The best part about this, to me at least, is giving copper more uses because, my god, you can fin an absurd amount of copper just wandering around in vanilla minecraft.
May be useless by this point but I still want copper tools and armor... it would really give that ancient vibe given that copper is one of humanity's earliest metal of choice
Yeah, if Mojang ever adds copper armor it would be nice if it would oxidize. It could also give you a higher chance of being struck by lightning but whenever you do, you get a temporary speed boost
2:46 Agnes herself said „and don‘t break it, we want everyone on our realm to play the combat challenge“ This kind of indicates the same permanent destruction like the normal spawner
If you guys even watched the video, you would know there's only a limited amount of mobs in a certain spawner and after that, there's no more. Shows how many of you actually watched it..-
I know that mojang said the copper and tuff golems won't (at least rn) be added this update, but come on the trial chamber is only made of copper and tuff. Edit: this would also be a good situation from the devs to prove to the community that past mobs could be added in convenient updates.
@@MarvelousButter silentwisperer had a discussion with some of the developers and they said at this point in time the have no plans for adding the golems rn. You can look at silentwisperers video about it
We're getting a dungeon made almost entirely of Tuff and Copper, so this is the perfect opportunity to add the Tuff and Copper Golem. Would be incredibly depressing if they don't, and would expose that they flatout lied about adding the losers when the "time is right". What other time but now would there be to add the Tuff and Copper Golem!? Like shown in their original mob vote video The Copper Golems could be oxidized around certain areas of the dungeon, showing how long it's been since the dungeon and golems were built, while also acting as amazing statues. Tuff Golems could be simular, holding loot that can be gotten. They'd have to implement some easy methods of moving them out of the dungeon, considering they are small I'd just have them be minable or drop themselves upon "death", allowing them to be replaced elsewhere.
This is honestly the best thing to happen to redstone since like comparators and shit. Even on a small scale, think about the amount of fuss taken out of crafting a dispenser. Rather than crafting one at a time manually, you can craft a whole bunch automatically. If you have a zombie pigman farm, you can craft all those gold nuggets straight into bars and even blocks. And I love the way they implemented it. It's basic enough that anyone can get it in its basic form, but can also be used in grand ways on a large scale.
There are examples of copper trapdoors making up the planters in the village demonstrating the new crafting block, much like how wood trapdoors are part of the village structures in the current release of Minecraft.
I can’t wait to spawn a bunch of breezes in a Minecraft village with the inevitable breeze spawn egg. I’m just going to spawn them in, and sit back and watch. It might even help me move the iron golem.
@@cluelessmango768 I pick on those villagers whenever I get the chance. You know, I could just break every single workstation that isn’t a lectern, and then replace those workstations with one. Then, I could just pick and choose which library and I wanted to trade with.
My top uses for the auto-crafter that I can think of off the top of my head are almost all for saving storage space. For example, crafting ores into their respective blocks or crafting wheat into hay bales since they can be converted back at any point. Other than that, maybe having a couple at a sort of hybrid bamboo/shulker farm to automate the crafting of chests and therefore shulker boxes as well.
@@roxlnn1034Not going to defend the multimillion dollar company, but spaghetti code is a thing. Minecraft is running on 15 year code in Java Edition. Adding a new feature could be easy or could start a month's long process of finding what arcane line of code from yesterdecade isn't playing nice with the new stuff.
I’m hoping that it drops something that gives us the ability to operate redstone from a distance as well. Like how you can push buttons with arrows shot from a bow
@@stephenwillis2751 Yeah maybe. I’m thinking the Breeze has something inside it that enables it to interact with redstone with air balls. After all, all that it’s throwing is just air it seems
So far I am really liking this update. I hope that they will add end and nether trial chambers with variants of the breeze or that they add Copper Golems for this structure.
@Roland776 I think they made a huge mistake opening up that pandoras box today when they talked about the penguin losing, but could come in the game later.
@Roland776 they have added losers before when they fit the update and really wanted them in; in the live they even stated losers could potentially come back when the penguin lost (they said not to be sad as it could be added later just like the frog)
Auto-Crafting coming to Vanilla Minecraft is so revolutionary that even if it would have been the only thing they presented this year, i would have called this the best update ever by a long stretch...
I could care less about the redstone but the Trial Chamber has the potential to be THE update I've been waiting for. New structure that's all about combat, skill, and adventure. Great loot with new enemies. However, I do want more unique hostile mobs (the Breeze is a great addtion but I want more than one hostile mob); and new loot, even if it's something that's a very niche weapon, like how the trident is.
They confirmed that both tuff and copper golem is not going to be added. At least in this update but yeah, honestly there's no chance since this might be the last tuff or copper update. I don't think there's a chance for them to be added
@@Wutheheooooo don’t take mojang’s word. There’s been multiple times they’d say that they wouldn’t add something… and it got in anyway. (The first one that comes to mind is auto crafting, also not adding tuff and copper golems is probably the stupidest thing the mojang devs could ever do. It would make them look better and calm people down, as it would show that mob vote losers aren’t completely dead)
@@FunFactManiac Blaze, Breeze, Bubble and Boulder .. long ago the four elements lived in harmony .. then everything changed when the Blazes attacked .. only the Buddy, master of all four elements could stop them .. we need a fifth one! any better ideas for a name? :D
Remember the experimental combat changes a few years back? I think we may be seeing them real soon with this update focusing so much on combat and hopefully Bundles finally get added
Copper Grates, Copper Bulbs, Reinforced Copper, Copper Grate Doors, and Copper Grate Trapdoors, are all the new copper blocks. Can't wait for the heir to Waxed (Lightly) Weathered Cut Copper Stairs, Waxed Weathered Copper Grate Trapdoors, which will be the new longest name for a block.
