Panzer Dragoon Saga is the obvious choice. That game is stuck on the fucking Sega Saturn with its source code lost so a remaster is damn-near impossible. For both preservation's sake and also so that more people can play it since Sega Saturn emulation is still difficult, it's the RPG that deserves it the most. 7:09 Annnnnnddd that's why Xenogears is probably never getting remade. Takahashi is not leaving Monolith Soft to go work for Square again, especially now that Xenoblade has basically become Nintendo's Final Fantasy. It would require Square and Nintendo to work out some deal for a Xenogears remake to be made with Takahashi as lead and the resources and time it would take to finish a remake could be used for newer games instead.
Hard disagree with changing anything about the battle system of Ogre Battle. Edit: will shout out two games that use similar automated battles in a fine way: Unicorn Overlord and Nephilim Saga
.hack IMOQ getting a remaster/remake is actually probably pretty likely at this point, though when it'll happen is up to Bandai. The developer CyberConnect2 is adamant that they want to remake it, and have consistently asked for fans to ask Bandai to greenlight it and more .hack entries. Not to mention CC2 is one of Bandai's most profitable partner developers making the Naruto Ultimate Ninja Storm series and DBZ Kakarot for them. They've had such great success with these games that they've finally dug themselves out of the anime game typecasting hole that Bandai put them in over the past decade, and are back to making original games again thanks to their self publishing. Their first self published series Fuga Melodies of Steel is also part of their significantly more niche Little Tail Bronx series, which has been treated way worse than .hack by Bandai, and they're finally giving that series the .hack treatment by giving it a trilogy of games in a similar vain to IMOQ or G.U. Also Fuga is not being subtle with the .hack like references throughout it's games as well, the games are literally being promoted by .hack's tone and glitches, and a character they recently showed off for the upcoming 3rd game looks a lot like Macha from .hack//SIGN. If she's actually in Fuga 3 there might be a tease for an IMOQ remake similar to how Fuga 1's secret ending teased a Solatorobo remake. CC2 is still very passionate about this series, and Little Tail Bronx too, and is probably going to do everything in their power to bring it back. I can even see them going to the lengths of buying the IP from Bandai if they can't get them to greenlight anything. Unfortunately as of right now .hack, their other 2 Little Tail Bronx games, and Silent Bomber are under Bandai's control, so they're going to have negotiate with them if they want to remake them. Hopefully Bandai will stop being stubborn and just give them this because CC2 have already proven themselves to be one of their best partner developers, and it's probably not a good idea to sour that relationship. I'll settle for an IMOQ remaster if that's all CC2 can get, but I know while I'll personally enjoy it that remaster will be trashed badly because the gameplay has aged poorly. A remake would be best for this classic series of games.
Great concept for a video. I’ve been saying for a few years now square should be using the FF14 graphic engine to remake games FF1-9 (excepting of course the remake of 7). The feel and look of 14 is a brilliant median between old and new, and wouldn’t take as long to create remakes on. Heck, so many of the FF games already have elements created for FF14 storylines that it would take not exactly minimal effort, but reasonable and cost effective effort. Dawntrail took many elements from FF9 and it looks insane to see in this quality. Highly recommend checking out if you haven’t already - ‘Alexandria’ dungeon specifically.
I've been meaning to check out FF14 for a long time. The only reason why I haven't is basically the same reason why I tend to avoid MMORPGs or other live service games in general - I'm so mind-bogglingly behind on what I wanna play that starting a game like that is just going to add to that lol
@@TJTheEmperor I’m with you on the MMO hesitancy. I get why people love them but it’s….a lot for normies; I didn’t start playing until the end of 2022. FF14 can seem daunting in its length, however they’ve worked hard in the past couple years to make it easier by tightening up story points and adding ‘trusts’ (ai companions) so you can play (basically) the entirety of the game without having to jump in with other players, allowing you to go at your own pace. Plus the free trial goes up through Stormblood I believe so you don’t have to commit until far into your play through. The gameplay itself is fast and keeps you on your toes. I prefer playing controller but it’s all customisable (check out controller guide/layout vids if you decide to jump in on it - they’re a godsend until you get comfortable enough to experiment). I know people go on about the story itself, but it really is one of the best Final Fantasy games ever written (in my top 3, and I’ve played them all except FF11). I’m realising this is getting a little long, but thought I’d at least speak from my MMO-cynical perspective. FF14 continues to surprise and challenge me, and there’s at least another few years of expansion before it’s ‘complete’, giving way to the next FF MMO (I think that’s what the ‘trust’ system is setting up: the game’s eventual semi-retirement).
