I was legitimately wondering did Spookston add this or does someone at Gaijin just have good taste in games/very fake gun sounds. Made me nostalgic for some Halo: CE might play some later...
During Yugoslav civil wars, this thing was used a lot and - not for anti-air. It turned out to be awesome against ground targets and for taking out enemy snipers. The downside was - reloading. If in close support mission, they had to drive this thing to cover, reload and then go back to firing position...
I vaguely remember hearing Gaijin, or someone else, mention that the movement penalty for wheeled vehicles on snow was removed. So they straight up just move at maximum-possible-speed. Meanwhile, the roads of Breslau just dead-stop anything w/ wheels for... literally no reason. Warthunder is the peak of consistency.
Why aren't we just _World of Tanks_ by now, given the level of arcade-y-ness that keeps creeping in? Armored Car players whined hard enough, so the penalty got removed?
The new 4.3 Churchill that was released in this patch is worth a look. The old 4.0 Churchill III with its 57mm gun is pretty ordinary but this new one has a 75mm gun so its a huge improvement. With the bigger gun and fast reload rate you can actually get some stuff done. The Concept 3 is a really good Brit tank at 4.3 so now you've got another 4.3 tank you can put with it
The 75 is worst. You're losing out on 20 or so pen but this one gets APHE. The 57 has the same reload as well as a flatter trajectory. Not to mention the new one has a cast turret with rounded corners making it weaker overall vs the mk 3.
we already have the Churchill 5 with it's short 75mm which is a piece of donkey shit with 100 pen and worse armor, same applies to the new Churchill. I just want a regular line black prince.
Some reason I like the winter maps overall, I always hated maps with heavy vegetation like bushes and trees because I couldn't see anything while enemies can see me and a little bonus with winter maps is that sneaky bush tanks can't blend with the environment where everything is pure white.
@@DatBoi_TheGudBIAS idk, objects with brighter colours are more visible to me than darker coloured objects and I never had an issue with my retinas burning because I usually play games such as warthunder in the day and I have the default gamma setting but that's more of a personal thing.
On the part where it seems like you're in spawn radar a billion miles away. Remember that not too long ago they changed it so that if you're close to the map boundary you see the boundary on the minimap the same way you see their spawn radar? Well, now they combined the map boundary and the spawn radar together, so if you're too close to the map edge the spawn radar will also appear.
@@DatBoi_TheGudBIAS no it just the "leave this area in 25 secs", it doesn't actually spot a flanking player for you Gaijin is lazy and merged the 2 things together, unless you're actually close to the spawn it won't spot you
@@BacnManYT in my understanding, the more energy thr shell has, the better spall it has, so now Dat it has 384mm pen, it will not lose as much energy, wich should result in more post pen
@@robertharris6092 they have stabs and good pen, and dats about it. Now they pen as much as the old conqueror, wich 384mm pen in the 84mm, the 76 also got a buff, I think 269mm pen, and the 105 didn't get changed yet. The 120 now has 480mm pen
Hey spookie boy, I have a vehicle request. Because of the new update, custom loadout filters allow the saab-105 and sk-60 to become much more potent, as they can carry missiles, bombs, and gun pods at once. 8.3 sweden also has a lot of variety, and 7.3 is pretty fun as well. Of course it can be pretty frustrating at times, but I would love to see you try. There is also the new swedish spaa that you can play at 8.3. Thanks for the consideration!
Your gunner dieing for no reason was the funniest edit i've seen out of all the funny edits you do. I want to say all your edits have good humor to clarify
I like the look of this one. I was having the idea of a fleet of combat trucks in different flavors, and this looks like the perfect AA gun variant for that concept
Next time you're in the mood for top tier, you should try the Ariete PSO. I've found that it's turret armor is incredibly strong, making it very fun to play hull-down.
I wanna know what you are facing if your Ariete is 'strong'. Or maybe you are from an alternative universe where Gaijin actually listened to the armor reports.