Pumpkin Pie farm? Furnace farms can now receive better fuel sources without having to rely on bamboo for fully automatic fuel. Redstone components are now more easily automatically crafted. You no longer have to get inventories full of bows to craft a stack of dispensers! Items from mob farms can now automatically be made useful (bones to bonemeal, gunpowder to rockets, string to wool or bows for the aforementioned dispenser crafter) Iron, gold, copper and emerald farms can now turn their gainz into blocks, so they can hold many more items in far less chests.
Kelp farm?? It will automatically craft dried kelp to dried kelp block which can be use for furnaces, and can be use for making dried kelp itself too. The best kind of fuel farm
I’m just super happy that they’re focusing on combat and adventure stuff, that’s my favorite aspect of Minecraft and unfortunately it doesn’t get a ton of focus, so I’m super excited for this 🎉
@@jujoya uhh how so? It added a bunch of little miscellaneous items, and the archeology feature is not what I’d call “adventure” it’s just digging up usually junk whenever you happen to come across it in existing structures The people at Mojang actually said themselves the whole point of the last update was allowing players to express themselves and tell stories.
@@ethan1969how about the armor trims you can only get them for almost all the structures of the game and you need to explore to get them and 16 of them and one smithing template that is hard to get and you need that to upgrade netherite now and diamonds to multiply em
@@jamesvillatura5768 again those are all found in existing structures, and you usually won’t be going out and looking for structures solely to collect armor trims
So excited for the crafter, gonna be awesome for long term worlds. Firework farms, full iron kit makers in iron farms, scaffolding farms, stone brick farms. I just hope they add a recipe book function. As a bedrock player, I don’t have a good chunk of recipes memorized. Mabye they could have blank templates like with banner patterns that you could assign a recipe too.
To go with the alliteration titles that 1.20, 1.17/1.18, and a few others that I might be forgetting, went with, this update might be called the customization and combat update
In my minecraft world I have a massive zombie piglin farm xp farm that produces a ton of gold nuggets. It takes forever to craft them all into ingots so this new auto crafting table is going to be simply amazing to incorporate into my farm!
Finally ran in to one of these (playing on PS5 / Survival for what it's worth) to me this was the single most profitable place I've ever seen. I left with TONS of good loot. Full Diamond and Emerald blocks. You'll need to set storage containers in several spots. Just breaking the pottery vases will load you up with good stuff.
Minecraft needed more combat for a while now, I hope Mojang follows through with this and makes it an incredible update. If not this game might just be dead in the water.
This update would be absolutely PERFECT if they added these in 1.21: -the combat updates (like you said). -the tuff and copper golems, c’mon Mojang, actually make the community happy and add them! It’s the right time! -hopefully the savanna biome vote features. -copper grates can have water flow through them.
@@rustyshackleford234 That is honestly a grate idea. ;) I’d love to make a great fort and actually have to defend it against capable enemies, but just having these trials is a good start along with the automatic crafter.
The game will never be dead in the water, it’s easily in the best state update wise ever right now, the game is amazing, people are just never happy, go back and play old Minecraft before all the caves and cliffs, nether, and aquatic update. It’s boring and there’s nothing to do. Mojang has been doing a great job, people are just angry because they made empty promises, people loved the mob votes at the beginning, now they hate them because they don’t get the mob that they wanted. Gaming communities are literally never happy; and never will be.
@@PastPositive Fortnite creative is better at this point. Minecraft is a 16 bit shitty sandbox game currently. That’s final. There’s is nothing else to say, and your opinion blows as well. Someone out there modded in all 3 of the mod vote mobs in less than 24 hours of the options being presented. It is clear that Mojang and Microsoft are being lazy, and that idea is insane for Minecraft being the #1 for the amount of copies sold of a video game ever. Alas though it is no idea, it is real. Mojang is lazy as hell. Also a game can be perfect like Call of Duty Black Ops III zombies, it was perfect and I still play it all the time.
Autocrafters! Yes! And you're right: There's a need for a block-placing block and a block-breaking block. And in my opinion both should be moveable by pistons.
Can anyone tell me why all the mobs were shown in the side scroller type of game play? Is that a separate game or did they just decide to showcase it like that? Haven’t been up to date with anything in a while til videos started popping up
The rpg update. This one is for players like me. My only problem is that the structures are weird, they need to be less claustrophobic and the block choice doesnt really portray a theme, they just chose to show off the new copper and tuff blocks.
