imagine the AI work at max capacity, so the ingame machine look at you puttin trap and think:.....wat the? this fooking dude.....puttin that in front of me thinkin me stoopid.......
One time I tried to place traps in the path of a Slaughterspine. I highlighted his track so I knew where he'd walk. He walked past me once, I placed the trap, and waited. He came around again, stopped just in front of it, turned around and went back the other way. I was so PISSED
Oh, somewhere on the net either in the comments or reddit, I read that the machines will learn the techniques that you use the most over time and forces you to rethink things in the first game. I used to us e traps a lot but I found that they would stop right when I baited them after awhile.
Not gonna lie I am conflicted on how I feel about machines destroying traps, on one hand it makes since, on the other, it was one of my main ways of fighting in the first game
@Gurtius Maximus It's almost as if a large portion of the world doesn't have English as their native language. And even if English is their native language, you still have people with dyslexia. Also, some people have an overzealous autocorrect. The horror...
I feel like from my experience of HZD my "expectation" has become putting down enough traps that anything literally just dies in the first explosion lol
Yeah. It annoys me in FW with the trap limit. Aloy is a genius who can understand highly advanced technology with minimal education yet struggles with counting to 5. WTF!?
@@jestermon101 theres a trap limit because traps were too op in the first game. A lot of the "nerfs" for forbidden west were fixes for all the op bullshit in zero dawn (fire arrow spam)
@@spacedout4061 yeah, but they messed whole combat with nerfing. First game was tactical and had a lot of variation, FW is just spamming same few moves against all enemies. And it's also much more OP than Zero Dawn.
Ha yes, ‘been there, done that’! Not sure if this a new ‘feature’, but that particular Slaughterspine has joined the ranks of those machines that (occasionally) have just been killed by Rebels when you get there. So I put down some explosive Tripwires (a weapon I hardly ever bother with now), shot at a Rebel and stepped back assuming they’d get wrecked when they walked into the wires. Nope, couple of them VAULTED over the wires without setting them off - Oh cra*! 😂
Never used traps in Zero Dawn. TripCaster tho, that was used a lot. They don't alarm monsters to your position. Throw as many as you want under the monster from the grass.
@@kishaloyb.7937 the game is on ps5. Mods are only for PC. The aloy nsfw subreddit only features 3d and 2d models drawn by people but are only art not mods
that's why I stick to throwing rockets using stamina then throwing down a smoke bomb and downing them with a silent strike with a +2silent strike weave installed, then while they're down from that I hit them with two power attacks before they can initiate another move so I can down them again, then I hit them with a critical strike while also having a +2critical strike weave installed. Then drop another smoke bomb, drink a stamina potion & either repeat the process of downing them over and over or I just back away and throw more rockets using stamina to kill them if the smoke bomb process didn't already kill them. Using the electric explosion valor skill usually speeds up this process on bigger machines and adds to the amount of time I have them ultimately stun locked. I rarely use traps lol I feel like they're only useful when you're already in stealth and you lay a bunch on them on their path ahead of time, as soon as the traps go off I'd most likely initiate my playstyle to keep them stun locked while damaging them. ps ~ dupeing Weaves can help you tailor your own overpowered playstyles albeit the timely process it takes to do this, it is worth it
In Burning Shores the Thunderjaw and Slaughterspine are neighbours. I override the Thunderjaw and tried to lure the Slaughterspine to battle eachother. Thunderjaw was shooting his canon and the Slaughterspine turned away and was hiding somewhere. I was a bit disappointed to say the least. lol
Worth mention that all of that cost like over 1.000 Metal Shards and some other quite expensive and rare resources. ^This is the reason why traps (and tripcasters) in this game are completely useless outside of the arena (they are free there).