This update is amazing it added more realistic t72turms turrets where they can teleport to position it also includes the latest Russian stealth technology that makes a tank invisible up to 200m away
traverse afaik was electrical, while manual was very decent for the thing its size thre are videos of it on YT, PLDvK vz.53/59, 30x210 mm. It was first towed, then reworked as droppable to a defensive position via sleds it has in the back.
Yeah, it's pretty much comparable to the Praga this way. It's smaller, has continuous fire, has 40mm caliber with the same velocity and pen stats, but more HE filler unlike the Praga's 30mm, much faster, much better turret traverse, etc. It's inferior in tank killing comparison due to the much slower fire rate, but can still do the job well nevertheless and never run out of bullets. The thing is actually nuts and I wouldn't be surprised to see it get up a whole BR (I just hope they don't raise it above 5.3, that would ruin such a great SPAA).
@@L1mp1nB1zk1t oh, cmon, don't start crying over a truck. It is guaranteed to go up in br in a patch, and you know what? It could actually be stronger there bc it will mostly shred IFVs and other light-armored vehicles. Just load HE for gods sake, and there will not be "Rusian bias(9(" anymore
It has 1mm less pen, and a 25% lower fire rate than the the Type 87 at 8.3. So, according to gaijin, being half as fast and having an exposed gunner warrants a 2.3 BR drop.
@@patrykK1028 I meant the Type 87 RCV. The wheeled, 8.3 scout/IFV thing that does not have radar, tracking, or stabilization. Not the the Type 87 SPAAG, which is not 8.3, has almost 50mm more pen than this thing, and has all the features you mentioned.
Love how they removed the good belts off the MK 103 and then bumped the Kugelblitz to 7.0, but then they add the Praga which only has 4mm less pen than the removed 103 APCR belts. Gaijen will never cease to confuse me.
When your gunner died, I'm pretty sure that's the brand new artillery "feature" released by Gaijin. It's a new type of artillery round that is lethal but also invisible and completely silent. All praise the snail for dreaming up such an amazing new feature...
Gonna ask for the STB-1/Type 74 again. There's enough of them to make a lineup and the hydropneumatic suspension lets you do some funny stuff. Just don't get shot.
In Sweden, I was seeing spawn zone detection while sitting on the southern tip of A. Also while recently leaving the south eastern spawn. Hoping its a bug that doesn’t actually show the enemy team. (In response to your comment at around the 10min mark)
This is a good change, but I don't want it to trigger in the middle of the map lol, i just want ppl to be discouraged from camping on the edges of the map
Also, as we all remember, they changed APDS penetration values for some rounds and now centurion mk3 have 384mm of pen with stab at 7.3 And Conway have ~485mm at 7.0......
@@crazyadam9281 say that to Conway/Conqueror 120mm lul And honestly with centurions I never was dissatisfied with postpen damage too, but everyone have their own experience with this
The neck of the turret ring on the king tiger, both P and H, is 40mm thick. Basically, if the king tigers turret is ever facing away from you, as long as you have more than 40mm of pen you can take out the entire turret crew lol.
Not fan of this. Most of normal Czechs hate Russia and its imperialism. They did a lot of bad things after WW2 here and never payed any compensation or apologised. Some Russians are good people, but most of them are assholes. Eastern Europians will tell you the same.
I really want you to play the Black Prince. I know, british tanks. But the Black Prince, skink and wyvern is my favourite combernation to play. At her own tier the Black Prince bounces 90% of the time with just a little angling. Normally around 20°
If tires with a differential are popped, all the energy gets diverted to them, as how a differential works. This prevents vehicles from moving since the wheel with no grip at all is receiving all the engine power. You can see this on police chases sometimes.
I always see players argue that Japan cannot have a South Korean subtree because of historic hostilities, but nobody says anything when the Soviet tree gets a vehicle like this from a nation that they invaded and occupied.
