The idea of the mine cart is that you build a FOB with different drills and such, and then use one set of tracks to your base, instead of lots of individual conveyers for each ore...
10:30 NOT JUST ORE. You may belt in items to import/export to other stations when you so need to. Where do you think the stations get the items to send to and from you in the first place? Remember: Automation! Slope track does not matter. 32:30 You can place one foundation as a temp holder when placing a long track if needed. It's a mining railroad train transporting goods Kage. 17:10 *love* stone roofs for modular bases too! Yes we *do* need large roof tiles too! 18:30 Steam tanks also can be used to extend distance without building a new boiler. Well done!
When getting out of the smith dudes, you don't have to hit escape. If you're still looking at the guy, just hit "E" again and you'll escape the smith and your inventory.
Kage, I have a helpful hint for you when building... If you middle click your mouse in build mode on an item (like a foundation block)... you will select and be able to duplicate said item. Thanks for the videos 👍
Would it not be better to first use the water bath to hold extra water. Then do 2 drills 4 crushers then 6 smelters Or get the 75000 gold automation so you don't have to refill coal But overall i like watching your videos thanks for posting regularly
I think the reapawning ore veins is a bug, because it always seems to happen after I load a save. The loading code is definitely buggy, because the rune stone that appears near where you first land in a new world also gets duplicated every time you load a new save.
hey cage have you been having clipping issues its the weirdest/coolest thing i encountered kinda funny when you clip into the ground and see all the veins within the world
Is there a sorter so that you can do as others have said and run several different ores to one station and then split them back out once returned to your base?
The respawning ore and stone seem to be a partial chance and if it doesn't respawn it won't respawn again. I remove them every time and they eventually stop appearing.
The idea of the mine cart is that you build a FOB with different drills and such, and then use one set of tracks to your base, instead of lots of individual conveyers for each ore...
don't forget your Dwarven Vault. a fully enclosed room where you can keep all your moneys
10:30 NOT JUST ORE. You may belt in items to import/export to other stations when you so need to. Where do you think the stations get the items to send to and from you in the first place? Remember: Automation! Slope track does not matter. 32:30 You can place one foundation as a temp holder when placing a long track if needed. It's a mining railroad train transporting goods Kage. 17:10 *love* stone roofs for modular bases too! Yes we *do* need large roof tiles too! 18:30 Steam tanks also can be used to extend distance without building a new boiler. Well done!
When getting out of the smith dudes, you don't have to hit escape. If you're still looking at the guy, just hit "E" again and you'll escape the smith and your inventory.
Glad my suggestion helped. The floor setup looks much better.
"Not gonna show you all"
"Shows all"
lol
Kage, I have a helpful hint for you when building... If you middle click your mouse in build mode on an item (like a foundation block)... you will select and be able to duplicate said item.
Thanks for the videos 👍
Would it not be better to first use
the water bath to hold extra water.
Then do 2 drills 4 crushers then 6 smelters
Or get the 75000 gold automation so you don't have to refill coal
But overall i like watching your videos thanks for posting regularly
When you're looking at an item with the build tool, click the scroll button to start building that item right away!
What a difference with the lighting thank you muchly
you can flatten ground with showel via remove dirt it basically mines for you
@4:36 why don't you put small elevators to go in between the floors?
you could make an elevator from ur mining room to ur treasure room.
More Orebound Gameplay......😎😎
I think the reapawning ore veins is a bug, because it always seems to happen after I load a save. The loading code is definitely buggy, because the rune stone that appears near where you first land in a new world also gets duplicated every time you load a new save.
hey cage have you been having clipping issues its the weirdest/coolest thing i encountered kinda funny when you clip into the ground and see all the veins within the world
Ps thank you for fixing the gaps
Is there a sorter so that you can do as others have said and run several different ores to one station and then split them back out once returned to your base?
The respawning ore and stone seem to be a partial chance and if it doesn't respawn it won't respawn again. I remove them every time and they eventually stop appearing.
Just press E to exit the menu instead of ESC twice
can you feed coal into the machines to power them automatically?
Yes, but that is the next level of automation.
Does multiple carts carry more ore than a belt maybe ?
Good vid
I haven’t found that mine carts are useful at all belts are easier taking less room and resources
the game is cool, but the popping noise it makes every time you open a menu is really annoying. reminds me of a blown out speaker.