I was wondering if they would add copper doors for a while. I do actually like the copper bulb idea, it's oxidizing and losing it's light potential and then you have to scrape it off to make it back to how it was initially. I think the copper doors though it would really go with my Blackstone castle especially when they oxidize because currently I'm using the warped wood doors and the blue green goes well with the Blackstone bricks since I have copper that will then eventually oxidize definitely would add to my castle and the grating as well I can use that as a roof. Currently I don't have a roof because I haven't thought about what I want to use as a roof but the grating I can at least see if mobs are up above from where I am.
i'm SO SO excited for the trial chamber. i think this was a big step in a good direction i wasn't expecting. it looks super modded but in all the right ways. a big part of the reason i play modded personally is that there's not much to explore in vanilla, and features like this is exactly what i think vanilla is lacking in my opinion. also it looks cool as hell, almost modern but still sort of fantasy-like, which is very interesting... i LOVE the new copper and tuff stuff. more building blocks is exciting and these look really nice. tuff is one of my favourite rocks in the game so it was always sad to me that it had no variants. i'm worried that wolf armour will be turtle helmets 2.0; too hard to get, nice to have but not worth the hassle unless you happen to get crazy lucky. hopefully, it's moderately difficult to obtain (like maybe 1 wolf armour = 1 diamond chestplate in rarity, roughly), where you can get lots of them if you want, but it takes time and actively seeking it out. if they do a good enough job making wolves not die, they might even make wolves a useful mob instead of just a novelty you leave at home. i think it would be lovely if it came with reworked wolf ai, too, so wolves are practical and useful traveling buddies and body guards crafter is really interesting to me. it's sole purpose is automation. it makes me wonder where they're going with it. it feels almost Create Mod-esque (i mean, create has exactly this it just works differently) the breeze looks like a fun miniboss and i love when games have dynamic boss arenas like that. i hope to see more mobs like that added in the futures (revamped illusioner?????)
An autocrafter is pretty revolutionary on it's own. That single addition, without adding anything else, changes the game. I do hope they add autoblock breakers. I'm nuetral with regard to a block placer, because of the villager autofarm, but it'd be nice to not have to manipulate villagers.
If I remember mojang said that they would never add automatic crafting. But they did so, what does that mean about the other features they said they would never add.🤔
I really like the idea of trial Chambers that's really cool and I was saying it would be really cool if they also updated the combat for Bedrock to match java. I know some people didn't like it when it first came out but I've been watching a lot of videos featuring it and I'm like "I want to do this I want to sweep edge" it looks really cool. I think it would really make sense to change the combat to match Java the same time you're updating everything else for the theme. Also the crafter is very intriguing I hope it's not going to make obsolete the crafting table. I have a feeling it's going to be some limitations with it just like how you have with the blast furnace and the smoker. For example with that you can smelt faster but you can't smelt everything you can only smelt ore and armor and in the smoker for food. That made it so that the furnace could still be used because it's still very much important. But this crafter is very interesting I liked that it can plop the crafted results out of its like dispenser like appendage. I personally wouldn't have any sort of redstone mechanic I just put a button. If I want to grab something I can just whenever I want I just put everything in and then leave it until I'm ready to craft. I also like that you can disable the crafting slots
Lastly, n't know if i like the "crafter", that's been a discussion for ages if that should be automated of only a player ability, it feels kinda mood-like/not vanilla (but the new smithing table UI does too), at that rate there wouldnt be a reason not to get a "placer" (block that places blocks) and that could "break the game", or at least make all farms fully automatic, idk chief
@@ericksantos12 they admitted that they already usually have their code figured out and models done, so they just do these for fun as they should be. But I mean a mojang Dev who used to be a modder has already wrote out 9 lengthy tweets talking about it then go check it out lol.
calcite is polished, adding a polished calcite will only add to the 3 blocks that are already smooth and white and hard to differentiate. calcite could only benefit from bricks and even then we have quartz for that.
I always found it odd that they added many blocks but there was little or any use for them other than decoration (which is also rare). Glad to see that they are catching up with their updates but they have to make their 1.22 way more complete
maybe you can pick up the spawner and simply by changing what blocks you place it on, it will change the mob spawned. you can see copper trap doors on the sides of those plants.
The trial thing is what shouldve been in game from the beginning. There was an old top down game before minecraft where youd explore dungeons and this feels just like that
It would be nice if Mojang would fix bugs rather than adding to them. New update on Realms - Portals don't work half the time, you stand in it and nothing happens, you have to move away and reenter, Running and jumping (not flying) with elytra on, when landing you sink into the ground. Getting shoved off of blocks when pillaring up. Randomly moving up a block when breaking. Iron Golems spawning in 2 block space with their head in a block. Raid farm - raids spawning on leaves and in an occupied 1x1x 2 block AFK spot....to name a few. Personally I think Mojang is slowly ruining the game since it is becoming unenjoyable to play. Armor templates? I stopped mining Nertherite, I'll just stick with diamonds. Again, been playing less with each new update, but hey, we have a new mob! Thanks for the videos.
Ngl, kinda excited to see where this next update goes. It looks super neat! I'm just glad we'll get more uses for copper at least, I've been wanting to do some more intricate things with it!!
@@madelynne2939 You're right, we can finally make a melon farm that makes whole melons so you can just bring it to the farmer and get those sweet emeralds!
Am i the only one that would of preferred them to improve the jungle and desert temples and make them dungeon with new mobs and mechanisms instead of making an completely new one that seems kinda random and out of place.
I want a gem to set levitating above a small pedestal, or an enchanted either rose under a glass like in beauty and the beast To set in my base in like a hall or empty room just to add some mystery to my survival world
Can you please make a video on one of those fully automatic crazy late game pullager Farms because I have tried three different designs and none of them worked but I love your farm tutorials because they are easy to fallow and work 100% of the time so I'm sure that if you made one it would work, and the community would love to see it.