Because the Warsaw Pact existed, regardless of how it happened or why, all nations under it were signatories and "agreed" with the pact and upheld it for 35 years. Some of you act like history does not exist and it isn't written down. Regardless of how terrible the life may have been under the Soviet Union or in a Warsaw Pact country, people still lived, were born, died, worked their lives under that umbrella until 1991. This vehicle was developed and put into service during the era of the Warsaw Pact, and since we don't have any nation of the Warsaw Pact in the game, except for the Soviet Union, where else would you put this vehicle? Use logic. The occupation of Korea by the Empire of Japan lasted from 1910 to 1945, during that time South Korea didn't even exist. So even during WWII Korea had literally nothing military wise that would be able to be included in the game, and post war, everything they have has nothing to do with Japan. There is plenty of other options for Japan to be added, like Singapore for example. South Korea has enough of their own modern day equipment to be a nation of their own, they have more than for example Israel which is already in the game, and if you add North Korea to South Korea you have a pretty full tree by itself.
@@kurosumomo I'm not arguing against the inclusion of Warsaw Pact vehicles into the Soviet tree. I'm pointing out how players treat the trees differently. Japan has plenty of WW2 era material. it's the post-war stuff that they are lacking. Gaijin isn't adding more trees so that's out of the question. Singapore also has no relation to Japan other than being invaded and occupied by it, and North Korea already has vehicles in the Chinese tree.
9:40 I agree with you, but I notice all Russian vehicles I’ve played just magically do better on snow, and I have come to the idea that Russian vehicles are powered by snow
Man, the state of the game just feels unbelievably broken right now, but it's not even new. Russia has so many toys that it can throw at the enemies, that the only thing keeping them back is boredom. But now that they have something they can grind for, they've been dominating every game. I had a 9 game loss streak followed by a 4 game loss streak broken up by only one game where Gaijin inexplicably threw me as a sole brit into a team otherwise full of USSR.
T104 shot moment. The gun was and is snoozed on badly in meatspace. But since it's not Russian, it obviously has hidden nerf effects. 1stly being British.
The edition of the F16 for Japan is so nice to have an aircraft that can actually dogfight and is enjoyable to play even tho it’s 12.0 which can be very frustrating.
Bro I really like using the m6a1 so when I heard about the t1e1 and watched a breakdown of the tank I was excited to get it. But when I test drove it I immediately noticed a flaw; the bow .50 cal mount doesn't traverse like it does in the m6. The bow gun has super high elevation because it was meant to shoot at aircraft, and I've tried it and it works. This is an inJUSTICE, gentlemen
how to become a warthunder youtuber: Step 1: get footage Step 2: edit out 95% of pain and suffering Step 3: add vine booms and memes when getting kills and death Step 4: wait for da money to roll in Spookston rate this 1 out of 10 for realsim 😆
Ayy, this was a vehicle my dad was a commander off during his conscription time in the early 90s! Its nickname was "Lizard", mostly because of its suspension
9:35 Do not question the mobility of V3S chassis... Just enjoy it. Sincerely, a Czech. Oh yeah, the nickname for the 53/59 is "Ještěrka"...or Lizard... so Lizard is the predator Tiger fears. Must be a Comodo Dragon then I suppose.
This vehicle is known as Praga, but Praga V3S is just the chassis add with armoured cabin and equiped with twin 30mm cannon. The nickname is ,, jašterka,, what can be translated as ,, lizard,,.
The dedication to adding the halo assault rifle audio everytime the cannons fire is impressive.
this needs to be higher
It has left me confused if this was the most dedicated running joke or it actually sounds like that.
@@FromMyBrain he said he has a sound mod installed so the new vehicle doesnt have a sound yet i guess?
So that’s what that was, was kinda bugging me
I was legitimately wondering did Spookston add this or does someone at Gaijin just have good taste in games/very fake gun sounds. Made me nostalgic for some Halo: CE might play some later...
During Yugoslav civil wars, this thing was used a lot and - not for anti-air. It turned out to be awesome against ground targets and for taking out enemy snipers. The downside was - reloading. If in close support mission, they had to drive this thing to cover, reload and then go back to firing position...
