Hi. at 11:28 may I know how do you scan the bytes equivalent of the entire subtract opcode along with the operands just incase of game updates but instruction doesn't change?
Hey, you just literally scan for those exact bytes. So for 11:28 you would scan for "83 AE E0070000 02". Bare in mind though, there may be multiple instructions that match this byte signature. Therefore, you may need to scan for more specific bytes, e.g. include bytes that came before and after "83 AE E0070000 02".
The difficulty of tracing pointers will vary from game to game. A couple of episodes after this there's a "multi-level pointers" tutorial, which might help. Also, slowing down and/or pausing the game is very often needed.
Just a thank you for your tutorials, and a heads-up. At 4:07 you revert a change made to the original code by changing 'add' back to 'sub', but you failed to change '02' back to '01'. Subsequently, you then insert code where 04 is added where 03 should be added. newmem: //this is allocated memory, you have read,write,execute access //place your code here add dword ptr [rsi+000007E0],03 originalcode: sub dword ptr [rsi+000007E0],01
Cheers! It's been a while since I made this but IIRC this is just the health value? Whether you set it to 1, 2, 3, 420, 1337 etc isn't too important, the main objective is to make health increase instead of decrease. I didn't re-watch the whole video though so let me know if you think otherwise 🙂
Helo sir can we make a permanent hack for Android game in BlueStacks emulator using cheat engine meaning it can be used even after reinstalling the game in the emulator
Finally, something clean and clear.
🙏🥰
Hi. at 11:28 may I know how do you scan the bytes equivalent of the entire subtract opcode along with the operands just incase of game updates but instruction doesn't change?
Hey, you just literally scan for those exact bytes. So for 11:28 you would scan for "83 AE E0070000 02". Bare in mind though, there may be multiple instructions that match this byte signature. Therefore, you may need to scan for more specific bytes, e.g. include bytes that came before and after "83 AE E0070000 02".
What about when addresses store pointers that constantly change their value? How to track final values? I'm trying on a soccer game.
The difficulty of tracing pointers will vary from game to game. A couple of episodes after this there's a "multi-level pointers" tutorial, which might help. Also, slowing down and/or pausing the game is very often needed.
Wait next video 😊
Soon! 😊
How can convert a value that i found in cheat engine into a pnach file (cheat code) like ps2's?
This work with online games?
We really thank you
🙏🥰
Just a thank you for your tutorials, and a heads-up.
At 4:07 you revert a change made to the original code by changing 'add' back to 'sub', but you failed to change '02' back to '01'. Subsequently, you then insert code where 04 is added where 03 should be added.
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
add dword ptr [rsi+000007E0],03
originalcode:
sub dword ptr [rsi+000007E0],01
Cheers! It's been a while since I made this but IIRC this is just the health value? Whether you set it to 1, 2, 3, 420, 1337 etc isn't too important, the main objective is to make health increase instead of decrease. I didn't re-watch the whole video though so let me know if you think otherwise 🙂
nice tutorial
Thanks! 💜
Helo sir can we make a permanent hack for Android game in BlueStacks emulator using cheat engine meaning it can be used even after reinstalling the game in the emulator
I don't have any experience with BlueStacks, really not sure 🤷
Please make guide how to auto attach process and also wait for process to open then attach to it again.
Heyyy, does this help? cheatengine.org/forum/viewtopic.php?t=611027
Nice👌🏾
Thanks 🙏🥰