I like the automatic crafting, now we don't really need those mods that add it. Just set up a line of these crafters and then hoppers all the way down and boom, you have an automatic blue ice crafting system!
new weapons would be cool with different attack speeds, range and strength. you can either wield a slow war hammer that deals loads of damage or a spear that has the range advantage with moderate speed and damage. so many new types of players will emerge. you can have a sword and shield player but maybe a war hammer player is his counter because the war hammer can break the shield if it's enchanted with "Berserker". the meta can definitely change there is so many possibility's. A spear user will beat out a knife user because of the range advantage but will struggle against a Sword and Sheild player because he'll get blocked, and the sword and shield guy can attack while blocking. And a knife user although has the worst range is able to parry attacks and give you longer cool downs between attacks if her manages to parry you, giving him a chance to close the distance without the threat of getting hit.
I’m glad they’re finally adding more uses for copper but I hope they eventually release a Insulated copper sword that you can charge with lightning or something.
you would have to do this in creative, but if you have a breeze blocked off in a chamber and then have a snow golem spawn away from it, it would shoot it and possibly make a type of wireless redstone.
The main materials the Trial Chambers are made out of are tuff and copper. This would LITERALLY be the best chance to add the two golems.
They’re confirmed to not be in the update
@@spinz5937 When did someone say that
I like the idea of trial chambers but I think they should remove the copper for something else idk why but it just doesn’t look right too me
Too bad they won’t
@@romannumeralvii4285 Mojang is so shitty for this
The best part about this, to me at least, is giving copper more uses because, my god, you can fin an absurd amount of copper just wandering around in vanilla minecraft.
There so many copper
Only in dripstone caves thankfully😂
Seeing this I regret having thrown most of not all of my copper into lava trash can
@@vividsftw67The moral lesson:you should keep useless things
I have two double chest filled with raw copper and tuff 🤩🤩🤩
May be useless by this point but I still want copper tools and armor... it would really give that ancient vibe given that copper is one of humanity's earliest metal of choice
Yeah, if Mojang ever adds copper armor it would be nice if it would oxidize. It could also give you a higher chance of being struck by lightning but whenever you do, you get a temporary speed boost
What would be the point for tools tho? They would probly be the same as wood tools 😂
Maybe they could add bronze
@@Pack_Watch Gold tools have the same durability as wood tools.
I'm all for it as a replacement for leather.
2:46 Agnes herself said „and don‘t break it, we want everyone on our realm to play the combat challenge“ This kind of indicates the same permanent destruction like the normal spawner
I can imagine decorating it and turning it into a minigame for a server!
Yes, which..you won't be able to do if they make it permanently destructible xd
@@phorphox Yes they can decorate it for their server..it'll still be there and work as long as you just don't break it
If you guys even watched the video, you would know there's only a limited amount of mobs in a certain spawner and after that, there's no more. Shows how many of you actually watched it..-
@@PartyhatRS it goes into cooldown, not permanently finished. They said they could come back to the same one with more people for a harder challenge.
I know that mojang said the copper and tuff golems won't (at least rn) be added this update, but come on the trial chamber is only made of copper and tuff.
Edit: this would also be a good situation from the devs to prove to the community that past mobs could be added in convenient updates.
if not, the revolution continues
where did they say that
@@MarvelousButter silentwisperer had a discussion with some of the developers and they said at this point in time the have no plans for adding the golems rn. You can look at silentwisperers video about it
Automatic crafting sounds pretty amazing, being able to compress things like kelp or metals is going to be fantastic.
Indeed best part is gold farms can be condensed from gold nuggets to gold blocks.
And therefore you can also make a fully automatic piglin bartering farm, which is awesome.@@darth3911
@@darth3911yeah but farms are almost useless on mc, the time you build one, you got all the materials you need
@@thetheater7610 Depends on how long you plan on playing on a certain world along with how big you plan on building.
@@thetheater7610they can be pretty good in towny servers
We're getting a dungeon made almost entirely of Tuff and Copper, so this is the perfect opportunity to add the Tuff and Copper Golem. Would be incredibly depressing if they don't, and would expose that they flatout lied about adding the losers when the "time is right". What other time but now would there be to add the Tuff and Copper Golem!?
Like shown in their original mob vote video The Copper Golems could be oxidized around certain areas of the dungeon, showing how long it's been since the dungeon and golems were built, while also acting as amazing statues. Tuff Golems could be simular, holding loot that can be gotten. They'd have to implement some easy methods of moving them out of the dungeon, considering they are small I'd just have them be minable or drop themselves upon "death", allowing them to be replaced elsewhere.
This is honestly the best thing to happen to redstone since like comparators and shit. Even on a small scale, think about the amount of fuss taken out of crafting a dispenser. Rather than crafting one at a time manually, you can craft a whole bunch automatically. If you have a zombie pigman farm, you can craft all those gold nuggets straight into bars and even blocks.
And I love the way they implemented it. It's basic enough that anyone can get it in its basic form, but can also be used in grand ways on a large scale.
There are examples of copper trapdoors making up the planters in the village demonstrating the new crafting block, much like how wood trapdoors are part of the village structures in the current release of Minecraft.
Just wanna say thank you for covering all the new and old content and explaining everything. You're awesome and I wish you the best.
I honestly think the Breeze and Blaze are similar. Maybe we could see more element blazes.