Only in the Balkans.
Most normal vehicle in balkans
Reminds me of the bmpt terminator
05:30 - Gaijin somehow managed to remove arty effects completely. Visual and Audio. Your gunner passed out from invisible arty. Great patch.
Got overpressured by invisible arty earlier in my challenger
I’ve noticed the same, though it was a bug due to my pc but it seems is the patch
that explains why I got teamkilled by invisible artillery a while back
Yea my M1A2 got killed by arty and I was mildly upset to put it lightly
Seems like a client side problem since with sound mods i have no issues at all.
I vaguely remember hearing Gaijin, or someone else, mention that the movement penalty for wheeled vehicles on snow was removed. So they straight up just move at maximum-possible-speed.
Meanwhile, the roads of Breslau just dead-stop anything w/ wheels for... literally no reason. Warthunder is the peak of consistency.
Why aren't we just _World of Tanks_ by now, given the level of arcade-y-ness that keeps creeping in? Armored Car players whined hard enough, so the penalty got removed?
Czechoslovakia was legitimately insane when they dropped this
I've seen one IRL, it really does look insane. The gunner position is like some kind of sci-fi laser turret.
@@KorianHUN Ralph McQuarrie lookin ass tank
Asi jo no.
No we were based.
@Literally FF reminds me of the AT-TE from the clone wars
6:30 New feature. Your crew can now die of heart attack. Such realism.
It happens when ure using ww2 crew in a cold war era vehicle, crew is old man, give it a break
Aaaaand somehow the video got edited and the timestamp is no longer correct 5:17
Some Dark Brotherhood assassin left a poisoned apple to that poor Imperial.
Emotional damage
Everyone missed an important line in the devlog:
-implemented heart attacks. combat can be stressful
amx13 DCA 40 has now 90 degrees/sec traverse and 45 elevation somehow, it's moving so fast it feels like something you'd see at an amusement park
The new 4.3 Churchill that was released in this patch is worth a look. The old 4.0 Churchill III with its 57mm gun is pretty ordinary but this new one has a 75mm gun so its a huge improvement. With the bigger gun and fast reload rate you can actually get some stuff done. The Concept 3 is a really good Brit tank at 4.3 so now you've got another 4.3 tank you can put with it
The 75 is worst. You're losing out on 20 or so pen but this one gets APHE. The 57 has the same reload as well as a flatter trajectory. Not to mention the new one has a cast turret with rounded corners making it weaker overall vs the mk 3.
@@jonathanallen3688 It also isn't stabelized FOR SOME REASON
The 57mm at least has shoulder stab.
we already have the Churchill 5 with it's short 75mm which is a piece of donkey shit with 100 pen and worse armor, same applies to the new Churchill. I just want a regular line black prince.
probably worth just for aphe
The irony is that the 6-pdr AT was one of the best during World War 2 but in War Thunder it’s piss poor.
Getting lots of wargame RD memories from the Praga. Czechoslovakia had some great stuff
What’s also supper balanced is the warrior IFV and it’s completely fine at the br it is with the way it is.
Some reason I like the winter maps overall, I always hated maps with heavy vegetation like bushes and trees because I couldn't see anything while enemies can see me and a little bonus with winter maps is that sneaky bush tanks can't blend with the environment where everything is pure white.
U know some bushes change color right? And also totally white map with a winter cammo and bushes Dat turn white are cáncer.
Also, *MY EYES*
@@DatBoi_TheGudBIAS idk, objects with brighter colours are more visible to me than darker coloured objects and I never had an issue with my retinas burning because I usually play games such as warthunder in the day and I have the default gamma setting but that's more of a personal thing.
@@cmsIGauffahrgestellPanzerkampf well yes, bright objects are seen better, but white on white is very hard to spot.
Loved the Halo CE AR sound on this, perfect representation of melting targets!
I love the layout actually, imagine a normal 6x6 apc having this much space between the wheels
On the part where it seems like you're in spawn radar a billion miles away.