There's plenty reasons, here's 10 of em 1. Not their Genre 2. The Cutscene is too much 3. Voice Actors kinda meh 4. The story is confusing 5. Too much Naratives (Someone telling the story in the back) 6. The Combat System is Boring 7. The Sound Effect for explosion, Laser, or the Bow when shooting arrow itself is almost non existent 8. Players don't have connection to the main Character, so they didn't care enough 9. The Dialogue between NPC is also boring, corny, and a bit Monotone 10. There's not enough touching moment, sad scene, or powerfull act that shows character Development
@@mr.z6252 1. Not their genre…..sure understandable 2. Too many cutscenes, not really. There’s a total of 6 hours of cutscenes for a game that takes 30-40 hours to beat the main story. 50-60 if you Platinum. 3. Voice actors kinda meh…? I mean it depends what your preference is. I think they were pretty good for the most part. 4. The story being confusing……I don’t think so at all. Having played Zero Dawn right before Forbidden West as a refresher I think it’s actually pretty clear where they were heading. I actually even theorized before Forbidden West that there was a small group of survivors that had fled in a space ship, and I was right. 5. I think this is done for people that maybe are confused, or to help guide them through scenarios throughout the game. 6. The combat system definitely DEFINITELY isn’t boring lol you either didn’t play the game, or you just spammed arrows. The Horizon series easily has one of the most fun and challenging combat systems and gameplay when played right. As a matter of fact I don’t think I’ve seen one TH-camr that has done a better job at the combat than what I used to do lol 7. Your sound must’ve been off, or your settings were different because all of the sound effects you listed are almost too abundant for me.
Didn't see that coming at all but so true thou😂😂😂 1st play through ever was on ultra hard and that happened so many times especially against that cauldron where u fight slitherfang as the boss,that fightin general was annoying and him killing me with traps i set many times didn't help any
XD haha, I was expecting it fail, but that not that kind of fail, also I am the kind of bombard it with everything we got, can't wait to play forbidden west.
A good trapper must know that he can't depend on the traps, also the arc and the position is important. it is best to spread them out and have them follow each one while
I get its more practically right to do that but most players like to go for one shot high damage. Plus when u spread them out and focus on dodging machine attacks, sometimes by doing that u walk into one or more of your own traps!
Lol right! someone shown how to get Behemoth force loaders from a Behemoth convoy (two Ravagers and the Behemoth or one Ravager one apex ravager and a Behemoth or two apex ravagers and a Behemoth), where he got hit by every attack losing a small bit of HP at level 16. Here I am at level 35 getting one shot by the Apex Ravagers, accidently running into the slitherfang and Apex canister burrowers, and/or a second convoy. 😭😭😭😭😭😭
Traps are only useful in early and midgame, or until you start getting legendary weapons that facilitate a more aggressive & faster style of gameplay. Plus, the ammo is kinda expensive. In endgame, with the right build and valor, you can 3 shot an Apex Slaughterspine, and 3 or 4 shot an Apex Thunderjaw. A good crit to a weak area can cut both by 1-2 shots. I put away my tripcasters & salvage boosting gear midway thru Forgotten west, and havent missed them.
Eso pasa debido a que no tiene que estar muy cerca del espinazaurio, si no usa esa habilidad, tu distancia debe ser media o lejana, ya que ese ataque hace instakill, lo mejor para la táctica de tranpers es distancia media pues así te ahorras los ataques cercanos y lejanos
That's accurate lol everytime I try setting up some epic, elaborate trap, the machines always seem to hop over them or avoid them entirely, eventually ending with me getting one-shot.
tbh I am glad that a lot of busted stuff from the first game got nerfed in FW. whistling, ropecaster, and spamming traps during combat were honestly overpowered as hell
I have to sell my Exterior hard disc drive so I'm playing everything again. Including the original. And the time she dies from the trap I've set oh my God. But after 3 and a 1/2 years I'm back in the game and I'm loving it.