The Drizzle lol. Its hard the think of a water word that follows this naming convention.
@@zircon7634the baptist? The brine? The besprinkle?
Yeah, I'm sure the breeze is supposed to be the Overworld version of the blaze. They look similar and have similar names.
@@AbbysalWarrior72756Baptist??? 😭😭😭😭 The Priest element
@@zircon7634The Squeeze? he squeezes sponges at you… or maybe the Freeze and just go for ice instead of water?
7:40... the most terrifying moment ever. It's a combination of the eyes and how he's holding an axe.
Yup lmao
I can’t wait to spawn a bunch of breezes in a Minecraft village with the inevitable breeze spawn egg. I’m just going to spawn them in, and sit back and watch. It might even help me move the iron golem.
An anarchist, I see…
@@cluelessmango768 I pick on those villagers whenever I get the chance. You know, I could just break every single workstation that isn’t a lectern, and then replace those workstations with one. Then, I could just pick and choose which library and I wanted to trade with.
My top uses for the auto-crafter that I can think of off the top of my head are almost all for saving storage space. For example, crafting ores into their respective blocks or crafting wheat into hay bales since they can be converted back at any point.
Other than that, maybe having a couple at a sort of hybrid bamboo/shulker farm to automate the crafting of chests and therefore shulker boxes as well.
Holy crap already 1.21? Time flies
Well it’s coming next year so
@@krihs_krihsyeah and the update takes like 5 minutes to make but take a year to release
Lmao@@roxlnn1034
@@roxlnn1034average armchair developer moment.
@@roxlnn1034Not going to defend the multimillion dollar company, but spaghetti code is a thing. Minecraft is running on 15 year code in Java Edition. Adding a new feature could be easy or could start a month's long process of finding what arcane line of code from yesterdecade isn't playing nice with the new stuff.
A mob that fires redstone projectiles? Can't wait to see the builds using that
I’m hoping that it drops something that gives us the ability to operate redstone from a distance as well.
Like how you can push buttons with arrows shot from a bow
@kevinthielmann9408 an air ball, it's a snowball but gives a charge on contact?
@@stephenwillis2751 Yeah maybe. I’m thinking the Breeze has something inside it that enables it to interact with redstone with air balls. After all, all that it’s throwing is just air it seems
A metal stick that impales you
@@jcalhorrorstuff ohh yeah, I remember when they added that. I really do love the trident too, mate. Loyalty, unbreaking, and you’re golden 🤌
I’m hoping for some new weapons
So far I am really liking this update. I hope that they will add end and nether trial chambers with variants of the breeze or that they add Copper Golems for this structure.
trash update 👎
Copper golems would be excellent!
@Roland776 I think they made a huge mistake opening up that pandoras box today when they talked about the penguin losing, but could come in the game later.
@Roland776 they have added losers before when they fit the update and really wanted them in; in the live they even stated losers could potentially come back when the penguin lost (they said not to be sad as it could be added later just like the frog)
Copper golem as well as tuff golem are confirmed to not be in the update
Auto-Crafting coming to Vanilla Minecraft is so revolutionary that even if it would have been the only thing they presented this year, i would have called this the best update ever by a long stretch...
I could care less about the redstone but the Trial Chamber has the potential to be THE update I've been waiting for. New structure that's all about combat, skill, and adventure. Great loot with new enemies.
However, I do want more unique hostile mobs (the Breeze is a great addtion but I want more than one hostile mob); and new loot, even if it's something that's a very niche weapon, like how the trident is.
The wooden stick of death would be a good addition.
This is the perfect opportunity to add the tuff and copper golem
With all the copper in this update, we might get the copper golem
They confirmed that both tuff and copper golem is not going to be added. At least in this update but yeah, honestly there's no chance since this might be the last tuff or copper update. I don't think there's a chance for them to be added
@@Wutheheooooo don’t take mojang’s word. There’s been multiple times they’d say that they wouldn’t add something… and it got in anyway.
(The first one that comes to mind is auto crafting, also not adding tuff and copper golems is probably the stupidest thing the mojang devs could ever do. It would make them look better and calm people down, as it would show that mob vote losers aren’t completely dead)
I’m ready for all the elementals! Bring on the boulder and the bubble
Perfect names. The blaze, breeze, boulder, and bubble. The more I think about it, the more I actually NEED these in the game!
And Blizzard for the Ice one
The bane (end blaze)
@@FunFactManiac Blaze, Breeze, Bubble and Boulder .. long ago the four elements lived in harmony .. then everything changed when the Blazes attacked .. only the Buddy, master of all four elements could stop them ..
we need a fifth one! any better ideas for a name? :D
@@augustaseptemberova5664the bavatar
Remember the experimental combat changes a few years back? I think we may be seeing them real soon with this update focusing so much on combat and hopefully Bundles finally get added
What if they only port the java combat to bedrock..
hopefully not |:
Copper Grates, Copper Bulbs, Reinforced Copper, Copper Grate Doors, and Copper Grate Trapdoors, are all the new copper blocks. Can't wait for the heir to Waxed (Lightly) Weathered Cut Copper Stairs, Waxed Weathered Copper Grate Trapdoors, which will be the new longest name for a block.
I can't wait to see the new type of automatic farms with the auto crafter
Pumpkin Pie farm?
Furnace farms can now receive better fuel sources without having to rely on bamboo for fully automatic fuel.