Remember that not too long ago they changed it so that if you're close to the map boundary you see the boundary on the minimap the same way you see their spawn radar?
Well, now they combined the map boundary and the spawn radar together, so if you're too close to the map edge the spawn radar will also appear.
That sounds awesome. No more camping on the edge/outside the map
Dat means Dat edgers will appear on map for u? FINALLY
@@DatBoi_TheGudBIAS no it just the "leave this area in 25 secs", it doesn't actually spot a flanking player for you Gaijin is lazy and merged the 2 things together, unless you're actually close to the spawn it won't spot you
Spookston APDS has been buffed and the British 120 on the Conqueror and Conway is insane!
The Cent mk3 and canaervon 84mm now has the old conqueror pen lol
@@DatBoi_TheGudBIAS yep I saw that too it is nuts but I'm worried about post-pen damage now as those shell will not spall well.
@@BacnManYT in my understanding, the more energy thr shell has, the better spall it has, so now Dat it has 384mm pen, it will not lose as much energy, wich should result in more post pen
@@robertharris6092 they have stabs and good pen, and dats about it. Now they pen as much as the old conqueror, wich 384mm pen in the 84mm, the 76 also got a buff, I think 269mm pen, and the 105 didn't get changed yet. The 120 now has 480mm pen
Hey spookie boy, I have a vehicle request. Because of the new update, custom loadout filters allow the saab-105 and sk-60 to become much more potent, as they can carry missiles, bombs, and gun pods at once. 8.3 sweden also has a lot of variety, and 7.3 is pretty fun as well. Of course it can be pretty frustrating at times, but I would love to see you try. There is also the new swedish spaa that you can play at 8.3. Thanks for the consideration!
Based fellow swedish player
I'm still Salty that the VEAK 40 is 8.7
@@rettichdergeile9361 same but at the same time it didn't deserve to be so low
11:59 what a reference 👌
Hope to see another update review, those are probably my favorite videos of yours
Your gunner dieing for no reason was the funniest edit i've seen out of all the funny edits you do. I want to say all your edits have good humor to clarify
I would love to see the Tunguska revisited after the new changes
You mean the new ASS SAM that have an effective range of 5KM.
@@kazuviking I think 5km is generous. I’d say 3 tops
@@alexwilbrecht6962 1km top man
I like the look of this one. I was having the idea of a fleet of combat trucks in different flavors, and this looks like the perfect AA gun variant for that concept
Next time you're in the mood for top tier, you should try the Ariete PSO. I've found that it's turret armor is incredibly strong, making it very fun to play hull-down.
In my 2a6 fighting the ariete is a point and click adventure
Bruh, that's mean, everybody knows that armor is made of RHP(Rolled Homogeneous Pasta)
"incredibly strong" as in the weakest turret armour above 10.0 lmao
I wanna know what you are facing if your Ariete is 'strong'. Or maybe you are from an alternative universe where Gaijin actually listened to the armor reports.
@@admiralhipper7611 it could be that something broke within the game (again) and the ingame armor of the ariete was made much stronger than usual
This update is amazing it added more realistic t72turms turrets where they can teleport to position it also includes the latest Russian stealth technology that makes a tank invisible up to 200m away
The CE assault rifle sound is perfect
9:33 I feel like after they change the traction of snow, everything is faster on snow than on road
traverse afaik was electrical, while manual was very decent for the thing its size thre are videos of it on YT, PLDvK vz.53/59, 30x210 mm. It was first towed, then reworked as droppable to a defensive position via sleds it has in the back.
The Halo CE AR sound effect got me so hard. Love your editing style spookston.
You should check out the AMX-13 DCA 40, they buffed its turret traverse and elevation to kind of silly levels
Yeah, it's pretty much comparable to the Praga this way. It's smaller, has continuous fire, has 40mm caliber with the same velocity and pen stats, but more HE filler unlike the Praga's 30mm, much faster, much better turret traverse, etc. It's inferior in tank killing comparison due to the much slower fire rate, but can still do the job well nevertheless and never run out of bullets. The thing is actually nuts and I wouldn't be surprised to see it get up a whole BR (I just hope they don't raise it above 5.3, that would ruin such a great SPAA).
