I’ve been trying all kinds of combinations on dialogue for well over a year. My source material consists of recordings made in a large acoustically untreated space with different types of mics (wireless lavs, handheld dynamic mics), inconsistent mic technique, and varying levels of ambient sound. Currently, my workflow involves: (1) Audition’s Speech Volume Leveler (“Careful” setting); (2) serial passes using Audition’s Tube-modeled Compressor; (3) a gentle pass in Hush (31%); (4) import into a Reaper track, where I use a de-esser, EQ (WavesFactory Equalizer), some mild compression (usually with Waves RVox and/or TDR Kotelnikov; and (4) judicious use of a compressor and limiter on the Master track (both Sonible). Perhaps the best results so far.
Thanks Curtis, I loved this. Made me excited for the audiobook I’ve been procrastinating editing for the longest time. Thanks. The Volt 276 sounds interesting too. Must be pretty good if you recorded your course with it! Did you bake in the compression to your recording, tweaking the audio in post as well? Thanks again..Andrew 😊
Fantastic session Curtis, thanks. Any tips for automatically levelling the "dirty stuff"? For example highly variable dialogue with variable background noise (including occasional walla)?, keeping some of that ambience but definitely not boosting it (only boosting low-level _main_ dialogue). As is typical for an informal live event with a number of people present. Some on mic, some holding mic too far away, some off mic altogether. I have tried several renowned levelling plugins, which all work amazingly 99% of the time, but occasionally, inexplicably, boost pure noise or over-boost or subtly fluctuate the main dialogue (possibly due to not optimising against proper-loudness?). I fix these via a (post-bounce/render) manual "tidy-up" pass, in terms of surgical clip gain edits. I do that post-render (of the stem track from the auto-leveller), thereby essentially leaving indicators (on the clip gain envelope/timeline) where each such issue happens to be located (handy for re-visiting/tweaking). How avoid such auto-leveller issues in the first place?
29:10 I think it is _fast_ (not slow) release that causes breaths etc. to be boosted (or rather, not-dipped) , e.g. immediately after a preceding word whose level went above the compressor's threshold. Or have I misconstrued something?
Had a talk about this subject yesterday with a Friend of nine, we're both professionals, so this fits in perfectly. Thanks!
I’ve been trying all kinds of combinations on dialogue for well over a year. My source material consists of recordings made in a large acoustically untreated space with different types of mics (wireless lavs, handheld dynamic mics), inconsistent mic technique, and varying levels of ambient sound. Currently, my workflow involves: (1) Audition’s Speech Volume Leveler (“Careful” setting); (2) serial passes using Audition’s Tube-modeled Compressor; (3) a gentle pass in Hush (31%); (4) import into a Reaper track, where I use a de-esser, EQ (WavesFactory Equalizer), some mild compression (usually with Waves RVox and/or TDR Kotelnikov; and (4) judicious use of a compressor and limiter on the Master track (both Sonible). Perhaps the best results so far.
Thanks Curtis, I loved this. Made me excited for the audiobook I’ve been procrastinating editing for the longest time. Thanks. The Volt 276 sounds interesting too. Must be pretty good if you recorded your course with it! Did you bake in the compression to your recording, tweaking the audio in post as well? Thanks again..Andrew 😊
Fantastic session Curtis, thanks. Any tips for automatically levelling the "dirty stuff"? For example highly variable dialogue with variable background noise (including occasional walla)?, keeping some of that ambience but definitely not boosting it (only boosting low-level _main_ dialogue). As is typical for an informal live event with a number of people present. Some on mic, some holding mic too far away, some off mic altogether.
I have tried several renowned levelling plugins, which all work amazingly 99% of the time, but occasionally, inexplicably, boost pure noise or over-boost or subtly fluctuate the main dialogue (possibly due to not optimising against proper-loudness?). I fix these via a (post-bounce/render) manual "tidy-up" pass, in terms of surgical clip gain edits. I do that post-render (of the stem track from the auto-leveller), thereby essentially leaving indicators (on the clip gain envelope/timeline) where each such issue happens to be located (handy for re-visiting/tweaking).
How avoid such auto-leveller issues in the first place?
thanks for the session...
29:10 I think it is _fast_ (not slow) release that causes breaths etc. to be boosted (or rather, not-dipped) , e.g. immediately after a preceding word whose level went above the compressor's threshold. Or have I misconstrued something?