This Bone chilling funny 🤣🤣🤣💀 facts they run after who ever those magician's are but when it comes to us Normals they us they distance attacks smh wild just wild....🤔
I swear to fucking god i look at videos on yt where aloy destroys elite slaughterspine in 30sec meanwhile my aloy sets 2 traps and the machines are tackling her into my traps so im dead
The ONE TRAP that actually IS pretty useful is the Purgewater trap against Widemaws. If you highlight their walking path and plant them when they're not looking they walk right into them every time. But they're about the ONLY useful traps in the game 🤣🤣🤣🤣🤣🤣🤣🤣🤣
Are you talking about the Focus menu you see at the start of each fight? That's just the animation that plays when you activate this particular special skill.
🤣🤣🤣 I've had them destroy & walk completely around my traps . I'm screaming nooooo you're suppose to walk into them stupid machine.
They've become soo smart that it just too stupid 🤣
imagine the AI work at max capacity, so the ingame machine look at you puttin trap and think:.....wat the? this fooking dude.....puttin that in front of me thinkin me stoopid.......
😂😂😂
Sounds exactly what the Predator did when Arnold laid the trap and expected the Predator to follow him 🤣
🤣🤣🤣
One time I tried to place traps in the path of a Slaughterspine. I highlighted his track so I knew where he'd walk. He walked past me once, I placed the trap, and waited. He came around again, stopped just in front of it, turned around and went back the other way. I was so PISSED
Yea I know the game sucks
@@MitchBuchannon420 huh?
Gus walking away from the bomb
Oh, somewhere on the net either in the comments or reddit, I read that the machines will learn the techniques that you use the most over time and forces you to rethink things in the first game. I used to us e traps a lot but I found that they would stop right when I baited them after awhile.
@@gamingstupid p
Ni😊
The "Reality" part made me laugh harder than it should have 🤣, but the walking away from an explosion moments were cool 👌
It's relatable to everyone 😂
Not gonna lie I am conflicted on how I feel about machines destroying traps, on one hand it makes since, on the other, it was one of my main ways of fighting in the first game
Gotta be smart about placement
traps made this game too easy. Smart placement gives it a better challange.
@Gurtius Maximus minor spelling error but sure, hope you feel better about yourself judging someone's intelligence based on writing and nothing else
Gotta adapt to new situations
Trust me
@Gurtius Maximus It's almost as if a large portion of the world doesn't have English as their native language. And even if English is their native language, you still have people with dyslexia.
Also, some people have an overzealous autocorrect. The horror...
I feel like from my experience of HZD my "expectation" has become putting down enough traps that anything literally just dies in the first explosion lol
I laughed harder than I should have 🤣
Machine: Whats that pile of junk with lights and cables over there? Let’s check it out 💥💥
Yeah. It annoys me in FW with the trap limit. Aloy is a genius who can understand highly advanced technology with minimal education yet struggles with counting to 5. WTF!?
@@jestermon101 theres a trap limit because traps were too op in the first game. A lot of the "nerfs" for forbidden west were fixes for all the op bullshit in zero dawn (fire arrow spam)
@@spacedout4061 yeah, but they messed whole combat with nerfing. First game was tactical and had a lot of variation, FW is just spamming same few moves against all enemies. And it's also much more OP than Zero Dawn.
Ha yes, ‘been there, done that’! Not sure if this a new ‘feature’, but that particular Slaughterspine has joined the ranks of those machines that (occasionally) have just been killed by Rebels when you get there. So I put down some explosive Tripwires (a weapon I hardly ever bother with now), shot at a Rebel and stepped back assuming they’d get wrecked when they walked into the wires. Nope, couple of them VAULTED over the wires without setting them off - Oh cra*! 😂
You know, this 🤔 Could 🤔 Explain 🤔
Why I haven't done much in the way of upgrading my trapping skills yet 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
Never used traps in Zero Dawn. TripCaster tho, that was used a lot. They don't alarm monsters to your position. Throw as many as you want under the monster from the grass.
I remember I only use traps in HZD. Spam that tripwires. 1 hit KO. Good times
Probably the 2nd thing which will get modded on pc version,after a nude aloy mod of course
Aren't there nude Aloy mod for the game already?? There are literally a NSFW subreddit for this game.
@@kishaloyb.7937 the game is on ps5. Mods are only for PC.