USSR this patch: Gets an automatic gulag deliverer.
US this patch: Copy-paste the M6A1 and call it content.
I think that by putting these cold war spaa's with their advance ammo against ww2 tanks is just basically turning them into tank destroyers
Advertises wot continues to play war thunder knowing everyone skipped the ad
6:30 your gunner RPing as my mental when I queue in War Thunder
I saw that you dubbed the assault rifle sound over the video but still wasnt ready for it. I laughed out loud when you killed that first tiger!
It's basically a faster, pre-nerf Kugelblitz, that is also a whole br lower for whatever reason. lol
Russian Bias at it's finest per usual.
@@L1mp1nB1zk1t oh, cmon, don't start crying over a truck.
It is guaranteed to go up in br in a patch, and you know what? It could actually be stronger there bc it will mostly shred IFVs and other light-armored vehicles. Just load HE for gods sake, and there will not be "Rusian bias(9(" anymore
@@ДАНЯ_МГЕ confirmation bias really be damned huh
@@uisce_ elaborate
@@ДАНЯ_МГЕpeople affirming their own beliefs about Russian Bias being real
The continued dedication to adding in the halo assault rifle sounds never fails to get a smile from me
It has 1mm less pen, and a 25% lower fire rate than the the Type 87 at 8.3. So, according to gaijin, being half as fast and having an exposed gunner warrants a 2.3 BR drop.
Conveniently forgetting about the radar, tracking, stabilizer and APDS
@@patrykK1028 I meant the Type 87 RCV. The wheeled, 8.3 scout/IFV thing that does not have radar, tracking, or stabilization. Not the the Type 87 SPAAG, which is not 8.3, has almost 50mm more pen than this thing, and has all the features you mentioned.
Love how they removed the good belts off the MK 103 and then bumped the Kugelblitz to 7.0, but then they add the Praga which only has 4mm less pen than the removed 103 APCR belts. Gaijen will never cease to confuse me.
@@hereticwinter07hehe guns made for uboats having good pen
When your gunner died, I'm pretty sure that's the brand new artillery "feature" released by Gaijin. It's a new type of artillery round that is lethal but also invisible and completely silent. All praise the snail for dreaming up such an amazing new feature...
13 minutes of spookston, we have been blessed
1-2 mins of ad break😂
@@THUND3RzEdits we all gotta make money
@@ThadonutRs not my point💀
5:19 i think the gunner had a bad stummy wummy
Gonna ask for the STB-1/Type 74 again. There's enough of them to make a lineup and the hydropneumatic suspension lets you do some funny stuff. Just don't get shot.
Did those two tanks benefit from the APDS pen recalculation?
@@PraetorianMan yes, they all use L7s - though only the STB-1 will feel it since the late model Type 74s have APFSDS
I always love it when you have the definition of a word like foreshadowing pop up on screen, so I found the hubris bit to be pretty funny.
For 3 months straight I've been asking the same thing on every single video, could you PLEASE play the XM-803 or MBT-70? I beg you, would make my day
i hope he sees this
Stay strong brother!
@@GhostOps21 will do
A world of tanks ad in a war thunder video lolol
In Sweden, I was seeing spawn zone detection while sitting on the southern tip of A. Also while recently leaving the south eastern spawn. Hoping its a bug that doesn’t actually show the enemy team. (In response to your comment at around the 10min mark)
This is a good change, but I don't want it to trigger in the middle of the map lol, i just want ppl to be discouraged from camping on the edges of the map
Also, as we all remember, they changed APDS penetration values for some rounds and now centurion mk3 have 384mm of pen with stab at 7.3
And Conway have ~485mm at 7.0......
They have high pen but the thing is APDS has some of the worst post pen damage.