Redstone components are now more easily automatically crafted. You no longer have to get inventories full of bows to craft a stack of dispensers!
Items from mob farms can now automatically be made useful (bones to bonemeal, gunpowder to rockets, string to wool or bows for the aforementioned dispenser crafter)
Iron, gold, copper and emerald farms can now turn their gainz into blocks, so they can hold many more items in far less chests.
Kelp farm?? It will automatically craft dried kelp to dried kelp block which can be use for furnaces, and can be use for making dried kelp itself too. The best kind of fuel farm
@@cluelessmango768 gold farm often just give you nuggets, so it could be use to make it into ingots
@@Wutheheooooo self sufficient automatic farm, Minecraft will become a Factory game, and I don't mind
These new blocks would go beautifully well with my underground/mountain dwarven village with steam punk designs like the Dwemer ruins from Skyrim
I’m just super happy that they’re focusing on combat and adventure stuff, that’s my favorite aspect of Minecraft and unfortunately it doesn’t get a ton of focus, so I’m super excited for this 🎉
last update was literally all about adventure
@@jujoya uhh how so? It added a bunch of little miscellaneous items, and the archeology feature is not what I’d call “adventure” it’s just digging up usually junk whenever you happen to come across it in existing structures
The people at Mojang actually said themselves the whole point of the last update was allowing players to express themselves and tell stories.
@@ethan1969how about the armor trims you can only get them for almost all the structures of the game and you need to explore to get them and 16 of them and one smithing template that is hard to get and you need that to upgrade netherite now and diamonds to multiply em
@@jamesvillatura5768 again those are all found in existing structures, and you usually won’t be going out and looking for structures solely to collect armor trims
Bro explained the stuff being added to Minecraft better then Minecraft live did
Hopefully they add something like an alchemist bag.
That'd be great.
Managing all the alchemy ingredients is AIDS.
So excited for the crafter, gonna be awesome for long term worlds. Firework farms, full iron kit makers in iron farms, scaffolding farms, stone brick farms. I just hope they add a recipe book function. As a bedrock player, I don’t have a good chunk of recipes memorized. Mabye they could have blank templates like with banner patterns that you could assign a recipe too.
There
There is a recipe book in Java.
you just need one of the materials to get the recipe in the crafting table
@@toch19 even in bedrock.
I hope they update the savanna finally like what was promised ages ago since the armadillo won!
I Will Destroy ALL savvanas and kill ALL armaddilos
To go with the alliteration titles that 1.20, 1.17/1.18, and a few others that I might be forgetting, went with, this update might be called the customization and combat update
maybe Copper and Conquest?
hehe, 1.21 sounds like 1.21 gigawatts…
…Great Scott!!!
It feels really nice to look in this comment section and witness people behaving reasonably over free content updates.
Same! On Twitter people are too negative, especially with the mob vote. This comment section is way more reasonable
The minecraft live comment section is just filled with ppl hating and completely ignoring the fact that we're getting AUTOCRAFTING
Did not expect minecraft to have the armchair developer fanbase lol.
If there wasn’t auto-crafting I’d be a little disappointed tbh lmao
Mojang should add "turtles" from industrial craft. Programmable mining robots.
Best Minecraft videos on TH-cam, hands down. So concise and to the point. Thanks!!
In my minecraft world I have a massive zombie piglin farm xp farm that produces a ton of gold nuggets. It takes forever to craft them all into ingots so this new auto crafting table is going to be simply amazing to incorporate into my farm!
If copper bricks end up being a thing, then I might have to make a copper house, simply to just watch it oxidize to pieces.
But there's a game mechanic which is if copper related block close with each other, it will slow down the oxidizing progress
Finally ran in to one of these (playing on PS5 / Survival for what it's worth) to me this was the single most profitable place I've ever seen. I left with TONS of good loot. Full Diamond and Emerald blocks. You'll need to set storage containers in several spots. Just breaking the pottery vases will load you up with good stuff.
Minecraft needed more combat for a while now, I hope Mojang follows through with this and makes it an incredible update. If not this game might just be dead in the water.
This update would be absolutely PERFECT if they added these in 1.21:
-the combat updates (like you said).
-the tuff and copper golems, c’mon Mojang, actually make the community happy and add them! It’s the right time!
-hopefully the savanna biome vote features.
-copper grates can have water flow through them.
@@rustyshackleford234 That is honestly a grate idea. ;)
I’d love to make a great fort and actually have to defend it against capable enemies, but just having these trials is a good start along with the automatic crafter.
The game will never be dead in the water, it’s easily in the best state update wise ever right now, the game is amazing, people are just never happy, go back and play old Minecraft before all the caves and cliffs, nether, and aquatic update. It’s boring and there’s nothing to do. Mojang has been doing a great job, people are just angry because they made empty promises, people loved the mob votes at the beginning, now they hate them because they don’t get the mob that they wanted. Gaming communities are literally never happy; and never will be.
@@PastPositive Fortnite creative is better at this point. Minecraft is a 16 bit shitty sandbox game currently.
That’s final. There’s is nothing else to say, and your opinion blows as well.
Someone out there modded in all 3 of the mod vote mobs in less than 24 hours of the options being presented.
It is clear that Mojang and Microsoft are being lazy, and that idea is insane for Minecraft being the #1 for the amount of copies sold of a video game ever. Alas though it is no idea, it is real. Mojang is lazy as hell.
