tutorial Suvi!
Thanks a lot Suvi you're just an angel 😇❤❤❤
Amazing tutorial really helpfull❤
Thank you yet again friendly neighborhood Vtuber :D
DAMN nice app and tutorials! +1 sub
I love how Vnyan is, it always has updates, but I can't leave VseeFace aside because I guess, Vnyan doesn't support Webcam like VseeFace does and is more specialized for tracking with some phone (Apple for example).
My webcam is a logitech C922 :/
VNyan has ARKit tracking through web cameras and phones
Must you have a root control bone outside of the springbone heirarchy in order to control it?
Yes - otherwise the springbones will override any manual control
@@Suvidriel How to create a root control bone outside of the Springbone hierarchy?
@@RyokenKunVT_Archive You can move the start of your springbones one bone ahead in the chain or alternatively add the bone in a modelling app
@@Suvidriel Thx ^^