P.S. - Word of Advice: don’t purchase the game until you’re willing to commit. I made a mistake of purchasing it on sale before starting, and ended up needing to subscribe. You’ll have to pay for the subscription after the purchase (well, the one month free you get with purchase).
My favorite games of the past decade and a half across all genres have almost exclusively been tiny indie projects with pixelated graphics. When we're talking about the type of budget modern remakes entail, I'd *much* rather see these AAA studios put money into seeking out and publishing multiple new indie games than a single big remake of something I already know I love. I'd only want remakes that are cheap to make. Mess with story and gameplay as long as the original creators are on board, but keep the original systems' graphics and sound or don't update them more drastically than Sea of Stars updates those of the SNES.
Honestly I would love both a Skies of Arcadia and Legend of Dragoon remakes. Both kind got screwed by what system they where on. Skies was only the Dreamcast and Gamecube, neither sold that well. Yes, Legend was in the PS1 but it came out I think only weeks before the PS2. So it never got a chance.
Your videos are awesome. Obviously the ones that aren't relevant for me , like for games I never got the chance to play I don't watch. But the ones that are relevant are the best. So thanks for the entertaining content 👍
There's no video game I hate so much that I feel like it cant be enjoyed on its own merits and needs to replaced with a new game, homogenozed to fit some arbititary standard of modern confort and familarity. I don't believe even my least favorite games deserve to be insulted so throughly.
I keep seeing this sentiment recently that Kingdom Hearts 1 needs a remake, but I truthfully do not agree. HOWEVER, the KH game I would like to see get a remake would be Kingdom Hearts: 358/2 Days. It has, in my opinion, the best story of any KH game, and the fact that its been relegated to just a cutscene collection on the 1.5 + 2.5 package is sad. Admittedly, the combat is fairly boring compared to something like Kingdom Hearts 2, which makes since with this being a DS title and not on a console, but a remake would allow them to spruce up the combat and rework enemy encounters to accommodate that. Seeing the game get a full on remake (similar to the way Chain of Memories from GBA got remade into Re:Chain of Memories on the PS2) would be really nice. That game gets overlooked so often because of lack of accessibility, that it makes me sad.
@@TJTheEmperor If Takahashi and Tanaka aren't able to be involved with any Xenogears project anymore than this is the closest thing I want to them not being their. Just a nice HD 2D remake with a few gameplay tweaks
How about... a remake of Mega Man Legends in the RE Engine, where all the characters have realistic skin and hair textures? If you count MML as an RPG. That, or a 3D remake of SNK vs. Capcom: Card Fighters Clash, with more cards. I think that counts as an RPG.
So, I agree that your premise that these games all could use a remake. But I wonder - are they really worth investing resources into? I like FF2 more than most but I'm not sure it's worth rescuing, so to speak. It's honestly surprising they've done as much as they have. The same could be said of Soma Bringer, another game I sorta like, or the way you describe the .hack games (which I admittedly haven't played). To go back to your FF9 example, there's at least a path to making a good game great there, whereas some of these feel like trying to repair a game that went wrong.
Gonna hard disagree on Final Fantasy 2. Most of the complaints comes from bad advice. It's a perfectly serviceable game and the most recent release the pixel remaster mitigates a lot of the work with the auto battle feature. It's probably one of the easiest entries in the series. Would much rather have a similar style release for Dragon Quests 1-6 available on all platforms.
I gotta be the lone dissenter here about Xenogears: I don’t want Takahashi or Monolith anywhere near that game. I do not trust them to be faithful to the original game and I do not like the direction they’ve gone in recent years. I’d much rather a young team at Square that grew up loving the game give it a shot. Especially since the story beats are all there, it just needs gameplay and graphical changes.
Panzer Dragoon Saga is the obvious choice. That game is stuck on the fucking Sega Saturn with its source code lost so a remaster is damn-near impossible. For both preservation's sake and also so that more people can play it since Sega Saturn emulation is still difficult, it's the RPG that deserves it the most.
7:09 Annnnnnddd that's why Xenogears is probably never getting remade. Takahashi is not leaving Monolith Soft to go work for Square again, especially now that Xenoblade has basically become Nintendo's Final Fantasy. It would require Square and Nintendo to work out some deal for a Xenogears remake to be made with Takahashi as lead and the resources and time it would take to finish a remake could be used for newer games instead.
@@FenixPJ_ Panzer Dragoon Saga is such a good pick I’m kind of embarrassed I didn’t include it lol
I would love a Skies of Arcadia remake. It’s my all time favorite game and I’d love to see a remake that plays with the ship combat.