The aloy nsfw subreddit only features 3d and 2d models drawn by people but are only art not mods
Reality for me for combat in general with this sequel.
Didn't like how they changed the dodge but otherwise very enjoyable
@@YurimoHikashi the dodge nerf was annoying but the super long sliding was incredible
that's why I stick to throwing rockets using stamina then throwing down a smoke bomb and downing them with a silent strike with a +2silent strike weave installed, then while they're down from that I hit them with two power attacks before they can initiate another move so I can down them again, then I hit them with a critical strike while also having a +2critical strike weave installed. Then drop another smoke bomb, drink a stamina potion & either repeat the process of downing them over and over or I just back away and throw more rockets using stamina to kill them if the smoke bomb process didn't already kill them. Using the electric explosion valor skill usually speeds up this process on bigger machines and adds to the amount of time I have them ultimately stun locked. I rarely use traps lol I feel like they're only useful when you're already in stealth and you lay a bunch on them on their path ahead of time, as soon as the traps go off I'd most likely initiate my playstyle to keep them stun locked while damaging them. ps ~ dupeing Weaves can help you tailor your own overpowered playstyles albeit the timely process it takes to do this, it is worth it
I've never played trapper alloy because it seems so prohibitively expensive to play, especially when you rely on machine AI to not screw you lol
HAHAHAHAHAHAHAHA i just put myself in a Laughing trap. . .
In Burning Shores the Thunderjaw and Slaughterspine are neighbours. I override the Thunderjaw and tried to lure the Slaughterspine to battle eachother. Thunderjaw was shooting his canon and the Slaughterspine turned away and was hiding somewhere. I was a bit disappointed to say the least. lol
I liked how in the part of the expectations you paused at the end to show the language that you were playing instead of the difficulty
big oof
dummy the difficulty is shown on the general tab on settings
@@en3525 no it's not in the frame. I don't know which of your eyes saw it.
@@KoKoYoung Because on ultra hard you cant change difficulty so it doesnt even appear, thats how you know someone is playinh on UH
@@en3525 And the lack of HP on enemies.
Worth mention that all of that cost like over 1.000 Metal Shards and some other quite expensive and rare resources.
^This is the reason why traps (and tripcasters) in this game are completely useless outside of the arena (they are free there).
Reality: The slaughterspine is extremely smart.
Lmao honestly I’d say machines go for my traps maybe 50% of the time if I’m lucky, they seem to always know what I’m planning for them 😆😆
It’s developer desperation imo
That moment when you realise they are both reality.
Lmao the rag doll physics when she just dies made me burst out laughing. This is too true. If you’re anywhere near your traps you’re just dead
This game is so ahead of its time, it’s so under appreciated and overlooked….and for no reason
There's plenty reasons, here's 10 of em
1. Not their Genre
2. The Cutscene is too much
3. Voice Actors kinda meh
4. The story is confusing
5. Too much Naratives (Someone telling the story in the back)
6. The Combat System is Boring
7. The Sound Effect for explosion, Laser, or the Bow when shooting arrow itself is almost non existent
8. Players don't have connection to the main Character, so they didn't care enough
9. The Dialogue between NPC is also boring, corny, and a bit Monotone
10. There's not enough touching moment, sad scene, or powerfull act that shows character Development
@@mr.z6252 Well fuck…..no wonder you think the story is confusing. You can’t even spell lmfao it’s too* not to.
@@mr.z6252 You’re so wrong I really don’t even know where to begin….
@@fearlesscheshirecat1411 Begin.....
Come on I'm Waiting
@@mr.z6252 1. Not their genre…..sure understandable
2. Too many cutscenes, not really. There’s a total of 6 hours of cutscenes for a game that takes 30-40 hours to beat the main story. 50-60 if you Platinum.
3. Voice actors kinda meh…? I mean it depends what your preference is. I think they were pretty good for the most part.
4. The story being confusing……I don’t think so at all. Having played Zero Dawn right before Forbidden West as a refresher I think it’s actually pretty clear where they were heading. I actually even theorized before Forbidden West that there was a small group of survivors that had fled in a space ship, and I was right.