Also a game can be perfect like Call of Duty Black Ops III zombies, it was perfect and I still play it all the time.
Autocrafters! Yes!
And you're right: There's a need for a block-placing block and a block-breaking block. And in my opinion both should be moveable by pistons.
Kinda reminds of a dungeons level is kinda like a wind temple in a DLC
7:48 he's looking at my soul
With all this copper stuff i think þe copper golem has a small-medium chance that it gets added
They said you can break trial spawners, but they take reinforced deepslate long to mine and it drops nothing, even with silk touch!
Thank goodness.
I have WAY to much copper.
This is just beyond anything I could have imagined! Wow. This feels like it could be one of the best updates ever!
Can anyone tell me why all the mobs were shown in the side scroller type of game play? Is that a separate game or did they just decide to showcase it like that? Haven’t been up to date with anything in a while til videos started popping up
The vote mobs are an animated video
Copper golem?
The weird tuff looking bricks remind me of the maze bricks from the twilight forest mods, i love it
The rpg update. This one is for players like me. My only problem is that the structures are weird, they need to be less claustrophobic and the block choice doesnt really portray a theme, they just chose to show off the new copper and tuff blocks.
This is *literally* the environment that a CHAMBER has.
Not a RPG, more like a roguelike
7:51 copper trapdoors were in the flowerbeds at the village
You can see them in the background here 0:29
the also fell through a copper trapdoor trap when fighting the breeze @ 4:35
Amazing! 🎉 thanks for the vid ❤
I thought this video was a prank or something. Automatic crafting? I can't wait!
I was wondering if they would add copper doors for a while. I do actually like the copper bulb idea, it's oxidizing and losing it's light potential and then you have to scrape it off to make it back to how it was initially. I think the copper doors though it would really go with my Blackstone castle especially when they oxidize because currently I'm using the warped wood doors and the blue green goes well with the Blackstone bricks since I have copper that will then eventually oxidize definitely would add to my castle and the grating as well I can use that as a roof. Currently I don't have a roof because I haven't thought about what I want to use as a roof but the grating I can at least see if mobs are up above from where I am.
i'm SO SO excited for the trial chamber. i think this was a big step in a good direction i wasn't expecting. it looks super modded but in all the right ways. a big part of the reason i play modded personally is that there's not much to explore in vanilla, and features like this is exactly what i think vanilla is lacking in my opinion. also it looks cool as hell, almost modern but still sort of fantasy-like, which is very interesting...
i LOVE the new copper and tuff stuff. more building blocks is exciting and these look really nice. tuff is one of my favourite rocks in the game so it was always sad to me that it had no variants.
i'm worried that wolf armour will be turtle helmets 2.0; too hard to get, nice to have but not worth the hassle unless you happen to get crazy lucky. hopefully, it's moderately difficult to obtain (like maybe 1 wolf armour = 1 diamond chestplate in rarity, roughly), where you can get lots of them if you want, but it takes time and actively seeking it out. if they do a good enough job making wolves not die, they might even make wolves a useful mob instead of just a novelty you leave at home. i think it would be lovely if it came with reworked wolf ai, too, so wolves are practical and useful traveling buddies and body guards
crafter is really interesting to me. it's sole purpose is automation. it makes me wonder where they're going with it. it feels almost Create Mod-esque (i mean, create has exactly this it just works differently)
the breeze looks like a fun miniboss and i love when games have dynamic boss arenas like that. i hope to see more mobs like that added in the futures (revamped illusioner?????)
The addition of Crafter is like making every redstone engineer's wetdream come true
The copper doors even appear with a some sort of lock in it’s handle!
An autocrafter is pretty revolutionary on it's own. That single addition, without adding anything else, changes the game.
I do hope they add autoblock breakers. I'm nuetral with regard to a block placer, because of the villager autofarm, but it'd be nice to not have to manipulate villagers.
If I remember mojang said that they would never add automatic crafting.
But they did so, what does that mean about the other features they said they would never add.🤔
7:48 It's seen in the village that there are copper trapdoors
I really like the idea of trial Chambers that's really cool and I was saying it would be really cool if they also updated the combat for Bedrock to match java. I know some people didn't like it when it first came out but I've been watching a lot of videos featuring it and I'm like "I want to do this I want to sweep edge" it looks really cool. I think it would really make sense to change the combat to match Java the same time you're updating everything else for the theme. Also the crafter is very intriguing I hope it's not going to make obsolete the crafting table. I have a feeling it's going to be some limitations with it just like how you have with the blast furnace and the smoker. For example with that you can smelt faster but you can't smelt everything you can only smelt ore and armor and in the smoker for food. That made it so that the furnace could still be used because it's still very much important. But this crafter is very interesting I liked that it can plop the crafted results out of its like dispenser like appendage. I personally wouldn't have any sort of redstone mechanic I just put a button. If I want to grab something I can just whenever I want I just put everything in and then leave it until I'm ready to craft. I also like that you can disable the crafting slots
Lastly, n't know if i like the "crafter", that's been a discussion for ages if that should be automated of only a player ability, it feels kinda mood-like/not vanilla (but the new smithing table UI does too), at that rate there wouldnt be a reason not to get a "placer" (block that places blocks) and that could "break the game", or at least make all farms fully automatic, idk chief
well i called mojang lazy from mob vote but that update will be wild
A community event is lazy?