Our man here is like a dragon sleeping on a mountain of "and now our feature presentation" bumpers, and I'm here for it
@@aarond82ueyd7e8wd.dhe8 Lol it’s so funny you say that, I literally added like 20 more to my collection a week ago 😆
Hard disagree with changing anything about the battle system of Ogre Battle. Edit: will shout out two games that use similar automated battles in a fine way: Unicorn Overlord and Nephilim Saga
.hack IMOQ getting a remaster/remake is actually probably pretty likely at this point, though when it'll happen is up to Bandai. The developer CyberConnect2 is adamant that they want to remake it, and have consistently asked for fans to ask Bandai to greenlight it and more .hack entries. Not to mention CC2 is one of Bandai's most profitable partner developers making the Naruto Ultimate Ninja Storm series and DBZ Kakarot for them. They've had such great success with these games that they've finally dug themselves out of the anime game typecasting hole that Bandai put them in over the past decade, and are back to making original games again thanks to their self publishing.
Their first self published series Fuga Melodies of Steel is also part of their significantly more niche Little Tail Bronx series, which has been treated way worse than .hack by Bandai, and they're finally giving that series the .hack treatment by giving it a trilogy of games in a similar vain to IMOQ or G.U. Also Fuga is not being subtle with the .hack like references throughout it's games as well, the games are literally being promoted by .hack's tone and glitches, and a character they recently showed off for the upcoming 3rd game looks a lot like Macha from .hack//SIGN. If she's actually in Fuga 3 there might be a tease for an IMOQ remake similar to how Fuga 1's secret ending teased a Solatorobo remake.
CC2 is still very passionate about this series, and Little Tail Bronx too, and is probably going to do everything in their power to bring it back. I can even see them going to the lengths of buying the IP from Bandai if they can't get them to greenlight anything. Unfortunately as of right now .hack, their other 2 Little Tail Bronx games, and Silent Bomber are under Bandai's control, so they're going to have negotiate with them if they want to remake them. Hopefully Bandai will stop being stubborn and just give them this because CC2 have already proven themselves to be one of their best partner developers, and it's probably not a good idea to sour that relationship.
I'll settle for an IMOQ remaster if that's all CC2 can get, but I know while I'll personally enjoy it that remaster will be trashed badly because the gameplay has aged poorly. A remake would be best for this classic series of games.
I would love a xenogears remake, but I do not want current square enix to touch it even if they got Takahashi on board, monolith or bust
@@Zeal543 I’m hoping if it does happen, Square would just publish it, and get Monolith themselves to be the developers
@@TJTheEmperor Gonna be a hard sell with that requiring nintendo exclusivity
True, but honestly I’d either want it to be that or nothing at all
Great concept for a video. I’ve been saying for a few years now square should be using the FF14 graphic engine to remake games FF1-9 (excepting of course the remake of 7). The feel and look of 14 is a brilliant median between old and new, and wouldn’t take as long to create remakes on. Heck, so many of the FF games already have elements created for FF14 storylines that it would take not exactly minimal effort, but reasonable and cost effective effort. Dawntrail took many elements from FF9 and it looks insane to see in this quality. Highly recommend checking out if you haven’t already - ‘Alexandria’ dungeon specifically.
I've been meaning to check out FF14 for a long time. The only reason why I haven't is basically the same reason why I tend to avoid MMORPGs or other live service games in general - I'm so mind-bogglingly behind on what I wanna play that starting a game like that is just going to add to that lol
@@TJTheEmperor I’m with you on the MMO hesitancy. I get why people love them but it’s….a lot for normies; I didn’t start playing until the end of 2022.
FF14 can seem daunting in its length, however they’ve worked hard in the past couple years to make it easier by tightening up story points and adding ‘trusts’ (ai companions) so you can play (basically) the entirety of the game without having to jump in with other players, allowing you to go at your own pace. Plus the free trial goes up through Stormblood I believe so you don’t have to commit until far into your play through. The gameplay itself is fast and keeps you on your toes. I prefer playing controller but it’s all customisable (check out controller guide/layout vids if you decide to jump in on it - they’re a godsend until you get comfortable enough to experiment).
I know people go on about the story itself, but it really is one of the best Final Fantasy games ever written (in my top 3, and I’ve played them all except FF11). I’m realising this is getting a little long, but thought I’d at least speak from my MMO-cynical perspective. FF14 continues to surprise and challenge me, and there’s at least another few years of expansion before it’s ‘complete’, giving way to the next FF MMO (I think that’s what the ‘trust’ system is setting up: the game’s eventual semi-retirement).
P.S. - Word of Advice: don’t purchase the game until you’re willing to commit. I made a mistake of purchasing it on sale before starting, and ended up needing to subscribe. You’ll have to pay for the subscription after the purchase (well, the one month free you get with purchase).