5. I think this is done for people that maybe are confused, or to help guide them through scenarios throughout the game.
6. The combat system definitely DEFINITELY isn’t boring lol you either didn’t play the game, or you just spammed arrows. The Horizon series easily has one of the most fun and challenging combat systems and gameplay when played right. As a matter of fact I don’t think I’ve seen one TH-camr that has done a better job at the combat than what I used to do lol
7. Your sound must’ve been off, or your settings were different because all of the sound effects you listed are almost too abundant for me.
😂😂😂😂😂 All that planting gone to shit.
Didn't see that coming at all but so true thou😂😂😂 1st play through ever was on ultra hard and that happened so many times especially against that cauldron where u fight slitherfang as the boss,that fightin general was annoying and him killing me with traps i set many times didn't help any
LIES! can't play Ultra Hard before finishing the game, so it'd be your second play through...
I found traps to be too expensive vs the amount of damage they dealt in Forbidden West and consequently rarely used them.
me too. in HZD they where more usable.
Ultimate funny 🤣🤣🤣🤣💀
It was like "pesky human thought that was going to work on me?"
XD haha, I was expecting it fail, but that not that kind of fail, also I am the kind of bombard it with everything we got, can't wait to play forbidden west.
1:40 they got one shotted😭😭😭
Honestly at this point I just vibe with bows and slings only. Traps get me nowhere.
A good trapper must know that he can't depend on the traps, also the arc and the position is important. it is best to spread them out and have them follow each one while
I get its more practically right to do that but most players like to go for one shot high damage. Plus when u spread them out and focus on dodging machine attacks, sometimes by doing that u walk into one or more of your own traps!
The only reason I beat the game was because of trapper aloy 👌
Lol right! someone shown how to get Behemoth force loaders from a Behemoth convoy (two Ravagers and the Behemoth or one Ravager one apex ravager and a Behemoth or two apex ravagers and a Behemoth), where he got hit by every attack losing a small bit of HP at level 16. Here I am at level 35 getting one shot by the Apex Ravagers, accidently running into the slitherfang and Apex canister burrowers, and/or a second convoy. 😭😭😭😭😭😭
"Congratulations, you played yourself."😂🤣🤣🤣🤣🤣🤣🤣🤣
Fuck traps. I just sell them for cash. If I want to lay a trap occasionally, there's the Tripcaster.
I didn't expect that. And I legit "Lol'd"
Traps are only useful in early and midgame, or until you start getting legendary weapons that facilitate a more aggressive & faster style of gameplay. Plus, the ammo is kinda expensive.
In endgame, with the right build and valor, you can 3 shot an Apex Slaughterspine, and 3 or 4 shot an Apex Thunderjaw. A good crit to a weak area can cut both by 1-2 shots.
I put away my tripcasters & salvage boosting gear midway thru Forgotten west, and havent missed them.
Do the machines adapt to traps and use a different approach?
The machines adapt to any way that you kill them. After you kill each certain number of times they learn from you
Yep you forgot to put the ability that you don’t get damage in your own bomb traps 😢😂
Even with the ability you still take damage but not much nowadays.
I love the thumbnail so Sick
Aloy looks cute
Bruh that so XD
That was actually very funny! Well done! 😅
Looking forward for your next expectation vs reality
Its just bad luck sir 😂😂
Eso pasa debido a que no tiene que estar muy cerca del espinazaurio, si no usa esa habilidad, tu distancia debe ser media o lejana, ya que ese ataque hace instakill, lo mejor para la táctica de tranpers es distancia media pues así te ahorras los ataques cercanos y lejanos
That's accurate lol everytime I try setting up some epic, elaborate trap, the machines always seem to hop over them or avoid them entirely, eventually ending with me getting one-shot.
tbh I am glad that a lot of busted stuff from the first game got nerfed in FW. whistling, ropecaster, and spamming traps during combat were honestly overpowered as hell
I have to sell my Exterior hard disc drive so I'm playing everything again. Including the original.