@@crazyadam9281 say that to Conway/Conqueror 120mm lul
And honestly with centurions I never was dissatisfied with postpen damage too, but everyone have their own experience with this
No way, they put the M3 Bradley in the Russian tree. That's crazy
The neck of the turret ring on the king tiger, both P and H, is 40mm thick. Basically, if the king tigers turret is ever facing away from you, as long as you have more than 40mm of pen you can take out the entire turret crew lol.
I’m surprised he didn’t shoot it in the ammo hatch on back of its head.
It seems odd that the sounds ingame don't just reset to default if the sound mods don't have one for a vehicle, anyways, great content!
4:30 Tell me about it, I'm in Norway above the Arctic circle, all we have is snow.
I live in basically nowhere in northern Norway :P
Czechia slowly crawling into the Russian tech tree:
first Slovakia, now Czechia?
Not fan of this. Most of normal Czechs hate Russia and its imperialism. They did a lot of bad things after WW2 here and never payed any compensation or apologised. Some Russians are good people, but most of them are assholes. Eastern Europians will tell you the same.
Giving it the halo ce assault rifle sound was a masterpiece of a move.
I really want you to play the Black Prince. I know, british tanks. But the Black Prince, skink and wyvern is my favourite combernation to play. At her own tier the Black Prince bounces 90% of the time with just a little angling. Normally around 20°
unrelated but ive seen plenty of guys using union jacks without northern ireland whats up with that
Hey spookston thanks for making the last vid on the AC1 and showing me saying play the AC1
Means alot. Thanks :)
Gonna ask for the newly buff conqueror that got 487 mm of pen at 7.7
It have 487mm of pen but the sabos now normalize like hesh.
Honestly give your sound editor a raise, even when you were shooting that plane, and didn’t hip-fire, they cut out the sound
Love the gameplay videos spookston. Very entertaining.
A World of Tank ad on a War Thunder video lol
Day 11 of asking Spookston to play the obj 279
Not poison damage, he freezed 🥶
It would be really fun to see you play the new Sd.Kfz.222
If tires with a differential are popped, all the energy gets diverted to them, as how a differential works. This prevents vehicles from moving since the wheel with no grip at all is receiving all the engine power. You can see this on police chases sometimes.
You have no idea how loud & clear the "Duel of the Fates" played in my head after the sponsorship part started
I always see players argue that Japan cannot have a South Korean subtree because of historic hostilities, but nobody says anything when the Soviet tree gets a vehicle like this from a nation that they invaded and occupied.
Because the Warsaw Pact existed, regardless of how it happened or why, all nations under it were signatories and "agreed" with the pact and upheld it for 35 years. Some of you act like history does not exist and it isn't written down. Regardless of how terrible the life may have been under the Soviet Union or in a Warsaw Pact country, people still lived, were born, died, worked their lives under that umbrella until 1991.
This vehicle was developed and put into service during the era of the Warsaw Pact, and since we don't have any nation of the Warsaw Pact in the game, except for the Soviet Union, where else would you put this vehicle? Use logic.
The occupation of Korea by the Empire of Japan lasted from 1910 to 1945, during that time South Korea didn't even exist. So even during WWII Korea had literally nothing military wise that would be able to be included in the game, and post war, everything they have has nothing to do with Japan. There is plenty of other options for Japan to be added, like Singapore for example. South Korea has enough of their own modern day equipment to be a nation of their own, they have more than for example Israel which is already in the game, and if you add North Korea to South Korea you have a pretty full tree by itself.
@@kurosumomo I'm not arguing against the inclusion of Warsaw Pact vehicles into the Soviet tree. I'm pointing out how players treat the trees differently.
Japan has plenty of WW2 era material. it's the post-war stuff that they are lacking.
Gaijin isn't adding more trees so that's out of the question. Singapore also has no relation to Japan other than being invaded and occupied by it, and North Korea already has vehicles in the Chinese tree.
9:40 I agree with you, but I notice all Russian vehicles I’ve played just magically do better on snow, and I have come to the idea that Russian vehicles are powered by snow
Man, the state of the game just feels unbelievably broken right now, but it's not even new.