Always a nice feeling seeing my full name on these videos. I think you're the only content creator I consistently support. A wise investment.
@@Chatetris Thank you so much, it’s definitely appreciated
My favorite games of the past decade and a half across all genres have almost exclusively been tiny indie projects with pixelated graphics. When we're talking about the type of budget modern remakes entail, I'd *much* rather see these AAA studios put money into seeking out and publishing multiple new indie games than a single big remake of something I already know I love.
I'd only want remakes that are cheap to make. Mess with story and gameplay as long as the original creators are on board, but keep the original systems' graphics and sound or don't update them more drastically than Sea of Stars updates those of the SNES.
Honestly I would love both a Skies of Arcadia and Legend of Dragoon remakes. Both kind got screwed by what system they where on. Skies was only the Dreamcast and Gamecube, neither sold that well.
Yes, Legend was in the PS1 but it came out I think only weeks before the PS2. So it never got a chance.
Your videos are awesome. Obviously the ones that aren't relevant for me , like for games I never got the chance to play I don't watch. But the ones that are relevant are the best. So thanks for the entertaining content 👍
.hack is a great underrated series!
There's no video game I hate so much that I feel like it cant be enjoyed on its own merits and needs to replaced with a new game, homogenozed to fit some arbititary standard of modern confort and familarity. I don't believe even my least favorite games deserve to be insulted so throughly.
I keep seeing this sentiment recently that Kingdom Hearts 1 needs a remake, but I truthfully do not agree. HOWEVER, the KH game I would like to see get a remake would be Kingdom Hearts: 358/2 Days. It has, in my opinion, the best story of any KH game, and the fact that its been relegated to just a cutscene collection on the 1.5 + 2.5 package is sad. Admittedly, the combat is fairly boring compared to something like Kingdom Hearts 2, which makes since with this being a DS title and not on a console, but a remake would allow them to spruce up the combat and rework enemy encounters to accommodate that. Seeing the game get a full on remake (similar to the way Chain of Memories from GBA got remade into Re:Chain of Memories on the PS2) would be really nice. That game gets overlooked so often because of lack of accessibility, that it makes me sad.
@@clarke_streams Hey this comment looks familiar lol
@@TJTheEmperor I'm being exposed
@@DarkPrinceOfAwesome No *I* am
Oh my god there’s so many of them D:
The thumbnail scared me for a second. I hate unnecessary remakes.
@@VengefulNonsense Haha that thumbnail was actually one of the ones TH-cam generated on its own. When I saw it I had to keep it
Star Ocean 3 is the best game in the series imo. And with the populaity of similation theory i think it might be better received now
What would you think of a Xenogears HD 2D remake that leaves Disc 2 as it is?
@@klaasfaak4039 Obviously it wouldn’t be ideal, but I’d take it - if for no other reason than it would make the game more accessible
@@TJTheEmperor If Takahashi and Tanaka aren't able to be involved with any Xenogears project anymore than this is the closest thing I want to them not being their. Just a nice HD 2D remake with a few gameplay tweaks
How about... a remake of Mega Man Legends in the RE Engine, where all the characters have realistic skin and hair textures? If you count MML as an RPG.
That, or a 3D remake of SNK vs. Capcom: Card Fighters Clash, with more cards. I think that counts as an RPG.
So, I agree that your premise that these games all could use a remake. But I wonder - are they really worth investing resources into? I like FF2 more than most but I'm not sure it's worth rescuing, so to speak. It's honestly surprising they've done as much as they have. The same could be said of Soma Bringer, another game I sorta like, or the way you describe the .hack games (which I admittedly haven't played). To go back to your FF9 example, there's at least a path to making a good game great there, whereas some of these feel like trying to repair a game that went wrong.
I thought Ys V for the PS2 was the remake the game needed
Gonna hard disagree on Final Fantasy 2. Most of the complaints comes from bad advice. It's a perfectly serviceable game and the most recent release the pixel remaster mitigates a lot of the work with the auto battle feature. It's probably one of the easiest entries in the series. Would much rather have a similar style release for Dragon Quests 1-6 available on all platforms.
8 RPGs That NEED a Remake
8: N/A
7: N/A
6: N/A
5: N/A
4: N/A
3: N/A
2: N/A
1: N/A
I gotta be the lone dissenter here about Xenogears: I don’t want Takahashi or Monolith anywhere near that game. I do not trust them to be faithful to the original game and I do not like the direction they’ve gone in recent years. I’d much rather a young team at Square that grew up loving the game give it a shot. Especially since the story beats are all there, it just needs gameplay and graphical changes.
I hope they make a FFVIII remake one day.