@@wut-se8hz community event =/= content delivery
@@ericksantos12 they admitted that they already usually have their code figured out and models done, so they just do these for fun as they should be. But I mean a mojang Dev who used to be a modder has already wrote out 9 lengthy tweets talking about it then go check it out lol.
calcite is polished, adding a polished calcite will only add to the 3 blocks that are already smooth and white and hard to differentiate. calcite could only benefit from bricks and even then we have quartz for that.
I always found it odd that they added many blocks but there was little or any use for them other than decoration (which is also rare). Glad to see that they are catching up with their updates but they have to make their 1.22 way more complete
You may not see this but your videos are alot of help to the older people like me lol thank you for your videos and the time you put in them.
From the hopper farm you can make a flying machine thing that can place blocks and make a farm that makes a farm!
I like that they added the frog dance meme into the show by the way. 🤣🤣🤣🤣🤣🤣😭😭😭😭😭 That meme is so damn funny
Note the now or at least in my worlds the trial chambers spawn under some villages similar but not as common as end fortresses. Happy mining yall
maybe you can pick up the spawner and simply by changing what blocks you place it on, it will change the mob spawned.
you can see copper trap doors on the sides of those plants.
The trial thing is what shouldve been in game from the beginning. There was an old top down game before minecraft where youd explore dungeons and this feels just like that
When the Breeze opened the trapdoors on the players and made them stuck those trapdoors looked like the new copper trapdoors.
It would be nice if Mojang would fix bugs rather than adding to them. New update on Realms - Portals don't work half the time, you stand in it and nothing happens, you have to move away and reenter, Running and jumping (not flying) with elytra on, when landing you sink into the ground. Getting shoved off of blocks when pillaring up. Randomly moving up a block when breaking. Iron Golems spawning in 2 block space with their head in a block. Raid farm - raids spawning on leaves and in an occupied 1x1x 2 block AFK spot....to name a few.
Personally I think Mojang is slowly ruining the game since it is becoming unenjoyable to play. Armor templates? I stopped mining Nertherite, I'll just stick with diamonds. Again, been playing less with each new update, but hey, we have a new mob! Thanks for the videos.
Ngl, kinda excited to see where this next update goes. It looks super neat! I'm just glad we'll get more uses for copper at least, I've been wanting to do some more intricate things with it!!
Imagine making a gold farm then connecting the farm to two auto crafters and now you don't have to craft gold blocks yourself!
@@madelynne2939 You're right, we can finally make a melon farm that makes whole melons so you can just bring it to the farmer and get those sweet emeralds!
Trials and Tiles Update
Am i the only one that would of preferred them to improve the jungle and desert temples and make them dungeon with new mobs and mechanisms instead of making an completely new one that seems kinda random and out of place.
Gotta go to sleep so time to listen to this guy
The only thing left ive been wanting for years is a better minecart system with overhauled carts and more rails, that and another dimension.
I want a gem to set levitating above a small pedestal, or an enchanted either rose under a glass like in beauty and the beast
To set in my base in like a hall or empty room just to add some mystery to my survival world
I'm probably the only player who loved tuff from the beginning and I'm so happy about the new variants!
Copper trapdoors are actually in the video when the Breeze activates redstone traps.
Can you please make a video on one of those fully automatic crazy late game pullager Farms because I have tried three different designs and none of them worked but I love your farm tutorials because they are easy to fallow and work 100% of the time so I'm sure that if you made one it would work, and the community would love to see it.
I like the automatic crafting, now we don't really need those mods that add it. Just set up a line of these crafters and then hoppers all the way down and boom, you have an automatic blue ice crafting system!
Does this mean Java players will get the combat snapshots?
Edit: I say Java, since I play bedrock
Cool. Crafter is gonna be so abusable. 😂
End biome upgrade when?
We need a trial chamber guide made by Eyecraft!
new weapons would be cool with different attack speeds, range and strength. you can either wield a slow war hammer that deals loads of damage or a spear that has the range advantage with moderate speed and damage. so many new types of players will emerge. you can have a sword and shield player but maybe a war hammer player is his counter because the war hammer can break the shield if it's enchanted with "Berserker". the meta can definitely change there is so many possibility's. A spear user will beat out a knife user because of the range advantage but will struggle against a Sword and Sheild player because he'll get blocked, and the sword and shield guy can attack while blocking. And a knife user although has the worst range is able to parry attacks and give you longer cool downs between attacks if her manages to parry you, giving him a chance to close the distance without the threat of getting hit.
Wow what an update! I havent even fully explored trail ruins yet
8:10 - Copper trap doors around the plant base.
There’s a good chance that the copper golem comes with this update as it focuses on copper and red stone, the copper golem fits in PERFECTLY.
I’m glad they’re finally adding more uses for copper but I hope they eventually release a Insulated copper sword that you can charge with lightning or something.
I like how they are going for a roguelike dungeons mod type of thing for the update
You can also see a slime spawner right after the breeze scene that has moss around it
Making a fireworks factory is now possible
The new spawner type and dungeon feel makes me hope they retouch the old dungeons
you would have to do this in creative, but if you have a breeze blocked off in a chamber and then have a snow golem spawn away from it, it would shoot it and possibly make a type of wireless redstone.
it is one of the best update I have seen in the last 4 years!