Russia has so many toys that it can throw at the enemies, that the only thing keeping them back is boredom. But now that they have something they can grind for, they've been dominating every game. I had a 9 game loss streak followed by a 4 game loss streak broken up by only one game where Gaijin inexplicably threw me as a sole brit into a team otherwise full of USSR.
The time has come to once again to ask for the 2S3M.
Play the Conqueror! the APDS got buffed to pen an astounding 487mm at 7.7!
Conq yes !
Maybe when the APDS gets fixed, i think.
T104 shot moment. The gun was and is snoozed on badly in meatspace.
But since it's not Russian, it obviously has hidden nerf effects. 1stly being British.
The edition of the F16 for Japan is so nice to have an aircraft that can actually dogfight and is enjoyable to play even tho it’s 12.0 which can be very frustrating.
Jednoduše Česká kvalita od zlatých českých ručiček
I like how your playing Command & Conquer music in the background.
This gets full ap belts, but noooo the kugle is apparently just too good with them.
Every wheeled tanks are faster in snow, I don’t know if it’s a bug or not tho
13:34 it was probably from the new invisible and soundless artillery Gajin invented. yippie
You've found the right sound effect. It should be added to the mod.
The Terminalmontage fox "OH" is a great meme. Glad to see it again.
09:33 it's same for Radkamfwagen, on concrete ways it makes 70-80 km/h but in snowy maps i'm making 100 km/h in seconds.
Bro I really like using the m6a1 so when I heard about the t1e1 and watched a breakdown of the tank I was excited to get it. But when I test drove it I immediately noticed a flaw; the bow .50 cal mount doesn't traverse like it does in the m6. The bow gun has super high elevation because it was meant to shoot at aircraft, and I've tried it and it works. This is an inJUSTICE, gentlemen
Don’t know if you’ve done a video or even own the object 279, but if you haven’t I feel it would be an interesting tank to say the least
This gun has insane spalling. It spalls more than APDS right now.
how to become a warthunder youtuber:
Step 1: get footage
Step 2: edit out 95% of pain and suffering
Step 3: add vine booms and memes when getting kills and death
Step 4: wait for da money to roll in
Spookston rate this 1 out of 10 for realsim 😆
Really would be nice if I had an spaa in my 8.0 French line up that wasn't 4.3
This 100%
I was convinced that the guns firing just sounded like that and weren't just the Halo CE assault rifle
Ayy, this was a vehicle my dad was a commander off during his conscription time in the early 90s! Its nickname was "Lizard", mostly because of its suspension
9:35 Do not question the mobility of V3S chassis... Just enjoy it.
Sincerely, a Czech.
Oh yeah, the nickname for the 53/59 is "Ještěrka"...or Lizard... so Lizard is the predator Tiger fears. Must be a Comodo Dragon then I suppose.
1:03 It's been longer than I realised since I heard that sound. Like an old friend.
Out of all the sounds to use the Halo CE assult rifle was by far the best option
I was about to a skip the sponsoring part but when you say wot i was amazed and watch it
As bad as I expected. Somehow more p2w than Warthunder
I was playing PZ when I heard that sound byte, you scared the ever living crap out of meeeee 😭
Love your editing
I love the drumming sound from Halo
It makes the vehicle seem even more silly
This vehicle is known as Praga, but Praga V3S is just the chassis add with armoured cabin and equiped with twin 30mm cannon. The nickname is ,, jašterka,, what can be translated as ,, lizard,,.
Those 30mm AP rounds are ridiculous, 91mm of pen, impressive !
The halo CE assault rifle sound is just too perfect
I love the halo CE assault rifle sound when you fire!
I saw this in the update and I knew that it was going to be op
I think this is the only vid where I heard Spookston laugh so much in his video and wanted more battle in Praga.
I love the assault rifle sound, here u have ur like young man
I gotta compliment gajin for the improved sounds this update, they are awesome