And the time she dies from the trap I've set oh my God.
But after 3 and a 1/2 years I'm back in the game and I'm loving it.
It’s equally the most powerful skill and the least.
Mission over ..you failed 🤣🤣🤣
ROFLMAO was not expecting that😂😂😂😂
Nice. The end was good lmao.
That machine knew what he was doing
Imagine ARK2 with that Gameplay...will be the game of the Year.
This Bone chilling funny 🤣🤣🤣💀 facts they run after who ever those magician's are but when it comes to us Normals they us they distance attacks smh wild just wild....🤔
Reality is often disappointing.
MechaGodzilla: "Just as keikaku."
200% accurate
This is the reason that why i love this Game, the combat and the AI of enemies are incredible
No its not its cool to see but the devs need to pick a lane between machine and superpowers
This is why I verryyy rarely use traps 😂
Respect for horizon content
I swear to fucking god i look at videos on yt where aloy destroys elite slaughterspine in 30sec meanwhile my aloy sets 2 traps and the machines are tackling her into my traps so im dead
Kids these days I always relying on their traps, back in my day we used the good old bow and arrows.
Lol
This man is finally getting the views he deserves
When I did a new game+, I tried to use traps on the widemaw at MU cauldron but it never ran into a trap because I shot it! 😭 😂😂
BWAHAHAHAHA! AWESOME! 🤣🤣🤣
🤣🤣🤣🤣🤣🤣aahhhhh...i needed that laugh
Lol everyone's favorite spot. Come here to wreck this guy all the time 😆
I'm confused, I don't recall seeing the Aloy interacting with wheel thingy animation in game (PS4).
Traps suck in forbidden west. I dont even use them. They were so useful in Zero dawn. I hate they are so useless in the second game
The ONE TRAP that actually IS pretty useful is the Purgewater trap against Widemaws. If you highlight their walking path and plant them when they're not looking they walk right into them every time.
But they're about the ONLY useful traps in the game 🤣🤣🤣🤣🤣🤣🤣🤣🤣
was waiting for it to just walk around them hahaha
What are your visual(video) settings ? Can you share them ?
That intro was amazing!
Не зря же Гефест наблатыкался на базе Зенитов
And this is why I didn't put any points in my Trapper skill tree.
Lmao I choked on my water
Lmao, this was a good one!
Imagine monster hunter with this kind of graphic and open world
Probably there will be a mhw2
Even with the first game I was able to sneak out a huge canyon then arrow down a demonic thunder jaw. It was very impressive how far the range can be.
🤣🤣🤣🤣🤣
Why does this happen? When i place traps the machines know whrre i placed the traps
Perhaps jumping in head first isn't the best "trapper" strategy, eh?
It must always be like that 😭😭
Reality: You gits noskin!!
Now i understand why genshin collab with it long time ago
If making good content was crime you would be serving a life sentence.
Aloy:GOD DAMMIT I GOT SCAM!!!
😄 nice
I didnt know that Rambo style exist in HFW😂👍
How do you put that many down at once? It tells me 4 is the max for a spot
How do u access that menu for aloy.. I'm at the Gemini cauldron part of the main story.. is further?
Are you talking about the Focus menu you see at the start of each fight? That's just the animation that plays when you activate this particular special skill.
What do you mean expectation vs reality. You proved that it works by doing it...
great🤣
Had one walk on a trap and it do nothing
Eso suele suceder 🤣
Can you tell me your build?
Omg they made a game based on the girl from fortnite
Meanwhile genshin impact aloy
they will delete her in the future xD
is this selecting wheel for trapplacement a mod?
YOU CAN FLY IN THE GAME?!
เกมนี้ก็ ตัวละครมันน่าจะเป็นผู้ชายนะ อย่าง solid snake จาก metal gear solid ไรงี้ ตัวเกมจะดูน่าเล่นขึ้นมาเยอะเลยทีเดียวเชียว